1
0
Fork 0
forked from Simnation/Main

Update main.lua

This commit is contained in:
Nordi98 2025-06-26 03:17:49 +02:00
parent affc29cc04
commit a32228ba5f

View file

@ -1,79 +1,231 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="https://cdn.jsdelivr.net/npm/axios/dist/axios.min.js"></script>
<title></title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: rgba(0, 0, 0, 0.7);
}
#image-container {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
max-width: 90%;
max-height: 90%;
display: none;
}
#image {
max-width: 100%;
max-height: 100%;
}
#document-id {
position: absolute;
bottom: 10px;
left: 10px;
color: white;
background-color: rgba(0, 0, 0, 0.5);
padding: 5px;
border-radius: 3px;
font-family: Arial, sans-serif;
}
</style>
</head>
<body>
<div id="image-container">
<img id="image" src="" alt="Document">
<div id="document-id"></div>
</div>
<script>
window.addEventListener('message', function(event) {
if (event.data.action === 'show') {
// Zeige das spezifische Dokument basierend auf der ID oder URL
document.getElementById('image').src = event.data.imageUrl;
// Zeige optional die Dokument-ID an
if (event.data.documentId) {
document.getElementById('document-id').textContent = "Dokument: " + event.data.documentId;
}
document.getElementById('image-container').style.display = 'block';
// Logge die Dokument-Informationen zur Fehlersuche
console.log("Dokument angezeigt:", event.data);
} else if (event.data.action === 'hide') {
document.getElementById('image-container').style.display = 'none';
}
});
local spawnedObjects = {}
local imageDisplayed = false
document.addEventListener("keydown", function(event) {
if (event.key === "Escape") {
document.getElementById('image-container').style.display = 'none';
axios.post(`https://${GetParentResourceName()}/hideFrame`, {})
.then(function (response) {
console.log("Frame versteckt");
})
.catch(function (error) {
console.error("Fehler beim Verstecken des Frames:", error);
});
RegisterNetEvent('pl_printer:notification')
AddEventHandler('pl_printer:notification', function(message, type)
if Config.Notify == 'ox' then
TriggerEvent('ox_lib:notify', {description = message, type = type or "success"})
elseif Config.Notify == 'esx' then
Notification(message)
elseif Config.Notify == 'okok' then
TriggerEvent('okokNotify:Alert', message, 6000, type)
elseif Config.Notify == 'qb' then
Notification(message, type)
elseif Config.Notify == 'wasabi' then
exports.wasabi_notify:notify('Printer', message, 6000, type, false, 'fas fa-ghost')
elseif Config.Notify == 'custom' then
-- Add your custom notifications here
end
end)
function disableControls()
SetEntityInvincible(PlayerPedId(), true)
FreezeEntityPosition(PlayerPedId(), true)
end
function enableControls()
SetEntityInvincible(PlayerPedId(), false)
FreezeEntityPosition(PlayerPedId(), false)
end
-- Event für QB-Core Inventar
RegisterNetEvent("pl_printer:showImageQB")
AddEventHandler("pl_printer:showImageQB", function(imageName)
print("[DEBUG] Received showImageQB event with imageName: " .. tostring(imageName))
TriggerServerEvent('pl_printer:fetchImageLink', imageName)
end)
-- Hauptevent zum Anzeigen des Bildes
RegisterNetEvent("pl_printer:showImage")
AddEventHandler("pl_printer:showImage", function(imageUrl)
print("[DEBUG] Received showImage event with URL: " .. tostring(imageUrl))
if not imageDisplayed then
imageDisplayed = true
SetNuiFocus(true, true)
-- Extrahiere den Dateinamen aus der URL für die Dokument-ID
local documentId = imageUrl:match(".*/(.*)$") or "unknown"
SendNUIMessage({
action = "show",
imageUrl = imageUrl,
documentId = documentId -- Füge die Dokument-ID hinzu
})
disableControls()
else
print("[DEBUG] Image already displayed, ignoring request")
end
end)
-- NUI-Callback zum Schließen des Bildes
RegisterNUICallback('hideFrame', function(data, cb)
print("[DEBUG] Hiding image frame")
imageDisplayed = false
SetNuiFocus(false, false)
enableControls()
-- Füge einen Callback hinzu, wenn er benötigt wird
if cb then cb('ok') end
end)
-- Sicherheits-Callback für den Fall, dass die Seite neu geladen wird
RegisterNUICallback('pageLoaded', function(data, cb)
print("[DEBUG] NUI page loaded")
-- Stelle sicher, dass der Focus zurückgesetzt wird, falls die Seite neu geladen wurde
if not imageDisplayed then
SetNuiFocus(false, false)
end
if cb then cb('ok') end
end)
-- Event zum Öffnen des Druckermenüs
RegisterNetEvent("pl_printer:openprinter")
AddEventHandler("pl_printer:openprinter", function()
local input = lib.inputDialog('Print Menu', {
{type = 'input', label = Locale("image_link"), description = Locale("image_url"), required = true},
{type = 'number', label = Locale("copies"), description = Locale("image_url"), required = true, placeholder='1', icon = 'hashtag'},
})
if input then
if input[1] and input[2] then
print("[DEBUG] Sending image data to server: " .. input[1] .. ", copies: " .. input[2])
TriggerServerEvent('pl_printer:insertImageData', input[1], input[2])
else
_debug('[DEBUG] '..'Invalid Input'..'')
end
end
end)
-- Target-System-Konfiguration
for _, model in ipairs(Config.PrinterModel) do
if GetResourceState('qb-target') == 'started' then
exports['qb-target']:AddTargetModel(model, {
options = {
{
icon = 'fa-solid fa-print',
label = Locale("prints"),
action = function(data)
TriggerEvent('pl_printer:openprinter')
end,
},
},
distance = 2
})
elseif GetResourceState('qtarget') == 'started' or GetResourceState('ox_target') == 'started' then
exports.ox_target:addModel(model, {
{
name = 'printer_interaction',
label = Locale("prints"),
icon = 'fa-solid fa-print',
onSelect = function(data)
TriggerEvent('pl_printer:openprinter')
end,
distance = 2,
}
});
</script>
</body>
</html>
})
end
end
-- Funktion zum Spawnen von Objekten
local function spawnObject(object, coords, heading)
lib.requestModel(object)
if not HasModelLoaded(object) then
_debug('[DEBUG] '..object..' failed to load.'..'')
return
end
local entity = CreateObject(object, coords.x, coords.y, coords.z, true, true, true)
if DoesEntityExist(entity) then
SetEntityHeading(entity, heading)
FreezeEntityPosition(entity, true)
table.insert(spawnedObjects, entity)
else
_debug('[DEBUG] '..' Failed to spawn object: '..object..'')
end
end
-- Funktion zum Löschen von gespawnten Objekten
local function deleteSpawnedObjects()
for _, obj in ipairs(spawnedObjects) do
if DoesEntityExist(obj) then
DeleteObject(obj)
end
end
spawnedObjects = {}
end
-- Resource-Start-Event
AddEventHandler('onResourceStart', function(resourceName)
if GetCurrentResourceName() ~= resourceName then return end
for _, location in ipairs(Config.Locations) do
spawnObject(location.object, location.coords, location.heading)
end
end)
-- Resource-Stop-Event
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() ~= resourceName then return end
deleteSpawnedObjects()
end)
-- Funktion für Spieler-Login
function onPlayerLoaded()
Wait(3000)
for _, location in ipairs(Config.Locations) do
spawnObject(location.object, location.coords, location.heading)
end
end
-- Debug-Hilfsfunktion
function _debug(...)
if Config.Debug then
print(...)
end
end
-- Notfall-Thread zum Zurücksetzen des NUI-Focus, falls etwas schief geht
Citizen.CreateThread(function()
while true do
Citizen.Wait(1000)
if imageDisplayed then
-- Prüfe, ob ESC gedrückt wurde (Fallback für den Fall, dass der NUI-Callback nicht funktioniert)
if IsControlJustReleased(0, 177) then -- ESC-Taste
print("[DEBUG] ESC key detected in thread, resetting focus")
imageDisplayed = false
SetNuiFocus(false, false)
enableControls()
SendNUIMessage({
action = "hide"
})
end
else
Citizen.Wait(1000) -- Längere Wartezeit, wenn kein Bild angezeigt wird
end
end
end)
-- Füge diesen Code hinzu, um das HTML zu aktualisieren, wenn die Ressource neu gestartet wird
AddEventHandler('onResourceStart', function(resourceName)
if GetCurrentResourceName() == resourceName then
-- Stelle sicher, dass der NUI-Focus zurückgesetzt wird
SetNuiFocus(false, false)
imageDisplayed = false
enableControls()
end
end)
-- Füge diesen Code hinzu, um den NUI-Focus zurückzusetzen, wenn der Spieler stirbt
AddEventHandler('playerSpawned', function()
if imageDisplayed then
imageDisplayed = false
SetNuiFocus(false, false)
enableControls()
SendNUIMessage({
action = "hide"
})
end
end)