forked from Simnation/Main
resources/[jobs]/[civ]/mh_jobgarage/client/function.lua aktualisiert
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1 changed files with 2 additions and 1 deletions
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@ -35,10 +35,11 @@ function IsVehicleSpawned(plate)
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for _, vehicle in ipairs(vehicles) do
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for _, vehicle in ipairs(vehicles) do
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if DoesEntityExist(vehicle) then
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if DoesEntityExist(vehicle) then
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local vehiclePlate = QBCore.Functions.GetPlate(vehicle)
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local mods = QBCore.Functions.GetVehicleProperties(vehicle)
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local mods = QBCore.Functions.GetVehicleProperties(vehicle)
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local vehiclePlate = mods.plate
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if vehiclePlate == plate then
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if vehiclePlate == plate then
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print("Function: "..mods)
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return true, mods
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return true, mods
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end
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end
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end
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end
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