forked from Simnation/Main
Update main.lua
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@ -17,7 +17,7 @@ Citizen.CreateThread(function()
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local ped = PlayerPedId()
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if IsPedInAnyVehicle(ped, false) then
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local veh = GetVehiclePedIsUsing(ped)
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local veh = GetVehiclePedIsIn(ped, false)
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local mods = QBCore.Functions.GetVehicleProperties(vehicle)
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print("Triggert setMods")
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TriggerServerEvent('mh_garage:setMods', mods)
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