Config = {} Config.EnablePumpRope = true -- Enable/disable the pump rope Config.DefaultRopeLength = 7.5 -- Pump rope length Config.EnableHUD = false -- Simple hud to show current fuel and consumption Config.RefuelTick = 300 -- Time in ms to refuel 0.5L of fuel in the vehicle (lower values means faster refuel) Config.NozzleProps = { -- Props used in the script gas = "prop_cs_fuel_nozle", electric = "prop_eletricpistol", } Config.ReturnNozzleRefund = true -- The user gets refunded when returning nozzle to the pump with some remaining unused fuel. The refund is proportional to the unused fuel amount -- Config settings for the informative fuel consumption chart dialog Config.FuelConsumptionChart = { enabled = true, -- Enable/disable this dialog command = "fuel_chart", -- Command to open the dialog focusShortcut = "F3", -- Shortcut to set the UI focus to the dialog position = "left", -- Positions to initially open the dialog [left|rigth] } -- JerryCan settings Config.JerryCan = { enabled = true, -- Enable/disable jerry cans purchase price = 300, -- Price to purchase it requiredStock = 10, -- Amount of stock required in gas station to provide a jerry can item = "weapon_petrolcan", -- Jerry can inventory item giveAsWeapon = false, -- true: Give jerry can as weapon | false: Give jerry can as item metadata = { ammo = 20 } -- Item metadata (ATTENTION: Some inventories don't allow ammo to be sent via metadata. This means that changing the ammo here won't have any effect. Please check your inventory documentation) } -- Accounts the user can choose when purchasing fuel Config.Accounts = { account1 = "cash", account2 = "bank", } -- Players inside these jobs will receive the specified discounts Config.JobDiscounts = { ["police"] = 90, ["marshal"] = 90, -- The job name (NOT THE LABEL), and the discount amount in % this job will receive ["ambulance"] = 80, ["mechanic"] = 30, ["cab"] = 30, } -- Config for not owned gas stations Config.DefaultValues = { -- Default price for each type fuelPrice = { regular = 2.00, plus = 4.00, premium = 6.00, diesel = 2.00, }, -- Set if the pump will have stock of each fuel type or not when not owned fuelStock = { regular = true, plus = true, premium = true, diesel = true, } } -- Config for linking the gas pumps to player owned gas stations -- ATTENTION: Only if you own lc_gas_stations (https://store.lixeirocharmoso.com/package/4942445) Config.PlayerOwnedGasStations = { enabled = false, -- Enable/disable retrieve fuel price and stock from player owned gas stations gasStations = { -- This list is the vector3 + radius of center of the gas pumps area, so the script can know which gas pump is from which gas station ["gas_station_1"] = { -- Gas station id (same from gas station script config) vector = vector3(264.95, -1259.45, 29.14), -- Center of the gas pumps area radius = 30 -- Radius of the area (30 meters usually works fine, but larger gas stations may require a larger area) }, ["gas_station_2"] = { vector = vector3(819.61, -1028.21, 26.40), radius = 30 }, ["gas_station_3"] = { vector = vector3(1208.61, -1402.29, 35.22), radius = 30 }, ["gas_station_4"] = { vector = vector3(-962.51, -2070.89, 9.40), radius = 30 }, ["gas_station_5"] = { vector = vector3(1180.96, -329.84, 69.32), radius = 30 }, ["gas_station_6"] = { vector = vector3(620.80, 268.74, 103.09), radius = 30 }, ["gas_station_7"] = { vector = vector3(2581.18, 362.01, 108.47), radius = 30 }, ["gas_station_8"] = { vector = vector3(175.56, -1562.21, 29.26), radius = 30 }, ["gas_station_9"] = { vector = vector3(-319.43, -1471.82, 30.55), radius = 30 }, ["gas_station_10"] = { vector = vector3(1785.90, 3330.90, 41.38), radius = 30 }, ["gas_station_11"] = { vector = vector3(49.80, 2779.32, 58.04), radius = 30 }, ["gas_station_12"] = { vector = vector3(263.92, 2607.41, 44.98), radius = 30 }, ["gas_station_13"] = { vector = vector3(1039.12, 2671.31, 39.55), radius = 30 }, ["gas_station_14"] = { vector = vector3(1208.04, 2660.49, 37.90), radius = 30 }, ["gas_station_15"] = { vector = vector3(2539.33, 2594.61, 37.94), radius = 30 }, ["gas_station_16"] = { vector = vector3(2679.94, 3264.10, 55.24), radius = 30 }, ["gas_station_17"] = { vector = vector3(2005.01, 3774.20, 32.40), radius = 30 }, ["gas_station_18"] = { vector = vector3(1687.26, 4929.63, 42.08), radius = 30 }, ["gas_station_19"] = { vector = vector3(1702.01, 6417.00, 32.76), radius = 30 }, ["gas_station_20"] = { vector = vector3(165.68, 6616.95, 31.90), radius = 50 }, ["gas_station_21"] = { vector = vector3(-94.21, 6419.50, 31.49), radius = 30 }, ["gas_station_22"] = { vector = vector3(-2555.13, 2334.27, 33.08), radius = 30 }, ["gas_station_23"] = { vector = vector3(-1799.42, 802.82, 138.65), radius = 30 }, ["gas_station_24"] = { vector = vector3(-1436.97, -276.55, 46.21), radius = 30 }, ["gas_station_25"] = { vector = vector3(-2096.59, -321.49, 13.17), radius = 30 }, ["gas_station_26"] = { vector = vector3(-723.30, -935.55, 19.21), radius = 30 }, ["gas_station_27"] = { vector = vector3(-525.35, -1211.32, 18.18), radius = 30 }, ["gas_station_28"] = { vector = vector3(-70.51, -1761.26, 29.66), radius = 30 }, } } -- These are the vehicles that accept diesel. Put any fuel different than diesel in these vehicles will break their engines Config.DieselVehicles = { "benson", "benson2", "biff", "cerberus", "cerberus2", "cerberus3", "hauler", "hauler2", "mule", "mule2", "mule3", "mule4", "mule5", "packer", "phantom", "phantom2", "phantom3", "phantom4", "pounder", "pounder2", "stockade", "stockade3", "terbyte", "bulldozer", "cutter", "dump", "flatbed", "handler", "mixer", "mixer2", "rubble", "tiptruck", "tiptruck2", "barracks", "barracks2", "barracks3", "vetir", "airbus", "brickade", "brickade2", "bus", "coach", "pbus2", "trash", "trash2", "aerocab", "blacktop", "brickades", "linerunner", "vetirs", "hvywrecker", "f450c", "pitbullrb", "gbemsbisonstx", "gbemsesperta", "gbesperta", "gbboxboy", "migel379", "389service", "pakunek", "bcbrutetele", "sandkinghauler", "phantomhd", "tractorc", "brickadeb", "brickaded", "brickadef", "brickadec", "brickader", "brickades", "brickadem", "brickadet", "brickadeta", "brickadebr", "brickaderv", "muleflatbed", "borneo", "borneo2", "borneo3", } -- Fuel consumption multiplier per fuel type -- Lower values means more economic Config.FuelConsumptionPerFuelType = { regular = 1.0, plus = 0.8, premium = 0.6, diesel = 1.0, } -- Fuel tank sizes (in liters) per vehicle class and specific vehicles Config.FuelTankSize = { -- Tank sizes by vehicle class: These apply to all vehicles in the specified class unless overridden by vehicle perClass = { [0] = 45, -- Compacts [1] = 60, -- Sedans [2] = 75, -- SUVs [3] = 55, -- Coupes [4] = 70, -- Muscle [5] = 65, -- Sports Classics [6] = 60, -- Sports [7] = 70, -- Super [8] = 40, -- Motorcycles [9] = 80, -- Off-road [10] = 150, -- Industrial [11] = 120, -- Utility [12] = 90, -- Vans [13] = 0, -- Cycles [14] = 180, -- Boats [15] = 300, -- Helicopters [16] = 500, -- Planes [17] = 80, -- Service [18] = 90, -- Emergency [19] = 120, -- Military [20] = 300, -- Commercial [21] = 400, -- Trains [22] = 50, -- Open-wheel }, -- Overrides for specific vehicles: These values take priority over the class-based value perVehicle = { ["panto"] = 40, ["mbu3rb"] = 20, --nagasakibike-PD ["mbu2rb"] = 20, --ubermachtbike-PD ["mbu1flagrb"] = 20, --westernbike-PD ["tw_elec_scooter"] = 40, --E-Scooter ["bomberbike"] = 40, --E-Dirtbike ["mosquito"] = 15, --Mofa ["ninjah2"] = 50 --Ninja } } -- Fuel consumption multiplier per vehicle class -- Lower values mean better fuel economy Config.FuelConsumptionPerClass = { [0] = 0.2, -- Compacts [1] = 0.3, -- Sedans [2] = 0.5, -- SUVs [3] = 0.3, -- Coupes [4] = 0.8, -- Muscle [5] = 0.6, -- Sports Classics [6] = 0.8, -- Sports [7] = 1.0, -- Super [8] = 0.2, -- Motorcycles [9] = 0.8, -- Off-road [10] = 2.0, -- Industrial [11] = 1.6, -- Utility [12] = 0.8, -- Vans [13] = 0.0, -- Cycles [14] = 1.0, -- Boats [15] = 2.0, -- Helicopters [16] = 2.0, -- Planes [17] = 0.8, -- Service [18] = 0.6, -- Emergency [19] = 2.0, -- Military [20] = 2.2, -- Commercial [21] = 3.0, -- Trains [22] = 1.5, -- Open-wheel } -- Vehicle fuel usage per RPM -- Lower values means more economic Config.FuelUsage = { [1.0] = 1.3, [0.9] = 1.1, [0.8] = 0.9, [0.7] = 0.8, [0.6] = 0.7, [0.5] = 0.5, [0.4] = 0.3, [0.3] = 0.2, [0.2] = 0.1, [0.1] = 0.1, [0.0] = 0.0, } -- Gas pump props and offset for the fuel rope Config.GasPumpProps = { { prop = "prop_gas_pump_1d", -- Prop name ropeOffset = { -- Rope attachment offset forward = 0.0, -- Forward/backward offset right = 0.0, -- Left/right offset up = 2.3 -- Vertical offset } }, { prop = "prop_gas_pump_1a", ropeOffset = { forward = 0.0, right = 0.0, up = 2.3 } }, { prop = "prop_gas_pump_1b", ropeOffset = { forward = 0.0, right = 0.0, up = 2.3 } }, { prop = "prop_gas_pump_1c", ropeOffset = { forward = 0.0, right = 0.0, up = 2.3 } }, { prop = "prop_vintage_pump", ropeOffset = { forward = 0.0, right = 0.0, up = 1.8 } }, { prop = "prop_gas_pump_old2", ropeOffset = { forward = 0.0, right = 0.0, up = 1.6 } }, { prop = "prop_gas_pump_old3", ropeOffset = { forward = 0.0, right = 0.0, up = 1.6 } }, } -- Add here locations for gas pumps props to spawn Config.CustomGasPumpLocations = { { prop = "prop_gas_pump_1b", location = vector4(442.2, -977.17, 42.69, 270.3), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(362.65, -592.64, 73.16, 71.26), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(301.12, -1465.61, 45.51, 321.3), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-923.12, -2976.81, 12.95, 149.55), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-1665.44, -3104.53, 12.94, 329.89), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-706.13, -1464.14, 4.04, 320.0), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-764.81, -1434.32, 4.06, 320.0), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-805.9, -1496.68, 0.6, 200.00), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-2148.8, 3283.99, 31.81, 240.0), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-486.22, 5977.65, 30.3, 315.4), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(2101.82, 4776.8, 40.02, 21.41), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(1338.13, 4269.62, 30.5, 85.00), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-1089.72, -830.6, 36.68, 129.00), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(483.28, -3382.83, 5.07, 0.0), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-1158.29, -2848.67, 12.95, 240.0), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-1125.15, -2866.97, 12.95, 240.0), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(1771.81, 3229.24, 41.51, 15.00), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(1748.31, 3297.08, 40.16, 15.0), ropeLength = 14.0 }, { prop = "prop_gas_pump_1b", location = vector4(-994.71, -3032.24, 12.95, 337.73), ropeLength = 30.0 }, -- Flughafen { prop = "prop_gas_pump_1b", location = vector4(1477.24, 3868.23, 30.18, 38.44), ropeLength = 30.0 }, -- Alamo See { prop = "prop_vintage_pump", location = vector4(4494.56, -4512.34, 3.05, 19.24), ropeLength = 30.0 }, -- Cayo Perico } -- Vehicles that dont use fuel Config.BlacklistedVehicles = { "bmx", "cruiser", "fixter", "scorcher", "tribike", "tribike2", "tribike3", "ht3meta", } -- Custom parameters based on vehicle (Add vehicles in this list is optional, but if you want everything to be perfect, then you should). Config.CustomVehicleParameters = { ["default"] = { -- Default configuration for vehicles not listed in this list distance = 1.2, -- Interaction distance (larger vehicles need a bigger value) nozzleOffset = { -- Nozzle attachment offset forward = 0.0, -- Forward/backward offset right = -0.15, -- Left/right offset up = 0.5 -- Vertical offset }, nozzleRotation = { -- (optional) Nozzle rotation x = 0, y = 0, z = 0 } }, -- Examples: -- Cars ["asbo"] = { distance = 1.2, nozzleOffset = { forward = 1.0, right = -0.21, up = 0.50} }, ["umhellfire1rb"] = { distance = 1.2, nozzleOffset = {forward = -0.3, right = -0.16, up = 0.6} }, ["sll7rb"] = { distance = 1.2, nozzleOffset = { forward = 0.8, right = -0.21, up = 0.8} }, ["ll7rb"] = { distance = 1.2, nozzleOffset = { forward = 0.8, right = -0.21, up = 0.8} }, ["ll3rb"] = { distance = 1.2, nozzleOffset = { forward = 0.0, right = -0.25, up = 0.6} }, ["sll3rb"] = { distance = 1.2, nozzleOffset = { forward = 0.0, right = -0.25, up = 0.6} }, ["ll2rb"] = { distance = 1.2, nozzleOffset = { forward = -0.3, right = -0.18, up = 0.6} }, ["sll2rb"] = { distance = 1.2, nozzleOffset = { forward = -0.3, right = -0.18, up = 0.6} }, ["ll1rb"] = { distance = 1.2, nozzleOffset = { forward = -0.4, right = -0.20, up = 0.6} }, ["sll1rb"] = { distance = 1.2, nozzleOffset = { forward = -0.4, right = -0.20, up = 0.6} }, ["sll4rb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.24, up = 0.7} }, ["ll4rb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.24, up = 0.7} }, ["sll5rb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.24, up = 0.7} }, ["ll5rb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.24, up = 0.7} }, ["ll5bb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.24, up = 0.7} }, ["sll6rb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.14, up = 0.8} }, ["23gtruckrb"] = { distance = 1.2, nozzleOffset = { forward = 0.6, right = -0.21, up = 0.68} }, ["ll6rb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.14, up = 0.8} }, ["ll1bb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.24, up = 0.7} }, ["ll5bb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.24, up = 0.7} }, ["ll6bb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.14, up = 0.8} }, ["ll7bb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.14, up = 0.8} }, ["ll7bb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.14, up = 0.8} }, ["23gtruckbb"] = { distance = 1.2, nozzleOffset = { forward = 0.6, right = -0.21, up = 0.68} }, -- Trucks ["benson"] = { distance = 1.3, nozzleOffset = { forward = 0.32, right = 0.40, up = 0.21} , nozzleRotation = { x = 0, y = 0, z = 180} }, ["gbemsbisonstx"] = { distance = 1.2, nozzleOffset = { forward = 0.5, right = -0.24, up = 0.7} }, ["gbemsesperta"] = { distance = 1.2, nozzleOffset = { forward = 0.5, right = -0.24, up = 0.7} }, ["pitbullrb"] = { distance = 1.2, nozzleOffset = { forward = 2.6, right = -1.2, up = 0.3} }, -- Bikes ["mbu3rb"] = { distance = 1.2, nozzleOffset = { forward = -0.2, right = -0.16, up = 0.1} }, ["mbu2rb"] = { distance = 1.2, nozzleOffset = { forward = -0.1, right = -0.16, up = 0.1} }, ["mbu1flagrb"] = { distance = 1.2, nozzleOffset = { forward = -0.2, right = -0.16, up = 0.1} }, -- helicopters ["uh1"] = { distance = 1.2, nozzleOffset = { forward = 0.5, right = -0.24, up = 0.7} }, } -- Settings for the map blips Config.Blips = { enabled = true, -- Enable/ disable the blips onlyShowNearestBlip = false,-- This will only show the nearest gas station to the user blipId = 361, -- Blip ID https://docs.fivem.net/docs/game-references/blips/ color = 41, -- Blip Color scale = 0.6, -- Blip Scale locations = { -- Locations that the blips will appear in the map vector3(49.4187, 2778.793, 58.043), vector3(263.894, 2606.463, 44.983), vector3(1039.958, 2671.134, 39.550), vector3(1207.260, 2660.175, 37.899), vector3(2539.685, 2594.192, 37.944), vector3(2679.858, 3263.946, 55.240), vector3(2005.055, 3773.887, 32.403), vector3(1687.156, 4929.392, 42.078), vector3(1701.314, 6416.028, 32.763), vector3(179.857, 6602.839, 31.868), vector3(-94.4619, 6419.594, 31.489), vector3(-2554.996, 2334.40, 33.078), vector3(-1800.375, 803.661, 138.651), vector3(-1437.622, -276.747, 46.207), vector3(-2096.243, -320.286, 13.168), vector3(-724.619, -935.1631, 19.213), vector3(-526.019, -1211.003, 18.184), vector3(-70.2148, -1761.792, 29.534), vector3(265.648, -1261.309, 29.292), vector3(819.653, -1028.846, 26.403), vector3(1208.951, -1402.567,35.224), vector3(1181.381, -330.847, 69.316), vector3(620.843, 269.100, 103.089), vector3(2581.321, 362.039, 108.468), vector3(176.631, -1562.025, 29.263), vector3(176.631, -1562.025, 29.263), vector3(-319.292, -1471.715, 30.549), vector3(1784.324, 3330.55, 41.253), } } -- Electric section Config.Electric = { enabled = true, -- Enable/ disable electric things chargersLocation = { -- Location of the props { prop = "prop_electric_01", location = vector4(175.9, -1546.65, 28.26, 225.29), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-51.09, -1767.02, 28.26, 48.16), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-514.06, -1216.25, 17.46, 67.29), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-704.64, -935.71, 18.21, 91.02), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(279.79, -1237.35, 28.35, 182.07), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(834.27, -1028.7, 26.16, 89.39), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(1194.41, -1394.44, 34.37, 271.3), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(1168.38, -323.56, 68.3, 281.22), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(633.64, 247.22, 102.3, 61.29), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-1420.51, -278.76, 45.26, 138.35), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-2080.61, -338.52, 12.26, 353.21), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-98.12, 6403.39, 30.64, 142.49), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(181.14, 6636.17, 30.61, 180.96), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(1714.14, 6425.44, 31.79, 156.94), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(1703.57, 4937.23, 41.08, 56.74), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(1993.38, 3777.8, 31.18, 220.1), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(1770.86, 3337.97, 40.43, 302.1), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(2690.25, 3265.62, 54.24, 59.98), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(1033.32, 2662.91, 38.55, 96.38), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(267.96, 2599.47, 43.69, 6.8), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(50.21, 2787.38, 56.88, 148.2), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-2570.04, 2317.1, 32.22, 22.29), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(2545.81, 2586.18, 36.94, 84.74), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(2561.24, 357.3, 107.62, 267.65), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-1819.22, 798.51, 137.16, 316.13), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-341.63, -1459.39, 29.76, 272.73), ropeLength = 7.5 }, { prop = "prop_electric_01", location = vector4(-3099.4470, 1431.6660, 19.6253, 326.2006), ropeLength = 7.5 }, }, chargersProps = { -- List of the props and their offsets to fuel rope { prop = "prop_electric_01", ropeOffset = { forward = 0.0, right = 0.25, up = 0.3 } }, }, -- Fast / Normal types chargeTypes = { fast = { price = 2.5, -- Price per 1% recharged time = 0.8, -- Time in seconds to recharge 0.5% of battery in the vehicle (lower values means faster refuel) stock = true -- Set if the charger will have stock when not owned }, normal = { price = 1.8, time = 2, stock = true } }, vehiclesList = { -- Electric vehicles list "voltic", "voltic2", "caddy", "caddy2", "caddy3", "surge", "iwagen", "raiden", "airtug", "neon", "omnisegt", "cyclone", "tezeract", "rcbandito", "imorgon", "dilettante", "dilettante2", "khamelion", "tw_elec_scooter", "bomberbike", "gblod4", "gbbriosof", "gbneonct" } } Config.StaticPumps = { { model = "prop_vintage_pump", coords = vector3(-963.0063, -2071.5242, 9.4063), heading = 121.6432, radius = 2.5, ropeOffset = { forward = 0.0, right = 0.0, up = 1.8 } } }