forked from Simnation/Main
edit
This commit is contained in:
parent
c81fa32afb
commit
a6ed945001
1 changed files with 64 additions and 64 deletions
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@ -39,7 +39,7 @@ Config.Motels = {
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type = "VIP",
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type = "VIP",
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theme = "modern",
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theme = "modern",
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wall = "black",
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wall = "black",
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money = 280, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 2000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = true,
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strip = true,
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booze = true,
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booze = true,
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@ -138,7 +138,7 @@ Config.Motels = {
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type = "Middle",
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type = "Middle",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 7777,
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money = 500,
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fixmoney = 5000,
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fixmoney = 5000,
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -236,7 +236,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -335,7 +335,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -434,7 +434,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -533,7 +533,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -632,7 +632,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -731,7 +731,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -830,7 +830,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -929,7 +929,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1028,7 +1028,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1127,7 +1127,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1226,7 +1226,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1325,7 +1325,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1424,7 +1424,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1523,7 +1523,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1622,7 +1622,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1721,7 +1721,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1820,7 +1820,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -1919,7 +1919,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2018,7 +2018,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2117,7 +2117,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2216,7 +2216,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2315,7 +2315,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2414,7 +2414,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2513,7 +2513,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2612,7 +2612,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2711,7 +2711,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2810,7 +2810,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -2909,7 +2909,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -3008,7 +3008,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
|
fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -3107,7 +3107,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -3206,7 +3206,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
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fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -3305,7 +3305,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
|
wall = "",
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money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
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fixmoney = "",
|
fixmoney = "",
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strip = false,
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strip = false,
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booze = true,
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booze = true,
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@ -3404,7 +3404,7 @@ Config.Motels = {
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type = "Squatter",
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type = "Squatter",
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theme = "",
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theme = "",
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wall = "",
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wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -3503,7 +3503,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -3602,7 +3602,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -3701,7 +3701,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -3833,7 +3833,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -3932,7 +3932,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4031,7 +4031,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4130,7 +4130,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4229,7 +4229,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4328,7 +4328,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4427,7 +4427,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4526,7 +4526,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4625,7 +4625,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4724,7 +4724,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4823,7 +4823,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -4922,7 +4922,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5021,7 +5021,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5120,7 +5120,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5219,7 +5219,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5318,7 +5318,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5417,7 +5417,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5516,7 +5516,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5615,7 +5615,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5714,7 +5714,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5813,7 +5813,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -5912,7 +5912,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -6011,7 +6011,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -6110,7 +6110,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -6209,7 +6209,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
@ -6308,7 +6308,7 @@ Config.Motels = {
|
||||||
type = "Squatter",
|
type = "Squatter",
|
||||||
theme = "",
|
theme = "",
|
||||||
wall = "",
|
wall = "",
|
||||||
money = 5000, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
money = 500, -- In the absence of a motel owner, the rental fee for a 24-hour room is determined.
|
||||||
fixmoney = "",
|
fixmoney = "",
|
||||||
strip = false,
|
strip = false,
|
||||||
booze = true,
|
booze = true,
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue