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23 changed files with 1547 additions and 10408 deletions
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@ -1,3 +1,58 @@
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QBShared = QBShared or {}
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QBShared.Gangs = {}
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QBShared.Gangs = {
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none = { label = 'No Gang', grades = { ['0'] = { name = 'Unaffiliated' } } },
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lostmc = {
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label = 'The Lost MC',
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grades = {
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['0'] = { name = 'Recruit' },
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['1'] = { name = 'Enforcer' },
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['2'] = { name = 'Shot Caller' },
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['3'] = { name = 'Boss', isboss = true },
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},
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},
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ballas = {
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label = 'Ballas',
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grades = {
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['0'] = { name = 'Recruit' },
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['1'] = { name = 'Enforcer' },
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['2'] = { name = 'Shot Caller' },
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['3'] = { name = 'Boss', isboss = true },
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},
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},
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vagos = {
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label = 'Vagos',
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grades = {
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['0'] = { name = 'Recruit' },
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['1'] = { name = 'Enforcer' },
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['2'] = { name = 'Shot Caller' },
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['3'] = { name = 'Boss', isboss = true },
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},
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},
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cartel = {
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label = 'Cartel',
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grades = {
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['0'] = { name = 'Recruit' },
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['1'] = { name = 'Enforcer' },
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['2'] = { name = 'Shot Caller' },
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['3'] = { name = 'Boss', isboss = true },
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},
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},
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families = {
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label = 'Families',
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grades = {
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['0'] = { name = 'Recruit' },
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['1'] = { name = 'Enforcer' },
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['2'] = { name = 'Shot Caller' },
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['3'] = { name = 'Boss', isboss = true },
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},
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},
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triads = {
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label = 'Triads',
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grades = {
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['0'] = { name = 'Recruit' },
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['1'] = { name = 'Enforcer' },
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['2'] = { name = 'Shot Caller' },
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['3'] = { name = 'Boss', isboss = true },
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},
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -1,11 +1,142 @@
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QBShared = QBShared or {}
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QBShared.ForceJobDefaultDutyAtLogin = true -- true: Force duty state to jobdefaultDuty | false: set duty state from database last saved
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QBShared.Jobs = {
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unemployed = { label = 'Civilian', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Freelancer', payment = 10 } } },
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bus = { label = 'Bus', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Driver', payment = 50 } } },
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judge = { label = 'Honorary', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Judge', payment = 100 } } },
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lawyer = { label = 'Law Firm', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Associate', payment = 50 } } },
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reporter = { label = 'Reporter', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Journalist', payment = 50 } } },
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trucker = { label = 'Trucker', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Driver', payment = 50 } } },
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tow = { label = 'Towing', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Driver', payment = 50 } } },
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garbage = { label = 'Garbage', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Collector', payment = 50 } } },
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vineyard = { label = 'Vineyard', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Picker', payment = 50 } } },
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hotdog = { label = 'Hotdog', defaultDuty = true, offDutyPay = false, grades = { ['0'] = { name = 'Sales', payment = 50 } } },
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QBShared.Jobs = {}
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-- Jobs Creator integration (jobs_creator)
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RegisterNetEvent("jobs_creator:injectJobs", function(jobs)
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if IsDuplicityVersion() and type(source) == "number" and source > 0 then return end
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QBShared.Jobs = jobs
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end)
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police = {
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label = 'Law Enforcement',
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type = 'leo',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Officer', payment = 75 },
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['2'] = { name = 'Sergeant', payment = 100 },
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['3'] = { name = 'Lieutenant', payment = 125 },
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['4'] = { name = 'Chief', isboss = true, payment = 150 },
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},
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},
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ambulance = {
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label = 'EMS',
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type = 'ems',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Paramedic', payment = 75 },
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['2'] = { name = 'Doctor', payment = 100 },
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['3'] = { name = 'Surgeon', payment = 125 },
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['4'] = { name = 'Chief', isboss = true, payment = 150 },
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},
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},
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realestate = {
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label = 'Real Estate',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'House Sales', payment = 75 },
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['2'] = { name = 'Business Sales', payment = 100 },
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['3'] = { name = 'Broker', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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taxi = {
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label = 'Taxi',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Driver', payment = 75 },
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['2'] = { name = 'Event Driver', payment = 100 },
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['3'] = { name = 'Sales', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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cardealer = {
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label = 'Vehicle Dealer',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Showroom Sales', payment = 75 },
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['2'] = { name = 'Business Sales', payment = 100 },
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['3'] = { name = 'Finance', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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mechanic = {
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label = 'LS Customs',
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type = 'mechanic',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Novice', payment = 75 },
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['2'] = { name = 'Experienced', payment = 100 },
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['3'] = { name = 'Advanced', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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mechanic2 = {
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label = 'LS Customs',
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type = 'mechanic',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Novice', payment = 75 },
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['2'] = { name = 'Experienced', payment = 100 },
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['3'] = { name = 'Advanced', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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mechanic3 = {
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label = 'LS Customs',
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type = 'mechanic',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Novice', payment = 75 },
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['2'] = { name = 'Experienced', payment = 100 },
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['3'] = { name = 'Advanced', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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beeker = {
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label = 'Beeker\'s Garage',
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type = 'mechanic',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Novice', payment = 75 },
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['2'] = { name = 'Experienced', payment = 100 },
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['3'] = { name = 'Advanced', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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bennys = {
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label = 'Benny\'s Original Motor Works',
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type = 'mechanic',
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defaultDuty = true,
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offDutyPay = false,
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grades = {
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['0'] = { name = 'Recruit', payment = 50 },
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['1'] = { name = 'Novice', payment = 75 },
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['2'] = { name = 'Experienced', payment = 100 },
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['3'] = { name = 'Advanced', payment = 125 },
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['4'] = { name = 'Manager', isboss = true, payment = 150 },
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},
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},
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}
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@ -741,14 +741,14 @@ local Vehicles = {
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{ model = 'barracks3', name = 'Barracks', brand = 'HVY', price = 100000, category = 'military', type = 'automobile', shop = 'none' },
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--- Commercial (20)
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{ model = 'cerberus', name = 'Apocalypse Cerberus', brand = 'MTL', price = 100000, category = 'commercial', type = 'automobile', shop = 'none' },
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{ model = 'pounder2', name = 'Pounder Custom', brand = 'Jobuilt', price = 55000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'pounder2', name = 'Pounder Custom', brand = 'MTL', price = 55000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'mule4', name = 'Mule Custom', brand = 'Maibatsu', price = 40000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'phantom3', name = 'Phantom Custom', brand = 'Jobuilt', price = 110000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'hauler2', name = 'Hauler Custom', brand = 'Jobuilt', price = 100000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'phantom2', name = 'Phantom Wedge', brand = 'Jobuilt', price = 100000, category = 'commercial', type = 'automobile', shop = 'none' },
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{ model = 'mule5', name = 'Mule (Heist)', brand = 'Maibatsu', price = 40000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'stockade', name = 'Stockade', brand = 'Brute', price = 100000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'pounder', name = 'Pounder', brand = 'Jobuilt', price = 55000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'pounder', name = 'Pounder', brand = 'MTL', price = 55000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'phantom', name = 'Phantom', brand = 'Jobuilt', price = 100000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'packer', name = 'Packer', brand = 'MTL', price = 100000, category = 'commercial', type = 'automobile', shop = 'truck' },
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{ model = 'mule', name = 'Mule', brand = 'Maibatsu', price = 40000, category = 'commercial', type = 'automobile', shop = 'truck' },
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@ -26,10 +26,7 @@ QBShared.Weapons = {
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[`weapon_bread`] = { name = 'weapon_bread', label = 'Baquette', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered' },
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[`weapon_stone_hatchet`] = { name = 'weapon_stone_hatchet', label = 'Stone Hatchet', weapontype = 'Melee', ammotype = nil, damagereason = 'Knifed / Stabbed / Eviscerated' },
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[`weapon_candycane`] = { name = 'weapon_candycane', label = 'Candy Cane', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee Killed / Whacked / Executed / Beat down / Musrdered / Battered / Candy Caned' },
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[`weapon_colbaton`] = { name = 'weapon_colbaton', label = 'Teleskopschlagstock', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered' },
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[`weapon_pocketlight`] = { name = 'weapon_pocketlight', label = 'kleine Taschenlampe', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered' },
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-- Handguns
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[`weapon_pistol`] = { name = 'weapon_pistol', label = 'Pistol', weapontype = 'Pistol', ammotype = 'AMMO_PISTOL', damagereason = 'Pistoled / Blasted / Plugged / Bust a cap in' },
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[`weapon_pistol_mk2`] = { name = 'weapon_pistol_mk2', label = 'Pistol Mk2', weapontype = 'Pistol', ammotype = 'AMMO_PISTOL', damagereason = 'Pistoled / Blasted / Plugged / Bust a cap in' },
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[`weapon_marksmanrifle`] = { name = 'weapon_marksmanrifle', label = 'Marksman Rifle', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' },
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[`weapon_marksmanrifle_mk2`] = { name = 'weapon_marksmanrifle_mk2', label = 'Marksman Rifle MK2', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' },
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[`weapon_remotesniper`] = { name = 'weapon_remotesniper', label = 'Remote Sniper', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER_REMOTE', damagereason = 'Sniped / Picked off / Scoped' },
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[`weapon_huntingrifle`] = { name = 'weapon_huntingrifle', label = 'Hunting Rifle', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' }, -- GG Hunting
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[`weapon_crossbow`] = { name = 'weapon_crossbow', label = 'Hunting Crossbow', weapontype = 'Sniper Rifle', ammotype = 'AMMO_SNIPER', damagereason = 'Sniped / Picked off / Scoped' }, -- GG Hunting
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-- Heavy Weapons
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[`weapon_rpg`] = { name = 'weapon_rpg', label = 'RPG', weapontype = 'Heavy Weapons', ammotype = 'AMMO_RPG', damagereason = 'Killed / Exploded / Obliterated / Destroyed / Erased / Annihilated' },
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@ -129,8 +124,7 @@ QBShared.Weapons = {
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[`weapon_ball`] = { name = 'weapon_ball', label = 'Ball', weapontype = 'Throwable', ammotype = 'AMMO_BALL', damagereason = 'Died' },
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[`weapon_smokegrenade`] = { name = 'weapon_smokegrenade', label = 'Smoke Grenade', weapontype = 'Throwable', ammotype = nil, damagereason = 'Died' },
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[`weapon_flare`] = { name = 'weapon_flare', label = 'Flare pistol', weapontype = 'Throwable', ammotype = 'AMMO_FLARE', damagereason = 'Died' },
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[`weapon_throwingshoered`] = { name = 'weapon_throwingshoered', label = 'Schuh rot', weapontype = 'Throwable', ammotype = 'AMMO_BALL', damagereason = 'Died' },
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-- Miscellaneous
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[`weapon_petrolcan`] = { name = 'weapon_petrolcan', label = 'Petrol Can', weapontype = 'Miscellaneous', ammotype = 'AMMO_PETROLCAN', damagereason = 'Died' },
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[`gadget_parachute`] = { name = 'gadget_parachute', label = 'Parachute', weapontype = 'Miscellaneous', ammotype = nil, damagereason = 'Died' },
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