forked from Simnation/Main
Update client.lua
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1 changed files with 2 additions and 2 deletions
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@ -114,7 +114,7 @@ local function StartMagnetFishingProcess(selectedMagnet, waterLoc)
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magnetFishing = true
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-- Create magnet rope prop
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local model = `prop_cs_rope_tie_01` -- Besseres Prop für ein Seil mit Magnet
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local model = `prop_rope_hook_01` -- Besseres Prop für ein Seil mit Magnet
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lib.requestModel(model, 100)
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local magnetRope = CreateObject(model, GetEntityCoords(cache.ped), true, false, false)
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AttachEntityToEntity(magnetRope, cache.ped, GetPedBoneIndex(cache.ped, 28422), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, false, true, 1, true)
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@ -140,7 +140,7 @@ local function StartMagnetFishingProcess(selectedMagnet, waterLoc)
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-- Cast magnet
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if IsDisabledControlJustReleased(0, 24) then
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-- Auswerfen Animation
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TaskPlayAnim(cache.ped, 'amb@world_human_hammering@male@base', 'base', 8.0, -8.0, -1, 16, 0, false, false, false)
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TaskPlayAnim(cache.ped, 'amb@world_human_golf_player@male@idle_a', 'idle_a', 8.0, -8.0, -1, 16, 0, false, false, false)
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TriggerEvent('nordi_magnetfishing:notify', Strings.waiting_find, Strings.waiting_find_desc, 'inform')
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-- Wait for magnet to find something
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