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Nordi98 2025-08-12 13:34:26 +02:00
parent 6a6c44143c
commit e50a457657
31 changed files with 1135 additions and 764 deletions

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if config.framework ~= "esx" then return end
if not config.useDefaultInventory then return end
local playerJob = ""
local lastItems = {}
local function getInventoryItems()
tgiCore.cbFunction('tgiann-weapons-on-back:esx_inv:server:getInventory', function(playerItems, loadout)
local itemList = {}
-- ESX is suck
if loadout and #loadout > 0 then
for i = 1, #loadout do
itemList[#itemList + 1] = loadout[i]
end
end
if playerItems and #playerItems > 0 then
for i = 1, #playerItems do
if playerItems[i].count > 0 then
itemList[#itemList + 1] = playerItems[i]
end
end
end
lastItems = itemList
weaponCheck()
end)
end
RegisterNetEvent('tgiCore:Client:OnPlayerLoaded')
AddEventHandler('tgiCore:Client:OnPlayerLoaded', function(PlayerData)
playerJob = PlayerData.job.name
getInventoryItems()
end)
RegisterNetEvent('tgiCore:Client:OnPlayerLogout', function()
self.Functions.RemoveAllWeapons()
end)
RegisterNetEvent('esx:addInventoryItem')
AddEventHandler('esx:addInventoryItem', function(job)
getInventoryItems()
end)
RegisterNetEvent('esx:removeInventoryItem')
AddEventHandler('esx:removeInventoryItem', function(job)
getInventoryItems()
end)
RegisterNetEvent('tgiCore:Client:OnJobUpdate')
AddEventHandler('tgiCore:Client:OnJobUpdate', function(job)
self.Functions.RemoveAllWeapons()
playerJob = job.name
weaponCheck()
end)
self.Functions.CheckWeaponIsRemoved = function()
if not next(self.weapons) then return end
for key, _ in pairs(self.weapons) do
local success = false
for _, item in pairs(lastItems) do
if item and key == item.name then
success = true
break
end
end
if not success then
self.Functions.RemoveWeapon(key)
end
end
end
function weaponCheck()
self.Functions.CheckWeaponIsRemoved()
Wait(100)
local isMale = GetEntityModel(PlayerPedId()) == `mp_m_freemode_01`
for _, item in pairs(lastItems) do
if item and string.find(string.lower(item.name), "weapon") then
self.Functions.AddWeapon({
weapon = item.name,
key = item.name,
attachments = config.tgiann_attachments and
getTgiannAttachments(item?.info?.tgiattachments, joaat(item.name)) or item.components,
playerJob = playerJob,
isMale = isMale
})
end
end
end