diff --git a/resources/[defaultmaps]/rtx_themepark_dlc/config.lua b/resources/[defaultmaps]/rtx_themepark_dlc/config.lua index 1cac0a3fb..b877cb334 100644 --- a/resources/[defaultmaps]/rtx_themepark_dlc/config.lua +++ b/resources/[defaultmaps]/rtx_themepark_dlc/config.lua @@ -14,9 +14,9 @@ Config.OxInventory = false -- enable this if you use ox_inventory Config.InterfaceColor = "#ff66ff" -- change interface color, color must be in hex -Config.Language = "English" -- text language from code (English, German, French, Italian, Spanish, Portuguese) +Config.Language = "German" -- text language from code (English, German, French, Italian, Spanish, Portuguese) -Config.ThemeParkCanBeOwned = false -- enable this if you want to want to have theme park for sell for players - settings for management can be found in Config.ThemeParkOwnedSettings +Config.ThemeParkCanBeOwned = true -- enable this if you want to want to have theme park for sell for players - settings for management can be found in Config.ThemeParkOwnedSettings Config.ThemeParkControlAttractions = false -- enable this function if you want to control the attractions manually (after enabling this function, the attractions will no longer turn on automatically) - settings for control attractions can be found in Config.ThemeParkControlMachineSettings @@ -42,7 +42,7 @@ Config.ThemeParkExitKey = "F" -- theme park key for exit Config.ThemeParkAnimChangeKey = "E" -- theme park key for change anim -Config.ThemeParkDisableExit = false -- turn this feature on if you don't want players to leave the attraction during the ride. +Config.ThemeParkDisableExit = true -- turn this feature on if you don't want players to leave the attraction during the ride. Config.ThemeParkPass = false -- -- enable this if you want use theme park pass item, you need create item with name "themeparkpass" in your inventory/framework, also for standalone you need create usable item, example is in server/other.lua