From 9c644405da1df9f3a23e89d72638921a79df53b6 Mon Sep 17 00:00:00 2001 From: Nordi98 Date: Fri, 11 Jul 2025 11:05:45 +0200 Subject: [PATCH] Update sv_stash.lua --- .../jobs_creator/_modules/stash/qb-inventory/sv_stash.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resources/[creator]/jobs_creator/_modules/stash/qb-inventory/sv_stash.lua b/resources/[creator]/jobs_creator/_modules/stash/qb-inventory/sv_stash.lua index e40e54dcf..e490250ac 100644 --- a/resources/[creator]/jobs_creator/_modules/stash/qb-inventory/sv_stash.lua +++ b/resources/[creator]/jobs_creator/_modules/stash/qb-inventory/sv_stash.lua @@ -8,5 +8,5 @@ local info = { RegisterNetEvent(Utils.eventsPrefix .. ":qb-inventory:server:stashNew", function(stashId) local playerId = source local scriptName = Utils.getScriptName("qb-inventory") -- DO NOT EDIT! If you want to edit the name, you can do it in-game - exports[scriptName]:OpenInventory(playerId, stashId, info) + exports['tgiann-inventory']:OpenInventory(src, "stash", stashName) end)