forked from Simnation/Main
Merge branch 'master' of https://git.evolution-state-life.de/Evolution-State-Life/Main
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commit
c900f4d57b
1 changed files with 4 additions and 3 deletions
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@ -55,7 +55,8 @@ function OpenChiefAddVehicleMenu()
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for _, v in ipairs(allVehicles) do
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if DoesEntityExist(v) then
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isSpawned = true
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mods = QBCore.Functions.GetVehicleProperties(v)
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local vmods = QBCore.Functions.GetVehicleProperties(v)
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mods = json.encode(vmods)
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end
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end
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@ -63,7 +64,7 @@ function OpenChiefAddVehicleMenu()
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print("Chiefsettings: "..mods)
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table.insert(opt, {
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title = "Kennzeichen: "..mods.plate,
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title = "Kennzeichen: "..vehicles[i].plate,
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description = "Deine Ersatzschlüssel: "..vehicles[i].keys,
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icon = 'car',
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onSelect = function()
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@ -86,7 +87,7 @@ function OpenChiefAddVehicleMenu()
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SetNewWaypoint(Config.KeyMaker.x, Config.KeyMaker.y)
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end
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end
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end, mods.plate, value)
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end, vehicles[i].plate, value)
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end
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})
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