From c02537d39c19c8d94f9a114ba2c0fb5b6355c890 Mon Sep 17 00:00:00 2001 From: Nordi98 Date: Tue, 17 Jun 2025 22:09:09 +0200 Subject: [PATCH] Update config.lua --- .../[inventory]/pickle_consumables/config.lua | 130 +++++++++--------- 1 file changed, 65 insertions(+), 65 deletions(-) diff --git a/resources/[inventory]/pickle_consumables/config.lua b/resources/[inventory]/pickle_consumables/config.lua index 21b695c0d..d2b025835 100644 --- a/resources/[inventory]/pickle_consumables/config.lua +++ b/resources/[inventory]/pickle_consumables/config.lua @@ -1331,7 +1331,7 @@ Config.Items = { }, ["slushi"] = { uses = 2, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1345,7 +1345,7 @@ Config.Items = { }, ["bubble_tea"] = { uses = 1, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1359,7 +1359,7 @@ Config.Items = { }, ["ecola_zero_dose"] = { uses = 1, - prop = { model = `prop_ecola_can`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_ecola_can`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1373,7 +1373,7 @@ Config.Items = { }, ["sprunk_zero_dose"] = { uses = 1, - prop = { model = `prop_ld_can_01`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_ld_can_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1387,7 +1387,7 @@ Config.Items = { }, ["sprunk_dose"] = { uses = 1, - prop = { model = `prop_ld_can_01`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_ld_can_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1401,7 +1401,7 @@ Config.Items = { }, ["orange_o_tang_zero_dose"] = { uses = 1, - prop = { model = `prop_orang_can_01`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_orang_can_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1415,7 +1415,7 @@ Config.Items = { }, ["orange_o_tang_dose"] = { uses = 1, - prop = { model = `prop_orang_can_01`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_orang_can_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1429,7 +1429,7 @@ Config.Items = { }, ["ecola_zero_flasche"] = { uses = 2, - prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1443,7 +1443,7 @@ Config.Items = { }, ["ecola_flasche"] = { uses = 2, - prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1457,7 +1457,7 @@ Config.Items = { }, ["sprunk_flasche"] = { uses = 2, - prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1471,7 +1471,7 @@ Config.Items = { }, ["sprunk_zero_flasche"] = { uses = 2, - prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1485,7 +1485,7 @@ Config.Items = { }, ["orange_o_tang_zero_flasche"] = { uses = 2, - prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1499,7 +1499,7 @@ Config.Items = { }, ["orange_o_tang_flasche"] = { uses = 2, - prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodabot_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1513,7 +1513,7 @@ Config.Items = { }, ["water_bottle"] = { uses = 2, - prop = { model = `h4_prop_club_water_bottle`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `h4_prop_club_water_bottle`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1527,7 +1527,7 @@ Config.Items = { }, ["junk_energy"] = { uses = 1, - prop = { model = `sf_p_sf_grass_gls_s_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `sf_p_sf_grass_gls_s_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1541,7 +1541,7 @@ Config.Items = { }, ["munky_juice"] = { uses = 1, - prop = { model = `bzzz_food_capisun_a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `bzzz_food_capisun_a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1555,7 +1555,7 @@ Config.Items = { }, ["munky_juice_ice_tea"] = { uses = 1, - prop = { model = `ng_proc_sodacan_01b`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodacan_01b`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1569,7 +1569,7 @@ Config.Items = { }, ["campers_fuel"] = { uses = 1, - prop = { model = `sf_p_sf_grass_gls_s_01a`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `sf_p_sf_grass_gls_s_01a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1583,7 +1583,7 @@ Config.Items = { }, ["kakao"] = { uses = 1, - prop = { model = `p_amb_coffeecup_01`, boneId = 28422, offset = vec3(0.0, 0.0, 0.0), rotation = vec3(0.0, 0.0, 0.0) }, + prop = { model = `p_amb_coffeecup_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@world_human_drinking@coffee@male@idle_a", anim = "idle_c", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "amb@world_human_drinking@coffee@male@idle_a", anim = "idle_c", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "caffeine_boost", time = 360000, intensity = 1.0 }, @@ -1684,7 +1684,7 @@ Config.Items = { }, ["gazoz"] = { uses = 2, - prop = { model = `ng_proc_sodacan_01b`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ng_proc_sodacan_01b`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1698,7 +1698,7 @@ Config.Items = { }, ["kayas_rotwein"] = { uses = 2, - prop = { model = `p_wine_glass_s`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `p_wine_glass_s`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1713,7 +1713,7 @@ Config.Items = { }, ["marble_pop_limo"] = { uses = 2, - prop = { model = `h4_prop_club_tonic_bottle`, boneId = 28422, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `h4_prop_club_tonic_bottle`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1727,7 +1727,7 @@ Config.Items = { }, ["cerveza_barracho"] = { uses = 2, - prop = { model = `prop_beer_bar`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_beer_bar`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1742,7 +1742,7 @@ Config.Items = { }, ["kadis_rostbite"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1757,7 +1757,7 @@ Config.Items = { }, ["jords_cean_reeze_alkoholfrei"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1771,7 +1771,7 @@ Config.Items = { }, ["ifs_olden_ectar"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1786,7 +1786,7 @@ Config.Items = { }, ["ggdrasils_ssence"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1801,7 +1801,7 @@ Config.Items = { }, ["baldurslightelixir"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1816,7 +1816,7 @@ Config.Items = { }, ["eimdalls_lear_ight"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1831,7 +1831,7 @@ Config.Items = { }, ["okis_rickster_unch"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, effect = { name = "drunk", time = 40000, intensity = 1.0 }, @@ -1846,7 +1846,7 @@ Config.Items = { }, ["hors_hunder_torm_alkoholfrei"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1860,7 +1860,7 @@ Config.Items = { }, ["freyas_blossom"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1874,7 +1874,7 @@ Config.Items = { }, ["odins_wisdom_brew"] = { uses = 2, - prop = { model = `prop_beerdusche`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_beerdusche`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1888,7 +1888,7 @@ Config.Items = { }, ["skadis_hunt"] = { uses = 2, - prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1902,7 +1902,7 @@ Config.Items = { }, ["njords_tide"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1916,7 +1916,7 @@ Config.Items = { }, ["njords_tide"] = { uses = 2, - prop = { model = `prop_beer_logger`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_beer_logger`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1930,7 +1930,7 @@ Config.Items = { }, ["sifs_golden-ale"] = { uses = 2, - prop = { model = `prop_beer_logger`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_beer_logger`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1944,7 +1944,7 @@ Config.Items = { }, ["yggdrasils_root"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1958,7 +1958,7 @@ Config.Items = { }, ["baldurs_light"] = { uses = 2, - prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `ex_p_ex_tumbler_03_empty`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1972,7 +1972,7 @@ Config.Items = { }, ["heimdalls_watch"] = { uses = 2, - prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -1986,7 +1986,7 @@ Config.Items = { }, ["freyas_kiss"] = { uses = 2, - prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2000,7 +2000,7 @@ Config.Items = { }, ["thors_hammer"] = { uses = 2, - prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2014,7 +2014,7 @@ Config.Items = { }, ["odins_mead"] = { uses = 2, - prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_tequsunrise`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2028,7 +2028,7 @@ Config.Items = { }, ["sprunk"] = { uses = 2, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2042,7 +2042,7 @@ Config.Items = { }, ["ecola"] = { uses = 2, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2056,7 +2056,7 @@ Config.Items = { }, ["ornageo"] = { uses = 2, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2070,7 +2070,7 @@ Config.Items = { }, ["ecola_light"] = { uses = 2, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2084,7 +2084,7 @@ Config.Items = { }, ["sludgie"] = { uses = 2, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2098,7 +2098,7 @@ Config.Items = { }, ["juice"] = { uses = 2, - prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2112,7 +2112,7 @@ Config.Items = { }, ["whiskey"] = { uses = 4, - prop = { model = `prop_whiskey_bottle`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_whiskey_bottle`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2126,7 +2126,7 @@ Config.Items = { }, ["vodka"] = { uses = 4, - prop = { model = `prop_cherenkov_01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cherenkov_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2140,7 +2140,7 @@ Config.Items = { }, ["wine"] = { uses = 4, - prop = { model = `prop_cherenkov_01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `prop_cherenkov_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2154,7 +2154,7 @@ Config.Items = { }, ["wwine"] = { uses = 2, - prop = { model = `p_wine_glass_s`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `p_wine_glass_s`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2168,7 +2168,7 @@ Config.Items = { }, ["cup_cola"] = { uses = 2, - prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2182,7 +2182,7 @@ Config.Items = { }, ["cup_lemonade"] = { uses = 2, - prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2196,7 +2196,7 @@ Config.Items = { }, ["cup_tide"] = { uses = 2, - prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2210,7 +2210,7 @@ Config.Items = { }, ["cup_beer"] = { uses = 2, - prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2224,7 +2224,7 @@ Config.Items = { }, ["coffeemug"] = { uses = 2, - prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2238,7 +2238,7 @@ Config.Items = { }, ["latte"] = { uses = 2, - prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2252,7 +2252,7 @@ Config.Items = { }, ["cappuccino"] = { uses = 2, - prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2266,7 +2266,7 @@ Config.Items = { }, ["espresso"] = { uses = 2, - prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2280,7 +2280,7 @@ Config.Items = { }, ["milk"] = { uses = 2, - prop = { model = `v_res_tt_milk`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_res_tt_milk`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2294,7 +2294,7 @@ Config.Items = { }, ["kakao"] = { uses = 2, - prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2308,7 +2308,7 @@ Config.Items = { }, ["kakao2"] = { uses = 2, - prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. @@ -2322,7 +2322,7 @@ Config.Items = { }, ["kakao3"] = { uses = 2, - prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.1, 0.01, -0.20), rotation = vec3(100.0, 0.0, -180.0) }, + prop = { model = `v_ret_gc_mug01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) }, idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } }, status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.