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2 changed files with 141 additions and 223 deletions
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@ -6,7 +6,7 @@ local shredderPropModels = {
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'prop_bin_08a'
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}
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-- List of prop models that should be targetable as trash bins with delayed deletion
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-- List of prop models that should be targetable as storage containers (formerly trash bins)
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local trashBinPropModels = {
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'prop_bin_01a',
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'prop_bin_03a',
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@ -59,14 +59,14 @@ Citizen.CreateThread(function()
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distance = 2.0
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})
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-- Add target to trash bin props
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-- Add target to storage container props (formerly trash bins)
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exports['qb-target']:AddTargetModel(trashBinPropModels, {
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options = {
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{
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type = "client",
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event = "disposal:openInventory",
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icon = "fas fa-trash",
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label = "Mülltonne öffnen",
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icon = "fas fa-box-open",
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label = "Lager öffnen",
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action = function(entity)
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currentEntity = entity
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currentType = "trash"
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@ -79,8 +79,8 @@ Citizen.CreateThread(function()
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{
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type = "client",
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event = "disposal:openMenu",
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icon = "fas fa-clock",
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label = "Müll entsorgen",
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icon = "fas fa-archive",
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label = "Items lagern",
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action = function(entity)
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currentEntity = entity
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currentType = "trash"
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@ -94,7 +94,7 @@ Citizen.CreateThread(function()
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distance = 2.0
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})
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print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " trash bin models")
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print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " storage container models")
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end)
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-- Function to get container ID from entity
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@ -113,8 +113,8 @@ RegisterNetEvent('disposal:openInventory', function()
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if not currentEntity or not DoesEntityExist(currentEntity) then
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lib.notify({
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title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
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title = currentType == "shredder" and 'Müllschredder' or 'Lager',
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description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Kein Lager gefunden!',
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type = 'error'
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})
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return
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@ -135,8 +135,8 @@ RegisterNetEvent('disposal:openMenu', function()
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if not currentEntity or not DoesEntityExist(currentEntity) then
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lib.notify({
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title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
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title = currentType == "shredder" and 'Müllschredder' or 'Lager',
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description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Kein Lager gefunden!',
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type = 'error'
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})
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return
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@ -151,15 +151,15 @@ RegisterNetEvent('disposal:openMenu', function()
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end)
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-- Show menu with items
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RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining)
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RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type)
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-- Make sure items is a table
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items = items or {}
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-- Check if items is empty
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if next(items) == nil then
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lib.notify({
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
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title = type == "shredder" and 'Müllschredder' or 'Lager',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Das Lager ist leer!',
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type = 'error'
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})
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return
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@ -168,32 +168,20 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
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local menuOptions = {}
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-- All items action option
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local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS ENTSORGEN"
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local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS LAGERN"
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local actionDesc = type == "shredder"
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and 'Vernichtet alle Items im Schredder permanent!'
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or 'Entsorgt alle Items in der Mülltonne (automatische Löschung nach Zeit)!'
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or 'Lagert alle Items im Container!'
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table.insert(menuOptions, {
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title = '🔥 ' .. actionText,
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title = type == "shredder" and '🔥 ' .. actionText or '📦 ' .. actionText,
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description = actionDesc,
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icon = type == "shredder" and 'fire' or 'trash',
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icon = type == "shredder" and 'fire' or 'archive',
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onSelect = function()
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confirmDestroyAll(containerID, type)
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end
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})
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-- If it's a trash bin with scheduled deletion, show the time remaining
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if type == "trash" and timeRemaining then
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local minutes = math.floor(timeRemaining / 60)
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local seconds = timeRemaining % 60
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table.insert(menuOptions, {
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title = '⏱️ Automatische Leerung',
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description = string.format('In %d Minuten und %d Sekunden', minutes, seconds),
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disabled = true
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})
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end
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table.insert(menuOptions, {
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title = '─────────────────',
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description = 'Einzelne Items:',
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@ -208,7 +196,7 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
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table.insert(menuOptions, {
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title = (item.label or item.name),
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description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
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icon = 'trash',
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icon = type == "shredder" and 'trash' or 'box',
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onSelect = function()
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confirmDestroySingle(item.name, item.amount, slot, containerID, type)
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end
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@ -218,8 +206,8 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
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if not hasItems then
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lib.notify({
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
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title = type == "shredder" and 'Müllschredder' or 'Lager',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Das Lager ist leer!',
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type = 'error'
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})
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return
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@ -227,7 +215,7 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
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lib.registerContext({
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id = 'disposal_menu',
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title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '🗑️ Mülltonne Verwaltung',
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title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '📦 Lager Verwaltung',
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options = menuOptions
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})
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@ -236,19 +224,19 @@ end)
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-- Confirm single item disposal
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function confirmDestroySingle(itemName, amount, slot, containerID, type)
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local actionText = type == "shredder" and "vernichten" or "entsorgen"
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local actionText = type == "shredder" and "vernichten" or "lagern"
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local actionDesc = type == "shredder"
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and (itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!')
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or (itemName .. ' (' .. amount .. 'x) wird entsorgt und nach Zeit gelöscht!')
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or (itemName .. ' (' .. amount .. 'x) wird im Lager gespeichert!')
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lib.registerContext({
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id = 'dispose_single_confirm',
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title = '⚠️ Item ' .. actionText .. '?',
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options = {
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{
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title = type == "shredder" and '🔥 Ja, vernichten' or '🗑️ Ja, entsorgen',
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title = type == "shredder" and '🔥 Ja, vernichten' or '📦 Ja, lagern',
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description = actionDesc,
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icon = 'check',
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icon = type == "shredder" and 'check' or 'box',
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onSelect = function()
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TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, type)
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end
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@ -269,19 +257,19 @@ end
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-- Confirm all items disposal
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function confirmDestroyAll(containerID, type)
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local actionText = type == "shredder" and "VERNICHTEN" or "ENTSORGEN"
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local actionText = type == "shredder" and "VERNICHTEN" or "LAGERN"
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local actionDesc = type == "shredder"
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and 'ALLE Items im Schredder werden permanent gelöscht!'
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or 'ALLE Items in der Mülltonne werden nach Zeit automatisch gelöscht!'
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or 'ALLE Items werden im Lager gespeichert!'
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lib.registerContext({
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id = 'dispose_all_confirm',
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title = '⚠️ WARNUNG ⚠️',
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title = type == "shredder" and '⚠️ WARNUNG ⚠️' or '📦 LAGERUNG',
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options = {
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{
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title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '🗑️ JA, ALLES ENTSORGEN',
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title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '📦 JA, ALLES LAGERN',
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description = actionDesc,
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icon = type == "shredder" and 'fire' or 'trash',
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icon = type == "shredder" and 'fire' or 'archive',
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onSelect = function()
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TriggerServerEvent('disposal:server:disposeAll', containerID, type)
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end
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@ -303,7 +291,7 @@ end
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-- Success notification with effect
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RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
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lib.notify({
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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title = type == "shredder" and 'Müllschredder' or 'Lager',
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description = message,
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type = 'success',
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duration = 4000
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@ -320,13 +308,13 @@ RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
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UseParticleFxAssetNextCall("core")
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-- Different effects for shredder vs trash
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-- Different effects for shredder vs storage
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if type == "shredder" then
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-- More intense effect for shredder
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StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
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PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
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else
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-- Subtle effect for trash
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-- Subtle effect for storage
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StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false)
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PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
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end
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@ -1,40 +1,12 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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-- Table to store items scheduled for deletion
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local scheduledDeletions = {}
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-- Default time for trash bin deletion (2 days = 48 hours = 172800 seconds)
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local DEFAULT_TRASH_DELETE_TIME = 172800 -- seconds
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-- Function to schedule item deletion
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function ScheduleItemDeletion(containerID, deleteTime)
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-- Use default time if not specified
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deleteTime = deleteTime or DEFAULT_TRASH_DELETE_TIME
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-- Cancel existing timer if there is one
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if scheduledDeletions[containerID] and scheduledDeletions[containerID].timer then
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clearTimeout(scheduledDeletions[containerID].timer)
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end
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-- Schedule the deletion
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scheduledDeletions[containerID] = {
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deleteAt = os.time() + deleteTime,
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timer = setTimeout(function()
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DeleteTrashBinItems(containerID)
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end, deleteTime * 1000)
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}
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print("^3[DISPOSAL]^7 Items in " .. containerID .. " scheduled for deletion in " .. deleteTime .. " seconds")
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end
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-- Function to delete items from a trash bin
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function DeleteTrashBinItems(containerID)
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-- Get all items in the trash bin
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-- Function to delete items from a shredder
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function DeleteShredderItems(containerID)
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-- Get all items in the shredder
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local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
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if not items or next(items) == nil then
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print("^3[DISPOSAL]^7 No items to delete in " .. containerID)
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scheduledDeletions[containerID] = nil
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return
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end
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@ -50,35 +22,16 @@ function DeleteTrashBinItems(containerID)
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end
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end
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print("^3[DISPOSAL]^7 Automatically deleted " .. totalItems .. " items from " .. containerID)
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print("^3[DISPOSAL]^7 Deleted " .. totalItems .. " items from shredder " .. containerID)
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-- Log the automatic deletion
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-- Log the deletion
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local itemList = ""
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for _, item in pairs(disposedItems) do
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itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n'
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end
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TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Automatic Trash Deletion', 'yellow',
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TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Shredder Items Destroyed', 'orange',
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'**Container:** ' .. containerID .. '\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList)
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-- Remove from scheduled deletions
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scheduledDeletions[containerID] = nil
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end
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-- Get time remaining for a scheduled deletion
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function GetTimeRemaining(containerID)
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if scheduledDeletions[containerID] then
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local currentTime = os.time()
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local deleteAt = scheduledDeletions[containerID].deleteAt
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local remaining = deleteAt - currentTime
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if remaining < 0 then
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return 0
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else
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return remaining
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end
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end
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return nil
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end
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-- Container inventory open
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@ -92,17 +45,8 @@ RegisterNetEvent('disposal:server:openInventory', function(containerID, type)
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exports["tgiann-inventory"]:OpenInventory(src, "stash", containerID, {
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maxweight = 50000, -- 50kg max
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slots = 20, -- 20 Slots
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label = type == "shredder" and 'Müllschredder' or 'Mülltonne'
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label = type == "shredder" and 'Müllschredder' or 'Lager'
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})
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-- If it's a trash bin, schedule deletion if not already scheduled
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if type == "trash" and not scheduledDeletions[containerID] then
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-- Check if there are items in the container
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local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
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if items and next(items) then
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ScheduleItemDeletion(containerID)
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end
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end
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end)
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-- Get items from container
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@ -118,13 +62,7 @@ RegisterNetEvent('disposal:server:getItems', function(containerID, type)
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-- If items is nil, provide an empty table
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if items == nil then items = {} end
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-- Get time remaining for trash bins
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local timeRemaining = nil
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if type == "trash" then
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timeRemaining = GetTimeRemaining(containerID)
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end
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TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type, timeRemaining)
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TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type)
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end)
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-- Dispose single item
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@ -134,44 +72,53 @@ RegisterNetEvent('disposal:server:disposeSingle', function(itemName, amount, slo
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if not Player then return end
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-- Remove the item from the container
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if type == "shredder" then
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-- For shredders, remove the item permanently
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local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, itemName, amount, slot)
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if success then
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-- Log for admins
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print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' ..
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(type == "shredder" and 'destroyed' or 'disposed') .. ' ' .. amount .. 'x ' .. itemName)
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print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has destroyed ' .. amount .. 'x ' .. itemName)
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-- Discord Webhook
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TriggerEvent('qb-log:server:CreateLog', 'disposal',
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type == "shredder" and 'Item Destroyed' or 'Item Disposed',
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type == "shredder" and 'orange' or 'blue',
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'Item Destroyed',
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'orange',
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'**Player:** ' .. GetPlayerName(src) ..
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'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
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'\n**Item:** ' .. amount .. 'x ' .. itemName ..
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'\n**Action:** ' .. (type == "shredder" and 'Item destroyed' or 'Item disposed'))
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-- Different messages based on type
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local message = ""
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if type == "shredder" then
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message = amount .. 'x ' .. itemName .. ' wurde vernichtet!'
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else
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message = amount .. 'x ' .. itemName .. ' wurde entsorgt!'
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-- Schedule deletion if this is the first item in the trash bin
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local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
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if items and next(items) and not scheduledDeletions[containerID] then
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ScheduleItemDeletion(containerID)
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end
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end
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'\n**Action:** Item destroyed')
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-- Notification message
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local message = amount .. 'x ' .. itemName .. ' wurde vernichtet!'
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TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
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-- Reload menu
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Wait(1000)
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TriggerEvent('disposal:server:getItems', containerID, type)
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else
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TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Entsorgen des Items!', 'error')
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TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Vernichten des Items!', 'error')
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end
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else
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-- For storage containers, just notify that the item is stored
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local message = amount .. 'x ' .. itemName .. ' wurde im Lager gespeichert!'
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TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
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-- Log for admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has stored ' .. amount .. 'x ' .. itemName)
|
||||
|
||||
-- Discord Webhook
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal',
|
||||
'Item Stored',
|
||||
'blue',
|
||||
'**Player:** ' .. GetPlayerName(src) ..
|
||||
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
|
||||
'\n**Item:** ' .. amount .. 'x ' .. itemName ..
|
||||
'\n**Action:** Item stored in container')
|
||||
|
||||
-- Reload menu
|
||||
Wait(1000)
|
||||
TriggerEvent('disposal:server:getItems', containerID, type)
|
||||
end
|
||||
end)
|
||||
|
||||
|
@ -187,11 +134,13 @@ RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
|
|||
|
||||
if not items or next(items) == nil then
|
||||
TriggerClientEvent('QBCore:Notify', src,
|
||||
type == "shredder" and 'Der Schredder ist bereits leer!' or 'Die Mülltonne ist bereits leer!',
|
||||
type == "shredder" and 'Der Schredder ist bereits leer!' or 'Das Lager ist bereits leer!',
|
||||
'error')
|
||||
return
|
||||
end
|
||||
|
||||
if type == "shredder" then
|
||||
-- For shredders, remove all items permanently
|
||||
local disposedItems = {}
|
||||
local totalItems = 0
|
||||
|
||||
|
@ -208,8 +157,7 @@ RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
|
|||
|
||||
if #disposedItems > 0 then
|
||||
-- Log for admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' ..
|
||||
(type == "shredder" and 'destroyed' or 'disposed') .. ' ALL items (' .. totalItems .. ' items)')
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has destroyed ALL items (' .. totalItems .. ' items)')
|
||||
|
||||
-- Discord Webhook with item list
|
||||
local itemList = ""
|
||||
|
@ -218,69 +166,51 @@ RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
|
|||
end
|
||||
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal',
|
||||
type == "shredder" and 'All Items Destroyed' or 'All Items Disposed',
|
||||
type == "shredder" and 'red' or 'green',
|
||||
'All Items Destroyed',
|
||||
'red',
|
||||
'**Player:** ' .. GetPlayerName(src) ..
|
||||
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
|
||||
'\n**Action:** ' .. (type == "shredder" and 'All items destroyed' or 'All items disposed') ..
|
||||
'\n**Action:** All items destroyed' ..
|
||||
'\n**Total Items:** ' .. totalItems ..
|
||||
'\n**Items:**\n' .. itemList)
|
||||
|
||||
-- Different messages based on type
|
||||
local message = ""
|
||||
if type == "shredder" then
|
||||
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!'
|
||||
else
|
||||
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden entsorgt!'
|
||||
|
||||
-- For trash bins, schedule deletion if not already scheduled
|
||||
if not scheduledDeletions[containerID] then
|
||||
ScheduleItemDeletion(containerID)
|
||||
end
|
||||
end
|
||||
|
||||
-- Notification message
|
||||
local message = 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!'
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
|
||||
else
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Entsorgen gefunden!', 'error')
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Vernichten gefunden!', 'error')
|
||||
end
|
||||
end)
|
||||
|
||||
-- Save scheduled deletions when resource stops
|
||||
AddEventHandler('onResourceStop', function(resourceName)
|
||||
if resourceName ~= GetCurrentResourceName() then return end
|
||||
|
||||
-- Here you could save scheduledDeletions to a database
|
||||
-- Example with KVP:
|
||||
local savedData = {}
|
||||
for containerID, data in pairs(scheduledDeletions) do
|
||||
savedData[containerID] = {
|
||||
deleteAt = data.deleteAt
|
||||
}
|
||||
end
|
||||
|
||||
SaveResourceFile(GetCurrentResourceName(), "scheduled_deletions.json", json.encode(savedData), -1)
|
||||
print("^3[DISPOSAL]^7 Saved " .. #savedData .. " scheduled deletions")
|
||||
end)
|
||||
|
||||
-- Restore scheduled deletions when resource starts
|
||||
AddEventHandler('onResourceStart', function(resourceName)
|
||||
if resourceName ~= GetCurrentResourceName() then return end
|
||||
|
||||
-- Here you could load scheduled deletions from a database
|
||||
-- Example with KVP:
|
||||
local savedData = json.decode(LoadResourceFile(GetCurrentResourceName(), "scheduled_deletions.json") or "{}")
|
||||
|
||||
for containerID, data in pairs(savedData) do
|
||||
local currentTime = os.time()
|
||||
local remainingTime = data.deleteAt - currentTime
|
||||
|
||||
if remainingTime > 0 then
|
||||
ScheduleItemDeletion(containerID, remainingTime)
|
||||
else
|
||||
-- If the time has already passed, delete immediately
|
||||
DeleteTrashBinItems(containerID)
|
||||
-- For storage containers, just notify that all items are stored
|
||||
local totalItems = 0
|
||||
for slot, item in pairs(items) do
|
||||
if item and item.amount and item.amount > 0 then
|
||||
totalItems = totalItems + item.amount
|
||||
end
|
||||
end
|
||||
|
||||
print("^3[DISPOSAL]^7 Restored " .. #savedData .. " scheduled deletions")
|
||||
-- Log for admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has stored ALL items (' .. totalItems .. ' items)')
|
||||
|
||||
-- Discord Webhook with item list
|
||||
local itemList = ""
|
||||
for slot, item in pairs(items) do
|
||||
if item and item.amount and item.amount > 0 then
|
||||
itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n'
|
||||
end
|
||||
end
|
||||
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal',
|
||||
'All Items Stored',
|
||||
'green',
|
||||
'**Player:** ' .. GetPlayerName(src) ..
|
||||
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
|
||||
'\n**Action:** All items stored in container' ..
|
||||
'\n**Total Items:** ' .. totalItems ..
|
||||
'\n**Items:**\n' .. itemList)
|
||||
|
||||
-- Notification message
|
||||
local message = 'ALLE Items (' .. totalItems .. ' Stück) wurden im Lager gespeichert!'
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
|
||||
end
|
||||
end)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue