----------------------------------------------------------------------------------------------------------------------------------------- -- Fuel consumption chart ----------------------------------------------------------------------------------------------------------------------------------------- if Config.FuelConsumptionChart.enabled then RegisterCommand(Config.FuelConsumptionChart.command,function(source) toggleFuelConsumptionChart() end, false) RegisterCommand("fuel_focus", function() if isFuelConsumptionChartOpen then SetNuiFocus(true,true) end end, false) RegisterKeyMapping( "fuel_focus", -- command triggered by key "Focus Fuel Chart UI", -- description in keybindings "keyboard", Config.FuelConsumptionChart.focusShortcut ) function toggleFuelConsumptionChart() loadNuiVariables() if isFuelConsumptionChartOpen then closeFuelConsumptionChartUI() else local ped = PlayerPedId() if not IsPedInAnyVehicle(ped, false) then exports['lc_utils']:notify("error",Utils.translate("vehicle_not_found")) return end local vehicle = GetVehiclePedIsIn(ped, false) if GetPedInVehicleSeat(vehicle, -1) ~= ped or IsVehicleBlacklisted(vehicle) then exports['lc_utils']:notify("error",Utils.translate("vehicle_not_found")) return end SendNUIMessage({ showFuelConsumptionChart = true, isRecording = isRecording, position = Config.FuelConsumptionChart.position, focusShortcut = Config.FuelConsumptionChart.focusShortcut, }) isFuelConsumptionChartOpen = true end end function updateFuelConsumptionChart(fuelConsumptionData) SendNUIMessage({ updateFuelConsumptionChart = true, fuelConsumptionData = fuelConsumptionData, }) end function closeFuelConsumptionChartUI() SendNUIMessage({ hideFuelConsumptionChart = true, }) isFuelConsumptionChartOpen = false SetNuiFocus(false,false) end function storeDataForChart(vehicle, newFuelLevel, currentConsumption) if not isRecording then updateFuelConsumptionChart({ fuel = nil, speed = nil, consumption = nil }) return end local speed = GetEntitySpeed(vehicle) * 3.6 if isFuelConsumptionChartOpen then updateFuelConsumptionChart({ fuel = newFuelLevel, speed = speed, consumption = currentConsumption }) end end end