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Nordi98 2025-07-09 16:54:53 +02:00
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@ -0,0 +1,885 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVarGlobal>
<Kits>
<Item>
<kitName>water_brush_modkits_jtd</kitName>
<id value="5836" />
<kitType>MKT_SPECIAL</kitType>
<visibleMods>
<Item>
<modelName>brush_diamond</modelName>
<modShopLabel>brush_diamond</modShopLabel>
<linkedModels />
<turnOffBones />
<type>VMT_CHASSIS1</type>
<bone>chassis</bone>
<collisionBone>chassis</collisionBone>
<cameraPos>VMCP_DEFAULT</cameraPos>
<audioApply value="1.000000" />
<weight value="20" />
<turnOffExtra value="false" />
<disableBonnetCamera value="false" />
<allowBonnetSlide value="true" />
</Item>
<Item>
<modelName>brush_step</modelName>
<modShopLabel>brush_step</modShopLabel>
<linkedModels />
<turnOffBones />
<type>VMT_SKIRT</type>
<bone>chassis</bone>
<collisionBone>chassis</collisionBone>
<cameraPos>VMCP_DEFAULT</cameraPos>
<audioApply value="1.000000" />
<weight value="20" />
<turnOffExtra value="false" />
<disableBonnetCamera value="false" />
<allowBonnetSlide value="true" />
</Item>
<Item>
<modelName>brush_grill</modelName>
<modShopLabel>brush_grill</modShopLabel>
<linkedModels />
<turnOffBones>
<Item>misc_g</Item>
</turnOffBones>
<type>VMT_GRILL</type>
<bone>chassis</bone>
<collisionBone>chassis</collisionBone>
<cameraPos>VMCP_DEFAULT</cameraPos>
<audioApply value="1.000000" />
<weight value="20" />
<turnOffExtra value="false" />
<disableBonnetCamera value="false" />
<allowBonnetSlide value="true" />
</Item>
<Item>
<modelName>brush_bumpf</modelName>
<modShopLabel>brush_bumpf</modShopLabel>
<linkedModels />
<turnOffBones>
<Item>bumper_f</Item>
</turnOffBones>
<type>VMT_BUMPER_F</type>
<bone>bumper_f</bone>
<collisionBone>bumper_f</collisionBone>
<cameraPos>VMCP_DEFAULT</cameraPos>
<audioApply value="1.000000" />
<weight value="20" />
<turnOffExtra value="false" />
<disableBonnetCamera value="false" />
<allowBonnetSlide value="true" />
</Item>
<Item>
<modelName>brush_trim</modelName>
<modShopLabel>brush_trim</modShopLabel>
<linkedModels />
<turnOffBones />
<type>VMT_WING_L</type>
<bone>chassis</bone>
<collisionBone>chassis</collisionBone>
<cameraPos>VMCP_DEFAULT</cameraPos>
<audioApply value="1.000000" />
<weight value="20" />
<turnOffExtra value="false" />
<disableBonnetCamera value="false" />
<allowBonnetSlide value="true" />
</Item>
</visibleMods>
<slotNames>
<Item>
<slot>VMT_BUMPER_F</slot>
<name>CHROME BUMPER</name>
</Item>
<Item>
<slot>VMT_GRILL</slot>
<name>CHROME GRILL</name>
</Item>
<Item>
<slot>VMT_WING_L</slot>
<name>WHEEL TRIM</name>
</Item>
<Item>
<slot>VMT_CHASSIS1</slot>
<name>DIAMOND PLATE</name>
</Item>
<Item>
<slot>VMT_SKIRT</slot>
<name>Cab Steps</name>
</Item>
</slotNames>
</Item>
</Kits>
<Sirens>
<Item>
<id value="43289743768"/>
<name>water_brush</name>
<timeMultiplier value="1.00000000"/>
<lightFalloffMax value="100.00000000"/>
<lightFalloffExponent value="100.00000000"/>
<lightInnerConeAngle value="2.29061000"/>
<lightOuterConeAngle value="70.00000000"/>
<lightOffset value="0.00000000"/>
<textureName>VehicleLight_sirenlight</textureName>
<sequencerBpm value="750"/>
<leftHeadLight>
<sequencer value=""/>
</leftHeadLight>
<rightHeadLight>
<sequencer value=""/>
</rightHeadLight>
<leftTailLight>
<sequencer value=""/>
</leftTailLight>
<rightTailLight>
<sequencer value=""/>
</rightTailLight>
<leftHeadLightMultiples value="0"/>
<rightHeadLightMultiples value="0"/>
<leftTailLightMultiples value="0"/>
<rightTailLightMultiples value="0"/>
<useRealLights value="true"/>
<sirens>
<Item>
<rotation>
<delta value="0.00000000"/>
<start value="0.00000000"/>
<speed value="1.00000000"/>
<sequencer value="4294967295"/>
<multiples value="1"/>
<direction value="false"/>
<syncToBpm value="true"/>
</rotation>
<flashiness>
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<speed value="0.00000000"/>
<sequencer value="1155093843"/>
<multiples value="1"/>
<direction value="true"/>
<syncToBpm value="true"/>
</flashiness>
<corona>
<intensity value="20.00000000"/>
<size value="0.00000000"/>
<pull value="0.20000000"/>
<faceCamera value="false"/>
</corona>
<color value="0xFFFF0000"/>
<intensity value="0.50000000"/>
<lightGroup value="0"/>
<rotate value="false"/>
<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren2-->
<Item>
<rotation>
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<speed value="1.00000000"/>
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</rotation>
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</flashiness>
<corona>
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<pull value="0.20000000"/>
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</corona>
<color value="0xFFFF0000"/>
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<lightGroup value="0"/>
<rotate value="false"/>
<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren3-->
<Item>
<rotation>
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</flashiness>
<corona>
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<faceCamera value="false"/>
</corona>
<color value="0xFFFF0000"/>
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<lightGroup value="0"/>
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<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren4-->
<Item>
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<multiples value="1"/>
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</flashiness>
<corona>
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</corona>
<color value="0xFFFF0000"/>
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<lightGroup value="0"/>
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<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren5-->
<Item>
<rotation>
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<corona>
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<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren6-->
<Item>
<rotation>
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</rotation>
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<corona>
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</corona>
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<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren7-->
<Item>
<rotation>
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<flashiness>
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<corona>
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<color value="0xFFFFFFFF"/>
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<scale value="true"/>
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<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren8-->
<Item>
<rotation>
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<flashiness>
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</flashiness>
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</corona>
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<scaleFactor value="100"/>
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<light value="true"/>
<spotLight value="true"/>
<castShadows value="false"/>
</Item>
<!---police-siren9-->
<Item>
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</Item>
<!---police-siren10-->
<Item>
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<Item>
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<Item>
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<Item>
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<Item>
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</Item>
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<Item>
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<Item>
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</Item>
</sirens>
</Item>
</Sirens>
</CVehicleModelInfoVarGlobal>

View file

@ -0,0 +1,75 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>water_brush</modelName>
<colors>
<Item> <!--Red Red(Matte)-->
<indices content="char_array">
27
39
</indices>
</Item>
</colors>
<kits>
<Item>water_brush_modkits_jtd</Item>
</kits>
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Police guv plate</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="0"/>
<sirenSettings value="43289743768"/>
</Item>
<Item>
<modelName>brush_boat</modelName>
<colors>
<Item> <!--Red Red(Matte)-->
<indices content="char_array">
39
</indices>
</Item>
</colors>
<kits />
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="0"/>
<sirenSettings value="0"/>
</Item>
<Item>
<modelName>brush_trailer</modelName>
<colors>
<Item> <!--Red Red(Matte)-->
<indices content="char_array">
39
4
</indices>
</Item>
</colors>
<kits />
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Police guv plate</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="0"/>
<sirenSettings value="0"/>
</Item>
</variationData>
</CVehicleModelInfoVariation>

View file

@ -0,0 +1,314 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>brush_handl</handlingName>
<fMass value="6000.000000" />
<fInitialDragCoeff value="5.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.100000" z="-0.250000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.700000" />
<fDriveBiasFront value="0.430000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.160000" />
<fDriveInertia value="0.600000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="130.000000" />
<fBrakeForce value="0.240000" />
<fBrakeBiasFront value="0.500000" />
<fHandBrakeForce value="0.270000" />
<fSteeringLock value="32.000000" />
<fTractionCurveMax value="1.800000" />
<fTractionCurveMin value="1.550000" />
<fTractionCurveLateral value="15.000000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.500000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.100000" />
<fSuspensionCompDamp value="0.250000" />
<fSuspensionReboundDamp value="0.250000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="-0.250000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.510000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.460000" />
<fRollCentreHeightFront value="0.350000" />
<fRollCentreHeightRear value="0.350000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.600000" />
<fEngineDamageMult value="1.200000" />
<fPetrolTankVolume value="130.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="40000" />
<strModelFlags>48</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="HF_SMOOTHED_COMPRESSION" />
<Item type="_AF_DOWNFORCE_KERBFIX" />
<Item type="NULL" />
</SubHandlingData>
</Item>
<Item type="CHandlingData">
<handlingName>ZODIAC</handlingName>
<fMass value="500.000000" />
<fInitialDragCoeff value="1.000000" />
<fPercentSubmerged value="150.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.900000" z="-0.500000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="1" />
<fInitialDriveForce value="16.000000" />
<fDriveInertia value="1.500000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="125.000000" />
<fBrakeForce value="0.200000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="0.700000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="0.000000" />
<fTractionCurveMin value="0.000000" />
<fTractionCurveLateral value="6.000000" />
<fTractionSpringDeltaMax value="0.100000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.950000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.000000" />
<fSuspensionCompDamp value="3.000000" />
<fSuspensionReboundDamp value="0.000000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.000000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.000000" />
<fCollisionDamageMult value="0.500000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="10.000000" />
<fOilVolume value="3.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="40000" />
<strModelFlags>8000000</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CBoatHandlingData">
<fBoxFrontMult value="0.800000" />
<fBoxRearMult value="0.800000" />
<fBoxSideMult value="0.700000" />
<fSampleTop value="0.200000" />
<fSampleBottom value="0.300000" />
<fAquaplaneForce value="3.600000" />
<fAquaplanePushWaterMult value="0.600000" />
<fAquaplanePushWaterCap value="3.500000" />
<fAquaplanePushWaterApply value="0.002000" />
<fRudderForce value="0.500000" />
<fRudderOffsetSubmerge value="0.000000" />
<fRudderOffsetForce value="0.000000" />
<fRudderOffsetForceZMult value="0.800000" />
<fWaveAudioMult value="4.000000" />
<vecMoveResistance x="8.500000" y="400.000000" z="100.000000" />
<vecTurnResistance x="2.640000" y="1.400000" z="0.070000" />
<fLook_L_R_CamHeight value="4.000000" />
<fDragCoefficient value="7.000000" />
<fKeelSphereSize value="0.000000" />
<fPropRadius value="0.100000" />
<fLowLodAngOffset value="0.046234" />
<fLowLodDraughtOffset value="0.119548" />
<fImpellerOffset value="0.400000" />
<fImpellerForceMult value="0.200000" />
<fDinghySphereBuoyConst value="10.000000" />
<fProwRaiseMult value="0.500000" />
</Item>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_SEARCHLIGHT</Item>
<Item />
<Item />
</uWeaponHash>
<WeaponSeats content="int_array">
0
0
0
</WeaponSeats>
<fTurretSpeed content="float_array">
1.000000
0.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
0.000000
0.000000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.000000
0.000000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
0.000000
0.000000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
0.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
0.000000
0.000000
</fTurretPitchForwardMin>
<fUvAnimationMult value="0.000000" />
<fMiscGadgetVar value="0.000000" />
<fWheelImpactOffset value="0.000000" />
</Item>
<Item type="NULL" />
</SubHandlingData>
</Item>
<Item type="CHandlingData">
<handlingName>KAYAK</handlingName>
<fMass value="200.000000" />
<fInitialDragCoeff value="5.800000" />
<fPercentSubmerged value="65.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.900000" z="-0.500000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="1" />
<fInitialDriveForce value="2.200000" />
<fDriveInertia value="1.500000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="125.000000" />
<fBrakeForce value="0.200000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="0.700000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="0.000000" />
<fTractionCurveMin value="0.000000" />
<fTractionCurveLateral value="6.000000" />
<fTractionSpringDeltaMax value="0.100000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.950000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.000000" />
<fSuspensionCompDamp value="3.000000" />
<fSuspensionReboundDamp value="0.000000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.000000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.000000" />
<fCollisionDamageMult value="0.500000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="10.000000" />
<fOilVolume value="3.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="40000" />
<strModelFlags>8000000</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CBoatHandlingData">
<fBoxFrontMult value="0.800000" />
<fBoxRearMult value="0.800000" />
<fBoxSideMult value="0.700000" />
<fSampleTop value="0.200000" />
<fSampleBottom value="0.300000" />
<fAquaplaneForce value="3.600000" />
<fAquaplanePushWaterMult value="0.600000" />
<fAquaplanePushWaterCap value="3.500000" />
<fAquaplanePushWaterApply value="0.002000" />
<fRudderForce value="0.500000" />
<fRudderOffsetSubmerge value="0.000000" />
<fRudderOffsetForce value="0.000000" />
<fRudderOffsetForceZMult value="0.800000" />
<fWaveAudioMult value="4.000000" />
<vecMoveResistance x="8.500000" y="400.000000" z="100.000000" />
<vecTurnResistance x="2.640000" y="1.400000" z="0.070000" />
<fLook_L_R_CamHeight value="4.000000" />
<fDragCoefficient value="7.000000" />
<fKeelSphereSize value="0.000000" />
<fPropRadius value="0.100000" />
<fLowLodAngOffset value="0.046234" />
<fLowLodDraughtOffset value="0.119548" />
<fImpellerOffset value="0.400000" />
<fImpellerForceMult value="0.200000" />
<fDinghySphereBuoyConst value="10.000000" />
<fProwRaiseMult value="0.500000" />
</Item>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_SEARCHLIGHT</Item>
<Item />
<Item />
</uWeaponHash>
<WeaponSeats content="int_array">
0
0
0
</WeaponSeats>
<fTurretSpeed content="float_array">
1.000000
0.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
0.000000
0.000000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.000000
0.000000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
0.000000
0.000000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
0.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
0.000000
0.000000
</fTurretPitchForwardMin>
<fUvAnimationMult value="0.000000" />
<fMiscGadgetVar value="0.000000" />
<fWheelImpactOffset value="0.000000" />
</Item>
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>

View file

@ -0,0 +1,458 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>water_brush</modelName>
<txdName>water_brush</txdName>
<handlingId>brush_handl</handlingId>
<gameName>water_brush</gameName>
<vehicleMakeName>Dogde</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>brush_truck</animConvRoofDictName>
<animConvRoofName>brush_truck</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SADLER</audioNameHash>
<layout>LAYOUT_RANGER</layout>
<coverBoundOffsets>GRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.150000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.268000" z="0.503000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.135000" z="0.635000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292300" />
<wheelScaleRear value="0.292300" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="50.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.900000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
50.000000
75.000000
150.000000
300.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="999" />
<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY FLAG_IS_BULKY FLAG_IS_OFFROAD_VEHICLE</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TAILGATER</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_OFFROAD</wheelType>
<trailers>
<Item>brush_trailer</Item>
</trailers>
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
<Item>RANGER_FRONT_RIGHT</Item>
<Item>RANGER_PRANGER_REAR_LEFT</Item>
<Item>RANGER_PRANGER_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>brush_boat</modelName>
<txdName>brush_boat</txdName>
<handlingId>ZODIAC</handlingId>
<gameName>DINGHY Boat</gameName>
<vehicleMakeName>brush_boat</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_BOAT_DINGHY</layout>
<coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_BOAT_MEDIUM</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_DINGHY_CAMERA</cameraName>
<aimCameraName>DINGHY_AIM_CAMERA</aimCameraName>
<bonnetCameraName>BOAT_BONNET_CAMERA</bonnetCameraName>
<povCameraName>DINGHY_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.038000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.043000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.058000" y="0.060000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.090000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.058000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.028000" z="-0.060000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.248000" z="0.936000" />
<FirstPersonPassengerMobilePhoneOffset x="0.219000" y="0.223000" z="0.848000" />
<PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_BOAT_DINGHY</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.500000" />
<wheelScaleRear value="0.500000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.200000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="10" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_2</swankness>
<maxNum value="999" />
<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_NO_BOOT FLAG_SPAWN_BOAT_ON_TRAILER FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT</flags>
<type>VEHICLE_TYPE_BOAT</type>
<plateType>VPT_NONE</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_BOAT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>A_M_Y_JETSKI_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>DINGHY_WINDSCREEN_RIGHT_CAMERA</Item>
<Item>DINGHY_WINDSCREEN_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>BOAT_FRONT_LEFT</Item>
<Item>BOAT_FRONT_RIGHT</Item>
<Item>BOAT_REAR_LEFT</Item>
<Item>BOAT_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>brush_trailer</modelName>
<txdName>brush_trailer</txdName>
<handlingId>BOATTRAILER</handlingId>
<gameName>BOATTRAILER</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_TRUCK</layout>
<coverBoundOffsets>BOATTRAILER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<PovCameraOffset x="0.000000" y="0.000000" z="0.680000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_TRAILER_SMALL</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.199721" />
<wheelScaleRear value="0.199721" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
10.000000
25.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="5" />
<flags>FLAG_SPAWN_BOAT_ON_TRAILER FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
<type>VEHICLE_TYPE_TRAILER</type>
<plateType>VPT_NONE</plateType>
<vehicleClass>VC_UTILITY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera />
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
</Item>
<Item>
<modelName>kayak</modelName>
<txdName>kayak</txdName>
<handlingId>KAYAK</handlingId>
<gameName>Kayak</gameName>
<vehicleMakeName>kayak</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_BOAT_DINGHY</layout>
<coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_BOAT_MEDIUM</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_DINGHY_CAMERA</cameraName>
<aimCameraName>DINGHY_AIM_CAMERA</aimCameraName>
<bonnetCameraName>BOAT_BONNET_CAMERA</bonnetCameraName>
<povCameraName>DINGHY_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.038000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.043000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.058000" y="0.060000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.090000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.058000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.028000" z="-0.060000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.248000" z="0.936000" />
<FirstPersonPassengerMobilePhoneOffset x="0.219000" y="0.223000" z="0.848000" />
<PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_BOAT_DINGHY</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.500000" />
<wheelScaleRear value="0.500000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.200000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="10" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_2</swankness>
<maxNum value="999" />
<flags>FLAG_NO_BOOT FLAG_SPAWN_BOAT_ON_TRAILER FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT</flags>
<type>VEHICLE_TYPE_BOAT</type>
<plateType>VPT_NONE</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_BOAT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>A_M_Y_JETSKI_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>DINGHY_WINDSCREEN_RIGHT_CAMERA</Item>
<Item>DINGHY_WINDSCREEN_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>BOAT_FRONT_LEFT</Item>
<Item>BOAT_FRONT_RIGHT</Item>
<Item>BOAT_REAR_LEFT</Item>
<Item>BOAT_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_poltax_interior</parent>
<child>water_brush</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>

View file

@ -0,0 +1,26 @@
-- fxmanifest.lua
fx_version 'cerulean'
game 'gta5'
author 'Dein Name'
description 'Addon Fahrzeug-Paket'
version '1.0.0'
files {
'data/vehicles.meta',
'data/carvariations.meta',
'data/carcols.meta',
'data/handling.meta',
'data/dlctext.meta'
}
data_file 'HANDLING_FILE' 'data/handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'data/vehicles.meta'
data_file 'CARCOLS_FILE' 'data/carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/carvariations.meta'
data_file 'DLCTEXT_FILE' 'data/dlctext.meta'
-- Stream für Modelle & Texturen
-- Modelle liegen im stream-Ordner (z.B. .yft, .ytd, .hi.yft)
-- Der stream-Ordner muss nicht extra deklariert werden, wird automatisch erkannt

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