forked from Simnation/Main
resources/[jobs]/[mechanic]/rtx_carlift/config.lua aktualisiert
Signed-off-by: Max <max@evolution-state-life.de>
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81f11b9861
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1 changed files with 43 additions and 1 deletions
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@ -40,7 +40,49 @@ Config.CustomJobEventName = "rtx_carlift:SetJob" -- you can execute this event f
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Config.Lifts = {
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Config.Lifts = {
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{
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{
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coords = vector3(-220.45, -1329.88, 29.9), -- lift coords
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coords = vector3(-3074.68, 447.43, 6.97), -- lift coords
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rotation = vector3(0.0, 0.0, 90.0),-- lift rotation
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currentheight = 0.0, -- dont edit this
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objecthandler = {frame = nil, lift = nil}, -- dont edit this
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manipulating = false, -- dont edit this
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manipulatingplayerid = nil, -- dont edit this
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lifttype = 2, -- lift type 1-4
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buttonuppress = false, -- dont edit this
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buttondownpress = false, -- dont edit this
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onlyjoballowed = false, -- enable this if you want lift restricted only for some jobs (works for only for qbcore and esx)
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jobs = {
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},
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},
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{
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coords = vector3(0.0, 0.0, 0.0), -- lift coords
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rotation = vector3(0.0, 0.0, 90.0),-- lift rotation
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currentheight = 0.0, -- dont edit this
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objecthandler = {frame = nil, lift = nil}, -- dont edit this
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manipulating = false, -- dont edit this
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manipulatingplayerid = nil, -- dont edit this
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lifttype = 2, -- lift type 1-4
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buttonuppress = false, -- dont edit this
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buttondownpress = false, -- dont edit this
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onlyjoballowed = false, -- enable this if you want lift restricted only for some jobs (works for only for qbcore and esx)
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jobs = {
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},
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},
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{
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coords = vector3(0.0, 0.0, 0.0), -- lift coords
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rotation = vector3(0.0, 0.0, 90.0),-- lift rotation
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currentheight = 0.0, -- dont edit this
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objecthandler = {frame = nil, lift = nil}, -- dont edit this
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manipulating = false, -- dont edit this
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manipulatingplayerid = nil, -- dont edit this
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lifttype = 2, -- lift type 1-4
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buttonuppress = false, -- dont edit this
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buttondownpress = false, -- dont edit this
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onlyjoballowed = false, -- enable this if you want lift restricted only for some jobs (works for only for qbcore and esx)
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jobs = {
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},
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},
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{
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coords = vector3(0.0, 0.0, 0.0), -- lift coords
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rotation = vector3(0.0, 0.0, 90.0),-- lift rotation
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rotation = vector3(0.0, 0.0, 90.0),-- lift rotation
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currentheight = 0.0, -- dont edit this
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currentheight = 0.0, -- dont edit this
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objecthandler = {frame = nil, lift = nil}, -- dont edit this
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objecthandler = {frame = nil, lift = nil}, -- dont edit this
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