Config.cycles = { ['bmx'] = { offset = vector3(0, 0.05, 0.39), rotation = vector(0, 0, 0), }, ['cruiser'] = { offset = vector3(0, -0.06, 0.6), rotation = vector(0, 0, 0), }, ['tribike'] = { offset = vector3(0, -0.005, 0.605), rotation = vector(0.5, 0, 0), }, ['tribike2'] = { offset = vector3(0, -0.005, 0.605), rotation = vector(0.5, 0, 0), }, ['tribike3'] = { offset = vector3(0, -0.005, 0.605), rotation = vector(0.5, 0, 0), }, ['fixter'] = { offset = vector3(0, -0.005, 0.61), rotation = vector(0, 0, 0), }, ['scorcher'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['inductor'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['inductor2'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['scorcher3'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['ht3meta'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['tw_elec_scooter'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['lowriderb'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['bomberbike'] = { offset = vector3(0, -0.02, 0.68), rotation = vector(0, 0, 0), }, ['mosquito'] = { offset = vector3(0, 0.05, 0.39), rotation = vector(0, 0, 0), }, } Config.classes = { [0] = { -- Compacts model = 2, offset = vector3(0, 0.05, 0), }, [1] = { -- Sedans model = 1, offset = vector3(0, -0.05, 0), }, [2] = { -- SUVs model = 1, offset = vector3(0, -0.25, 0), }, [3] = { -- Coupes model = 2, offset = vector3(0, 0, 0), }, [4] = { -- Muscle model = 2, offset = vector3(0, -0.05, 0), }, [5] = { -- Sports Classics model = 1, offset = vector3(0, -0.1, 0), }, [6] = { -- Sports model = 1, offset = vector3(0, -0.05, 0), }, [7] = { -- Super model = 3, offset = vector3(0, -0.2, 0), rotation = vector3(2, 0, 0), }, [9] = { -- Off-road model = 1, offset = vector3(0, -0.2, 0), }, [12] = { -- Vans model = 1, offset = vector3(0, -0.2, 0), }, [18] = { -- Emergency model = 1, offset = vector3(0, -0.2, 0), }, -- Disabled classes. Feel free to enable them by adding the model and offset options [8] = false, -- Motorcycles [10] = false, -- Industrial [11] = false, -- Utility [17] = false, -- Service [19] = false, -- Military [20] = false, -- Commercial } Config.models = { ['felon'] = { model = 1, offset = vector3(0, -0.15, 0.02), }, ['burrito3'] = { model = 1, offset = vector3(0, -0.5, -0.03), }, ['aleutian'] = { model = 1, offset = vector3(0, -1.4, 0.0), }, ['autarch'] = { model = 3, offset = vector3(0, 0.0, -0.04), }, ['baller8'] = { model = 1, offset = vector3(0, 0.09, 0.0), }, ['banshee'] = { model = 3, offset = vector3(0, -0.13, -0.07), rotation = vector3(5, 0, 0) }, ['banshee2'] = { model = 3, offset = vector3(0, -0.13, -0.07), rotation = vector3(5, 0, 0) }, ['bestiagts'] = { model = 1, offset = vector3(0, -0.2, -0.01), }, ['bfinjection'] = { model = 1, offset = vector3(0, 0.4, -0.01), }, ['blista'] = { model = 1, offset = vector3(0, -0.13, 0), }, ['bobcatxl'] = { model = 1, offset = vector3(0, 0.3, 0), }, ['boor'] = { model = 2, offset = vector3(0, 0.34, 0), }, ['buffalo'] = { model = 1, offset = vector3(0, 0.02, -0.03), }, ['buffalo2'] = { model = 1, offset = vector3(0, 0.02, -0.03), }, ['buffalo3'] = { model = 1, offset = vector3(0, 0.02, -0.03), }, ['buffalo4'] = { model = 1, offset = vector3(0, 0.1, -0.05), }, ['brawler'] = { model = 1, offset = vector3(0, 0.34, -0.03), }, ['carbonizzare'] = { model = 3, offset = vector3(0, -0.2, -0.04), rotation = vector3(4, 0, 0) }, ['casco'] = { model = 1, offset = vector3(0, 0.4, 0), }, ['cinquemila'] = { model = 1, offset = vector3(0, -0.3, -0.01), }, ['comet2'] = { model = 2, offset = vector3(0, 0.1, -0.03), }, ['comet3'] = { model = 2, offset = vector3(0, 0.1, -0.03), }, ['comet4'] = { model = 2, offset = vector3(0, 0.1, -0.03), }, ['comet5'] = { model = 2, offset = vector3(0, 0.15, -0.035), }, ['comet6'] = { model = 2, offset = vector3(0, 0.1, -0.05), }, ['comet7'] = { model = 2, offset = vector3(0, 0.1, -0.03), }, ['cognoscenti'] = { model = 1, offset = vector3(0, -0.35, 0.04), }, ['cognoscenti2'] = { model = 1, offset = vector3(0, -0.35, 0.04), }, ['coquette'] = { model = 1, offset = vector3(0, 0.3, -0.01), }, ['coquette2'] = { model = 1, offset = vector3(0, 0.3, -0.01), }, ['coquette4'] = { model = 3, offset = vector3(0, -0.35, -0.04), rotation = vector3(4, 0, 0) }, ['corsita'] = { model = 3, offset = vector3(0, -0.5, -0.1), rotation = vector3(4, 0, 0) }, ['dilettante'] = { model = 1, offset = vector3(0, -0.1, -0.02), }, ['dilettante2'] = { model = 1, offset = vector3(0, -0.1, -0.02), }, ['dloader'] = { model = 2, offset = vector3(0, 0.55, 0.02), }, ['dominator7'] = { model = 2, offset = vector3(0, -0.05, -0.02), }, ['drifteuros'] = { model = 3, offset = vector3(0, -0.2, -0.03), rotation = vector3(4, 0, 0) }, ['euros'] = { model = 3, offset = vector3(0, -0.2, -0.03), rotation = vector3(4, 0, 0) }, ['driftfr36'] = { model = 2, offset = vector3(0, -0.05, -0.02), }, ['fr36'] = { model = 2, offset = vector3(0, -0.05, -0.02), }, ['driftyosemite'] = { model = 2, offset = vector3(0, 0.33, 0), }, ['yosemite'] = { model = 2, offset = vector3(0, 0.33, 0), }, ['zr350'] = { model = 2, offset = vector3(0, 0.2, -0.03), }, ['driftzr350'] = { model = 2, offset = vector3(0, 0.2, -0.03), }, ['dynasty'] = { model = 1, offset = vector3(0, 0, -0.03), }, ['elegy'] = { model = 1, offset = vector3(0, -0.04, -0.03), }, ['elegy2'] = { model = 1, offset = vector3(0, 0.03, -0.01), }, ['emerus'] = { model = 3, offset = vector3(0, -0.05, -0.1), }, ['entity2'] = { model = 3, offset = vector3(0, 0, -0.05), }, ['flashgt'] = { model = 1, offset = vector3(0, -0.12, -0.025), }, ['fugitive'] = { model = 1, offset = vector3(0, -0.1, 0), }, ['fusilade'] = { model = 1, offset = vector3(0, -0.02, -0.03), }, ['gb200'] = { model = 1, offset = vector3(0, 0, -0.08), }, ['gp1'] = { model = 3, offset = vector3(0, -0.08, -0.04), }, ['growler'] = { model = 2, offset = vector3(0, 0.05, -0.03), }, ['gt500'] = { model = 2, offset = vector3(0, 0.2, -0.03), }, ['hotknife'] = { model = 2, offset = vector3(0, 0.25, -0.03), }, ['hustler'] = { model = 2, offset = vector3(0, 0.5, -0.03), }, ['italigto'] = { model = 3, offset = vector3(0, -0.4, -0.03), rotation = vector3(3, 0, 0) }, ['italirsx'] = { model = 3, offset = vector3(0, -0.4, -0.03), rotation = vector3(3, 0, 0) }, ['jackal'] = { model = 1, offset = vector3(0, -0.1, -0.03), }, ['jb700'] = { model = 1, offset = vector3(0, 0.3, -0.02), }, ['jester'] = { model = 3, offset = vector3(0, -0.3, -0.03), rotation = vector3(4, 0, 0) }, ['jester2'] = { model = 3, offset = vector3(0, -0.3, -0.03), rotation = vector3(4, 0, 0) }, ['jester3'] = { model = 2, offset = vector3(0, 0.05, -0.06), }, ['jugular'] = { model = 1, offset = vector3(0, -0.06, -0.01), }, ['impaler5'] = { model = 1, offset = vector3(0, -0.06, -0.01), }, ['komoda'] = { model = 1, offset = vector3(0, -0.25, -0.03), }, ['krieger'] = { model = 3, offset = vector3(0, -0.35, -0.1), rotation = vector3(3, 0, 0), }, ['kuruma'] = { model = 1, offset = vector3(0, -0.04, -0.01), }, ['kuruma2'] = { model = 1, offset = vector3(0, -0.04, -0.01), }, ['l35'] = { model = 2, offset = vector3(0, 0.37, -0.03), }, ['le7b'] = { model = 3, offset = vector3(0, -0.5, -0.09), rotation = vector3(3, 0, 0), }, ['massacro'] = { model = 1, offset = vector3(0, 0.08, -0.035), }, ['massacro2'] = { model = 1, offset = vector3(0, 0.08, -0.035), }, ['michelli'] = { model = 1, offset = vector3(0, 0.2, -0.04), }, ['monroe'] = { model = 3, offset = vector3(0, -0.1, -0.03), rotation = vector3(2, 0, 0), }, ['nero'] = { model = 3, offset = vector3(0, -0.45, -0.05), rotation = vector3(1, 0, 0), }, ['nero2'] = { model = 3, offset = vector3(0, -0.3, -0.02), rotation = vector3(1, 0, 0), }, ['ninef'] = { model = 1, offset = vector3(0, 0.2, -0.03), }, ['ninef2'] = { model = 1, offset = vector3(0, 0.3, -0.03), }, ['mamba'] = { model = 2, offset = vector3(0, 0.3, -0.03), }, ['panthere'] = { model = 1, offset = vector3(0, 0.05, -0.03), }, ['panto'] = { model = 2, offset = vector3(0, 0.2, 0), }, ['penetrator'] = { model = 3, offset = vector3(0, -0.4, -0.03), rotation = vector3(0, 0, 0), }, ['penumbra2'] = { model = 1, offset = vector3(0, 0.2, -0.03), }, ['peyote'] = { model = 2, offset = vector3(0, 0.3, -0.02), }, ['peyote2'] = { model = 2, offset = vector3(0, 0.3, -0.02), }, ['peyote3'] = { model = 2, offset = vector3(0, 0.3, -0.02), }, ['prototipo'] = { model = 3, offset = vector3(0, -0.5, -0.14), rotation = vector3(8, 0, 0), }, ['raiden'] = { model = 1, offset = vector3(0, -0.2, 0), }, ['rapidgt'] = { model = 1, offset = vector3(0, 0.1, -0.03), }, ['raptor'] = { model = 3, offset = vector3(0, -0.2, -0.05), rotation = vector3(0, 0, 0), }, ['ratloader'] = { model = 2, offset = vector3(0, 0.44, 0), }, ['ratloader2'] = { model = 2, offset = vector3(0, 0.44, 0), }, ['reaper'] = { model = 3, offset = vector3(0, -0.25, -0.05), rotation = vector3(0, 0, 0), }, ['rebel'] = { model = 2, offset = vector3(0, 0.35, 0.07), }, ['rebel2'] = { model = 2, offset = vector3(0, 0.35, 0.07), }, ['riata'] = { model = 2, offset = vector3(0, 0.23, 0.01), }, ['sc1'] = { model = 3, offset = vector3(0, -0.55, 0), rotation = vector3(3, 0, 0), }, ['schafter'] = { model = 1, offset = vector3(0, -0.1, 0.02), }, ['schafter2'] = { model = 1, offset = vector3(0, -0.1, 0.02), }, ['schafter3'] = { model = 1, offset = vector3(0, -0.1, 0.02), }, ['schafter4'] = { model = 1, offset = vector3(0, -0.1, 0.02), }, ['schafter5'] = { model = 1, offset = vector3(0, -0.1, 0.02), }, ['schafter6'] = { model = 1, offset = vector3(0, -0.1, 0.02), }, ['schlagen'] = { model = 2, offset = vector3(0, 0.1, -0.05), }, ['schwarzer'] = { model = 1, offset = vector3(0, 0, 0.05), }, ['slamvan'] = { model = 2, offset = vector3(0, 0.35, -0.02), rotation = vector3(-4, 0, 0), }, ['slamvan2'] = { model = 2, offset = vector3(0, 0.35, -0.02), rotation = vector3(-4, 0, 0), }, ['slamvan3'] = { model = 2, offset = vector3(0, 0.35, -0.02), rotation = vector3(-4, 0, 0), }, ['stingergt'] = { model = 3, offset = vector3(0, -0.3, -0.02), rotation = vector3(5, 0, 0), }, ['stingertt'] = { model = 3, offset = vector3(0, -0.3, -0.04), rotation = vector3(5, 0, 0), }, ['stratum'] = { model = 1, offset = vector3(0, -0.2, 0), }, ['streiter'] = { model = 1, offset = vector3(0, -0.3, 0), }, ['sugoi'] = { model = 1, offset = vector3(0, -0.1, -0.02), }, ['sultan'] = { model = 1, offset = vector3(0, -0.1, -0.02), }, ['sultan2'] = { model = 1, offset = vector3(0, -0.2, -0.02), }, ['sultanrs'] = { model = 1, offset = vector3(0, 0.1, -0.02), rotation = vector3(-2, 0, 0), }, ['superd'] = { model = 1, offset = vector3(0, -0.15, -0.02), }, ['tempesta'] = { model = 3, offset = vector3(0, -0.35, -0.04), }, ['tenf'] = { model = 3, offset = vector3(0, -0.65, -0.05), rotation = vector3(3, 0, 0), }, ['tenf2'] = { model = 3, offset = vector3(0, -0.65, -0.05), rotation = vector3(3, 0, 0), }, ['thrax'] = { model = 3, offset = vector3(0, -0.55, -0.05), rotation = vector3(3, 0, 0), }, ['tigon'] = { model = 3, offset = vector3(0, -0.35, -0.05), }, ['toreador'] = { model = 3, offset = vector3(0, -0.2, 0), }, ['torero2'] = { model = 3, offset = vector3(0, -0.3, 0), }, ['trophytruck'] = { model = 2, offset = vector3(0, 0.22, 0), }, ['trophytruck2'] = { model = 3, offset = vector3(0, -0.6, -0.13), rotation = vector3(6, 0, 0), }, ['tropos'] = { model = 2, offset = vector3(0, 0.2, -0.04), }, ['tyrant'] = { model = 3, offset = vector3(0, -0.4, -0.04), rotation = vector3(3, 0, 0), }, ['windsor'] = { model = 1, offset = vector3(0, 0.2, 0), }, ['vacca'] = { model = 3, offset = vector3(0, -0.1, 0), rotation = vector3(-2, 0, 0), }, ['vectre'] = { model = 1, offset = vector3(0, 0, -0.03), }, ['verlierer2'] = { model = 2, offset = vector3(0, 0.16, -0.04), }, ['virtue'] = { model = 3, offset = vector3(0, -0.05, -0.03), }, ['visione'] = { model = 3, offset = vector3(0, -0.5, -0.07), }, ['vstr'] = { model = 1, offset = vector3(0, 0, -0.03), }, ['warrener2'] = { model = 2, offset = vector3(0, 0.2, 0), }, ['zentorno'] = { model = 3, offset = vector3(0, -0.35, -0.02), rotation = vector3(-1, 0, 0), }, ['zorrusso'] = { model = 3, offset = vector3(0, -0.6, -0.03), }, ['z190'] = { model = 2, offset = vector3(0, 0.25, -0.02), }, ['argento2'] = { model = 1, offset = vector3(0, 0, -0.03), }, ['callista'] = { model = 2, offset = vector3(0, 0.1, -0.03), }, ['gbargento7f'] = { model = 1, offset = vector3(0, -0.4, 0), }, ['gbgresleystx'] = { model = 1, offset = vector3(0, -0.6, 0), }, ['sll4rb'] = { model = 1, offset = vector3(0, -0.6, 0), }, ['sll5rb'] = { model = 1, offset = vector3(0, -0.6, 0), }, ['sll6rb'] = { model = 1, offset = vector3(0, -0.6, 0), }, }