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If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/resources/[jobs]/[crime]/lation_247robbery/bridge/client.lua b/resources/[jobs]/[crime]/lation_247robbery/bridge/client.lua new file mode 100644 index 000000000..4403d4cab --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/bridge/client.lua @@ -0,0 +1,167 @@ +-- Initialize global variables to store framework & inventory +Framework, Inventory = nil, nil + +-- Initialize global player variables +PlayerLoaded, PlayerData = nil, {} + +-- Get framework +local function InitializeFramework() + if GetResourceState('es_extended') == 'started' then + ESX = exports['es_extended']:getSharedObject() + Framework = 'esx' + + RegisterNetEvent('esx:playerLoaded', function(xPlayer) + PlayerData = xPlayer + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + + RegisterNetEvent('esx:onPlayerLogout', function() + table.wipe(PlayerData) + PlayerLoaded = false + end) + + AddEventHandler('onResourceStart', function(resourceName) + if GetCurrentResourceName() ~= resourceName then return end + PlayerData = GetPlayerData() + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + + elseif GetResourceState('qbx_core') == 'started' then + Framework = 'qbx' + + AddEventHandler('QBCore:Client:OnPlayerLoaded', function() + PlayerData = GetPlayerData() + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + + RegisterNetEvent('qbx_core:client:playerLoggedOut', function() + table.wipe(PlayerData) + PlayerLoaded = false + end) + + AddEventHandler('onResourceStart', function(resourceName) + if GetCurrentResourceName() ~= resourceName then return end + PlayerData = GetPlayerData() + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + elseif GetResourceState('qb-core') == 'started' then + QBCore = exports['qb-core']:GetCoreObject() + Framework = 'qb' + + AddEventHandler('QBCore:Client:OnPlayerLoaded', function() + PlayerData = GetPlayerData() + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + + RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() + table.wipe(PlayerData) + PlayerLoaded = false + end) + + AddEventHandler('onResourceStart', function(resourceName) + if GetCurrentResourceName() ~= resourceName then return end + PlayerData = GetPlayerData() + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + elseif GetResourceState('ox_core') == 'started' then + Ox = require '@ox_core.lib.init' + Framework = 'ox' + + AddEventHandler('ox:playerLoaded', function() + PlayerData = GetPlayerData() + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + + AddEventHandler('ox:playerLogout', function() + table.wipe(PlayerData) + PlayerLoaded = false + end) + + AddEventHandler('onResourceStart', function(resourceName) + if GetCurrentResourceName() ~= resourceName then return end + PlayerData = GetPlayerData() + PlayerLoaded = true + TriggerEvent('lation_247robbery:onPlayerLoaded') + end) + else + -- Add custom framework here + end +end + +-- Get inventory +local function InitializeInventory() + if GetResourceState('ox_inventory') == 'started' then + Inventory = 'ox_inventory' + elseif GetResourceState('qb-inventory') == 'started' then + Inventory = 'qb-inventory' + elseif GetResourceState('qs-inventory') == 'started' then + Inventory = 'qs-inventory' + elseif GetResourceState('ps-inventory') == 'started' then + Inventory = 'ps-inventory' + elseif GetResourceState('origen_inventory') == 'started' then + Inventory = 'origen_inventory' + elseif GetResourceState('codem-inventory') == 'started' then + Inventory = 'codem-inventory' + elseif GetResourceState('core_inventory') == 'started' then + Inventory = 'core_inventory' + else + -- Add custom inventory here + end +end + +-- Returns player data +function GetPlayerData() + if Framework == 'esx' then + return ESX.GetPlayerData() + elseif Framework == 'qb' then + return QBCore.Functions.GetPlayerData() + elseif Framework == 'qbx' then + return exports.qbx_core:GetPlayerData() + elseif Framework == 'ox' then + return Ox.GetPlayer() + else + -- Add custom framework here + end +end + +-- Returns boolean if player has specified amount of item +--- @param item string +--- @param amount number +--- @return boolean +function HasItem(item, amount) + if not item or not amount then return false end + if Inventory then + if Inventory == 'ox_inventory' then + return exports[Inventory]:Search('count', item) >= amount + elseif Inventory == 'core_inventory' then + return exports[Inventory]:hasItem(item, amount) + else + return exports[Inventory]:HasItem(item, amount) + end + else + local player = GetPlayerData() + if not player then return false end + local inventory = Framework == 'esx' and player.inventory or player.items + if not inventory then return false end + for _, item_data in pairs(inventory) do + if item_data and item_data.name == item then + local count = item_data.amount or item_data.count or 0 + if count >= amount then + return true + end + end + end + return false + end +end + +-- Initialize defaults +InitializeFramework() +InitializeInventory() \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/bridge/server.lua b/resources/[jobs]/[crime]/lation_247robbery/bridge/server.lua new file mode 100644 index 000000000..7969c54a6 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/bridge/server.lua @@ -0,0 +1,264 @@ +-- Initialize global variables to store framework & inventory +Framework, Inventory = nil, nil + +-- Initialize config(s) +local sh_config = require 'config.shared' + +-- Get framework +local function InitializeFramework() + if GetResourceState('es_extended') == 'started' then + ESX = exports['es_extended']:getSharedObject() + Framework = 'esx' + elseif GetResourceState('qbx_core') == 'started' then + Framework = 'qbx' + elseif GetResourceState('qb-core') == 'started' then + QBCore = exports['qb-core']:GetCoreObject() + Framework = 'qb' + elseif GetResourceState('ox_core') == 'started' then + Ox = require '@ox_core.lib.init' + Framework = 'ox' + else + -- Add custom framework here + end +end + +-- Get inventory +local function InitializeInventory() + if GetResourceState('ox_inventory') == 'started' then + Inventory = 'ox_inventory' + elseif GetResourceState('qb-inventory') == 'started' then + Inventory = 'qb-inventory' + elseif GetResourceState('qs-inventory') == 'started' then + Inventory = 'qs-inventory' + elseif GetResourceState('ps-inventory') == 'started' then + Inventory = 'ps-inventory' + elseif GetResourceState('origen_inventory') == 'started' then + Inventory = 'origen_inventory' + elseif GetResourceState('codem-inventory') == 'started' then + Inventory = 'codem-inventory' + elseif GetResourceState('core_inventory') == 'started' then + Inventory = 'core_inventory' + else + -- Add custom inventory here + end +end + +-- Get player from source +--- @param source number Player ID +function GetPlayer(source) + if not source then return end + if Framework == 'esx' then + return ESX.GetPlayerFromId(source) + elseif Framework == 'qb' then + return QBCore.Functions.GetPlayer(source) + elseif Framework == 'qbx' then + return exports.qbx_core:GetPlayer(source) + elseif Framework == 'ox' then + return Ox.GetPlayer(source) + else + -- Add custom framework here + end +end + +-- Function to get a player identifier by source +--- @param source number Player ID +function GetIdentifier(source) + local player = GetPlayer(source) + if not player then return end + if Framework == 'esx' then + return player.identifier + elseif Framework == 'qb' or Framework == 'qbx' then + return player.PlayerData.citizenid + elseif Framework == 'ox' then + return player.stateId + else + -- Add custom framework here + end +end + +-- Function to get a player's name +--- @param source number Player ID +--- @return string +function GetName(source) + local player = GetPlayer(source) + if not player then return 'Unknown' end + if Framework == 'esx' then + return player.getName() + elseif Framework == 'qb' or Framework == 'qbx' then + return player.PlayerData.charinfo.firstname.. ' ' ..player.PlayerData.charinfo.lastname + elseif Framework == 'ox' then + return player.get('firstName').. ' ' ..player.get('lastName') + else + -- Add custom framework here + end + return 'Unknown' +end + +-- Returns number of players with police job(s) +--- @return number +function GetPoliceCount() + local count, jobs = 0, {} + for _, job in pairs(sh_config.police.jobs) do + jobs[job] = true + end + if Framework == 'esx' then + for _, player in pairs(ESX.GetExtendedPlayers()) do + if jobs[player.getJob().name] then + count += 1 + end + end + elseif Framework == 'qb' then + for _, playerId in pairs(QBCore.Functions.GetPlayers()) do + local player = QBCore.Functions.GetPlayer(playerId) + if jobs[player.PlayerData.job.name] and player.PlayerData.job.onduty then + count += 1 + end + end + elseif Framework == 'qbx' then + for job, _ in pairs(jobs) do + count += exports.qbx_core:GetDutyCountJob(job) + end + elseif Framework == 'ox' then + for _, player in pairs(Ox.GetPlayers()) do + if jobs[player.getGroupByType('job')] then + count += 1 + end + end + else + -- Add custom framework here + end + return count +end + +-- Returns number of specified item in players inventory +--- @param source number Player ID +--- @param item string Item to search +--- @return number +function GetItemCount(source, item) + if not source or not item then return 0 end + local player = GetPlayer(source) + if not player then return 0 end + if Inventory then + if Inventory == 'ox_inventory' then + return exports[Inventory]:Search(source, 'count', item) or 0 + elseif Inventory == 'core_inventory' then + return exports[Inventory]:getItemCount(source, item) + else + local itemData = exports[Inventory]:GetItemByName(source, item) + if not itemData then return 0 end + return itemData.amount or itemData.count or 0 + end + else + if Framework == 'esx' then + local itemData = player.getInventoryItem(item) + if not itemData then return 0 end + return itemData.count or itemData.amount or 0 + elseif Framework == 'qb' then + local itemData = player.Functions.GetItemByName(item) + if not itemData then return 0 end + return itemData.amount or itemData.count or 0 + else + -- Add custom framework here + end + end + return 0 +end + +-- Returns correct framework money type if needed +--- @param type string Money type +--- @return string +local function ConvertMoneyType(type) + if type == 'money' and (Framework == 'qb' or Framework == 'qbx') then + type = 'cash' + elseif type == 'cash' and (Framework == 'esx' or Framework == 'ox') then + type = 'money' + else + -- Add custom framework here + end + return type +end + +-- Add money to players account +--- @param source number Player ID +--- @param type string Account to add to +--- @param amount number Amount to add +function AddMoney(source, type, amount) + local player = GetPlayer(source) + if not player then return end + if Framework == 'esx' then + player.addAccountMoney(ConvertMoneyType(type), amount) + elseif Framework == 'qb' or Framework == 'qbx' then + player.Functions.AddMoney(ConvertMoneyType(type), amount) + elseif Framework == 'ox' then + if type == 'cash' or type == 'money' then + exports.ox_inventory:AddItem(source, ConvertMoneyType(type), amount) + else + local accountId = Ox.GetCharacterAccount(source).id + Ox.DepositMoney(source, accountId, amount) + end + else + -- Add custom framework here + end +end + +-- Adds an item to players inventory +--- @param source number Player ID +--- @param item string Item to add +--- @param count number Quantity to add +--- @param metadata any|table Optional metadata +function AddItem(source, item, count, metadata) + if count <= 0 then return end + local player = GetPlayer(source) + if not player then return end + if Inventory then + if Inventory == 'ox_inventory' then + exports[Inventory]:AddItem(source, item, count, metadata) + elseif Inventory == 'core_inventory' then + exports[Inventory]:addItem(source, item, count, metadata) + else + exports[Inventory]:AddItem(source, item, count, nil, metadata) + if Framework == 'qb' then + TriggerClientEvent(Inventory.. ':client:ItemBox', source, QBCore.Shared.Items[item], 'add') + end + end + else + if Framework == 'esx' then + player.addInventoryItem(item, count) + elseif Framework == 'qb' then + player.Functions.AddItem(item, count, nil, metadata) + else + -- Add custom framework here + end + end +end + +-- Removes an item from players inventory +--- @param source number Player ID +--- @param item string Item to remove +--- @param count number Quantity to remove +function RemoveItem(source, item, count) + local player = GetPlayer(source) + if not player then return end + if Inventory then + if Inventory == 'core_inventory' then + exports[Inventory]:removeItem(source, item, count) + else + exports[Inventory]:RemoveItem(source, item, count) + if Framework == 'qb' then + TriggerClientEvent(Inventory.. ':client:ItemBox', source, QBCore.Shared.Items[item], 'remove') + end + end + else + if Framework == 'esx' then + player.removeInventoryItem(item, count) + elseif Framework == 'qb' then + player.Functions.RemoveItem(item, count) + else + -- Add custom framework here + end + end +end + +-- Initialize defaults +InitializeFramework() +InitializeInventory() \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/client/functions.lua b/resources/[jobs]/[crime]/lation_247robbery/client/functions.lua new file mode 100644 index 000000000..d0f711a5a --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/client/functions.lua @@ -0,0 +1,245 @@ +-- Initialize config(s) +local sh_config = require 'config.shared' + +-- Display a notification +--- @param message string +--- @param type string +function ShowNotification(message, type) + if sh_config.setup.notify == 'ox_lib' then + lib.notify({ description = message, type = type, position = 'top', icon = 'fas fa-store' }) + elseif sh_config.setup.notify == 'esx' then + ESX.ShowNotification(message) + elseif sh_config.setup.notify == 'qb' then + QBCore.Functions.Notify(message, type) + elseif sh_config.setup.notify == 'okok' then + exports['okokNotify']:Alert('Convenience Store', message, 5000, type, false) + elseif sh_config.setup.notify == 'sd-notify' then + exports['sd-notify']:Notify('Convenience Store', message, type) + elseif sh_config.setup.notify == 'wasabi_notify' then + exports.wasabi_notify:notify('Convenience Store', message, 5000, type, false, 'fas fa-store') + elseif sh_config.setup.notify == 'custom' then + -- Add custom notification export/event here + end +end + +-- Display a notification from server +--- @param message string +--- @param type string +RegisterNetEvent('lation_247robbery:Notify', function(message, type) + ShowNotification(message, type) +end) + +-- Display a minigame +--- @param data table +function Minigame(data) + if lib.skillCheck(data.difficulty, data.inputs) then + return true + end + return false +end + +-- Display a progress bar +--- @param data table +function ProgressBar(data) + if sh_config.setup.progress == 'ox_lib' then + -- Want to use ox_lib's progress circle instead of bar? + -- Change "progressBar" to "progressCircle" below & done! + if lib.progressBar({ + label = data.label, + duration = data.duration, + position = data.position or 'bottom', + useWhileDead = data.useWhileDead, + canCancel = data.canCancel, + disable = data.disable, + anim = { + dict = data.anim.dict or nil, + clip = data.anim.clip or nil, + flag = data.anim.flag or nil + }, + prop = { + model = data.prop.model or nil, + bone = data.prop.bone or nil, + pos = data.prop.pos or nil, + rot = data.prop.rot or nil + } + }) then + return true + end + return false + elseif sh_config.setup.progress == 'qbcore' then + local p = promise.new() + QBCore.Functions.Progressbar(data.label, data.label, data.duration, data.useWhileDead, data.canCancel, { + disableMovement = data.disable.move, + disableCarMovement = data.disable.car, + disableMouse = false, + disableCombat = data.disable.combat + }, { + animDict = data.anim.dict or nil, + anim = data.anim.clip or nil, + flags = data.anim.flag or nil + }, { + model = data.prop.model or nil, + bone = data.prop.bone or nil, + coords = data.prop.pos or nil, + rotation = data.prop.rot or nil + }, {}, + function() + p:resolve(true) + end, + function() + p:resolve(false) + end) + return Citizen.Await(p) + else + -- Add 'custom' progress bar here + end +end + +-- Send police dispatch message +--- @param data table data.coords, data.street +function PoliceDispatch(data) + if not data then print('^1[ERROR]: Failed to retrieve dispatch data, cannot proceed^0') return end + if sh_config.police.dispatch == 'cd_dispatch' then + local playerData = exports['cd_dispatch']:GetPlayerInfo() + if not playerData then + print('^1[ERROR]: cd_dispatch failed to return playerData, cannot proceed^0') + return + end + TriggerServerEvent('cd_dispatch:AddNotification', { + job_table = sh_config.police.jobs, + coords = playerData.coords, + title = '10-88 - Store Robbery', + message = 'An alarm has been triggered at 24/7 on ' ..playerData.street, + flash = 0, + unique_id = playerData.unique_id, + sound = 1, + blip = { + sprite = 52, + scale = 1.0, + colour = 1, + flashes = false, + text = '10-88 - Store Robbery', + time = 5, + radius = 0, + } + }) + elseif sh_config.police.dispatch == 'ps-dispatch' then + local alert = { + coords = data.coords, + message = 'An alarm has been triggered at 24/7 on ' ..data.street, + dispatchCode = '10-88', + description = 'Store Robbery', + radius = 0, + sprite = 52, + color = 1, + scale = 1.0, + length = 3 + } + exports["ps-dispatch"]:CustomAlert(alert) + elseif sh_config.police.dispatch == 'qs-dispatch' then + local playerData = exports['qs-dispatch']:GetPlayerInfo() + if not playerData then + print('^1[ERROR]: qs-dispatch failed to return playerData, cannot proceed^0') + return + end + exports['qs-dispatch']:getSSURL(function(image) + TriggerServerEvent('qs-dispatch:server:CreateDispatchCall', { + job = sh_config.police.jobs, + callLocation = playerData.coords, + callCode = { code = '10-88', snippet = 'Store Robbery' }, + message = 'An alarm has been triggered at 24/7 on ' ..playerData.street_1, + flashes = false, + image = image or nil, + blip = { + sprite = 52, + scale = 1.0, + colour = 1, + flashes = false, + text = '10-88 - Store Robbery', + time = (30 * 1000), + } + }) + end) + elseif sh_config.police.dispatch == 'core_dispatch' then + local gender = IsPedMale(cache.ped) and 'male' or 'female' + TriggerServerEvent('core_dispatch:addCall', '10-88', 'Potential Store Robbery', + {{icon = 'fa-venus-mars', info = gender}}, + {data.coords.x, data.coords.y, data.coords.z}, + 'police', 30000, 52, 1, false) + elseif sh_config.police.dispatch == 'rcore_dispatch' then + local playerData = exports['rcore_dispatch']:GetPlayerData() + if not playerData then + print('^1[ERROR]: rcore_dispatch failed to return playerData, cannot proceed^0') + return + end + local alert = { + code = '10-88 - Store Robbery', + default_priority = 'low', + coords = playerData.coords, + job = sh_config.police.jobs, + text = 'An alarm has been triggered at 24/7 on ' ..playerData.street_1, + type = 'alerts', + blip_time = 30, + blip = { + sprite = 52, + colour = 1, + scale = 1.0, + text = '10-88 - Store Robbery', + flashes = false, + radius = 0, + } + } + TriggerServerEvent('rcore_dispatch:server:sendAlert', alert) + elseif sh_config.police.dispatch == 'aty_dispatch' then + TriggerEvent('aty_dispatch:SendDispatch', 'Potential Store Robbery', '10-88', 52, sh_config.police.jobs) + elseif sh_config.police.dispatch == 'op-dispatch' then + local job = 'police' + local text = 'An alarm has been triggered at 24/7 on ' ..data.street + local coords = data.coords + local id = cache.serverId + local title = '10-88 - Store Robbery' + local panic = false + TriggerServerEvent('Opto_dispatch:Server:SendAlert', job, title, text, coords, panic, id) + elseif sh_config.police.dispatch == 'origen_police' then + local alert = { + coords = data.coords, + title = '10-88 - Store Robbery', + type = 'GENERAL', + message = 'An alarm has been triggered at 24/7 on ' ..data.street, + job = 'police', + } + TriggerServerEvent("SendAlert:police", alert) + elseif sh_config.police.dispatch == 'emergencydispatch' then + TriggerServerEvent('emergencydispatch:emergencycall:new', 'police', '10-88 | Potential Store Robbery', data.coords, true) + elseif sh_config.police.dispatch == 'custom' then + -- Add your custom dispatch system here + else + print('^1[ERROR]: No dispatch system was detected - please visit config/shared.lua "police" section^0') + end +end + +-- Add circle target zones +--- @param data table +function AddCircleZone(data) + if sh_config.setup.interact == 'ox_target' then + exports.ox_target:addSphereZone(data) + elseif sh_config.setup.interact == 'qb-target' then + exports['qb-target']:AddCircleZone(data.name, data.coords, data.radius, { + name = data.name, + debugPoly = sh_config.setup.debug}, { + options = data.options, + distance = 2, + }) + elseif sh_config.setup.interact == 'interact' then + exports.interact:AddInteraction({ + coords = data.coords, + interactDst = 2.0, + id = data.name, + options = data.options + }) + elseif sh_config.setup.interact == 'custom' then + -- Add support for a custom target system here + else + print('^1[ERROR]: No interaction system was detected - please visit config/shared "setup" section^0') + end +end \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/client/main.lua b/resources/[jobs]/[crime]/lation_247robbery/client/main.lua new file mode 100644 index 000000000..23b5e3c20 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/client/main.lua @@ -0,0 +1,290 @@ +-- Initialize config(s) +local sh_config = require 'config.shared' +local cl_config = require 'config.client' +local icons = require 'config.icons' + +-- Initialize variables to track active locations +local activeRegister, activeComputer, activeSafe = false, false, false + +-- Initialize variables to store code & pin +local safePin + +-- Initialize variables to track failed attempts +local wrongPIN, failedHack = 0, 0 + +-- Initialize table to build questionnaire if applicable +local questionData = {} + +-- Build the input dialog for questionnaire if applicable +if sh_config.computers.questionnaire then + for _, question in ipairs(sh_config.questionnaire.questions) do + questionData[#questionData + 1] = { + type = question.type, + label = question.label, + description = question.description, + icon = question.icon, + required = question.required + } + if question.type == 'select' then + questionData[#questionData].options = question.options + end + end +end + +-- Used to check if the answers submitted are correct +--- @param answers table +local function AreAnswersCorrect(answers) + for question, answer in ipairs(sh_config.questionnaire.answers) do + local submitted_answer = answers[question] + if sh_config.questionnaire.questions[question].type == 'select' then + if tonumber(submitted_answer) ~= answer then + return false + end + else + if string.lower(submitted_answer) ~= string.lower(answer) then + return false + end + end + end + return true +end + +-- Function to start the initial robbery process +local function InitiateRegisterRobbery() + local canStart = lib.callback.await('lation_247robbery:StartRobbery', false) + if not canStart then activeRegister = false return end + local dict, anim = cl_config.anims.lockpick.dict, cl_config.anims.lockpick.clip + lib.requestAnimDict(dict) + while not HasAnimDictLoaded(dict) do Wait(0) end + TaskPlayAnim(cache.ped, dict, anim, 8.0, 8.0, -1, 51, 1.0, false, false, false) + local skillcheck = Minigame(sh_config.registers.minigame) + ClearPedTasks(cache.ped) + if not skillcheck then + TriggerServerEvent('lation_247robbery:DoesLockpickBreak') + activeRegister = false + return + end + local coords = GetEntityCoords(cache.ped) + local data = { + coords = coords, + street = GetStreetNameFromHashKey(GetStreetNameAtCoord(coords.x, coords.y, coords.z)) + } + PoliceDispatch(data) + if ProgressBar(cl_config.anims.register) then + local codeChance = math.random(100) + if codeChance <= sh_config.registers.noteChance then + local generatedCode = math.random(1111, 9999) + if safePin then safePin = nil end + safePin = generatedCode + local note = lib.alertDialog({ + header = locale('alerts.note.header'), + content = locale('alerts.note.content', safePin), + centered = true, + cancel = false, + }) + if note == 'confirm' then + activeSafe = true + TriggerServerEvent('lation_247robbery:CompleteRegisterRobbery') + end + else + activeComputer = true + TriggerServerEvent('lation_247robbery:CompleteRegisterRobbery') + end + else + activeRegister = false + ShowNotification(locale('notify.cancel-rob'), 'error') + end +end + +-- Function to handle hacking the computer if required +local function InitiateComputerHack() + activeComputer = false -- Deactive target + if failedHack >= sh_config.computers.maxAttempts then + activeRegister = false + activeComputer = false + failedHack = 0 + ShowNotification(locale('notify.failed-limit'), 'error') + TriggerServerEvent('lation_247robbery:FailedRobbery') + return + end + local dict, anim = cl_config.anims.hackPC.dict, cl_config.anims.hackPC.clip + lib.requestAnimDict(dict) + while not HasAnimDictLoaded(dict) do Wait(0) end + TaskPlayAnim(cache.ped, dict, anim, 8.0, 8.0, -1, 1, 1, false, false, false) + if sh_config.computers.questionnaire then + local questions = lib.inputDialog(locale('inputs.questions.header'), questionData) + if not questions then + activeComputer = true + ClearPedTasks(cache.ped) + return + end + if AreAnswersCorrect(questions) then + failedHack = 0 + ClearPedTasks(cache.ped) + local generatedCode = math.random(1111, 9999) + if safePin then safePin = nil end + safePin = generatedCode + lib.alertDialog({ + header = locale('alerts.hack.header'), + content = locale('alerts.hack.content', safePin), + centered = true, + cancel = false + }) + activeSafe = true + else + ClearPedTasks(cache.ped) + activeComputer = true + failedHack = failedHack + 1 + ShowNotification(locale('notify.failed-hack'), 'error') + end + else + local skillcheck = Minigame(sh_config.computers.minigame) + if not skillcheck then + ClearPedTasks(cache.ped) + activeComputer = true + failedHack = failedHack + 1 + ShowNotification(locale('notify.failed-hack'), 'error') + return + end + failedHack = 0 + ClearPedTasks(cache.ped) + local generatedCode = math.random(1111, 9999) + if safePin then safePin = nil end + safePin = generatedCode + lib.alertDialog({ + header = locale('alerts.hack.header'), + content = locale('alerts.hack.content', safePin), + centered = true, + cancel = false + }) + activeSafe = true + end +end + +-- Function to handle the safe robbery +local function InitiateSafeRobbery() + activeSafe = false + if wrongPIN >= sh_config.safes.maxAttempts then + activeRegister = false + activeSafe = false + wrongPIN = 0 + ShowNotification(locale('notify.failed-limit'), 'error') + TriggerServerEvent('lation_247robbery:FailedRobbery') + return + end + local inputCode = lib.inputDialog(locale('inputs.safe.header'), { + { + type = 'input', + label = locale('inputs.safe.label'), + description = locale('inputs.safe.desc'), + placeholder = locale('inputs.safe.placeholder'), + icon = icons.safe_pin, + required = true + } + }) + if not inputCode then activeSafe = true return end + local convertedCode = tonumber(inputCode[1]) + if convertedCode ~= safePin then + wrongPIN = wrongPIN + 1 + activeSafe = true + ShowNotification(locale('notify.wrong-pin'), 'error') + elseif convertedCode == safePin then + activeSafe = false + wrongPIN = 0 + if ProgressBar(cl_config.anims.safe) then + activeRegister = false + TriggerServerEvent('lation_247robbery:CompleteSafeRobbery') + safePin = nil + else + activeSafe = true + end + end +end + +-- Create interactions +AddEventHandler('lation_247robbery:onPlayerLoaded', function() + local gabz = GetResourceState('cfx-gabz-247') == 'started' + local fm = GetResourceState('cfx-fm-supermarkets') == 'started' + local coords = gabz and require 'data.gabz' or fm and require 'data.fmshop' or require 'data.default' + for key, coord in pairs(coords.registers) do + local data = { + name = 'cash_register' ..key, + coords = coord, + radius = 0.35, + debug = sh_config.setup.debug, + options = { + { + label = locale('target.register'), + icon = icons.register, + iconColor = icons.register_color, + canInteract = function() + if not activeRegister then + return true + end + return false + end, + action = function() + activeRegister = true + InitiateRegisterRobbery() + end, + onSelect = function() + activeRegister = true + InitiateRegisterRobbery() + end, + distance = 2 + } + } + } + AddCircleZone(data) + end + for key, coord in pairs(coords.computers) do + local data = { + name = 'computer' ..key, + coords = coord, + radius = 0.35, + debug = sh_config.setup.debug, + options = { + { + label = locale('target.computer'), + icon = icons.computer, + iconColor = icons.computer_color, + canInteract = function() + if activeComputer then + return true + end + return false + end, + action = InitiateComputerHack, + onSelect = InitiateComputerHack, + distance = 2 + } + } + } + AddCircleZone(data) + end + for key, coord in pairs(coords.safes) do + local data = { + name = 'safe' ..key, + coords = coord, + radius = 0.45, + debug = sh_config.setup.debug, + options = { + { + label = locale('target.safe'), + icon = icons.safe, + iconColor = icons.safe_color, + canInteract = function() + if activeSafe then + return true + end + return false + end, + action = InitiateSafeRobbery, + onSelect = InitiateSafeRobbery, + distance = 2 + } + } + } + AddCircleZone(data) + end +end) \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/client.lua b/resources/[jobs]/[crime]/lation_247robbery/config/client.lua new file mode 100644 index 000000000..d82dc9e09 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/config/client.lua @@ -0,0 +1,38 @@ +return { + + ---------------------------------------------- + -- ๐Ÿ’ƒ Customize animations and props + ---------------------------------------------- + + anims = { + lockpick = { + dict = 'missheistfbisetup1', + clip = 'hassle_intro_loop_f' + }, + register = { + label = 'Kasse leeren..', + duration = 30000, + position = 'bottom', + useWhileDead = false, + canCancel = true, + disable = { car = true, move = true, combat = true }, + anim = { dict = 'anim@heists@ornate_bank@grab_cash', clip = 'grab' }, + prop = { model = 'p_ld_heist_bag_s', bone = 40269, pos = vec3(0.0454, 0.2131, -0.1887), rot = vec3(66.4762, 7.2424, -71.9051) } + }, + hackPC = { + dict = 'anim@heists@prison_heiststation@cop_reactions', + clip = 'cop_b_idle' + }, + safe = { + label = 'Tresor leeren..', + duration = 30000, + position = 'bottom', + useWhileDead = false, + canCancel = false, + disable = { car = true, move = true, combat = true }, + anim = { dict = 'anim@heists@ornate_bank@grab_cash', clip = 'grab' }, + prop = { model = 'p_ld_heist_bag_s', bone = 40269, pos = vec3(0.0454, 0.2131, -0.1887), rot = vec3(66.4762, 7.2424, -71.9051) } + } + } + +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/icons.lua b/resources/[jobs]/[crime]/lation_247robbery/config/icons.lua new file mode 100644 index 000000000..bdc9202dd --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/config/icons.lua @@ -0,0 +1,14 @@ +return { + -- Interactions + register = 'fas fa-lock', + register_color = '', + + computer = 'fas fa-computer', + computer_color = '', + + safe = 'fas fa-key', + safe_color = '', + + -- Safe input + safe_pin = 'fas fa-lock' +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/server.lua b/resources/[jobs]/[crime]/lation_247robbery/config/server.lua new file mode 100644 index 000000000..02d72edb1 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/config/server.lua @@ -0,0 +1,36 @@ +return { + + ---------------------------------------------- + -- ๐Ÿ’ฌ Setup logging system + ---------------------------------------------- + + logs = { + -- What logging service do you want to use? + -- Available options: 'fivemanage', 'fivemerr', 'discord' & 'none' + -- It is highly recommended to use a proper logging service such as Fivemanage or Fivemerr + service = 'discord', + -- Do you want to include screenshots with your logs? + -- This is only applicable to Fivemanage and Fivemerr + screenshots = false, + -- You can enable (true) or disable (false) specific player events to log here + events = { + -- register_robbed is when a register has been robbed + register_robbed = true, + -- safe_robbed is when.. come on now, you gotta know.. + safe_robbed = true + }, + -- If service = 'discord', you can customize the webhook data here + -- If not using Discord, this section can be ignored + discord = { + -- The name of the webhook + name = '24/7 Robbery Logs', + -- The webhook link + link = 'https://discord.com/api/webhooks/1379948922344050768/GYG104XUy2wIVDRMeoRLnk8QbvMnEJjsz4yLsrzM0rJO_ZYOV_n8NUowjT1ez2SaQTTb', + -- The webhook profile image + image = 'https://i.imgur.com/ILTkWBh.png', + -- The webhook footer image + footer = 'https://i.imgur.com/ILTkWBh.png' + } + } + +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/config/shared.lua b/resources/[jobs]/[crime]/lation_247robbery/config/shared.lua new file mode 100644 index 000000000..6995d92ee --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/config/shared.lua @@ -0,0 +1,207 @@ +return { + + -- ๐Ÿ”Ž Looking for more high quality scripts? + -- ๐Ÿ›’ Shop Now: https://lationscripts.com + -- ๐Ÿ’ฌ Join Discord: https://discord.gg/9EbY4nM5uu + -- ๐Ÿ˜ข How dare you leave this option false?! + YouFoundTheBestScripts = false, + + ---------------------------------------------- + -- ๐Ÿ› ๏ธ Setup the basics below + ---------------------------------------------- + + setup = { + -- Use only if needed, directed by support or know what you're doing + -- Notice: enabling debug features will significantly increase resmon + -- And should always be disabled in production + debug = false, + -- Set your interaction system below + -- Available options are: 'ox_target', 'qb-target', 'interact' & 'custom' + -- 'custom' needs to be added to client/functions.lua + interact = 'qb-target', + -- Set your notification system below + -- Available options are: 'ox_lib', 'esx', 'qb', 'okok', 'sd-notify', 'wasabi_notify', 'mythic_notify' & 'custom' + -- 'custom' needs to be added to client/functions.lua + notify = 'ox_lib', + -- Set your progress bar system below + -- Available options are: 'ox_lib', 'qbcore' & 'custom' + -- 'custom' needs to be added to client/functions.lua + -- Any custom progress bar must also support animations + progress = 'ox_lib', + -- Do you want to be notified via server console if an update is available? + -- True if yes, false if no + version = true, + -- Once a store robbery has succesfully started a cooldown begins + -- This is per-player and not a global cooldown (cooldown is in seconds) + cooldown = 600, + -- By default, the player-based cooldowns are overridden by this global cooldown + -- This will prevent robberies at all stores by any player until the cooldown expires + -- If you prefer a more flexible player-based cooldown option, just disable global + -- The duration variable here is also in seconds like above + global = { enable = true, duration = 600 } + }, + + ---------------------------------------------- + -- ๐Ÿ‘ฎ Setup police options + ---------------------------------------------- + + police = { + -- How many police must be online in order to start a robbery? + count = 0, + -- Add your police job(s) below + jobs = { 'police', 'sheriff' }, + -- Set your dispatch system + -- Available options: 'cd_dispatch', 'ps-dispatch', 'qs-dispatch' + -- 'core_dispatch', 'rcore_dispatch', aty_dispatch', 'op-dispatch', + -- 'origen_police', 'emergencydispatch' & 'custom' option + dispatch = 'ps-dispatch', + -- Risk is a feature you can enable that will increase the players + -- Reward payout based on the number of police online during the robbery! + -- Do you want to enable the risk feature? + risk = true, + -- If risk = true, percent is how much the reward payout increases + -- In percentage for EVERY cop online. If percent = 10 and there are + -- 3 police online, the reward payout will increase 30% + percent = 10 + }, + + ---------------------------------------------- + -- ๐Ÿช Setup register robbery + ---------------------------------------------- + + registers = { + -- Set the required item name below needed to rob a cash register + item = 'screwdriverset', + -- Customize the minigame (skillcheck) difficulty below + minigame = { + -- Set the skillcheck difficulty levels below + -- You can set 'easy', 'medium' or 'hard' in any order + -- And in any amount/quantity - Learn more about the skillcheck + -- Here: https://overextended.dev/ox_lib/Modules/Interface/Client/skillcheck + difficulty = { 'easy', 'easy', 'easy', 'easy', 'easy','easy', }, + -- The 'inputs' are the keys that will be used for the skillcheck + -- Minigame and can be set to any key or keys of your choice + inputs = { 'W', 'A', 'S', 'D' } + }, + -- After a successful register robbery, what item(s) do you want to reward? + -- { item = 'some_item', min = 1, max = 1, chance = 100, metadata = { ['key'] = value } } + -- The metadata table is optional + -- The 'item' can also be an account, such as 'cash' or 'bank' + reward = { + { item = 'cash', min = 750, max = 1250, chance = 100 }, + -- { item = 'markedbills', min = 1, max = 1, chance = 100, metadata = { ['worth'] = math.random(750, 1250) } } + -- Add or remove items as you wish following the same format + }, + -- If a player fails to successfully lockpick the register + -- There is a chance that their lockpick will break. In percentage, + -- What chance do you want their lockpick to break? To never break, set 0 + -- To break every time, set 100 + breakChance = 50, + -- After a player succesfully robs a register, there is this "noteChance" they + -- "Find" the safe's PIN "under the register" and can skip the computer hacking + -- Step if found. In percentage, what chance do they have to find this note? + noteChance = 10 + }, + + ---------------------------------------------- + -- ๐Ÿ–ฅ๏ธ Setup computer hacking + ---------------------------------------------- + + computers = { + -- When a player is attempting to hack the computer how many + -- Attempts do you want to allow? By default, after 3 failed attempts + -- The robbery will end and not proceed any further + maxAttempts = 3, + -- Do you want to enable the questionnaire hack? If true, this will replace + -- The skillcheck hack with a series of questions the player must answer correctly + questionnaire = false, + -- Customize the minigame (skillcheck) difficulty below + minigame = { + -- Set the skillcheck difficulty levels below + -- You can set 'easy', 'medium' or 'hard' in any order + -- And in any amount/quantity - Learn more about the skillcheck + -- Here: https://overextended.dev/ox_lib/Modules/Interface/Client/skillcheck + difficulty = { 'easy', 'easy', 'easy', 'easy', 'easy','easy', }, + -- The 'inputs' are the keys that will be used for the skillcheck + -- Minigame and can be set to any key or keys of your choice + inputs = { 'W', 'A', 'S', 'D' } + }, + }, + + ---------------------------------------------- + -- ๐Ÿ” Setup safe robbery + ---------------------------------------------- + + safes = { + -- When a player is attempting to hack the safe (inputting the PIN) how + -- Many attempts do you want to allow? By default, after 3 failed attempts + -- The robbery will end and not proceed (they will not be rewarded) + maxAttempts = 3, + -- After a successful register robbery, what item(s) do you want to reward? + -- { item = 'some_item', min = 1, max = 1, chance = 100, metadata = { ['key'] = value } } + -- The metadata table is optional + -- The 'item' can also be an account, such as 'cash' or 'bank' + reward = { + { item = 'cash', min = 2000, max = 7000, chance = 50 }, + { item = 'dildo', min = 1, max = 1, chance = 50 }, + -- { item = 'markedbills', min = 1, max = 1, chance = 100, metadata = { ['worth'] = math.random(2000, 7000) } } + -- Add or remove items as you wish following the same format + }, + }, + + ---------------------------------------------- + -- โ“ Setup optional questionnaire + ---------------------------------------------- + + questionnaire = { + questions = { + [1] = { + type = 'input', + label = 'Question #1', + description = 'Wann ist Weihnachten', + icon = 'fas fa-bolt', + required = true + }, + [2] = { + type = 'input', + label = 'Question #2', + description = 'Was ist Obey?', + icon = 'fas fa-lock', + required = true + }, + [3] = { + type = 'input', + label = 'Question #3', + description = 'Was ist eine GPU?', + icon = 'fas fa-desktop', + required = true + }, + [4] = { + type = 'select', + label = 'Question #4', + description = 'Was macht STRG+C?', + icon = 'fas fa-keyboard', + required = true, + options = { + { value = 1, label = 'pause' }, + { value = 2, label = 'drucken' }, + { value = 3, label = 'lรถschen' }, + { value = 4, label = 'kopieren' }, + } + }, + -- Add more questions here, following the same format as above + -- Be sure to increment the numbers correctly, [5], [6], etc + }, + -- All the answers to the above questions must be placed here + -- Put the answers in the same order the questions are above + -- The answer to question [3] above should be [3] here as well + -- Note: answers to type = 'select' should be the value numer + answers = { + [1] = 'dezember', + [2] = 'automarke', + [3] = 'grafikkarte', + [4] = 4 + } + } + +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/data/default.lua b/resources/[jobs]/[crime]/lation_247robbery/data/default.lua new file mode 100644 index 000000000..467938d27 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/data/default.lua @@ -0,0 +1,57 @@ +return { + registers = { + vec3(29.1251, -1341.5042, 29.4944), -- Innocence Blvd + vec3(-3045.5269, 585.7495, 7.9062), -- Inseno Road + vec3(-3247.7947, 1003.5355, 12.8279), -- Barbareno Road + vec3(1733.1542, 6418.9487, 35.0343), -- Great Ocean Highway + vec3(1698.3787, 4923.2553, 42.2410), -- Grape Seed Main Street + vec3(1960.0208, 3746.5747, 32.3408), -- Alhambra Drive + vec3(546.8871, 2665.2727, 42.1536), -- Route 68 + vec3(2674.5544, 3284.9438, 55.2383), -- Senora Freeway + vec3(2551.5698, 384.1099, 108.6201), -- Palomino Freeway + vec3(376.8043, 331.3049, 103.5636), -- Clinton Avenue + vec3(-1820.5584, 793.9172, 138.2765), -- North Rockford Drive + vec3(-47.2251, -1757.5423, 29.5983), -- Grove Street + vec3(-706.7102, -913.5667, 19.3929), -- Ginger Street + vec3(1164.1452, -322.7899, 69.3824), -- Mirror Park Blvd + vec3(29.1228, -1341.5043, 29.4944), -- Innocence Blvd + vec3(-1232.8734, -1440.0337, 4.3739) -- Aguja Street + }, + computers = { + vec3(24.7435, -1339.3319, 29.4941), -- Innocence Blvd + vec3(-3046.7769, 582.4587, 7.9059), -- Inseno Road + vec3(-3250.2068, 1000.9899, 12.8277), -- Barbareno Road + vec3(1731.5469, 6422.1841, 35.0343), -- Great Ocean Highway + vec3(1707.3872, 4921.6953, 42.0722), -- Grape Seed Main Street + vec3(1956.4008, 3746.9792, 32.3408), -- Alhambra Drive + vec3(549.8992, 2663.4697, 42.1535), -- Route 68 + vec3(2671.2490, 3283.5005, 55.2392), -- Senora Freeway + vec3(2549.2810, 381.3652, 108.6200), -- Palomino Freeway + vec3(374.7944, 334.0489, 103.5635), -- Clinton Avenue + vec3(-1828.9333, 797.3793, 138.2624), -- North Rockford Drive + vec3(-44.7806, -1748.8189, 29.4642), -- Grove Street + vec3(-710.4782, -905.2836, 19.2711), -- Ginger Street + vec3(1158.9605, -315.2624, 69.2748), -- Mirror Park Blvd + vec3(24.7447, -1339.3311, 29.4941), -- Innocence Blvd + vec3(-1236.2167, -1438.5101, 4.3739) -- Aguja Street + + }, + safes = { + vec3(24.5569, -1340.9492, 29.4941), -- Innocence Blvd + vec3(-3045.1655, 583.2350, 7.9059), -- Inseno Road + vec3(-3248.6182, 1000.5917, 12.8277), -- Barbareno Road + vec3(1730.7687, 6420.7734, 35.0343), -- Great Ocean Highway + vec3(1708.1695, 4920.8208, 41.3514), -- Grape Seed Main Street + vec3(1957.2903, 3745.5491, 32.3408), -- Alhambra Drive + vec3(549.6087, 2665.0701, 42.1535), -- Route 68 + vec3(2671.2490, 3283.5005, 55.2392), -- Senora Freeway + vec3(2550.8884, 381.0840, 108.6200), -- Palomino Freeway + vec3(374.1689, 332.5431, 103.5635), -- Clinton Avenue + vec3(-1829.5384, 798.4634, 137.5601), -- North Rockford Drive + vec3(-43.8009, -1748.0804, 28.7776), -- Grove Street + vec3(-710.1920, -904.1401, 18.5740), -- Ginger Street + vec3(1159.0540, -314.1202, 68.5665), -- Mirror Park Blvd + vec3(24.6812, -1340.9744, 29.4941), -- Innocence Blvd + vec3(-1234.1045, -1436.7537, 4.3739) -- Aguja Street + } +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/data/fmshop.lua b/resources/[jobs]/[crime]/lation_247robbery/data/fmshop.lua new file mode 100644 index 000000000..3efed3784 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/data/fmshop.lua @@ -0,0 +1,50 @@ +return { + registers = { + vec3(25.04, -1345.57, 29.5), -- Innocence Blvd + vec3(-3040.82, 584.48, 7.91), -- Inseno Road + vec3(-3243.96, 1000.69, 12.83), -- Barbareno Road + vec3(1729.11, 6416.57, 35.04), -- Great Ocean Highway + vec3(1696.69, 4924.63, 42.06), -- Grape Seed Main Street + vec3(1959.72, 3741.8, 32.34), -- Alhambra Drive + vec3(548.72, 2669.54, 42.16), -- Route 68 + vec3(2676.81, 3280.74, 55.24), -- Senora Freeway + vec3(2555.49, 381.45, 108.62), -- Palomino Freeway + vec3(373.54, 327.99, 103.57), -- Clinton Avenue + vec3(-1819.12, 792.29, 138.08), -- North Rockford Drive + vec3(-48.56, -1759.19, 29.42), -- Grove Street + vec3(-706.71, -915.73, 19.22), -- Ginger Street + vec3(1164.49, -324.9, 69.21) -- Mirror Park Blvd + }, + computers = { + vec3(25.61, -1343.68, 26.39), -- Innocence Blvd + vec3(-3042.71, 584.68, 4.8), -- Inseno Road + vec3(-3245.73, 1001.57, 9.72), -- Barbareno Road + vec3(1730.67, 6417.85, 31.93), -- Great Ocean Highway + vec3(1707.3872, 4921.6953, 42.0722), -- Grape Seed Main Street + vec3(1959.42, 3743.73, 29.23), -- Alhambra Drive + vec3(548.25, 2667.68, 39.04), -- Route 68 + vec3(2675.55, 3282.3, 52.13), -- Senora Freeway + vec3(2553.66, 382.3, 105.51), -- Palomino Freeway + vec3(374.67, 329.5, 100.45), -- Clinton Avenue + vec3(-1828.9333, 797.3793, 138.2624), -- North Rockford Drive + vec3(-44.7806, -1748.8189, 29.4642), -- Grove Street + vec3(-710.4782, -905.2836, 19.2711), -- Ginger Street + vec3(1158.9605, -315.2624, 69.2748) -- Mirror Park Blvd + }, + safes = { + vec3(24.17, -1344.46, 25.99), -- Innocence Blvd + vec3(-3041.6, 583.38, 4.4), -- Inseno Road + vec3(-3245.09, 999.84, 9.32), -- Barbareno Road + vec3(1728.75, 6417.89, 31.43), -- Great Ocean Highway + vec3(1708.1695, 4920.8208, 41.3514), -- Grape Seed Main Street + vec3(1958.38, 3742.24, 28.83), -- Alhambra Drive + vec3(549.78, 2668.64, 38.69), -- Route 68 + vec3(2675.46, 3280.43, 51.63), -- Senora Freeway + vec3(2554.44, 380.57, 105.01), -- Palomino Freeway + vec3(372.86, 329.2, 100.05), -- Clinton Avenue + vec3(-1829.5384, 798.4634, 137.5601), -- North Rockford Drive + vec3(-43.8009, -1748.0804, 28.7776), -- Grove Street + vec3(-710.1920, -904.1401, 18.5740), -- Ginger Street + vec3(1159.0540, -314.1202, 68.5665) -- Mirror Park Blvd + } +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/data/gabz.lua b/resources/[jobs]/[crime]/lation_247robbery/data/gabz.lua new file mode 100644 index 000000000..043cca0d9 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/data/gabz.lua @@ -0,0 +1,56 @@ +return { + registers = { + vec3(25.4444, -1345.6597, 29.7458), -- Innocence Blvd + vec3(-3040.8388, 585.0568, 8.1577), -- Inseno Road + vec3(-3243.7705, 1001.1959, 13.1240), -- Barbareno Road + vec3(1729.4234, 6416.1899, 35.2860), -- Great Ocean Highway + vec3(1698.3787, 4923.2553, 42.2410), -- Grape Seed Main Street + vec3(1960.1284, 3741.8007, 32.5925), -- Alhambra Drive + vec3(548.2675, 2669.6276, 42.4053), -- Route 68 + vec3(2677.1232, 3280.9897, 55.4899), -- Senora Freeway + vec3(2555.6130, 381.6807, 108.8406), -- Palomino Freeway + vec3(373.8878, 327.6780, 103.8151), -- Clinton Avenue + vec3(162.2107, 6642.0131, 31.9477), -- Paleto Blvd + vec3(-1820.5584, 793.9172, 138.2765), -- North Rockford Drive + vec3(-47.2251, -1757.5423, 29.5983), -- Grove Street + vec3(-706.7102, -913.5667, 19.3929), -- Ginger Street + vec3(1164.1452, -322.7899, 69.3824), -- Mirror Park Blvd + vec3(813.3516, -781.0529, 26.4238) -- Otto's Grotto + }, + computers = { + vec3(29.5666, -1340.5445, 29.5400), -- Innocence Blvd + vec3(-3046.9726, 587.3485, 7.9698), -- Inseno Road + vec3(-3248.5605, 1005.7445, 12.8778), -- Barbareno Road + vec3(1735.4163, 6419.0268, 35.1044), -- Great Ocean Highway + vec3(1707.3872, 4921.6953, 42.0722), -- Grape Seed Main Street + vec3(1961.1553, 3748.4353, 32.4213), -- Alhambra Drive + vec3(544.8870, 2663.9619, 42.1643), -- Route 68 + vec3(2674.6093, 3287.1359, 55.3793), -- Senora Freeway + vec3(2550.6496, 386.1718, 108.6351), -- Palomino Freeway + vec3(379.0795, 331.7546, 103.6381), -- Clinton Avenue + vec3(168.8938, 6642.8100, 31.7406), -- Paleto Blvd + vec3(-1828.9333, 797.3793, 138.2624), -- North Rockford Drive + vec3(-44.7806, -1748.8189, 29.4642), -- Grove Street + vec3(-710.4782, -905.2836, 19.2711), -- Ginger Street + vec3(1158.9605, -315.2624, 69.2748), -- Mirror Park Blvd + vec3(817.5401, -775.8287, 26.2710) -- Otto's Grotto + }, + safes = { + vec3(31.5539, -1339.2442, 29.9318), -- Innocence Blvd + vec3(-3048.7597, 588.8417, 8.3087), -- Inseno Road + vec3(-3249.6362, 1007.7283, 13.2638), -- Barbareno Road + vec3(1737.7717, 6419.2626, 35.4482), -- Great Ocean Highway + vec3(1708.1695, 4920.8208, 41.3514), -- Grape Seed Main Street + vec3(1962.2239, 3750.4909, 32.7439), -- Alhambra Drive + vec3(543.0894, 2662.4709, 42.5580), -- Route 68 + vec3(2674.5131, 3289.5026, 55.6409), -- Senora Freeway + vec3(2549.4816, 388.2724, 109.0129), -- Palomino Freeway + vec3(381.3895, 332.4351, 103.9466), -- Clinton Avenue + vec3(171.1812, 6642.2641, 32.0916), -- Paleto Blvd + vec3(-1829.5384, 798.4634, 137.5601), -- North Rockford Drive + vec3(-43.8009, -1748.0804, 28.7776), -- Grove Street + vec3(-710.1920, -904.1401, 18.5740), -- Ginger Street + vec3(1159.0540, -314.1202, 68.5665), -- Mirror Park Blvd + vec3(819.6384, -774.5783, 26.5440) -- Otto's Grotto + } +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/fxmanifest.lua b/resources/[jobs]/[crime]/lation_247robbery/fxmanifest.lua new file mode 100644 index 000000000..0b63fc1fb --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/fxmanifest.lua @@ -0,0 +1,40 @@ +fx_version 'cerulean' +lua54 'yes' +game 'gta5' +name 'lation_247robbery' +author 'iamlation' +version '1.5.0' +repository 'https://github.com/IamLation/lation_247robbery' +description 'FiveM\'s most popular 24/7 store robbery script' + +client_scripts { + 'config/client.lua', + 'bridge/client.lua', + 'client/*.lua' +} + +server_scripts { + 'config/server.lua', + 'bridge/server.lua', + 'server/*.lua' +} + +shared_scripts { + 'config/shared.lua', + 'config/icons.lua', + 'data/*.lua', + '@ox_lib/init.lua', +} + +files { + 'locales/*.json' +} + +dependencies { + 'ox_lib' +} + +ox_libs { + 'locale', + 'math' +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/locales/en.json b/resources/[jobs]/[crime]/lation_247robbery/locales/en.json new file mode 100644 index 000000000..afe1c5563 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/locales/en.json @@ -0,0 +1,45 @@ + +{ +"notify": { +"cancel-rob": "Du hast aufgehรถrt, die Kasse auszurauben", +"cooldown": "Das scheint keine gute Idee zu sein - ich sollte warten", +"no-police": "Es sind nicht genug Polizisten in der Stadt", +"missing-item": "Ich denke, das wรคre einfacher mit einem Werkzeug", +"item-broke": "Du hast den Dietrich zerbrochen und konntest die Kasse nicht รถffnen", +"failed-hack": "Der Hack des Computers ist fehlgeschlagen", +"wrong-pin": "Das scheint nicht richtig zu sein... es ist noch verschlossen", +"failed-limit": "Du hast zu oft versagt und den Raub nicht geschafft" +}, +"target": { +"register": "Kasse ausrauben", +"computer": "Anmelden", +"safe": "Entsperren" +}, +"alerts": { +"note": { +"header": "Notiz gefunden", +"content": "Du hast unter der Kasse eine interessante Notiz gefunden, auf der nur folgende Zahlen stehen: %s" +}, +"hack": { +"header": "Code aufgedeckt", +"content": "Du hast den Computer erfolgreich gehackt und den folgenden Code gefunden: %s" +} +}, +"inputs": { +"questions": { +"header": "Sicherheitsfragen" +}, +"safe": { +"header": "Tresor", +"label": "PIN eingeben", +"desc": "Gib die PIN ein, um den Tresor zu entsperren", +"placeholder": "1234" +} +}, +"logs": { +"register-robbed-title": "Kasse ausgeraubt", +"register-robbed-message": "%s (Kennung: %s) hat erfolgreich eine Kasse um %s ausgeraubt", +"safe-robbed-title": "Tresor ausgeraubt", +"safe-robbed-message": "%s (Kennung: %s) hat erfolgreich einen Tresor um %s ausgeraubt" + } +} \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/server/functions.lua b/resources/[jobs]/[crime]/lation_247robbery/server/functions.lua new file mode 100644 index 000000000..5384b4846 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/server/functions.lua @@ -0,0 +1,69 @@ +-- Initialize config(s) +local sv_config = require 'config.server' +local sh_config = require 'config.shared' + +-- Check to see if fm-logs or fmsdk is started +local fmlogs = GetResourceState('fm-logs') == 'started' +local fmsdk = GetResourceState('fmsdk') == 'started' + +-- Log events if applicable +--- @param message string Message contents +--- @param type string Log type +function EventLog(message, type) + if not message or not sh_config.setup.debug then return end + if sv_config.logs.service == 'fivemanage' then + if not fmsdk then return end + exports.fmsdk:LogMessage(type or 'info', message) + elseif sv_config.logs.service == 'fivemerr' then + if not fmlogs then return end + exports['fm-logs']:createLog({ + LogType = 'Resource', + Resource = 'lation_247robbery', + Level = type or 'info', + Message = message, + }) + else + print(message) + end +end + +-- Log player events if applicable +--- @param source number Player ID +--- @param title string Log title +--- @param message string Message contents +function PlayerLog(source, title, message) + if sv_config.logs.service == 'fivemanage' then + if not fmsdk then return end + if sv_config.logs.screenshots then + exports.fmsdk:takeServerImage(source, { + name = title, + description = message, + }) + else + exports.fmsdk:LogMessage('info', message) + end + elseif sv_config.logs.service == 'fivemerr' then + if not fmlogs then return end + exports['fm-logs']:createLog({ + LogType = 'Player', + Message = message, + Resource = 'lation_247robbery', + Source = source, + }, { Screenshot = sv_config.logs.screenshots }) + elseif sv_config.logs.service == 'discord' then + local embed = { + { + ["color"] = 16711680, + ["title"] = "**".. title .."**", + ["description"] = message, + ["footer"] = { + ["text"] = os.date("%a %b %d, %I:%M%p"), + ["icon_url"] = sv_config.logs.discord.footer + } + } + } + PerformHttpRequest(sv_config.logs.discord.link, function() + end, 'POST', json.encode({username = sv_config.logs.discord.name, embeds = embed, avatar_url = sv_config.logs.discord.image}), + {['Content-Type'] = 'application/json'}) + end +end \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/server/main.lua b/resources/[jobs]/[crime]/lation_247robbery/server/main.lua new file mode 100644 index 000000000..976acb256 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/server/main.lua @@ -0,0 +1,324 @@ +-- Initialize config(s) +local sh_config = require 'config.shared' +local sv_config = require 'config.server' + +-- Initialize global state for cooldowns +GlobalState.cooldown = false +GlobalState.started = false + +-- Initialize proper coordinates +local gabz = GetResourceState('cfx-gabz-247') == 'started' +local fm = GetResourceState('cfx-fm-supermarkets') == 'started' +local stores = gabz and require 'data.gabz' or fm and require 'data.fmshop' or require 'data.default' + +-- Initialize table to store known locations & robbery states +local locations, states = {}, {} + +-- Builds local table containing all locations categorized +local function InitializeStores() + for type, coords in pairs(stores) do + for _, location in pairs(coords) do + if not locations[type:lower()] then locations[type:lower()] = {} end + locations[type:lower()][#locations[type:lower()] + 1] = location + end + end +end + +-- Returns boolean if player is nearby defined coords based on location type +--- @param source number +--- @param location string registers, computers, safes +--- @return boolean +local function IsPlayerNearby(source, location) + if not source or not location then return false end + local playerPos = GetEntityCoords(GetPlayerPed(source)) + for _, coords in pairs(locations[location]) do + if #(playerPos - coords) <= 2.5 then + return true + end + end + return false +end + +-- Returns boolean if player can start robbery +--- @param identifier string +--- @return boolean +local function CanPlayerRob(identifier) + if not identifier then return false end + local currentTime = os.time() + if sh_config.setup.global.enable then + if GlobalState.cooldown or GlobalState.started then + return false + end + end + if not states[identifier] then return true end + local lastCompleted = states[identifier].completed + if lastCompleted then + if (currentTime - lastCompleted) < sh_config.setup.cooldown then + return false + end + end + return true +end + +-- Starts & ends global cooldown if enabled +local function StartCooldown() + GlobalState.cooldown = true + local wait = math.floor(sh_config.setup.global.duration * 1000) + SetTimeout(wait, function() + GlobalState.cooldown = false + end) +end + +-- Callback to initialize store robbery +--- @param source number +--- @return boolean +lib.callback.register('lation_247robbery:StartRobbery', function(source) + if not source then + EventLog('[main.lua]: lation_247robbery:StartRobbery: unable to retrieve source', 'error') + return false + end + local source = source + local identifier = GetIdentifier(source) + if not identifier then + EventLog('[main.lua]: lation_247robbery:StartRobbery: unable to retrieve player identifier', 'error') + return false + end + local isNearRegister = IsPlayerNearby(source, 'registers') + if not isNearRegister then + EventLog('[main.lua]: lation_247robbery:StartRobbery: player not nearby any registers', 'error') + return false + end + local hasRequiredItem = GetItemCount(source, sh_config.registers.item) >= 1 + if not hasRequiredItem then + TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.missing-item'), 'error') + EventLog('[main.lua]: lation_247robbery:StartRobbery: player missing required item', 'error') + return false + end + if sh_config.police.count > 0 then + local police = GetPoliceCount() + if not police or police < sh_config.police.count then + TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.no-police'), 'error') + EventLog('[main.lua]: lation_247robbery:StartRobbery: not enough police to start robbery', 'error') + return false + end + end + if not CanPlayerRob(identifier) then + TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.cooldown'), 'error') + EventLog('[main.lua]: lation_247robbery:StartRobbery: cooldown is still active (for player or global)', 'error') + return false + end + GlobalState.started = true + if not states[identifier] then states[identifier] = {} end + states[identifier].state = 'in_progress' + states[identifier].started = os.time() + -- Fallback to reset states if not completed in a reasonable amount of time + SetTimeout(600000, function() -- 10 minute timeout + if states[identifier] and states[identifier].state == 'in_progress' then + states[identifier] = nil + end + if GlobalState.started then + GlobalState.started = false + end + end) + return true +end) + +-- Event to handle lockpick breaking chance +RegisterNetEvent('lation_247robbery:DoesLockpickBreak', function() + if not source then + EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: unable to retrieve source', 'error') + return + end + local source = source + local identifier = GetIdentifier(source) + if not identifier then + EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: unable to retrieve player identifier', 'error') + return + end + if not GlobalState.started then + EventLog('[main.lua]: lation_247robbery:RegisterIncomplete: global state wasnt initiated', 'error') + return + end + if not states[identifier] or states[identifier].state ~= 'in_progress' then + EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: robbery wasnt initiated for player', 'error') + return + end + local isNearRegister = IsPlayerNearby(source, 'registers') + if not isNearRegister then + EventLog('[main.lua]: lation_247robbery:DoesLockpickBreak: player not nearby any registers', 'error') + return + end + if math.random(100) <= sh_config.registers.breakChance then + RemoveItem(source, sh_config.registers.item, 1) + TriggerClientEvent('lation_247robbery:Notify', source, locale('notify.item-broke'), 'error') + end + if GlobalState.started then GlobalState.started = false end +end) + +-- Event to handle robbery completion and rewards +RegisterNetEvent('lation_247robbery:CompleteRegisterRobbery', function() + if not source then + EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: unable to retrieve source', 'error') + return + end + local source = source + local identifier = GetIdentifier(source) + if not identifier then + EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: unable to retrieve player identifier', 'error') + return + end + local name = GetName(source) + if not name then + EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: unable to retrieve player name', 'error') + return + end + if not states[identifier] or states[identifier].state ~= 'in_progress' then + EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: robbery wasnt initiated for player', 'error') + return + end + if not GlobalState.started then + EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: global state wasnt initiated', 'error') + return + end + local isNearRegister = IsPlayerNearby(source, 'registers') + if not isNearRegister then + EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: player not nearby any registers', 'error') + return + end + local police = sh_config.police.risk and GetPoliceCount() or 0 + local items = {} + for _, add in pairs(sh_config.registers.reward) do + if math.random(100) <= add.chance then + local quantity = math.random(add.min, add.max) + if police > 0 then + local increase = 1 + (police * sh_config.police.percent / 100) + quantity = math.floor(quantity * increase) + end + if add.metadata then + AddItem(source, add.item, quantity, add.metadata) + else + if add.item == 'cash' or add.item == 'money' or add.item == 'bank' then + AddMoney(source, add.item, quantity) + else + AddItem(source, add.item, quantity) + end + end + items[#items + 1] = { item = add.item, quantity = quantity } + end + end + local rewards = '' + for _, reward in ipairs(items) do + rewards = rewards .. 'x' .. reward.quantity .. ' ' ..reward.item .. ', ' + end + rewards = rewards:sub(1, -3) + states[identifier].state = 'completed' + states[identifier].completed = os.time() + if sv_config.logs.events.register_robbed and #items > 0 then + ---@diagnostic disable-next-line: undefined-field + PlayerLog(source, locale('logs.register-robbed-title'), locale('logs.register-robbed-message', name, identifier, rewards)) + end +end) + +-- Event to handle robbery completion and rewards +RegisterNetEvent('lation_247robbery:CompleteSafeRobbery', function() + if not source then + EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: unable to retrieve source', 'error') + return + end + local source = source + local identifier = GetIdentifier(source) + if not identifier then + EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: unable to retrieve player identifier', 'error') + return + end + local name = GetName(source) + if not name then + EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: unable to retrieve player name', 'error') + return + end + if not GlobalState.started then + EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: global state wasnt initiated', 'error') + return + end + if not states[identifier] or states[identifier].state ~= 'completed' then + EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: player has not completed the register robbery', 'error') + return + end + local isNearSafe = IsPlayerNearby(source, 'safes') + if not isNearSafe then + EventLog('[main.lua]: lation_247robbery:CompleteSafeRobbery: player not nearby any safes', 'error') + return + end + local police = sh_config.police.risk and GetPoliceCount() or 0 + local items = {} + for _, add in pairs(sh_config.safes.reward) do + if math.random(100) <= add.chance then + local quantity = math.random(add.min, add.max) + if police > 0 then + local increase = 1 + (police * sh_config.police.percent / 100) + quantity = math.floor(quantity * increase) + end + if add.metadata then + AddItem(source, add.item, quantity, add.metadata) + else + if add.item == 'cash' or add.item == 'money' or add.item == 'bank' then + AddMoney(source, add.item, quantity) + else + AddItem(source, add.item, quantity) + end + end + items[#items + 1] = { item = add.item, quantity = quantity } + end + end + local rewards = '' + for _, reward in ipairs(items) do + rewards = rewards .. 'x' .. reward.quantity .. ' ' ..reward.item .. ', ' + end + rewards = rewards:sub(1, -3) + GlobalState.started = false + states[identifier].state = nil + states[identifier].completed = os.time() + StartCooldown() + if sv_config.logs.events.safe_robbed and #items > 0 then + ---@diagnostic disable-next-line: undefined-field + PlayerLog(source, locale('logs.safe-robbed-title'), locale('logs.safe-robbed-message', name, identifier, rewards)) + end +end) + +-- Event to handle failed robbery +RegisterNetEvent('lation_247robbery:FailedRobbery', function() + if not source then + EventLog('[main.lua]: lation_247robbery:FailedRobbery: unable to retrieve source', 'error') + return + end + local source = source + local identifier = GetIdentifier(source) + if not identifier then + EventLog('[main.lua]: lation_247robbery:FailedRobbery: unable to retrieve player identifier', 'error') + return + end + local name = GetName(source) + if not name then + EventLog('[main.lua]: lation_247robbery:FailedRobbery: unable to retrieve player name', 'error') + return + end + if not GlobalState.started then + EventLog('[main.lua]: lation_247robbery:FailedRobbery: global state wasnt initiated', 'error') + return + end + if not states[identifier] or states[identifier].state ~= 'completed' then + EventLog('[main.lua]: lation_247robbery:FailedRobbery: robbery wasnt initiated for player', 'error') + return + end + local isNearRegister = IsPlayerNearby(source, 'computers') + if not isNearRegister then + EventLog('[main.lua]: lation_247robbery:CompleteRegisterRobbery: player not nearby any registers', 'error') + return + end + GlobalState.started = false + states[identifier].state = nil + states[identifier].completed = os.time() + StartCooldown() +end) + +InitializeStores() \ No newline at end of file diff --git a/resources/[jobs]/[crime]/lation_247robbery/server/version.lua b/resources/[jobs]/[crime]/lation_247robbery/server/version.lua new file mode 100644 index 000000000..c89f1f473 --- /dev/null +++ b/resources/[jobs]/[crime]/lation_247robbery/server/version.lua @@ -0,0 +1,67 @@ +-- Initialize config(s) +local sh_config = require 'config.shared' + +-- Set resource +local resourceName = 'lation_247robbery' +local currentVersion = GetResourceMetadata(resourceName, 'version', 0) +local currentName = GetCurrentResourceName() + +-- Pls.. for the love of my analytics :sob: +if currentName == resourceName .. '-main' then + print("^1[Error]: Please remove the trailing '-main' from your resource folder name^0") + print("^1[Error]: The resource folder should be named: 'lation_247robbery'^0") + CreateThread(function() + while true do + Wait(60000) + print("^1[Error]: Please remove the trailing '-main' from your resource folder name^0") + print("^1[Error]: The resource folder should be named: 'lation_247robbery'^0") + end + end) +end + +-- Check script version +local function checkversion() + if not currentVersion then + print("^1[Error]: Unable to determine current resource version for '" ..resourceName.. "'^0") + return + end + SetTimeout(1000, function() + PerformHttpRequest('https://api.github.com/repos/IamLation/' ..resourceName.. '/releases/latest', function(status, response) + if status ~= 200 then return end + response = json.decode(response) + local latestVersion = response.tag_name + if not latestVersion or latestVersion == currentVersion then return end + if latestVersion ~= currentVersion then + print('^3An update is available for ' ..resourceName.. '^0') + print('^3Your Version: ^1' ..currentVersion.. '^0 | ^3Latest Version: ^2' ..latestVersion.. '^0') + print('^3Download the latest release from https://github.com/IamLation/'..resourceName..'/releases/'..latestVersion..'^0') + print('^3For more information about this update visit our Discord: https://discord.gg/9EbY4nM5uu^0') + end + end, 'GET') + end) +end + +-- Thank you :) +local function thankyou() + SetTimeout(1500, function() + print(' ') + print('^2โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ^0') + print('^2 โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ^0') + print('^2 โ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ^0') + print('^2 โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ ^0') + print('^2 โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆ^0') + print(' ') + print('^2YOU DID IT! You set YouFoundTheBestScripts to true!^0') + print('^2I (Lation) officially love you, and as a thank you I want to give you a gift..^0') + print('^2Here\'s a secret 20% OFF any script of your choice on https://lationscripts.com^0') + print('^2Using the coupon code: "SECRETGIFT" (one-time use coupon, choose wisely)^0') + end) +end + +if sh_config.setup.version then + checkversion() +end + +if sh_config.YouFoundTheBestScripts then + thankyou() +end \ No newline at end of file