forked from Simnation/Main
ed
This commit is contained in:
parent
30bf7c8604
commit
8dbe79a29d
135 changed files with 0 additions and 0 deletions
|
@ -0,0 +1,169 @@
|
|||
if config.framework == "esx" then
|
||||
tgiCore.GetVehicleProperties = myFramework.Game.GetVehicleProperties
|
||||
elseif config.framework == "qb" then
|
||||
tgiCore.GetVehicleProperties = myFramework.Functions.GetVehicleProperties
|
||||
else
|
||||
local gameBuild = GetGameBuildNumber()
|
||||
function tgiCore.GetVehicleProperties(vehicle)
|
||||
if DoesEntityExist(vehicle) then
|
||||
---@type number | number[], number | number[]
|
||||
local colorPrimary, colorSecondary = GetVehicleColours(vehicle)
|
||||
local pearlescentColor, wheelColor = GetVehicleExtraColours(vehicle)
|
||||
local paintType1 = GetVehicleModColor_1(vehicle)
|
||||
local paintType2 = GetVehicleModColor_2(vehicle)
|
||||
|
||||
if GetIsVehiclePrimaryColourCustom(vehicle) then
|
||||
colorPrimary = { GetVehicleCustomPrimaryColour(vehicle) }
|
||||
end
|
||||
|
||||
if GetIsVehicleSecondaryColourCustom(vehicle) then
|
||||
colorSecondary = { GetVehicleCustomSecondaryColour(vehicle) }
|
||||
end
|
||||
|
||||
local extras = {}
|
||||
|
||||
for i = 1, 15 do
|
||||
if DoesExtraExist(vehicle, i) then
|
||||
extras[i] = IsVehicleExtraTurnedOn(vehicle, i) and 0 or 1
|
||||
end
|
||||
end
|
||||
|
||||
local modLiveryCount = GetVehicleLiveryCount(vehicle)
|
||||
local modLivery = GetVehicleLivery(vehicle)
|
||||
|
||||
if modLiveryCount == -1 or modLivery == -1 then
|
||||
modLivery = GetVehicleMod(vehicle, 48)
|
||||
end
|
||||
|
||||
local damage = {
|
||||
windows = {},
|
||||
doors = {},
|
||||
tyres = {},
|
||||
}
|
||||
|
||||
local windows = 0
|
||||
|
||||
for i = 0, 7 do
|
||||
RollUpWindow(vehicle, i)
|
||||
|
||||
if not IsVehicleWindowIntact(vehicle, i) then
|
||||
windows += 1
|
||||
damage.windows[windows] = i
|
||||
end
|
||||
end
|
||||
|
||||
local doors = 0
|
||||
|
||||
for i = 0, 5 do
|
||||
if IsVehicleDoorDamaged(vehicle, i) then
|
||||
doors += 1
|
||||
damage.doors[doors] = i
|
||||
end
|
||||
end
|
||||
|
||||
for i = 0, 7 do
|
||||
if IsVehicleTyreBurst(vehicle, i, false) then
|
||||
damage.tyres[i] = IsVehicleTyreBurst(vehicle, i, true) and 2 or 1
|
||||
end
|
||||
end
|
||||
|
||||
local neons = {}
|
||||
|
||||
for i = 0, 3 do
|
||||
neons[i + 1] = IsVehicleNeonLightEnabled(vehicle, i)
|
||||
end
|
||||
|
||||
return {
|
||||
model = GetEntityModel(vehicle),
|
||||
plate = GetVehicleNumberPlateText(vehicle),
|
||||
plateIndex = GetVehicleNumberPlateTextIndex(vehicle),
|
||||
bodyHealth = math.floor(GetVehicleBodyHealth(vehicle) + 0.5),
|
||||
engineHealth = math.floor(GetVehicleEngineHealth(vehicle) + 0.5),
|
||||
tankHealth = math.floor(GetVehiclePetrolTankHealth(vehicle) + 0.5),
|
||||
fuelLevel = math.floor(GetVehicleFuelLevel(vehicle) + 0.5),
|
||||
oilLevel = math.floor(GetVehicleOilLevel(vehicle) + 0.5),
|
||||
dirtLevel = math.floor(GetVehicleDirtLevel(vehicle) + 0.5),
|
||||
paintType1 = paintType1,
|
||||
paintType2 = paintType2,
|
||||
color1 = colorPrimary,
|
||||
color2 = colorSecondary,
|
||||
pearlescentColor = pearlescentColor,
|
||||
interiorColor = GetVehicleInteriorColor(vehicle),
|
||||
dashboardColor = GetVehicleDashboardColour(vehicle),
|
||||
wheelColor = wheelColor,
|
||||
wheelWidth = GetVehicleWheelWidth(vehicle),
|
||||
wheelSize = GetVehicleWheelSize(vehicle),
|
||||
wheels = GetVehicleWheelType(vehicle),
|
||||
windowTint = GetVehicleWindowTint(vehicle),
|
||||
xenonColor = GetVehicleXenonLightsColor(vehicle),
|
||||
neonEnabled = neons,
|
||||
neonColor = { GetVehicleNeonLightsColour(vehicle) },
|
||||
extras = extras,
|
||||
tyreSmokeColor = { GetVehicleTyreSmokeColor(vehicle) },
|
||||
modSpoilers = GetVehicleMod(vehicle, 0),
|
||||
modFrontBumper = GetVehicleMod(vehicle, 1),
|
||||
modRearBumper = GetVehicleMod(vehicle, 2),
|
||||
modSideSkirt = GetVehicleMod(vehicle, 3),
|
||||
modExhaust = GetVehicleMod(vehicle, 4),
|
||||
modFrame = GetVehicleMod(vehicle, 5),
|
||||
modGrille = GetVehicleMod(vehicle, 6),
|
||||
modHood = GetVehicleMod(vehicle, 7),
|
||||
modFender = GetVehicleMod(vehicle, 8),
|
||||
modRightFender = GetVehicleMod(vehicle, 9),
|
||||
modRoof = GetVehicleMod(vehicle, 10),
|
||||
modEngine = GetVehicleMod(vehicle, 11),
|
||||
modBrakes = GetVehicleMod(vehicle, 12),
|
||||
modTransmission = GetVehicleMod(vehicle, 13),
|
||||
modHorns = GetVehicleMod(vehicle, 14),
|
||||
modSuspension = GetVehicleMod(vehicle, 15),
|
||||
modArmor = GetVehicleMod(vehicle, 16),
|
||||
modNitrous = GetVehicleMod(vehicle, 17),
|
||||
modTurbo = IsToggleModOn(vehicle, 18),
|
||||
modSubwoofer = GetVehicleMod(vehicle, 19),
|
||||
modSmokeEnabled = IsToggleModOn(vehicle, 20),
|
||||
modHydraulics = IsToggleModOn(vehicle, 21),
|
||||
modXenon = IsToggleModOn(vehicle, 22),
|
||||
modFrontWheels = GetVehicleMod(vehicle, 23),
|
||||
modBackWheels = GetVehicleMod(vehicle, 24),
|
||||
modCustomTiresF = GetVehicleModVariation(vehicle, 23),
|
||||
modCustomTiresR = GetVehicleModVariation(vehicle, 24),
|
||||
modPlateHolder = GetVehicleMod(vehicle, 25),
|
||||
modVanityPlate = GetVehicleMod(vehicle, 26),
|
||||
modTrimA = GetVehicleMod(vehicle, 27),
|
||||
modOrnaments = GetVehicleMod(vehicle, 28),
|
||||
modDashboard = GetVehicleMod(vehicle, 29),
|
||||
modDial = GetVehicleMod(vehicle, 30),
|
||||
modDoorSpeaker = GetVehicleMod(vehicle, 31),
|
||||
modSeats = GetVehicleMod(vehicle, 32),
|
||||
modSteeringWheel = GetVehicleMod(vehicle, 33),
|
||||
modShifterLeavers = GetVehicleMod(vehicle, 34),
|
||||
modAPlate = GetVehicleMod(vehicle, 35),
|
||||
modSpeakers = GetVehicleMod(vehicle, 36),
|
||||
modTrunk = GetVehicleMod(vehicle, 37),
|
||||
modHydrolic = GetVehicleMod(vehicle, 38),
|
||||
modEngineBlock = GetVehicleMod(vehicle, 39),
|
||||
modAirFilter = GetVehicleMod(vehicle, 40),
|
||||
modStruts = GetVehicleMod(vehicle, 41),
|
||||
modArchCover = GetVehicleMod(vehicle, 42),
|
||||
modAerials = GetVehicleMod(vehicle, 43),
|
||||
modTrimB = GetVehicleMod(vehicle, 44),
|
||||
modTank = GetVehicleMod(vehicle, 45),
|
||||
modWindows = GetVehicleMod(vehicle, 46),
|
||||
modDoorR = GetVehicleMod(vehicle, 47),
|
||||
modLivery = modLivery,
|
||||
modRoofLivery = GetVehicleRoofLivery(vehicle),
|
||||
modLightbar = GetVehicleMod(vehicle, 49),
|
||||
windows = damage.windows,
|
||||
doors = damage.doors,
|
||||
tyres = damage.tyres,
|
||||
bulletProofTyres = GetVehicleTyresCanBurst(vehicle),
|
||||
driftTyres = gameBuild >= 2372 and GetDriftTyresEnabled(vehicle),
|
||||
-- no setters?
|
||||
-- leftHeadlight = GetIsLeftVehicleHeadlightDamaged(vehicle),
|
||||
-- rightHeadlight = GetIsRightVehicleHeadlightDamaged(vehicle),
|
||||
-- frontBumper = IsVehicleBumperBrokenOff(vehicle, true),
|
||||
-- rearBumper = IsVehicleBumperBrokenOff(vehicle, false),
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue