1
0
Fork 0
forked from Simnation/Main
This commit is contained in:
Nordi98 2025-06-15 02:07:50 +02:00
parent 65fb8a9793
commit beb46174cd
225 changed files with 1525 additions and 14 deletions

View file

@ -699,7 +699,30 @@ CodeStudio.Products = {
itemPrice = 100,
itemInfo = "",
},
['baseball'] = {
itemName = "Baseball",
itemStock = 150,
itemPrice = 600,
itemInfo = "",
},
['soccer'] = {
itemName = "Fußball",
itemStock = 150,
itemPrice = 20,
itemInfo = "",
},
['football'] = {
itemName = "Football",
itemStock = 150,
itemPrice = 100,
itemInfo = "",
},
['basketball'] = {
itemName = "Basketball",
itemStock = 150,
itemPrice = 100,
itemInfo = "",
},
}
},
@ -1127,7 +1150,7 @@ CodeStudio.Products = {
itemInfo = "Protective body armor",
},
['radio'] = {
itemName = "Radio",
itemName = "Funkgerät",
itemStock = 50,
itemPrice = 0,
itemInfo = "Communication device for officers",
@ -1156,6 +1179,14 @@ CodeStudio.Products = {
itemPrice = 500,
itemInfo = "",
},
['weapon_flashlight'] = {
itemName = "Taschenlampe",
itemStock = 150,
itemPrice = 50,
itemInfo = "",
},
}
},
@ -1619,6 +1650,31 @@ CodeStudio.Products = {
itemPrice = 0,
itemInfo = "",
},
['weapon_flashlight'] = {
itemName = "Taschenlampe",
itemStock = 150,
itemPrice = 50,
itemInfo = "",
},
['binoculars'] = {
itemName = "Fernglas",
itemStock = 50,
itemPrice = 50,
itemInfo = "ey! du sollst net spannern!",
},
['emergencydrone'] = {
itemName = "Einsatz Drohne",
itemStock = 50,
itemPrice = 500,
itemInfo = "",
},
['radio'] = {
itemName = "Funkgerät",
itemStock = 50,
itemPrice = 100,
itemInfo = "",
},
}
},
['cinema'] = {

View file

@ -1697,7 +1697,7 @@ Config = {
}
},
["burrito"] = {
PropModel = "prop_taco_01",
PropModel = "bzzz_food_burrito_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
@ -1873,7 +1873,7 @@ Config = {
["dueruem"] = {
PropModel = "prop_taco_01",
PropModel = "bzzz_food_burrito_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
@ -1987,7 +1987,7 @@ Config = {
}
},
["doener"] = {
PropModel = "bzzz_camp_food_kebab",
PropModel = "bzzz_food_kebab_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
@ -2187,8 +2187,8 @@ Config = {
},
Use = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
@ -2785,7 +2785,7 @@ Config = {
}
},
["salsa_nachos"] = {
PropModel = "prop_food_chips",
PropModel = "bzzz_food_nachos_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
@ -2842,7 +2842,7 @@ Config = {
}
},
["cheeseanachos"] = {
PropModel = "prop_food_chips",
PropModel = "bzzz_food_nachos_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
@ -3241,7 +3241,7 @@ Config = {
}
},
["waffle_icream"] = {
PropModel = "bzzz_camp_food_melloburnt",
PropModel = "bzzz_food_dessert_a",
UsesAmount = 2,
Actions = {
Enter = {
@ -4938,7 +4938,7 @@ Config = {
},
},
["slushi"] = {
PropModel = "v_62_ecolacup01",
PropModel = "prop_cs_bs_cup",
UsesAmount = 4, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
@ -5008,7 +5008,7 @@ Config = {
},
},
["bubble_tea"] = {
PropModel = "scully_boba3",
PropModel = "bzzz_food_bubbletea_a",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
@ -6112,7 +6112,7 @@ Config = {
["munky_juice"] = {
PropModel = "prop_ld_flow_bottle",
PropModel = "bzzz_food_capisun_a",
UsesAmount = 1,
Actions = {
Enter = {

View file

@ -102,7 +102,7 @@ Config.QBX = qbxHas
Config.FetchOldInventory = false -- Set to 'true' only once to start the migration process, then return to 'false' immediately after.
Config.UseTarget = true -- Set to true to enable targeting with either 'qb-target' or 'ox_target', or false to disable entirely.
Config.UseTarget = false -- Set to true to enable targeting with either 'qb-target' or 'ox_target', or false to disable entirely.
--[[
General Configuration Guide for the Inventory System

View file

@ -71,6 +71,7 @@ Config.CustomTrunk = {
[joaat('Hauler')] = { slots = 0, maxweight = 0 },
[joaat('Phantom2')] = { slots = 0, maxweight = 0 },
[joaat('Phantom')] = { slots = 0, maxweight = 0 },
[joaat('brickade')] = { slots = 0, maxweight = 200000 },
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 44 KiB

After

Width:  |  Height:  |  Size: 94 KiB

Before After
Before After

View file

Before

Width:  |  Height:  |  Size: 101 KiB

After

Width:  |  Height:  |  Size: 101 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 51 KiB

After

Width:  |  Height:  |  Size: 97 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 94 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 97 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 48 KiB