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nordi bbq

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Nordi98 2025-06-18 02:30:02 +02:00
parent 910266a2f4
commit e263643095
4 changed files with 291 additions and 0 deletions

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local QBCore = exports['qb-core']:GetCoreObject()
-- Debug Print Function
local function Debug(msg)
print("^2[Grill Debug] ^7" .. msg) -- Changed from Coffee to Grill
end
CreateThread(function()
Debug("Script starting...")
for _, prop in pairs(Config.GrillProps) do -- Changed from CoffeeProps to GrillProps
exports['qb-target']:AddTargetModel(prop, {
options = {
{
num = 1,
type = "client",
event = "nordi_grill:client:OpenMenu", -- Changed event name
icon = 'fas fa-fire', -- Changed icon
label = 'Grillen', -- Changed label
}
},
distance = 2.0
})
end
Debug("Target options registered")
end)
-- Event Handler for opening the menu
RegisterNetEvent('nordi_grill:client:OpenMenu') -- Changed event name
AddEventHandler('nordi_grill:client:OpenMenu', function() -- Changed event name
Debug("Opening menu...")
OpenGrillMenu() -- Changed function name
end)
function CheckIngredients(requirements)
local hasItems = true
local missingItems = {}
for _, requirement in ipairs(requirements) do
local hasItem = QBCore.Functions.HasItem(requirement.item, requirement.amount)
if not hasItem then
hasItems = false
table.insert(missingItems, {
item = requirement.item,
required = requirement.amount
})
end
end
return hasItems, missingItems
end
function ShowMissingIngredientsWarning(missingItems)
local warningText = "Fehlende Zutaten:\n"
for _, item in ipairs(missingItems) do
local itemLabel = QBCore.Shared.Items[item.item].label
warningText = warningText .. "- " .. itemLabel .. " (benötigt: " .. item.required .. ")\n"
end
QBCore.Functions.Notify(warningText, "error", 5000)
end
function OpenGrillMenu() -- Changed function name
Debug("Building menu options...")
local options = {}
for _, food in ipairs(Config.GrillOptions) do -- Changed from CoffeeOptions to GrillOptions
local hasIngredients, missing = CheckIngredients(food.requires)
local description = food.description .. "\n\nBenötigt:"
for _, req in ipairs(food.requires) do
local itemLabel = QBCore.Shared.Items[req.item].label
local hasItem = QBCore.Functions.HasItem(req.item, req.amount)
local status = hasItem and "~g~✓" or "~r~✗"
description = description .. "\n- " .. req.amount .. "x " .. itemLabel .. " " .. status
end
table.insert(options, {
title = food.label,
description = description,
icon = food.icon,
onSelect = function()
local canMake, missingItems = CheckIngredients(food.requires)
if canMake then
PrepareFood(food) -- Changed function name
else
ShowMissingIngredientsWarning(missingItems)
end
end
})
end
Debug("Showing menu...")
lib.registerContext({
id = 'grill_menu', -- Changed ID
title = 'Grill', -- Changed title
options = options
})
lib.showContext('grill_menu') -- Changed context ID
end
function PrepareFood(selectedFood) -- Changed function name
Debug("Starting food preparation...")
local player = PlayerPedId()
local animDict = "amb@prop_human_bbq@male@base" -- Changed animation
local anim = "base" -- Changed animation
RequestAnimDict(animDict)
while not HasAnimDictLoaded(animDict) do
Wait(0)
end
QBCore.Functions.Progressbar("grill_food", selectedFood.label.." wird gegrillt...", Config.ProgressTime or 5000, false, true, { -- Changed text and function name
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
}, {
animDict = animDict,
anim = anim,
flags = 49,
}, {}, {}, function() -- Success
Debug("Food preparation successful, triggering server event...")
TriggerServerEvent('grill-script:giveFood', selectedFood.item, selectedFood.requires) -- Changed event name
end, function() -- Cancelled
Debug("Food preparation cancelled")
QBCore.Functions.Notify("Zubereitung abgebrochen", "error")
end)
end
-- Debug Event
RegisterNetEvent('grill-script:debug') -- Changed event name
AddEventHandler('grill-script:debug', function(msg)
Debug(msg)
end)

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Config = {}
-- Change coffee props to grill props
Config.GrillProps = {
`prop_bbq_1`,
`prop_bbq_2`,
`prop_bbq_3`,
`prop_bbq_4`,
`prop_bbq_5`,
`bzzz_grill_small_a`,
`bzzz_grill_small_b`,
`bzzz_grill_a`,
`smallbbqtrailer`,
`bigbbqtrailer`,
-- Add any other grill props you want to use
}
-- Progressbar duration in ms
Config.ProgressTime = 5000 -- Maybe increase time for grilling
-- Change coffee options to grilling options
Config.GrillOptions = {
{
label = "Hamburger",
description = "Ein saftiger Hamburger",
item = "hamburger",
icon = "fa-solid fa-burger",
requires = {
{item = "raw_beef", amount = 1},
{item = "burger_bun", amount = 1},
}
},
{
label = "Cheeseburger",
description = "Ein Hamburger mit Käse",
item = "cheeseburger",
icon = "fa-solid fa-burger",
requires = {
{item = "raw_beef", amount = 1},
{item = "burger_bun", amount = 1},
{item = "cheese", amount = 1}
}
},
{
label = "Steak",
description = "Ein perfekt gegrilltes Steak",
item = "steak",
icon = "fa-solid fa-drumstick-bite",
requires = {
{item = "ribeye_steak", amount = 1},
}
},
{
label = "Bratwurst",
description = "Eine leckere Bratwurst",
item = "grilled_sausage",
icon = "fa-solid fa-hotdog",
requires = {
{item = "raw_sausage", amount = 1},
}
},
{
label = "Gegrilltes Gemüse",
description = "Grillgemüse weil Salat keine Röstaromen hat",
item = "grilled_vegetables",
icon = "fa-solid fa-carrot",
requires = {
{item = "vegetables", amount = 1},
}
},
}

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fx_version 'cerulean'
game 'gta5'
description 'Kaffee mit qb_target'
author 'Nordi'
version '1.0.0'
shared_scripts {
'@ox_lib/init.lua',
'config.lua'
}
client_scripts {
'client.lua'
}
server_scripts {
'server.lua'
}
lua54 'yes'
dependencies {
'qb-target',
'qb-core',
'ox_lib'
}

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local QBCore = exports['qb-core']:GetCoreObject()
-- Debug Print Function
local function Debug(msg)
print("^2[Grill Debug] ^7" .. msg) -- Changed from Coffee to Grill
end
RegisterNetEvent('grill-script:giveFood') -- Changed event name
AddEventHandler('grill-script:giveFood', function(itemName, requirements) -- Changed event name
Debug("Give food event triggered") -- Changed text
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if Player then
-- Check if the item is in the allowed grill options
local isValidItem = false
for _, food in ipairs(Config.GrillOptions) do -- Changed from CoffeeOptions to GrillOptions
if food.item == itemName then
isValidItem = true
break
end
end
if isValidItem then
Debug("Valid food item requested") -- Changed text
-- Double-check ingredients
local hasAllItems = true
for _, requirement in ipairs(requirements) do
if not Player.Functions.HasItem(requirement.item, requirement.amount) then
hasAllItems = false
break
end
end
if hasAllItems then
Debug("Player has all required items")
-- Remove required items
for _, requirement in ipairs(requirements) do
Player.Functions.RemoveItem(requirement.item, requirement.amount)
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[requirement.item], "remove")
end
-- Give the finished food
Player.Functions.AddItem(itemName, 1)
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[itemName], "add")
TriggerClientEvent('QBCore:Notify', src, "Du hast " .. QBCore.Shared.Items[itemName].label .. " gegrillt!", "success") -- Changed text
else
Debug("Player missing required items")
TriggerClientEvent('QBCore:Notify', src, "Du hast nicht alle benötigten Zutaten!", "error")
end
else
Debug("Invalid food item requested: " .. itemName) -- Changed text
TriggerClientEvent('QBCore:Notify', src, "Fehler beim Grillen!", "error") -- Changed text
end
end
end)