forked from Simnation/Main
Update config.lua
This commit is contained in:
parent
87cdb93b08
commit
9409cc58d5
1 changed files with 0 additions and 14 deletions
|
@ -1914,20 +1914,6 @@ Config.Items = {
|
|||
stamina = 0,
|
||||
}
|
||||
},
|
||||
["njords_tide"] = {
|
||||
uses = 2,
|
||||
prop = { model = `prop_beer_logger`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
|
||||
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
|
||||
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
|
||||
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
|
||||
hunger = 0,
|
||||
thirst = 10,
|
||||
stress = 0,
|
||||
armor = 0,
|
||||
alcohol = 0,
|
||||
stamina = 0,
|
||||
}
|
||||
},
|
||||
["sifs_golden-ale"] = {
|
||||
uses = 2,
|
||||
prop = { model = `prop_beer_logger`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue