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6 changed files with 16 additions and 2 deletions
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<fPercentSubmerged value="85.000000" />
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<fPercentSubmerged value="85.000000" />
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<vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.050000" />
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<vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.050000" />
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<vecInertiaMultiplier x="1.200000" y="1.400000" z="1.800000" />
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<vecInertiaMultiplier x="1.200000" y="1.400000" z="1.800000" />
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<fDriveBiasFront value="0.000000" />
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<fDriveBiasFront value="0.5" />
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<nInitialDriveGears value="5" />
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<nInitialDriveGears value="6" />
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<fInitialDriveForce value="0.35" />
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<fInitialDriveForce value="0.35" />
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<fDriveInertia value="3.0" />
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<fDriveInertia value="3.0" />
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<fClutchChangeRateScaleUpShift value="1.920000" />
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<fClutchChangeRateScaleUpShift value="1.920000" />
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fx_version 'adamant'
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game 'gta5'
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files {
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'audioconfig/ecoboostv6_game.dat151.rel',
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'audioconfig/ecoboostv6_sounds.dat54.rel',
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'sfx/dlc_ecoboostv6/ecoboostv6.awc',
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'sfx/dlc_ecoboostv6/ecoboostv6_npc.awc'
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}
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data_file 'AUDIO_GAMEDATA' 'audioconfig/ecoboostv6_game.dat'
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data_file 'AUDIO_SOUNDDATA' 'audioconfig/ecoboostv6_sounds.dat'
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data_file 'AUDIO_WAVEPACK' 'sfx/dlc_ecoboostv6'
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