forked from Simnation/Main
Update config.lua
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1 changed files with 2 additions and 2 deletions
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@ -185,9 +185,9 @@ Config.Items = {
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},
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["pelmini"] = {
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uses = 1,
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prop = { model = `prop_cs_bowl_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) },
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prop = { model = `prop_ff_noodle_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) },
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idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "bzzz_restaurant_eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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hunger = 20,
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thirst = 0,
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