forked from Simnation/Main
Crash Fix
Prop führt zu Crash
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4 changed files with 0 additions and 58 deletions
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fx_version 'cerulean'
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game 'gta5'
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files {
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'stream/props.ytyp'
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}
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data_file 'DLC_ITYP_REQUEST' 'stream/props.ytyp'
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this_is_a_map 'yes'
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<?xml version="1.0" encoding="UTF-8"?>
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<CMapTypes>
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<extensions/>
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<archetypes>
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<Item>
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<name>prop_bong_01</name>
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<assetName>prop_bong_01</assetName>
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<type>0</type>
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<bsInterior>0</bsInterior>
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<lodDist>100</lodDist>
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<hdTextureDist>5</hdTextureDist>
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<specialAttribute>0</specialAttribute>
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<bbMin x="-0.1" y="-0.1" z="-0.1"/>
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<bbMax x="0.1" y="0.1" z="0.1"/>
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<physicsDictName>null</physicsDictName>
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<drawableDictionary>prop_bong_01</drawableDictionary>
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<textureDictionary>prop_bong_01</textureDictionary>
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<clipDictionary>null</clipDictionary>
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<breakClipDictionary>null</breakClipDictionary>
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<fxDictionary>null</fxDictionary>
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<lodLevel>LODTYPES_DEPTH_ORPHANHD</lodLevel>
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<flags value="0"/>
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<assetType>ASSET_TYPE_DRAWABLE</assetType>
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<extensions/>
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</Item>
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<Item>
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<name>v_corp_lngestoolfd</name>
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<assetName>v_corp_lngestoolfd</assetName>
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<type>0</type>
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<bsInterior>0</bsInterior>
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<lodDist>100</lodDist>
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<hdTextureDist>5</hdTextureDist>
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<specialAttribute>0</specialAttribute>
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<bbMin x="-0.1" y="-0.1" z="-0.1"/>
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<bbMax x="0.1" y="0.1" z="0.1"/>
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<physicsDictName>null</physicsDictName>
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<drawableDictionary>v_corp_lngestoolfd</drawableDictionary>
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<textureDictionary>v_corp_lngestoolfd</textureDictionary>
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<clipDictionary>null</clipDictionary>
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<breakClipDictionary>null</breakClipDictionary>
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<fxDictionary>null</fxDictionary>
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<lodLevel>LODTYPES_DEPTH_ORPHANHD</lodLevel>
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<flags value="0"/>
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<assetType>ASSET_TYPE_DRAWABLE</assetType>
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<extensions/>
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</Item>
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</archetypes>
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</CMapTypes>
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