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Update client.lua

This commit is contained in:
Nordi98 2025-07-29 09:48:16 +02:00
parent 7b0763ef2f
commit e947b360e7

View file

@ -1,9 +1,12 @@
local QBCore = exports['qb-core']:GetCoreObject()
-- Add targets to all vending machine props
CreateThread(function()
Wait(2000)
-- Function to initialize targets
function InitializeTargets()
-- Remove existing targets first to avoid duplicates
exports['qb-target']:RemoveTargetModel(Config.VendingProps)
Wait(100)
-- Add targets
exports['qb-target']:AddTargetModel(Config.VendingProps, {
options = {
{
@ -45,8 +48,49 @@ CreateThread(function()
},
distance = 2.0
})
print("^2[VENDING]^7 Added targets to " .. #Config.VendingProps .. " vending machine props")
end
-- Add targets to all vending machine props with multiple attempts (Option 1)
CreateThread(function()
-- First attempt
Wait(2000)
InitializeTargets()
-- Second attempt after a delay
Wait(5000)
InitializeTargets()
-- Third attempt after server is fully loaded
Wait(10000)
InitializeTargets()
end)
-- Event-based initialization (Option 2)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(1000)
InitializeTargets()
end)
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function()
-- Nothing to do here, but good to have for completeness
end)
-- Listen for resource start/stop events
AddEventHandler('onResourceStart', function(resourceName)
if resourceName == 'qb-target' or resourceName == GetCurrentResourceName() then
Wait(1000)
InitializeTargets()
end
end)
-- Command to manually refresh targets
RegisterCommand('refreshvendingtargets', function()
InitializeTargets()
QBCore.Functions.Notify('Vending machine targets refreshed', 'success')
end, false)
-- Check if machine is registered
function isRegisteredMachine(entity)
local coords = GetEntityCoords(entity)
@ -582,8 +626,7 @@ end)
-- Refresh targets (called when new machine is registered)
RegisterNetEvent('vending:client:refreshTargets', function()
-- Targets are automatically updated by qb-target
-- This event can be used for additional refresh logic if needed
InitializeTargets()
end)
-- Management menu (alternative opening method)
@ -614,22 +657,6 @@ RegisterNetEvent('vending:client:openManagement', function(machine)
lib.showContext('vending_management')
end)
-- Debug commands
RegisterCommand('vendingdebug', function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
QBCore.Functions.TriggerCallback('vending:server:getMachineByCoords', function(machine)
if machine then
print('Machine found:', json.encode(machine))
QBCore.Functions.Notify('Machine data logged to console', 'primary')
else
print('No machine found at current location')
QBCore.Functions.Notify('No machine found here', 'error')
end
end, coords)
end, false)
-- Debug command to check props
RegisterCommand('checkvendingprops', function()
local playerPed = PlayerPedId()
@ -672,40 +699,18 @@ RegisterCommand('checkvendingprops', function()
QBCore.Functions.Notify('Found ' .. foundProps .. ' vending machines nearby', 'primary')
end, false)
-- Command to manually refresh targets
RegisterCommand('refreshvendingtargets', function()
exports['qb-target']:RemoveTargetModel(Config.VendingProps)
Wait(500)
-- Debug commands
RegisterCommand('vendingdebug', function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
exports['qb-target']:AddTargetModel(Config.VendingProps, {
options = {
{
type = "client",
event = "vending:client:buyMachine",
icon = "fas fa-dollar-sign",
label = "Automaten kaufen ($" .. Config.VendingMachinePrice .. ")"
},
{
type = "client",
event = "vending:client:openBuyMenu",
icon = "fas fa-shopping-cart",
label = "Kaufen"
},
{
type = "client",
event = "vending:client:openOwnerMenu",
icon = "fas fa-cog",
label = "Verwalten"
},
{
type = "client",
event = "vending:client:startRobbery",
icon = "fas fa-mask",
label = "Aufbrechen"
}
},
distance = 2.0
})
QBCore.Functions.Notify('Vending machine targets refreshed', 'success')
QBCore.Functions.TriggerCallback('vending:server:getMachineByCoords', function(machine)
if machine then
print('Machine found:', json.encode(machine))
QBCore.Functions.Notify('Machine data logged to console', 'primary')
else
print('No machine found at current location')
QBCore.Functions.Notify('No machine found here', 'error')
end
end, coords)
end, false)