diff --git a/resources/[props]/bzzz_vending/data/code_for_bzzz_usableitems.lua b/resources/[props]/bzzz_vending/data/code_for_bzzz_usableitems.lua new file mode 100644 index 000000000..6768e5c25 --- /dev/null +++ b/resources/[props]/bzzz_vending/data/code_for_bzzz_usableitems.lua @@ -0,0 +1,222 @@ +--- Section: Food +--- Copy and paste into bzzz_usableitems and then restart the server + + + + + ["bzzz_vending_prop_chips_a"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_chips_a", + xPos = -0.05, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_chips_b"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_chips_b", + xPos = -0.05, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_chips_c"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_chips_c", + xPos = -0.05, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_chips_d"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_chips_d", + xPos = -0.05, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_chips_e"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_chips_e", + xPos = -0.05, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_chips_f"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_chips_f", + xPos = -0.05, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_candybox"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_candybox", + xPos = -0.02, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_captains"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_captains", + xPos = -0.03, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_cbbrown"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_cbbrown", + xPos = -0.03, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_cbred"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_cbred", + xPos = -0.03, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_cbgreen"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_cbgreen", + xPos = -0.03, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_cbyellow"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_cbyellow", + xPos = -0.03, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_nothings"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_nothings", + xPos = -0.02, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_zebrabar"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_zebrabar", + xPos = -0.04, yPos = 0.01, zPos = 0.0, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_relblue"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_relblue", + xPos = -0.03, yPos = 0.00, zPos = -0.01, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_relgreen"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_relgreen", + xPos = -0.03, yPos = 0.00, zPos = -0.01, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_relpink"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@pnq", + animationName = "loop" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_relpink", + xPos = -0.03, yPos = 0.00, zPos = -0.01, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, + ["bzzz_vending_prop_meteorite"] = { + basicInfo = { + amountToAdd = 200000, -- Adds food to your status bar (require esx_status) + animationDict = "mp_player_inteat@burger", + animationName = "mp_player_int_eat_burger" + }, + firstProp = { + boneIndex = 60309, + propName = "bzzz_vending_prop_meteorite", + xPos = -0.01, yPos = 0.00, zPos = 0.00, xRot = -8.0, yRot = 80.0, zRot = -72.0 + } + }, \ No newline at end of file diff --git a/resources/[props]/bzzz_vending/data/code_for_dpemotes_or_rpemotes.lua b/resources/[props]/bzzz_vending/data/code_for_dpemotes_or_rpemotes.lua new file mode 100644 index 000000000..ee1111681 --- /dev/null +++ b/resources/[props]/bzzz_vending/data/code_for_dpemotes_or_rpemotes.lua @@ -0,0 +1,145 @@ + ["vending_chips_a"] = {"mp_player_inteat@pnq", "loop", "Supersalt chips", AnimationOptions = + { + Prop = "bzzz_vending_prop_chips_a", + PropBone = 60309, + PropPlacement = {-0.05, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_chips_b"] = {"mp_player_inteat@pnq", "loop", "Salt & Sauce chips", AnimationOptions = + { + Prop = "bzzz_vending_prop_chips_b", + PropBone = 60309, + PropPlacement = {-0.05, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_chips_c"] = {"mp_player_inteat@pnq", "loop", "Crinkle chips - Paprika", AnimationOptions = + { + Prop = "bzzz_vending_prop_chips_c", + PropBone = 60309, + PropPlacement = {-0.05, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_chips_d"] = {"mp_player_inteat@pnq", "loop", "Big cheese chips", AnimationOptions = + { + Prop = "bzzz_vending_prop_chips_d", + PropBone = 60309, + PropPlacement = {-0.05, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_chips_e"] = {"mp_player_inteat@pnq", "loop", "Crinkle chips - Habanero", AnimationOptions = + { + Prop = "bzzz_vending_prop_chips_e", + PropBone = 60309, + PropPlacement = {-0.05, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_chips_f"] = {"mp_player_inteat@pnq", "loop", "Stick ribs chips", AnimationOptions = + { + Prop = "bzzz_vending_prop_chips_f", + PropBone = 60309, + PropPlacement = {-0.05, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_candybox"] = {"mp_player_inteat@pnq", "loop", "Ps&Qs", AnimationOptions = + { + Prop = "bzzz_vending_prop_candybox", + PropBone = 60309, + PropPlacement = {-0.02, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_captains"] = {"mp_player_inteat@pnq", "loop", "Captains Log", AnimationOptions = + { + Prop = "bzzz_vending_prop_captains", + PropBone = 60309, + PropPlacement = {-0.03, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_cbbrown"] = {"mp_player_inteat@pnq", "loop", "CandyBox brown", AnimationOptions = + { + Prop = "bzzz_vending_prop_cbbrown", + PropBone = 60309, + PropPlacement = {-0.03, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_cbred"] = {"mp_player_inteat@pnq", "loop", "CandyBox red", AnimationOptions = + { + Prop = "bzzz_vending_prop_cbred", + PropBone = 60309, + PropPlacement = {-0.03, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_cbgreen"] = {"mp_player_inteat@pnq", "loop", "CandyBox green", AnimationOptions = + { + Prop = "bzzz_vending_prop_cbgreen", + PropBone = 60309, + PropPlacement = {-0.03, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_cbyellow"] = {"mp_player_inteat@pnq", "loop", "CandyBox yellow", AnimationOptions = + { + Prop = "bzzz_vending_prop_cbyellow", + PropBone = 60309, + PropPlacement = {-0.03, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_nothings"] = {"mp_player_inteat@pnq", "loop", "Nothings", AnimationOptions = + { + Prop = "bzzz_vending_prop_nothings", + PropBone = 60309, + PropPlacement = {-0.02, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_zebrabar"] = {"mp_player_inteat@pnq", "loop", "Zebra bar", AnimationOptions = + { + Prop = "bzzz_vending_prop_zebrabar", + PropBone = 60309, + PropPlacement = {-0.04, 0.01, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_relblue"] = {"mp_player_inteat@pnq", "loop", "Release blue", AnimationOptions = + { + Prop = "bzzz_vending_prop_relblue", + PropBone = 60309, + PropPlacement = {-0.03, 0.00, -0.01, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_relgreen"] = {"mp_player_inteat@pnq", "loop", "Release green", AnimationOptions = + { + Prop = "bzzz_vending_prop_relgreen", + PropBone = 60309, + PropPlacement = {-0.03, 0.00, -0.01, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + ["vending_relpink"] = {"mp_player_inteat@pnq", "loop", "Release pink", AnimationOptions = + { + Prop = "bzzz_vending_prop_relpink", + PropBone = 60309, + PropPlacement = {-0.03, 0.00, -0.01, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, + + ["vending_meteorite"] = {"mp_player_inteat@burger", "mp_player_int_eat_burger", "Meteorite", AnimationOptions = + { + Prop = "bzzz_vending_prop_meteorite", + PropBone = 60309, + PropPlacement = {-0.01, 0.00, 0.0, -8.0, 80.0, -72.0}, + EmoteLoop = true, + EmoteMoving = true, + }}, \ No newline at end of file diff --git a/resources/[props]/bzzz_vending/data/code_for_ox_inventory.lua b/resources/[props]/bzzz_vending/data/code_for_ox_inventory.lua new file mode 100644 index 000000000..111378ef3 --- /dev/null +++ b/resources/[props]/bzzz_vending/data/code_for_ox_inventory.lua @@ -0,0 +1,198 @@ +['bzzz_vending_prop_chips_a'] = { + label = 'Supersalt chips', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_chips_a`, pos = vec3(-0.05, 0.02, -0.03), rot = vec3(70.0, 20.0, 100.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_chips_b'] = { + label = 'Salt & Sauce chips', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_chips_b`, pos = vec3(-0.05, 0.02, -0.03), rot = vec3(70.0, 20.0, 100.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_chips_c'] = { + label = 'Crinkle chips - Paprika', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_chips_c`, pos = vec3(-0.05, 0.02, -0.03), rot = vec3(70.0, 20.0, 100.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_chips_d'] = { + label = 'Big cheese chips', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_chips_d`, pos = vec3(-0.05, 0.02, -0.03), rot = vec3(70.0, 20.0, 100.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_chips_e'] = { + label = 'Crinkle chips - Habanero', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_chips_e`, pos = vec3(-0.05, 0.02, -0.03), rot = vec3(70.0, 20.0, 100.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_chips_f'] = { + label = 'Stick ribs chips', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_chips_f`, pos = vec3(-0.05, 0.02, -0.03), rot = vec3(70.0, 20.0, 100.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_candybox'] = { + label = 'Ps&Qs', + weight = 100, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_candybox`, pos = vec3(-0.01, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_captains'] = { + label = 'Captains Log', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_captains`, pos = vec3(-0.03, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_cbbrown'] = { + label = 'CandyBox brown', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_cbbrown`, pos = vec3(-0.03, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_cbred'] = { + label = 'CandyBox red', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_cbred`, pos = vec3(-0.03, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_cbgreen'] = { + label = 'CandyBox green', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_cbgreen`, pos = vec3(-0.03, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_cbyellow'] = { + label = 'CandyBox yellow', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_cbyellow`, pos = vec3(-0.03, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_nothings'] = { + label = 'Nothings', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_nothings`, pos = vec3(-0.03, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_zebrabar'] = { + label = 'Zebra bar', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_zebrabar`, pos = vec3(-0.03, 0.02, 0.0), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_relblue'] = { + label = 'Release blue', + weight = 100, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_relblue`, pos = vec3(-0.03, 0.02, -0.01), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_relgreen'] = { + label = 'Release green', + weight = 100, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_relgreen`, pos = vec3(-0.03, 0.02, -0.01), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_relpink'] = { + label = 'Release pink', + weight = 100, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@pnq', clip = 'loop' }, + prop = { model = `bzzz_vending_prop_relpink`, pos = vec3(-0.03, 0.02, -0.01), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, +['bzzz_vending_prop_meteorite'] = { + label = 'Meteorite', + weight = 200, + client = { + status = { thirst = 100000 }, + anim = { dict = 'mp_player_inteat@burger', clip = 'mp_player_int_eat_burger' }, + prop = { model = `bzzz_vending_prop_meteorite`, pos = vec3(-0.01, 0.00, -0.01), rot = vec3(90.0, 20.0, 80.0) }, + usetime = 5000, + notification = 'Bon appétit!' + } + }, \ No newline at end of file diff --git a/resources/[props]/bzzz_vending/data/code_for_qb-core.lua b/resources/[props]/bzzz_vending/data/code_for_qb-core.lua new file mode 100644 index 000000000..79e8c1b4b --- /dev/null +++ b/resources/[props]/bzzz_vending/data/code_for_qb-core.lua @@ -0,0 +1,236 @@ +-- qb-core/shared/items.lua + + + + bzzz_vending_prop_chips_a = { + name = 'bzzz_vending_prop_chips_a', + label = 'Supersalt chips', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_chips_a.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, +bzzz_vending_prop_chips_b = { + name = 'bzzz_vending_prop_chips_b', + label = 'Salt & Sauce chips', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_chips_b.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_chips_c = { + name = 'bzzz_vending_prop_chips_c', + label = 'Crinkle chips - Paprika', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_chips_c.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_chips_d = { + name = 'bzzz_vending_prop_chips_d', + label = 'Big cheese chips', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_chips_d.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_chips_e = { + name = 'bzzz_vending_prop_chips_e', + label = 'Crinkle chips - Habanero', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_chips_e.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_chips_f = { + name = 'bzzz_vending_prop_chips_f', + label = 'Stick ribs chips', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_chips_f.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_candybox = { + name = 'bzzz_vending_prop_candybox', + label = 'Ps&Qs', + weight = 100, + type = 'item', + image = 'bzzz_vending_prop_candybox.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_captains = { + name = 'bzzz_vending_prop_captains', + label = 'Captains Log', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_captains.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_cbbrown = { + name = 'bzzz_vending_prop_cbbrown', + label = 'CandyBox brown', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_cbbrown.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_cbred = { + name = 'bzzz_vending_prop_cbred', + label = 'CandyBox red', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_cbred.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_cbgreen = { + name = 'bzzz_vending_prop_cbgreen', + label = 'CandyBox green', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_cbgreen.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_cbyellow = { + name = 'bzzz_vending_prop_cbyellow', + label = 'CandyBox yellow', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_cbyellow.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_nothings = { + name = 'bzzz_vending_prop_nothings', + label = 'Nothings', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_nothings.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_zebrabar = { + name = 'bzzz_vending_prop_zebrabar', + label = 'Zebra bar', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_zebrabar.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_relblue = { + name = 'bzzz_vending_prop_relblue', + label = 'Release blue', + weight = 100, + type = 'item', + image = 'bzzz_vending_prop_relblue.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_relgreen = { + name = 'bzzz_vending_prop_relgreen', + label = 'Release green', + weight = 100, + type = 'item', + image = 'bzzz_vending_prop_relgreen.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_relpink = { + name = 'bzzz_vending_prop_relpink', + label = 'Release pink', + weight = 100, + type = 'item', + image = 'bzzz_vending_prop_relpink.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, + +bzzz_vending_prop_meteorite = { + name = 'bzzz_vending_prop_meteorite', + label = 'Meteorite', + weight = 200, + type = 'item', + image = 'bzzz_vending_prop_meteorite.png', + unique = false, + useable = true, + shouldClose = true, + combinable = nil, + description = ' ' +}, \ No newline at end of file diff --git a/resources/[props]/bzzz_vending/data/code_for_qb-smallresources.lua b/resources/[props]/bzzz_vending/data/code_for_qb-smallresources.lua new file mode 100644 index 000000000..c2654238c --- /dev/null +++ b/resources/[props]/bzzz_vending/data/code_for_qb-smallresources.lua @@ -0,0 +1,455 @@ +-- Add items to qb-smallresources/config.lua (Config.Consumables - custom) + + + +['bzzz_vending_prop_chips_a'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_chips_a', + bone = 60309, + coords = vector3(-0.05, 0.02, -0.03), + rotation = vector3(70.0, 20.0, 100.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_chips_b'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_chips_b', + bone = 60309, + coords = vector3(-0.05, 0.02, -0.03), + rotation = vector3(70.0, 20.0, 100.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_chips_c'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_chips_c', + bone = 60309, + coords = vector3(-0.05, 0.02, -0.03), + rotation = vector3(70.0, 20.0, 100.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_chips_d'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_chips_d', + bone = 60309, + coords = vector3(-0.05, 0.02, -0.03), + rotation = vector3(70.0, 20.0, 100.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_chips_e'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_chips_e', + bone = 60309, + coords = vector3(-0.05, 0.02, -0.03), + rotation = vector3(70.0, 20.0, 100.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_chips_f'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_chips_f', + bone = 60309, + coords = vector3(-0.05, 0.02, -0.03), + rotation = vector3(70.0, 20.0, 100.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_candybox'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_candybox', + bone = 60309, + coords = vector3(-0.01, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_captains'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_captains', + bone = 60309, + coords = vector3(-0.03, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_cbbrown'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_cbbrown', + bone = 60309, + coords = vector3(-0.03, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_cbred'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_cbred', + bone = 60309, + coords = vector3(-0.03, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_cbgreen'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_cbgreen', + bone = 60309, + coords = vector3(-0.03, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_cbyellow'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_cbyellow', + bone = 60309, + coords = vector3(-0.03, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_nothings'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_nothings', + bone = 60309, + coords = vector3(-0.03, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_zebrabar'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_zebrabar', + bone = 60309, + coords = vector3(-0.03, 0.02, 0.0), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_relblue'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_relblue', + bone = 60309, + coords = vector3(-0.03, 0.02, -0.01), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_relgreen'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_relgreen', + bone = 60309, + coords = vector3(-0.03, 0.02, -0.01), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_relpink'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@pnq', + anim = 'loop', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_relpink', + bone = 60309, + coords = vector3(-0.03, 0.02, -0.01), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + +['bzzz_vending_prop_meteorite'] = { + progress = { + label = 'Using Item...', + time = 3500 + }, + animation = { + animDict = 'mp_player_inteat@burger', + anim = 'mp_player_int_eat_burger', + flags = 1, + }, + prop = { + model = 'bzzz_vending_prop_meteorite', + bone = 60309, + coords = vector3(-0.01, 0.00, -0.01), + rotation = vector3(90.0, 20.0, 80.0), + }, + replenish = { + type = 'Hunger', + replenish = math.random(20, 40), + isAlcohol = false, + event = false, + server = false + } +}, + + \ No newline at end of file diff --git a/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_candy_a.png b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_candy_a.png new file mode 100644 index 000000000..26e38dae2 Binary files /dev/null and b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_candy_a.png differ diff --git a/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_candybox.png b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_candybox.png new file mode 100644 index 000000000..3bdbe8007 Binary files /dev/null and b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_candybox.png differ diff --git a/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_captains.png b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_captains.png new file mode 100644 index 000000000..c0f5b2a9e Binary files /dev/null and b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_captains.png differ diff --git a/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_cbbrown.png b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_cbbrown.png new file mode 100644 index 000000000..632f85091 Binary files /dev/null and b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_cbbrown.png differ diff --git a/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_cbgreen.png b/resources/[props]/bzzz_vending/data/images for inventory (art)/bzzz_vending_prop_cbgreen.png new file mode 100644 index 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000000000..190e2d753 Binary files /dev/null and b/resources/[props]/bzzz_vending/data/images for inventory/bzzz_vending_prop_relpink.png differ diff --git a/resources/[props]/bzzz_vending/data/images for inventory/bzzz_vending_prop_zebrabar.png b/resources/[props]/bzzz_vending/data/images for inventory/bzzz_vending_prop_zebrabar.png new file mode 100644 index 000000000..78b16841f Binary files /dev/null and b/resources/[props]/bzzz_vending/data/images for inventory/bzzz_vending_prop_zebrabar.png differ diff --git a/resources/[props]/bzzz_vending/data/sql_if_you_need.sql b/resources/[props]/bzzz_vending/data/sql_if_you_need.sql new file mode 100644 index 000000000..5679b1056 --- /dev/null +++ b/resources/[props]/bzzz_vending/data/sql_if_you_need.sql @@ -0,0 +1,20 @@ +INSERT INTO `items` (`name`, `label`, `weight`,`rare`, `can_remove`) VALUES + ('bzzz_vending_prop_chips_a', 'Supersalt chips', 1, 0, 0), + ('bzzz_vending_prop_chips_b', 'Salt & Sauce chips', 1, 0, 0), + ('bzzz_vending_prop_chips_c', 'Crinkle chips - Paprika', 1, 0, 0), + ('bzzz_vending_prop_chips_d', 'Big cheese chips', 1, 0, 0), + ('bzzz_vending_prop_chips_e', 'Crinkle chips - Habanero', 1, 0, 0), + ('bzzz_vending_prop_chips_f', 'Stick ribs chips', 1, 0, 0), + ('bzzz_vending_prop_candybox', 'Ps&Qs', 1, 0, 0), + ('bzzz_vending_prop_captains', 'Captains Log', 1, 0, 0), + ('bzzz_vending_prop_cbbrown', 'CandyBox brown', 1, 0, 0), + ('bzzz_vending_prop_cbred', 'CandyBox red', 1, 0, 0), + ('bzzz_vending_prop_cbgreen', 'CandyBox green', 1, 0, 0), + ('bzzz_vending_prop_cbyellow', 'CandyBox yellow', 1, 0, 0), + ('bzzz_vending_prop_nothings', 'Nothings', 1, 0, 0), + ('bzzz_vending_prop_zebrabar', 'Zebra bar', 1, 0, 0), + ('bzzz_vending_prop_relblue', 'Release blue', 1, 0, 0), + ('bzzz_vending_prop_relgreen', 'Release green', 1, 0, 0), + ('bzzz_vending_prop_relpink', 'Release pink', 1, 0, 0), + ('bzzz_vending_prop_meteorite', 'Meteorite', 1, 0, 0) +; \ No newline at end of file diff --git a/resources/[props]/bzzz_vending/fxmanifest.lua b/resources/[props]/bzzz_vending/fxmanifest.lua new file mode 100644 index 000000000..b9cb26021 --- /dev/null +++ b/resources/[props]/bzzz_vending/fxmanifest.lua @@ -0,0 +1,14 @@ +fx_version 'cerulean' +game { 'gta5' } +author 'BzZz' +description 'Bzzz - Vending machine props' +version '1.1.0' + + + +data_file 'DLC_ITYP_REQUEST' 'stream/bzzz_vending_candy.ytyp' + + + + + diff --git a/resources/[props]/bzzz_vending/images/1.png b/resources/[props]/bzzz_vending/images/1.png new file mode 100644 index 000000000..95f04a45e Binary files /dev/null and b/resources/[props]/bzzz_vending/images/1.png differ diff --git a/resources/[props]/bzzz_vending/images/2.png b/resources/[props]/bzzz_vending/images/2.png new file mode 100644 index 000000000..13d8a1d7f Binary files /dev/null and b/resources/[props]/bzzz_vending/images/2.png differ diff --git a/resources/[props]/bzzz_vending/images/3.png b/resources/[props]/bzzz_vending/images/3.png new file mode 100644 index 000000000..d2536c7d4 Binary files /dev/null and b/resources/[props]/bzzz_vending/images/3.png differ diff --git a/resources/[props]/bzzz_vending/images/4.png b/resources/[props]/bzzz_vending/images/4.png new file mode 100644 index 000000000..7fdc98d20 Binary files /dev/null and b/resources/[props]/bzzz_vending/images/4.png differ diff --git a/resources/[props]/bzzz_vending/readme.txt b/resources/[props]/bzzz_vending/readme.txt new file mode 100644 index 000000000..003522fc2 --- /dev/null +++ b/resources/[props]/bzzz_vending/readme.txt @@ -0,0 +1,33 @@ +Hi, +thank you for your purchase. +Please don't release my work any longer. + +-------------------------------------------------- +My contact: +Cfx forum: https://forum.cfx.re/u/bzzzi/summary +Tebex: https://bzzz.tebex.io/ +Discord: https://discord.gg/PpAHBCMW97 +Wikipedia: https://bzzz.wiki/ (images for inventory) + +-------------------------------------------------- + + + +Installation: +1) Insert folder "bzzz_vending" to resources folder +2) Add to server.cfg +3) Restart server + + +-------------------------------------------------- +If you stream props in ANOTHER resource, you must edit the fxmanifest. +Add this line: +data_file 'DLC_ITYP_REQUEST' 'stream/bzzz_vending_candy.ytyp' + +Then the server must be restarted. +YTYP loads properties of props. + +This resource is drag and drop!!!! +Insert this line only if you are starting props in another resource. +If you load this line multiple times on the server, the props will not work. + diff --git a/resources/[props]/bzzz_vending/stream/bzzz_vending_candy.ytyp b/resources/[props]/bzzz_vending/stream/bzzz_vending_candy.ytyp new file mode 100644 index 000000000..dc58bd36d Binary files /dev/null and b/resources/[props]/bzzz_vending/stream/bzzz_vending_candy.ytyp differ diff --git a/resources/[props]/bzzz_vending/stream/bzzz_vending_candy_a.ydr b/resources/[props]/bzzz_vending/stream/bzzz_vending_candy_a.ydr new file mode 100644 index 000000000..0c76391c5 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