forked from Simnation/Main
housing
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6d90da2841
commit
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169 changed files with 12687 additions and 2932 deletions
106
resources/[housing]/bob74_ipl/dlc_security/office2.lua
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106
resources/[housing]/bob74_ipl/dlc_security/office2.lua
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exports('GetMpSecurityOffice2Object', function()
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return MpSecurityOffice2
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end)
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MpSecurityOffice2 = {
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InteriorId = 288257,
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Ipl = {
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Interior = {
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ipl = {
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'sf_fixeroffice_hw1_08'
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}
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},
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Load = function()
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EnableIpl(MpSecurityOffice2.Ipl.Interior.ipl, true)
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end,
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Remove = function()
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EnableIpl(MpSecurityOffice2.Ipl.Interior.ipl, false)
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end
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},
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Entities = {
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Entity_Set_Armoury = true,
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Entity_Set_Standard_Office = false,
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Entity_Set_Blocker = false,
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Entity_Set_Wpaper_1 = false,
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Entity_Set_Wpaper_3 = false,
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Entity_Set_Wpaper_2 = false,
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Entity_Set_Wpaper_4 = false,
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Entity_Set_Wpaper_5 = false,
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Entity_Set_Wpaper_6 = false,
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Entity_Set_Wpaper_7 = false,
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Entity_Set_Wpaper_8 = false,
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Entity_Set_Wpaper_9 = true,
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Entity_Set_Moving = true,
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Entity_Set_Tint_AG = true,
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Entity_Set_Spare_Seats = true,
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Entity_Set_Player_Seats = true,
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Entity_Set_Player_Desk = true,
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Entity_Set_M_Golf_Intro = true,
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Entity_Set_M_Setup = true,
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Entity_Set_M_Nightclub = true,
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Entity_Set_M_Yacht = true,
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Entity_Set_M_Promoter = true,
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Entity_Set_M_Limo_Photo = true,
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Entity_Set_M_Limo_Wallet = true,
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Entity_Set_M_The_Way = true,
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Entity_Set_M_Billionaire = true,
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Entity_Set_M_Families = true,
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Entity_Set_M_Ballas = true,
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Entity_Set_M_Hood = true,
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Entity_Set_M_Fire_Booth = true,
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Entity_Set_M_50 = true,
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Entity_Set_M_Taxi = true,
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Entity_Set_M_Gone_Golfing = true,
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Entity_Set_M_Motel = true,
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Entity_Set_M_Construction = true,
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Entity_Set_M_Hit_List = true,
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Entity_Set_M_Tuner = true,
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Entity_Set_M_Attack = true,
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Entity_Set_M_Vehicles = true,
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Entity_Set_M_Trip_01 = true,
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Entity_Set_M_Trip_02 = true,
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Entity_Set_M_Trip_03 = true,
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Entity_set_disc_01 = false,
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Entity_set_disc_02 = true,
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Entity_set_disc_03 = false,
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Entity_set_disc_04 = false,
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Entity_set_disc_05 = false,
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Entity_set_disc_06 = false,
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Entity_Set_Art_1 = false,
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Entity_Set_Art_2 = true,
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Entity_Set_Art_3 = false,
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Set = function(name, state)
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for entity, _ in pairs(MpSecurityOffice2.Entities) do
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if entity == name then
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MpSecurityOffice2.Entities[entity] = state
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MpSecurityOffice2.Entities.Clear()
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MpSecurityOffice2.Entities.Load()
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end
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end
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end,
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Load = function()
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for entity, state in pairs(MpSecurityOffice2.Entities) do
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if type(entity) == 'string' and state then
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ActivateInteriorEntitySet(MpSecurityOffice2.InteriorId, entity)
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end
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end
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end,
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Clear = function()
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for entity, _ in pairs(MpSecurityOffice2.Entities) do
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if type(entity) == 'string' then
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DeactivateInteriorEntitySet(MpSecurityOffice2.InteriorId, entity)
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end
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end
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end
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},
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LoadDefault = function()
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MpSecurityOffice2.Ipl.Load()
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MpSecurityOffice2.Entities.Load()
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RefreshInterior(MpSecurityOffice2.interiorId)
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end
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}
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