forked from Simnation/Main
Update client.lua
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1 changed files with 2 additions and 2 deletions
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@ -123,8 +123,8 @@ function CheckPlayerArrivalAt(targetPos)
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local dist = #(GetEntityCoords(player) - vector3(targetPos.x, targetPos.y, targetPos.z))
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if dist < 2.0 then
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DisableAllControlActions(0)
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SetEntityCoords(player, -1878.6747, -322.2974, 50.1690, false, false, false, true)
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SetEntityHeading(player, 47.9116)
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SetEntityCoords(player, 1121.6, -1553.79, 36.09, false, false, false, true)
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SetEntityHeading(player, 178.72)
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StartTreatmentSequence(player)
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break
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end
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