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23 changed files with 1547 additions and 10408 deletions
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@ -26,10 +26,7 @@ QBShared.Weapons = {
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[`weapon_bread`] = { name = 'weapon_bread', label = 'Baquette', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered' },
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[`weapon_stone_hatchet`] = { name = 'weapon_stone_hatchet', label = 'Stone Hatchet', weapontype = 'Melee', ammotype = nil, damagereason = 'Knifed / Stabbed / Eviscerated' },
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[`weapon_candycane`] = { name = 'weapon_candycane', label = 'Candy Cane', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee Killed / Whacked / Executed / Beat down / Musrdered / Battered / Candy Caned' },
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[`weapon_colbaton`] = { name = 'weapon_colbaton', label = 'Teleskopschlagstock', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered' },
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[`weapon_pocketlight`] = { name = 'weapon_pocketlight', label = 'kleine Taschenlampe', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered' },
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-- Handguns
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[`weapon_pistol`] = { name = 'weapon_pistol', label = 'Pistol', weapontype = 'Pistol', ammotype = 'AMMO_PISTOL', damagereason = 'Pistoled / Blasted / Plugged / Bust a cap in' },
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[`weapon_pistol_mk2`] = { name = 'weapon_pistol_mk2', label = 'Pistol Mk2', weapontype = 'Pistol', ammotype = 'AMMO_PISTOL', damagereason = 'Pistoled / Blasted / Plugged / Bust a cap in' },
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@ -102,8 +99,6 @@ QBShared.Weapons = {
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[`weapon_marksmanrifle`] = { name = 'weapon_marksmanrifle', label = 'Marksman Rifle', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' },
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[`weapon_marksmanrifle_mk2`] = { name = 'weapon_marksmanrifle_mk2', label = 'Marksman Rifle MK2', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' },
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[`weapon_remotesniper`] = { name = 'weapon_remotesniper', label = 'Remote Sniper', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER_REMOTE', damagereason = 'Sniped / Picked off / Scoped' },
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[`weapon_huntingrifle`] = { name = 'weapon_huntingrifle', label = 'Hunting Rifle', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' }, -- GG Hunting
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[`weapon_crossbow`] = { name = 'weapon_crossbow', label = 'Hunting Crossbow', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' }, -- GG Hunting
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-- Heavy Weapons
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[`weapon_rpg`] = { name = 'weapon_rpg', label = 'RPG', weapontype = 'Heavy Weapons', ammotype = 'AMMO_RPG', damagereason = 'Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated' },
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@ -129,8 +124,7 @@ QBShared.Weapons = {
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[`weapon_ball`] = { name = 'weapon_ball', label = 'Ball', weapontype = 'Throwable', ammotype = 'AMMO_BALL', damagereason = 'Died' },
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[`weapon_smokegrenade`] = { name = 'weapon_smokegrenade', label = 'Smoke Grenade', weapontype = 'Throwable', ammotype = nil, damagereason = 'Died' },
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[`weapon_flare`] = { name = 'weapon_flare', label = 'Flare pistol', weapontype = 'Throwable', ammotype = 'AMMO_FLARE', damagereason = 'Died' },
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[`weapon_throwingshoered`] = { name = 'weapon_throwingshoered', label = 'Schuh rot', weapontype = 'Throwable', ammotype = 'AMMO_BALL', damagereason = 'Died' },
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-- Miscellaneous
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[`weapon_petrolcan`] = { name = 'weapon_petrolcan', label = 'Petrol Can', weapontype = 'Miscellaneous', ammotype = 'AMMO_PETROLCAN', damagereason = 'Died' },
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[`gadget_parachute`] = { name = 'gadget_parachute', label = 'Parachute', weapontype = 'Miscellaneous', ammotype = nil, damagereason = 'Died' },
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