forked from Simnation/Main
Update config.lua
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1 changed files with 2 additions and 2 deletions
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@ -24,9 +24,9 @@ Config = {
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},
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},
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Persons = {
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Persons = {
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{
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{
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pedHash = `a_m_m_farmer_01`, -- Use ``(backticks) because it's faster than using GetHashKey
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pedHash = `A_F_Y_Indian_01`, -- Use ``(backticks) because it's faster than using GetHashKey
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pedCoords = vector4(1561.6321, 3801.2871, 33.4187, 207.3153), -- x, y, z, heading
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pedCoords = vector4(1561.6321, 3801.2871, 33.4187, 207.3153), -- x, y, z, heading
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pedScenario = 'WORLD_HUMAN_STAND_MOBILE,
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pedScenario = 'WORLD_HUMAN_STAND_MOBILE',
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pedSettings = {
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pedSettings = {
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FreezePerson = true, -- Using only FreezeEntityPosition
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FreezePerson = true, -- Using only FreezeEntityPosition
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Invincible = true, -- Using SetEntityInvincible, SetPedDiesWhenInjured, SetPedCanPlayAmbientAnims, SetPedCanRagdollFromPlayerImpact
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Invincible = true, -- Using SetEntityInvincible, SetPedDiesWhenInjured, SetPedCanPlayAmbientAnims, SetPedCanRagdollFromPlayerImpact
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