diff --git a/resources/[standalone]/nordi_tdm/config.lua b/resources/[standalone]/nordi_tdm/config.lua index 3ab15c341..b59e2f557 100644 --- a/resources/[standalone]/nordi_tdm/config.lua +++ b/resources/[standalone]/nordi_tdm/config.lua @@ -1,12 +1,12 @@ Config = {} -- Lobby Position -Config.lobbyPos = vector3(-1042.4, -2745.8, 21.4) +Config.lobbyPos = vector3(2023.6904, 2844.7930, 50.2810) -- NPC für Game Management Config.gameNPC = { model = 's_m_y_cop_01', - coords = vector4(-1042.4, -2745.8, 20.4, 0.0) + coords = vector4(2016.3802, 2843.0176, 50.1945, 46.1421) } -- Spielfelder Konfiguration @@ -18,26 +18,26 @@ Config.gameFields = { -- Team Spawn Punkte teamSpawns = { team1 = { - vector3(-1000.0, -2700.0, 25.0), - vector3(-1005.0, -2705.0, 25.0), - vector3(-995.0, -2695.0, 25.0) + vector3(1994.5913, 2827.6052, 50.1664), + vector3(1993.7950, 2824.5049, 50.1940), + vector3(1991.6160, 2824.7678, 50.1773) }, team2 = { - vector3(-1100.0, -2800.0, 25.0), - vector3(-1105.0, -2805.0, 25.0), - vector3(-1095.0, -2795.0, 25.0) + vector3(2078.2422, 2795.4424, 50.3071), + vector3(2076.5012, 2795.0400, 50.3072), + vector3(2078.8330, 2797.2827, 50.3052) } }, -- Team Lager Zonen (Kreismarker) teamZones = { team1 = { - center = vector3(-980.0, -2680.0, 25.0), + center = vector3(1994.7181, 2827.6541, 50.1662), radius = 10.0, color = {r = 255, g = 0, b = 0, a = 100} }, team2 = { - center = vector3(-1120.0, -2820.0, 25.0), + center = vector3(2076.1965, 2801.3679, 50.3002), radius = 10.0, color = {r = 0, g = 0, b = 255, a = 100} }