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2 changed files with 5 additions and 18 deletions
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@ -219,23 +219,8 @@ function SpawnTaxi(coords)
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return nil
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return nil
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end
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end
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-- Sicherstellen dass die Z-Koordinate über dem Boden ist
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-- Direkt die Koordinaten aus der Config verwenden
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local groundZ = 0.0
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local taxi = CreateVehicle(taxiModel, coords.x, coords.y, coords.z, coords.w, true, false)
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local foundGround, z = GetGroundZFor_3dCoord(coords.x, coords.y, coords.z, groundZ, false)
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local finalZ = coords.z
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if foundGround then
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-- Sicherstellen dass wir nicht unter Wasser spawnen
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local waterZ = GetWaterHeight(coords.x, coords.y, coords.z)
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if waterZ > z then
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print("^3[TAXI DEBUG]^7 Water detected at spawn position, adjusting height")
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finalZ = waterZ + 2.0 -- 2 Meter über Wasser
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else
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finalZ = z + 0.5 -- 0.5 Meter über Boden
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end
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end
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local taxi = CreateVehicle(taxiModel, coords.x, coords.y, finalZ, coords.w, true, false)
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if not DoesEntityExist(taxi) then
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if not DoesEntityExist(taxi) then
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print("^1[TAXI DEBUG]^7 Failed to create taxi vehicle!")
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print("^1[TAXI DEBUG]^7 Failed to create taxi vehicle!")
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@ -260,6 +245,8 @@ function SpawnTaxi(coords)
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return taxi
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return taxi
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end
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end
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function SpawnTaxiDriver(vehicle)
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function SpawnTaxiDriver(vehicle)
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print("^2[TAXI DEBUG]^7 Spawning taxi driver...")
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print("^2[TAXI DEBUG]^7 Spawning taxi driver...")
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@ -101,7 +101,7 @@ Config.MobileTaxiSpawns = {
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vector4(902.33, -143.8, 76.62, 327.11),
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vector4(902.33, -143.8, 76.62, 327.11),
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vector4(-1277.46, -810.35, 17.13, 133.23),
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vector4(-1277.46, -810.35, 17.13, 133.23),
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vector4(1705.39, 4803.73, 41.79, 91.83),
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vector4(1705.39, 4803.73, 41.79, 91.83),
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vector4(-383.43, 6064.31, 31.5, 135.49)
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vector4(-383.43, 6064.31, 31.5, 135.49),
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}
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}
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-- Bekannte Ziele mit festen Preisen
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-- Bekannte Ziele mit festen Preisen
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