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Nordi98 2025-08-04 08:12:36 +02:00
parent 7932af55cb
commit 91f2af8b8b
2 changed files with 402 additions and 200 deletions

View file

@ -4,6 +4,7 @@ local QBCore = exports['qb-core']:GetCoreObject()
local isMenuOpen = false
local currentTarget = nil
local nearbyPlayers = {}
local isLicenseShowing = false
-- Hilfsfunktionen
local function debugPrint(message)
@ -15,8 +16,10 @@ end
local function safeCallback(cb, ...)
if cb and type(cb) == "function" then
cb(...)
return true
else
debugPrint("^1Callback ist keine Funktion!^7")
debugPrint("^1FEHLER: Callback ist keine Funktion! Typ: " .. type(cb) .. "^7")
return false
end
end
@ -56,6 +59,7 @@ local function getNearbyPlayers(radius)
return a.distance < b.distance
end)
debugPrint("Gefundene Spieler in der Nähe: " .. #players)
return players
end
@ -64,7 +68,9 @@ local function hasPermission()
local PlayerData = QBCore.Functions.GetPlayerData()
if not PlayerData or not PlayerData.job then return false end
return Config.AuthorizedJobs[PlayerData.job.name] or false
local hasAuth = Config.AuthorizedJobs[PlayerData.job.name] or false
debugPrint("Berechtigung für Job " .. PlayerData.job.name .. ": " .. tostring(hasAuth))
return hasAuth
end
-- Lizenz anzeigen
@ -82,7 +88,7 @@ local function showLicense(licenseData)
})
SetNuiFocus(true, true)
isMenuOpen = true
isLicenseShowing = true
end
-- Lizenz schließen
@ -92,34 +98,72 @@ local function closeLicense()
})
SetNuiFocus(false, false)
isMenuOpen = false
isLicenseShowing = false
debugPrint("Lizenz geschlossen")
end
-- Spieler-Lizenz anzeigen
local function showPlayerLicense(targetId)
debugPrint("Rufe Server-Callback auf für Spieler: " .. tostring(targetId))
QBCore.Functions.TriggerCallback('license-system:server:getLicense', function(licenseData)
debugPrint("Callback-Antwort erhalten für Spieler-Lizenz")
if licenseData then
debugPrint("Lizenz-Daten erhalten: " .. licenseData.license.license_type)
showLicense(licenseData)
else
debugPrint("Keine Lizenz-Daten erhalten")
showNotification(Config.Notifications.license_not_found.message, Config.Notifications.license_not_found.type)
end
end, targetId)
end
-- Eigene Lizenz anzeigen
local function showMyLicense(licenseType)
debugPrint("Rufe Server-Callback auf für eigene Lizenz: " .. tostring(licenseType))
QBCore.Functions.TriggerCallback('license-system:server:getMyLicense', function(licenseData)
debugPrint("Eigene Lizenz Callback-Antwort erhalten")
if licenseData then
debugPrint("Eigene Lizenz-Daten erhalten: " .. licenseData.license.license_type)
showLicense(licenseData)
else
debugPrint("Keine eigene Lizenz gefunden")
local config = Config.LicenseTypes[licenseType]
local licenseName = config and config.label or licenseType
showNotification('Du hast keine ' .. licenseName .. '!', 'error')
end
end, licenseType)
end
-- Spieler-Lizenz-Menü
local function openPlayerLicenseMenu(targetId, targetName)
debugPrint("Öffne Lizenz-Menü für Spieler: " .. targetName)
debugPrint("Öffne Lizenz-Menü für Spieler: " .. targetName .. " (ID: " .. targetId .. ")")
QBCore.Functions.TriggerCallback('license-system:server:getPlayerLicenses', function(licenses)
debugPrint("Spieler-Lizenzen Callback-Antwort erhalten, Anzahl: " .. (licenses and #licenses or 0))
local menuOptions = {}
if licenses and #licenses > 0 then
for _, license in ipairs(licenses) do
local licenseConfig = Config.LicenseTypes[license.license_type] or {
label = license.license_type,
icon = 'fas fa-id-card'
icon = 'fas fa-id-card',
color = '#667eea'
}
local statusIcon = license.is_active and '' or ''
local statusText = license.is_active and 'Gültig' or 'Ungültig'
local statusIcon = license.is_active == 1 and '' or ''
local statusText = license.is_active == 1 and 'Gültig' or 'Ungültig'
local expireText = license.expire_date or 'Unbegrenzt'
table.insert(menuOptions, {
title = licenseConfig.label,
title = licenseConfig.label .. ' ' .. statusIcon,
description = 'Status: ' .. statusText .. ' | Gültig bis: ' .. expireText,
icon = licenseConfig.icon,
onSelect = function()
-- Lizenz anzeigen
local licenseData = {
license = license,
config = licenseConfig
@ -134,24 +178,31 @@ local function openPlayerLicenseMenu(targetId, targetName)
}
})
end
-- Aktionen hinzufügen
else
table.insert(menuOptions, {
title = '─────────────────',
title = 'Keine Lizenzen gefunden',
description = 'Dieser Spieler hat keine Lizenzen',
icon = 'fas fa-exclamation-triangle',
disabled = true
})
end
-- Neue Lizenz ausstellen
table.insert(menuOptions, {
title = 'Neue Lizenz ausstellen',
description = 'Eine neue Lizenz für diesen Spieler ausstellen',
icon = 'fas fa-plus',
onSelect = function()
openIssueLicenseMenu(targetId, targetName)
end
})
-- Aktionen hinzufügen
table.insert(menuOptions, {
title = '─────────────────',
disabled = true
})
-- Lizenz entziehen
table.insert(menuOptions, {
title = 'Neue Lizenz ausstellen',
description = 'Eine neue Lizenz für diesen Spieler ausstellen',
icon = 'fas fa-plus',
onSelect = function()
openIssueLicenseMenu(targetId, targetName)
end
})
if licenses and #licenses > 0 then
table.insert(menuOptions, {
title = 'Lizenz entziehen',
description = 'Eine bestehende Lizenz entziehen',
@ -160,26 +211,8 @@ local function openPlayerLicenseMenu(targetId, targetName)
openRevokeLicenseMenu(targetId, targetName, licenses)
end
})
else
table.insert(menuOptions, {
title = 'Keine Lizenzen gefunden',
description = 'Dieser Spieler hat keine Lizenzen',
icon = 'fas fa-exclamation-triangle',
disabled = true
})
table.insert(menuOptions, {
title = 'Neue Lizenz ausstellen',
description = 'Eine neue Lizenz für diesen Spieler ausstellen',
icon = 'fas fa-plus',
onSelect = function()
openIssueLicenseMenu(targetId, targetName)
end
})
end
-- Zurück-Option
table.insert(menuOptions, {
title = '← Zurück',
icon = 'fas fa-arrow-left',
@ -201,9 +234,14 @@ end
-- Lizenz ausstellen Menü
local function openIssueLicenseMenu(targetId, targetName)
debugPrint("Öffne Lizenz-Ausstellungs-Menü für: " .. targetName)
local menuOptions = {}
for licenseType, config in pairs(Config.LicenseTypes) do
local priceText = config.price and (config.price .. ' $') or 'Kostenlos'
local validityText = config.validity_days and (config.validity_days .. ' Tage') or 'Unbegrenzt'
table.insert(menuOptions, {
title = config.label,
description = config.description or 'Keine Beschreibung verfügbar',
@ -216,8 +254,8 @@ local function openIssueLicenseMenu(targetId, targetName)
end
end,
metadata = {
{label = 'Preis', value = config.price .. ' $'},
{label = 'Gültigkeitsdauer', value = config.validity_days and (config.validity_days .. ' Tage') or 'Unbegrenzt'}
{label = 'Preis', value = priceText},
{label = 'Gültigkeitsdauer', value = validityText}
}
})
end
@ -247,47 +285,49 @@ local function openDriversLicenseClassMenu(targetId, targetName, licenseType)
local function updateMenu()
local menuOptions = {}
for _, class in ipairs(config.classes) do
local isSelected = false
for _, selected in ipairs(selectedClasses) do
if selected == class then
isSelected = true
break
end
end
local classDescriptions = {
['A'] = 'Motorräder',
['A1'] = 'Leichte Motorräder (bis 125ccm)',
['A2'] = 'Mittlere Motorräder (bis 35kW)',
['B'] = 'PKW (bis 3,5t)',
['BE'] = 'PKW mit Anhänger',
['C'] = 'LKW (über 3,5t)',
['CE'] = 'LKW mit Anhänger',
['D'] = 'Bus (über 8 Personen)',
['DE'] = 'Bus mit Anhänger'
}
table.insert(menuOptions, {
title = 'Klasse ' .. class .. (isSelected and '' or ''),
description = classDescriptions[class] or 'Keine Beschreibung',
icon = isSelected and 'fas fa-check-square' or 'far fa-square',
onSelect = function()
if isSelected then
-- Klasse entfernen
for i, selected in ipairs(selectedClasses) do
if selected == class then
table.remove(selectedClasses, i)
break
end
end
else
-- Klasse hinzufügen
table.insert(selectedClasses, class)
if config.classes then
for _, class in ipairs(config.classes) do
local isSelected = false
for _, selected in ipairs(selectedClasses) do
if selected == class then
isSelected = true
break
end
updateMenu()
end
})
local classDescriptions = {
['A'] = 'Motorräder',
['A1'] = 'Leichte Motorräder (bis 125ccm)',
['A2'] = 'Mittlere Motorräder (bis 35kW)',
['B'] = 'PKW (bis 3,5t)',
['BE'] = 'PKW mit Anhänger',
['C'] = 'LKW (über 3,5t)',
['CE'] = 'LKW mit Anhänger',
['D'] = 'Bus (über 8 Personen)',
['DE'] = 'Bus mit Anhänger'
}
table.insert(menuOptions, {
title = 'Klasse ' .. class .. (isSelected and '' or ''),
description = classDescriptions[class] or 'Keine Beschreibung',
icon = isSelected and 'fas fa-check-square' or 'far fa-square',
onSelect = function()
if isSelected then
-- Klasse entfernen
for i, selected in ipairs(selectedClasses) do
if selected == class then
table.remove(selectedClasses, i)
break
end
end
else
-- Klasse hinzufügen
table.insert(selectedClasses, class)
end
updateMenu()
end
})
end
end
table.insert(menuOptions, {
@ -329,6 +369,9 @@ end
local function confirmIssueLicense(targetId, targetName, licenseType, classes)
local config = Config.LicenseTypes[licenseType]
local classText = classes and table.concat(classes, ', ') or 'Keine'
local priceText = config.price and (config.price .. ' $') or 'Kostenlos'
debugPrint("Bestätige Lizenz-Ausstellung: " .. licenseType .. " für " .. targetName)
lib.registerContext({
id = 'confirm_issue_license',
@ -336,19 +379,23 @@ local function confirmIssueLicense(targetId, targetName, licenseType, classes)
options = {
{
title = 'Spieler: ' .. targetName,
disabled = true
disabled = true,
icon = 'fas fa-user'
},
{
title = 'Lizenztyp: ' .. config.label,
disabled = true
disabled = true,
icon = config.icon
},
{
title = 'Klassen: ' .. classText,
disabled = true
disabled = true,
icon = 'fas fa-list'
},
{
title = 'Kosten: ' .. config.price .. ' $',
disabled = true
title = 'Kosten: ' .. priceText,
disabled = true,
icon = 'fas fa-dollar-sign'
},
{
title = '─────────────────',
@ -359,6 +406,7 @@ local function confirmIssueLicense(targetId, targetName, licenseType, classes)
description = 'Lizenz jetzt ausstellen',
icon = 'fas fa-check',
onSelect = function()
debugPrint("Sende Lizenz-Ausstellung an Server...")
TriggerServerEvent('license-system:server:issueLicense', targetId, licenseType, classes)
lib.hideContext()
end
@ -379,10 +427,12 @@ end
-- Lizenz entziehen Menü
local function openRevokeLicenseMenu(targetId, targetName, licenses)
debugPrint("Öffne Lizenz-Entziehungs-Menü für: " .. targetName)
local menuOptions = {}
for _, license in ipairs(licenses) do
if license.is_active then
if license.is_active == 1 then
local config = Config.LicenseTypes[license.license_type] or {
label = license.license_type,
icon = 'fas fa-id-card'
@ -399,11 +449,13 @@ local function openRevokeLicenseMenu(targetId, targetName, licenses)
options = {
{
title = 'Spieler: ' .. targetName,
disabled = true
disabled = true,
icon = 'fas fa-user'
},
{
title = 'Lizenztyp: ' .. config.label,
disabled = true
disabled = true,
icon = config.icon
},
{
title = '─────────────────',
@ -414,6 +466,7 @@ local function openRevokeLicenseMenu(targetId, targetName, licenses)
description = 'Lizenz jetzt entziehen',
icon = 'fas fa-check',
onSelect = function()
debugPrint("Sende Lizenz-Entziehung an Server...")
TriggerServerEvent('license-system:server:revokeLicense', targetId, license.license_type)
lib.hideContext()
end
@ -463,6 +516,8 @@ end
-- Hauptmenü für Lizenz-System
local function openLicenseMenu()
debugPrint("Öffne Hauptmenü für Lizenz-System")
if not hasPermission() then
showNotification(Config.Notifications.no_permission.message, Config.Notifications.no_permission.type)
return
@ -499,6 +554,8 @@ end
-- Eigene Lizenzen anzeigen
local function showMyLicenses()
debugPrint("Öffne Menü für eigene Lizenzen")
local menuOptions = {}
for licenseType, config in pairs(Config.LicenseTypes) do
@ -507,13 +564,7 @@ local function showMyLicenses()
description = 'Deine ' .. config.label .. ' anzeigen',
icon = config.icon,
onSelect = function()
QBCore.Functions.TriggerCallback('license-system:server:getMyLicense', function(licenseData)
if licenseData then
showLicense(licenseData)
else
showNotification('Du hast keine ' .. config.label .. '!', 'error')
end
end, licenseType)
showMyLicense(licenseType)
end
})
end
@ -529,47 +580,100 @@ end
-- Events
RegisterNetEvent('license-system:client:showLicense', function(targetId)
QBCore.Functions.TriggerCallback('license-system:server:getLicense', function(licenseData)
showLicense(licenseData)
end, targetId)
debugPrint("Event erhalten: showLicense für ID " .. tostring(targetId))
showPlayerLicense(targetId)
end)
RegisterNetEvent('license-system:client:showMyLicense', function(licenseType)
QBCore.Functions.TriggerCallback('license-system:server:getMyLicense', function(licenseData)
showLicense(licenseData)
end, licenseType)
debugPrint("Event erhalten: showMyLicense für Typ " .. tostring(licenseType))
showMyLicense(licenseType)
end)
RegisterNetEvent('license-system:client:openCamera', function()
debugPrint("Event erhalten: openCamera")
SendNUIMessage({
action = 'openCamera'
})
end)
RegisterNetEvent('license-system:client:refreshMenu', function()
debugPrint("Event erhalten: refreshMenu")
if lib.getOpenContextMenu() then
lib.hideContext()
Wait(100)
openLicenseMenu()
end
end)
-- NUI Callbacks
RegisterNUICallback('closeLicense', function(data, cb)
debugPrint("NUI Callback: closeLicense")
closeLicense()
safeCallback(cb, 'ok')
if cb and type(cb) == "function" then
cb('ok')
end
end)
RegisterNUICallback('savePhoto', function(data, cb)
debugPrint("NUI Callback: savePhoto")
if data.photo and data.citizenid then
TriggerServerEvent('license-system:server:savePhoto', data.citizenid, data.photo)
safeCallback(cb, 'ok')
if cb and type(cb) == "function" then
cb('ok')
end
else
safeCallback(cb, 'error')
debugPrint("^1Fehler: Foto-Daten unvollständig^7")
if cb and type(cb) == "function" then
cb('error')
end
end
end)
RegisterNUICallback('takePicture', function(data, cb)
debugPrint("NUI Callback: takePicture")
-- Hier könnte eine Kamera-Funktion implementiert werden
if cb and type(cb) == "function" then
cb('ok')
end
end)
-- Commands
RegisterCommand(Config.Commands.license.name, function()
debugPrint("Command ausgeführt: " .. Config.Commands.license.name)
openLicenseMenu()
end, Config.Commands.license.restricted)
RegisterCommand(Config.Commands.mylicense.name, function()
debugPrint("Command ausgeführt: " .. Config.Commands.mylicense.name)
showMyLicenses()
end, Config.Commands.mylicense.restricted)
-- Zusätzliche Commands für schnellen Zugriff
RegisterCommand('ausweis', function()
debugPrint("Command ausgeführt: ausweis")
showMyLicense('id_card')
end, false)
RegisterCommand('führerschein', function()
debugPrint("Command ausgeführt: führerschein")
showMyLicense('drivers_license')
end, false)
RegisterCommand('waffenschein', function()
debugPrint("Command ausgeführt: waffenschein")
showMyLicense('weapon_license')
end, false)
RegisterCommand('pass', function()
debugPrint("Command ausgeführt: pass")
showMyLicense('passport')
end, false)
-- Keybinds
if Config.Keybinds.open_license_menu then
RegisterKeyMapping(Config.Commands.license.name, Config.Keybinds.open_license_menu.description, 'keyboard', Config.Keybinds.open_license_menu.key)
@ -579,17 +683,68 @@ if Config.Keybinds.show_my_licenses then
RegisterKeyMapping(Config.Commands.mylicense.name, Config.Keybinds.show_my_licenses.description, 'keyboard', Config.Keybinds.show_my_licenses.key)
end
-- Cleanup
-- ESC-Taste zum Schließen der Lizenz
CreateThread(function()
while true do
Wait(0)
if isLicenseShowing then
if IsControlJustPressed(0, 322) then -- ESC-Taste
closeLicense()
end
else
Wait(500)
end
end
end)
-- Cleanup und Initialisierung
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
if isMenuOpen then
if isLicenseShowing then
closeLicense()
end
if lib.getOpenContextMenu() then
lib.hideContext()
end
debugPrint("License-System Client gestoppt")
end
end)
AddEventHandler('onResourceStart', function(resourceName)
if GetCurrentResourceName() == resourceName then
debugPrint("License-System Client gestartet")
-- Warten bis QBCore geladen ist
while not QBCore do
Wait(100)
end
debugPrint("QBCore erfolgreich geladen")
end
end)
-- Player laden Event
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
debugPrint("Spieler geladen - License-System bereit")
end)
-- Job Update Event
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo)
debugPrint("Job aktualisiert: " .. JobInfo.name)
end)
-- Initialisierung
CreateThread(function()
debugPrint("License-System Client gestartet")
debugPrint("License-System Client Thread gestartet")
-- Warten bis Spieler gespawnt ist
while not NetworkIsPlayerActive(PlayerId()) do
Wait(100)
end
debugPrint("Spieler ist aktiv - System bereit")
end)

View file

@ -1,23 +1,28 @@
local QBCore = exports['qb-core']:GetCoreObject()
-- Lokale Variablen
local licenseCache = {}
-- Hilfsfunktionen
local function debugPrint(message)
if Config.Debug then
print("^2[License-System] " .. message .. "^7")
print("^2[License-System Server] " .. message .. "^7")
end
end
local function safeCallback(cb, ...)
if cb and type(cb) == "function" then
cb(...)
return true
else
debugPrint("^1Callback ist keine Funktion!^7")
debugPrint("^1FEHLER: Callback ist keine Funktion! Typ: " .. type(cb) .. "^7")
return false
end
end
local function formatDate(date)
if not date then return nil end
return os.date("%d.%m.%Y", date)
local function formatDate(timestamp)
if not timestamp then return nil end
return os.date("%d.%m.%Y", timestamp)
end
local function addDaysToDate(days)
@ -26,13 +31,12 @@ end
local function isLicenseExpired(expireDate)
if not expireDate then return false end
return os.time() > expireDate
end
local function getDaysUntilExpiry(expireDate)
if not expireDate then return nil end
local diff = expireDate - os.time()
return math.ceil(diff / (24 * 60 * 60))
local expireTime = os.time({
year = tonumber(string.sub(expireDate, 7, 10)),
month = tonumber(string.sub(expireDate, 4, 5)),
day = tonumber(string.sub(expireDate, 1, 2))
})
return os.time() > expireTime
end
-- Spieler-Daten abrufen
@ -43,6 +47,8 @@ local function getPlayerData(source)
return {
citizenid = Player.PlayerData.citizenid,
name = Player.PlayerData.charinfo.firstname .. ' ' .. Player.PlayerData.charinfo.lastname,
firstname = Player.PlayerData.charinfo.firstname,
lastname = Player.PlayerData.charinfo.lastname,
birthday = Player.PlayerData.charinfo.birthdate,
gender = Player.PlayerData.charinfo.gender,
job = Player.PlayerData.job.name,
@ -95,7 +101,10 @@ end
-- Lizenz erstellen
local function createLicense(citizenid, licenseType, issuedBy, classes)
local licenseConfig = Config.LicenseTypes[licenseType]
if not licenseConfig then return false end
if not licenseConfig then
debugPrint("^1Lizenz-Konfiguration nicht gefunden: " .. licenseType .. "^7")
return false
end
local issueDate = os.time()
local expireDate = nil
@ -110,11 +119,13 @@ local function createLicense(citizenid, licenseType, issuedBy, classes)
issue_date = formatDate(issueDate),
expire_date = expireDate and formatDate(expireDate) or nil,
issued_by = issuedBy,
is_active = true,
is_active = 1,
classes = classes and json.encode(classes) or '[]',
created_at = issueDate
}
debugPrint("Erstelle Lizenz: " .. licenseType .. " für " .. citizenid)
MySQL.Async.insert('INSERT INTO player_licenses (citizenid, license_type, issue_date, expire_date, issued_by, is_active, classes, created_at) VALUES (?, ?, ?, ?, ?, ?, ?, ?)', {
licenseData.citizenid,
licenseData.license_type,
@ -126,35 +137,59 @@ local function createLicense(citizenid, licenseType, issuedBy, classes)
licenseData.created_at
}, function(insertId)
if insertId then
debugPrint("Lizenz erstellt: " .. licenseType .. " für " .. citizenid)
return true
debugPrint("Lizenz erfolgreich erstellt mit ID: " .. insertId)
-- Cache aktualisieren
if not licenseCache[citizenid] then
licenseCache[citizenid] = {}
end
licenseCache[citizenid][licenseType] = licenseData
else
debugPrint("^1Fehler beim Erstellen der Lizenz!^7")
return false
debugPrint("^1Fehler beim Erstellen der Lizenz in der Datenbank!^7")
end
end)
return true
end
-- Aussteller-Name abrufen
local function getIssuerName(citizenid, callback)
if not citizenid then
callback('System')
return
end
MySQL.Async.fetchScalar('SELECT CONCAT(JSON_UNQUOTE(JSON_EXTRACT(charinfo, "$.firstname")), " ", JSON_UNQUOTE(JSON_EXTRACT(charinfo, "$.lastname"))) FROM players WHERE citizenid = ?', {
citizenid
}, function(issuerName)
callback(issuerName or 'Unbekannt')
end)
end
-- Callbacks
QBCore.Functions.CreateCallback('license-system:server:getLicense', function(source, cb, targetId)
debugPrint("getLicense aufgerufen für Spieler: " .. tostring(targetId))
debugPrint("getLicense Callback - Source: " .. source .. ", Target: " .. tostring(targetId))
if not cb or type(cb) ~= "function" then
debugPrint("^1FEHLER: Ungültiger Callback in getLicense!^7")
return
end
local TargetPlayer = QBCore.Functions.GetPlayer(targetId)
if not TargetPlayer then
debugPrint("^1Ziel-Spieler nicht gefunden!^7")
debugPrint("^1Ziel-Spieler nicht gefunden: " .. tostring(targetId) .. "^7")
safeCallback(cb, nil)
return
end
local citizenid = TargetPlayer.PlayerData.citizenid
debugPrint("Suche Lizenz für CitizenID: " .. citizenid)
MySQL.Async.fetchAll('SELECT * FROM player_licenses WHERE citizenid = ? AND is_active = TRUE ORDER BY created_at DESC LIMIT 1', {
MySQL.Async.fetchAll('SELECT * FROM player_licenses WHERE citizenid = ? AND is_active = 1 ORDER BY created_at DESC LIMIT 1', {
citizenid
}, function(result)
if result and result[1] then
local license = result[1]
debugPrint("Lizenz gefunden: " .. license.license_type)
-- Spieler-Daten hinzufügen
license.name = TargetPlayer.PlayerData.charinfo.firstname .. ' ' .. TargetPlayer.PlayerData.charinfo.lastname
@ -162,61 +197,52 @@ QBCore.Functions.CreateCallback('license-system:server:getLicense', function(sou
license.gender = TargetPlayer.PlayerData.charinfo.gender
-- Aussteller-Name abrufen
if license.issued_by then
MySQL.Async.fetchScalar('SELECT CONCAT(JSON_UNQUOTE(JSON_EXTRACT(charinfo, "$.firstname")), " ", JSON_UNQUOTE(JSON_EXTRACT(charinfo, "$.lastname"))) FROM players WHERE citizenid = ?', {
license.issued_by
}, function(issuerName)
license.issued_by_name = issuerName or 'Unbekannt'
local licenseData = {
license = license,
config = Config.LicenseTypes[license.license_type] or {
label = license.license_type,
icon = 'fas fa-id-card'
}
}
debugPrint("Lizenz gefunden: " .. license.license_type)
safeCallback(cb, licenseData)
end)
else
license.issued_by_name = 'System'
getIssuerName(license.issued_by, function(issuerName)
license.issued_by_name = issuerName
local licenseData = {
license = license,
config = Config.LicenseTypes[license.license_type] or {
label = license.license_type,
icon = 'fas fa-id-card'
icon = 'fas fa-id-card',
color = '#667eea'
}
}
debugPrint("Lizenz gefunden: " .. license.license_type)
safeCallback(cb, licenseData)
end
end)
else
debugPrint("Keine Lizenz gefunden für: " .. citizenid)
debugPrint("Keine aktive Lizenz gefunden für: " .. citizenid)
safeCallback(cb, nil)
end
end)
end)
QBCore.Functions.CreateCallback('license-system:server:getMyLicense', function(source, cb, licenseType)
debugPrint("getMyLicense aufgerufen für Typ: " .. tostring(licenseType))
debugPrint("getMyLicense Callback - Source: " .. source .. ", Typ: " .. tostring(licenseType))
if not cb or type(cb) ~= "function" then
debugPrint("^1FEHLER: Ungültiger Callback in getMyLicense!^7")
return
end
local Player = QBCore.Functions.GetPlayer(source)
if not Player then
debugPrint("^1Spieler nicht gefunden: " .. source .. "^7")
safeCallback(cb, nil)
return
end
local citizenid = Player.PlayerData.citizenid
debugPrint("Suche eigene Lizenz - CitizenID: " .. citizenid .. ", Typ: " .. licenseType)
MySQL.Async.fetchAll('SELECT * FROM player_licenses WHERE citizenid = ? AND license_type = ? AND is_active = TRUE ORDER BY created_at DESC LIMIT 1', {
MySQL.Async.fetchAll('SELECT * FROM player_licenses WHERE citizenid = ? AND license_type = ? AND is_active = 1 ORDER BY created_at DESC LIMIT 1', {
citizenid,
licenseType
}, function(result)
if result and result[1] then
local license = result[1]
debugPrint("Eigene Lizenz gefunden: " .. license.license_type)
-- Spieler-Daten hinzufügen
license.name = Player.PlayerData.charinfo.firstname .. ' ' .. Player.PlayerData.charinfo.lastname
@ -224,65 +250,59 @@ QBCore.Functions.CreateCallback('license-system:server:getMyLicense', function(s
license.gender = Player.PlayerData.charinfo.gender
-- Aussteller-Name abrufen
if license.issued_by then
MySQL.Async.fetchScalar('SELECT CONCAT(JSON_UNQUOTE(JSON_EXTRACT(charinfo, "$.firstname")), " ", JSON_UNQUOTE(JSON_EXTRACT(charinfo, "$.lastname"))) FROM players WHERE citizenid = ?', {
license.issued_by
}, function(issuerName)
license.issued_by_name = issuerName or 'Unbekannt'
local licenseData = {
license = license,
config = Config.LicenseTypes[license.license_type] or {
label = license.license_type,
icon = 'fas fa-id-card'
}
}
safeCallback(cb, licenseData)
end)
else
license.issued_by_name = 'System'
getIssuerName(license.issued_by, function(issuerName)
license.issued_by_name = issuerName
local licenseData = {
license = license,
config = Config.LicenseTypes[license.license_type] or {
label = license.license_type,
icon = 'fas fa-id-card'
icon = 'fas fa-id-card',
color = '#667eea'
}
}
safeCallback(cb, licenseData)
end
end)
else
debugPrint("Keine Lizenz vom Typ " .. licenseType .. " gefunden")
debugPrint("Keine eigene Lizenz vom Typ " .. licenseType .. " gefunden")
safeCallback(cb, nil)
end
end)
end)
QBCore.Functions.CreateCallback('license-system:server:getPlayerLicenses', function(source, cb, targetId)
debugPrint("getPlayerLicenses aufgerufen für Spieler: " .. tostring(targetId))
debugPrint("getPlayerLicenses Callback - Source: " .. source .. ", Target: " .. tostring(targetId))
if not cb or type(cb) ~= "function" then
debugPrint("^1FEHLER: Ungültiger Callback in getPlayerLicenses!^7")
return
end
local TargetPlayer = QBCore.Functions.GetPlayer(targetId)
if not TargetPlayer then
debugPrint("^1Ziel-Spieler nicht gefunden: " .. tostring(targetId) .. "^7")
safeCallback(cb, {})
return
end
local citizenid = TargetPlayer.PlayerData.citizenid
debugPrint("Suche alle Lizenzen für CitizenID: " .. citizenid)
MySQL.Async.fetchAll('SELECT * FROM player_licenses WHERE citizenid = ? ORDER BY created_at DESC', {
citizenid
}, function(result)
if result then
debugPrint("Gefundene Lizenzen: " .. #result)
-- Spieler-Daten zu jeder Lizenz hinzufügen
for i, license in ipairs(result) do
license.name = TargetPlayer.PlayerData.charinfo.firstname .. ' ' .. TargetPlayer.PlayerData.charinfo.lastname
license.birthday = TargetPlayer.PlayerData.charinfo.birthdate
license.gender = TargetPlayer.PlayerData.charinfo.gender
license.issued_by_name = 'System' -- Wird später durch echten Namen ersetzt
end
debugPrint("Gefundene Lizenzen: " .. #result)
safeCallback(cb, result)
else
debugPrint("Keine Lizenzen gefunden")
@ -292,13 +312,24 @@ QBCore.Functions.CreateCallback('license-system:server:getPlayerLicenses', funct
end)
QBCore.Functions.CreateCallback('license-system:server:canIssueLicense', function(source, cb, licenseType)
debugPrint("canIssueLicense Callback - Source: " .. source .. ", Typ: " .. tostring(licenseType))
if not cb or type(cb) ~= "function" then
debugPrint("^1FEHLER: Ungültiger Callback in canIssueLicense!^7")
return
end
local hasAuth = hasPermission(source, licenseType)
debugPrint("Berechtigung für Lizenz " .. licenseType .. ": " .. tostring(hasAuth))
safeCallback(cb, hasAuth)
end)
-- Events
RegisterNetEvent('license-system:server:issueLicense', function(targetId, licenseType, classes)
local src = source
debugPrint("Event: issueLicense - Von: " .. src .. ", Für: " .. targetId .. ", Typ: " .. licenseType)
local Player = QBCore.Functions.GetPlayer(src)
local TargetPlayer = QBCore.Functions.GetPlayer(targetId)
@ -335,13 +366,16 @@ RegisterNetEvent('license-system:server:issueLicense', function(targetId, licens
-- Geld abziehen
TargetPlayer.Functions.RemoveMoney('cash', licenseConfig.price, 'license-fee')
debugPrint("Geld abgezogen: " .. licenseConfig.price .. "$ von " .. TargetPlayer.PlayerData.charinfo.firstname)
end
-- Alte Lizenz deaktivieren
MySQL.Async.execute('UPDATE player_licenses SET is_active = FALSE WHERE citizenid = ? AND license_type = ?', {
MySQL.Async.execute('UPDATE player_licenses SET is_active = 0 WHERE citizenid = ? AND license_type = ?', {
TargetPlayer.PlayerData.citizenid,
licenseType
})
}, function(affectedRows)
debugPrint("Alte Lizenzen deaktiviert: " .. affectedRows)
end)
-- Neue Lizenz erstellen
local success = createLicense(TargetPlayer.PlayerData.citizenid, licenseType, Player.PlayerData.citizenid, classes)
@ -359,6 +393,8 @@ end)
RegisterNetEvent('license-system:server:revokeLicense', function(targetId, licenseType)
local src = source
debugPrint("Event: revokeLicense - Von: " .. src .. ", Für: " .. targetId .. ", Typ: " .. licenseType)
local Player = QBCore.Functions.GetPlayer(src)
local TargetPlayer = QBCore.Functions.GetPlayer(targetId)
@ -374,16 +410,20 @@ RegisterNetEvent('license-system:server:revokeLicense', function(targetId, licen
end
-- Lizenz deaktivieren
MySQL.Async.execute('UPDATE player_licenses SET is_active = FALSE WHERE citizenid = ? AND license_type = ? AND is_active = TRUE', {
MySQL.Async.execute('UPDATE player_licenses SET is_active = 0 WHERE citizenid = ? AND license_type = ? AND is_active = 1', {
TargetPlayer.PlayerData.citizenid,
licenseType
}, function(affectedRows)
if affectedRows > 0 then
TriggerClientEvent('QBCore:Notify', src, Config.Notifications.license_revoked.message, Config.Notifications.license_revoked.type)
TriggerClientEvent('QBCore:Notify', targetId, 'Deine ' .. (Config.LicenseTypes[licenseType]?.label or licenseType) .. ' wurde entzogen!', 'error')
TriggerClientEvent('QBCore:Notify', targetId, 'Deine ' .. (Config.LicenseTypes[licenseType] and Config.LicenseTypes[licenseType].label or licenseType) .. ' wurde entzogen!', 'error')
-- Log erstellen
debugPrint(Player.PlayerData.charinfo.firstname .. ' ' .. Player.PlayerData.charinfo.lastname .. ' hat ' .. TargetPlayer.PlayerData.charinfo.firstname .. ' ' .. TargetPlayer.PlayerData.charinfo.lastname .. ' die ' .. (Config.LicenseTypes[licenseType]?.label or licenseType) .. ' entzogen')
-- Cache aktualisieren
if licenseCache[TargetPlayer.PlayerData.citizenid] then
licenseCache[TargetPlayer.PlayerData.citizenid][licenseType] = nil
end
debugPrint(Player.PlayerData.charinfo.firstname .. ' ' .. Player.PlayerData.charinfo.lastname .. ' hat ' .. TargetPlayer.PlayerData.charinfo.firstname .. ' ' .. TargetPlayer.PlayerData.charinfo.lastname .. ' die ' .. (Config.LicenseTypes[licenseType] and Config.LicenseTypes[licenseType].label or licenseType) .. ' entzogen')
else
TriggerClientEvent('QBCore:Notify', src, 'Keine aktive Lizenz gefunden!', 'error')
end
@ -392,12 +432,13 @@ end)
RegisterNetEvent('license-system:server:savePhoto', function(citizenid, photoData)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
debugPrint("Event: savePhoto für CitizenID: " .. citizenid)
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
-- Foto in der Datenbank speichern
MySQL.Async.execute('UPDATE player_licenses SET photo_url = ? WHERE citizenid = ? AND is_active = TRUE', {
MySQL.Async.execute('UPDATE player_licenses SET photo_url = ? WHERE citizenid = ? AND is_active = 1', {
photoData,
citizenid
}, function(affectedRows)
@ -420,6 +461,8 @@ QBCore.Commands.Add('givelicense', 'Lizenz an Spieler vergeben', {
local licenseType = args[2]
local classes = args[3] and {args[3]} or nil
debugPrint("Admin-Command: givelicense - ID: " .. tostring(targetId) .. ", Typ: " .. tostring(licenseType))
if not targetId or not licenseType then
TriggerClientEvent('QBCore:Notify', source, 'Verwendung: /givelicense [id] [typ] [klassen]', 'error')
return
@ -440,6 +483,8 @@ QBCore.Commands.Add('revokelicense', 'Lizenz entziehen', {
local targetId = tonumber(args[1])
local licenseType = args[2]
debugPrint("Admin-Command: revokelicense - ID: " .. tostring(targetId) .. ", Typ: " .. tostring(licenseType))
if not targetId or not licenseType then
TriggerClientEvent('QBCore:Notify', source, 'Verwendung: /revokelicense [id] [typ]', 'error')
return
@ -456,7 +501,7 @@ if Config.Database.auto_cleanup then
local cutoffDate = os.time() - (Config.Database.cleanup_days * 24 * 60 * 60)
MySQL.Async.execute('DELETE FROM player_licenses WHERE is_active = FALSE AND created_at < ?', {
MySQL.Async.execute('DELETE FROM player_licenses WHERE is_active = 0 AND created_at < ?', {
cutoffDate
}, function(affectedRows)
if affectedRows > 0 then
@ -472,18 +517,12 @@ CreateThread(function()
while true do
Wait(60 * 60 * 1000) -- Jede Stunde
MySQL.Async.fetchAll('SELECT * FROM player_licenses WHERE is_active = TRUE AND expire_date IS NOT NULL', {}, function(result)
MySQL.Async.fetchAll('SELECT * FROM player_licenses WHERE is_active = 1 AND expire_date IS NOT NULL', {}, function(result)
if result then
for _, license in ipairs(result) do
local expireTime = os.time({
year = tonumber(string.sub(license.expire_date, 7, 10)),
month = tonumber(string.sub(license.expire_date, 4, 5)),
day = tonumber(string.sub(license.expire_date, 1, 2))
})
if isLicenseExpired(expireTime) then
if isLicenseExpired(license.expire_date) then
-- Lizenz als abgelaufen markieren
MySQL.Async.execute('UPDATE player_licenses SET is_active = FALSE WHERE id = ?', {
MySQL.Async.execute('UPDATE player_licenses SET is_active = 0 WHERE id = ?', {
license.id
})
@ -509,7 +548,7 @@ AddEventHandler('onResourceStart', function(resourceName)
issue_date VARCHAR(20) NOT NULL,
expire_date VARCHAR(20) NULL,
issued_by VARCHAR(50) NULL,
is_active BOOLEAN DEFAULT TRUE,
is_active TINYINT(1) DEFAULT 1,
classes TEXT NULL,
photo_url TEXT NULL,
notes TEXT NULL,
@ -519,12 +558,20 @@ AddEventHandler('onResourceStart', function(resourceName)
INDEX idx_license_type (license_type),
INDEX idx_active (is_active)
)
]])
]], {}, function(success)
if success then
debugPrint("Datenbank-Tabelle erfolgreich erstellt/überprüft")
else
debugPrint("^1Fehler beim Erstellen der Datenbank-Tabelle!^7")
end
end)
end
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
debugPrint("License-System Server gestoppt")
-- Cache leeren
licenseCache = {}
end
end)