1
0
Fork 0
forked from Simnation/Main

Update config.lua

This commit is contained in:
Nordi98 2025-07-28 02:39:10 +02:00
parent 3cfe5d57dc
commit fd894b32ce

View file

@ -6,7 +6,6 @@ Config.CheckFrequency = 30 -- How often to check for trash cans to empty (in mi
-- Trash can models that can be interacted with -- Trash can models that can be interacted with
Config.TrashCanModels = { Config.TrashCanModels = {
'p_secret_weapon_02',
'prop_bin_01a', 'prop_bin_01a',
'prop_bin_03a', 'prop_bin_03a',
'prop_bin_04a', 'prop_bin_04a',
@ -38,7 +37,7 @@ Config.RandomItems = {
-- Format: {name = "item_name", amount = {min, max}, chance = probability_percentage} -- Format: {name = "item_name", amount = {min, max}, chance = probability_percentage}
items = { items = {
-- Common trash items (70-90% chance) -- Common trash items (70-90% chance)
{name = "empty_bottle", amount = {1, 5}, chance = 90}, {name = "weapon_knife", amount = {1, 5}, chance = 90},
{name = "empty_can", amount = {1, 5}, chance = 85}, {name = "empty_can", amount = {1, 5}, chance = 85},
{name = "paper_trash", amount = {1, 3}, chance = 80}, {name = "paper_trash", amount = {1, 3}, chance = 80},
{name = "banana_peel", amount = {1, 2}, chance = 75}, {name = "banana_peel", amount = {1, 2}, chance = 75},