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Crash Fix

Prop führt zu Crash
This commit is contained in:
Miho931 2025-06-25 11:06:12 +02:00
parent cf0cbc3262
commit 9cfbf54ea6
4 changed files with 0 additions and 58 deletions

View file

@ -1,10 +0,0 @@
fx_version 'cerulean'
game 'gta5'
files {
'stream/props.ytyp'
}
data_file 'DLC_ITYP_REQUEST' 'stream/props.ytyp'
this_is_a_map 'yes'

View file

@ -1,48 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<CMapTypes>
<extensions/>
<archetypes>
<Item>
<name>prop_bong_01</name>
<assetName>prop_bong_01</assetName>
<type>0</type>
<bsInterior>0</bsInterior>
<lodDist>100</lodDist>
<hdTextureDist>5</hdTextureDist>
<specialAttribute>0</specialAttribute>
<bbMin x="-0.1" y="-0.1" z="-0.1"/>
<bbMax x="0.1" y="0.1" z="0.1"/>
<physicsDictName>null</physicsDictName>
<drawableDictionary>prop_bong_01</drawableDictionary>
<textureDictionary>prop_bong_01</textureDictionary>
<clipDictionary>null</clipDictionary>
<breakClipDictionary>null</breakClipDictionary>
<fxDictionary>null</fxDictionary>
<lodLevel>LODTYPES_DEPTH_ORPHANHD</lodLevel>
<flags value="0"/>
<assetType>ASSET_TYPE_DRAWABLE</assetType>
<extensions/>
</Item>
<Item>
<name>v_corp_lngestoolfd</name>
<assetName>v_corp_lngestoolfd</assetName>
<type>0</type>
<bsInterior>0</bsInterior>
<lodDist>100</lodDist>
<hdTextureDist>5</hdTextureDist>
<specialAttribute>0</specialAttribute>
<bbMin x="-0.1" y="-0.1" z="-0.1"/>
<bbMax x="0.1" y="0.1" z="0.1"/>
<physicsDictName>null</physicsDictName>
<drawableDictionary>v_corp_lngestoolfd</drawableDictionary>
<textureDictionary>v_corp_lngestoolfd</textureDictionary>
<clipDictionary>null</clipDictionary>
<breakClipDictionary>null</breakClipDictionary>
<fxDictionary>null</fxDictionary>
<lodLevel>LODTYPES_DEPTH_ORPHANHD</lodLevel>
<flags value="0"/>
<assetType>ASSET_TYPE_DRAWABLE</assetType>
<extensions/>
</Item>
</archetypes>
</CMapTypes>