forked from Simnation/Main
Update config.lua
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1 changed files with 2 additions and 2 deletions
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@ -6,7 +6,7 @@ Config.Data = {
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OwnerRoomSee = true, -- If it's true, the motel owner sees all the rooms and can enter and exit the rooms.
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EmployesRoomSee = true, -- If it's true, motel employees see all the rooms and can enter and exit the rooms.
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CustomersManage = true, -- If it's true, the room owner enables individuals to access the room management panel.
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UseTarget = true, -- If it's true, the targeting system comes into play, and adaptation is made according to your own target.
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UseTarget = false, -- If it's true, the targeting system comes into play, and adaptation is made according to your own target.
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Moneytype = "bank", -- In places such as purchasing a motel room or acquiring a motel business, the place where the payment will be deducted can be cash, bank, or cryptocurrency.
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["VIP"] = 300000, -- The VIP Rooms stash amount! Config.Lang.["vip"] = "VIP" should be the same as rooms.type = "VIP", and they should all be the same.
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["Middle"] = 200000, -- The Middle Rooms stash amount! Config.Lang.["middle"] = "Middle" should be the same as rooms.type = "Middle", and they should all be the same.
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@ -152,7 +152,7 @@ Config.Maps = {
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},
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["Squatter1"] = {
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out = vector3(326.4063, -224.2108, 39.84),
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manage = vector3(325.3691, -225.4989, 39.84),
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manage = vector3(325.3912, -230.4275, 39.84),
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stash = vector3(329.2565, -226.6805, 39.84),
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wardrobe = vector3(328.5407, -228.0009, 39.84),
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},
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