forked from Simnation/Main
Update main.js
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53578d1af6
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1 changed files with 35 additions and 5 deletions
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@ -2,6 +2,8 @@ import { fetchNui } from './fetchNui.js';
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import { Global } from '../../lang/global.js';
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import { Global } from '../../lang/global.js';
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let config;
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let config;
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// Eine Variable, um ausstehende Spielerdaten zu speichern
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let pendingPlayerData = null;
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/**
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/**
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* Get element by id
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* Get element by id
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@ -42,7 +44,19 @@ const closeFunction = () => {
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* @param playerData {Object}
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* @param playerData {Object}
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**/
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**/
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const openIdCard = (playerData) => {
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const openIdCard = (playerData) => {
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// Überprüfen, ob config und config.Licenses existieren
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if (!config || !config.Licenses) {
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console.error('Config oder Licenses nicht initialisiert. Bitte stellen Sie sicher, dass configData vor playerData gesendet wird.');
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return;
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}
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// Überprüfen, ob der cardtype gültig ist
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const license = config.Licenses[playerData.cardtype];
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const license = config.Licenses[playerData.cardtype];
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if (!license) {
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console.error(`Lizenztyp "${playerData.cardtype}" nicht in der Konfiguration gefunden`);
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return;
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}
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const elements = {
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const elements = {
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lastname: playerData.lastname,
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lastname: playerData.lastname,
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name: playerData.firstname,
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name: playerData.firstname,
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@ -67,16 +81,32 @@ const openIdCard = (playerData) => {
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};
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};
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const autoClose = () => {
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const autoClose = () => {
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if (!config.IdCardSettings.autoClose.status) return;
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if (!config || !config.IdCardSettings || !config.IdCardSettings.autoClose || !config.IdCardSettings.autoClose.status) return;
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setTimeout(closeFunction, config.IdCardSettings.autoClose.time);
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setTimeout(closeFunction, config.IdCardSettings.autoClose.time);
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};
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};
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window.addEventListener('message', (event) => {
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window.addEventListener('message', (event) => {
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const { type, playerData, configData } = event.data;
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const { type, playerData, configData } = event.data;
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if (type === 'playerData') {
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openIdCard(playerData);
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if (type === 'configData') {
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} else if (type === 'configData') {
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config = configData;
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config = configData;
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// Wenn es ausstehende Spielerdaten gibt, verarbeiten Sie diese jetzt
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if (pendingPlayerData) {
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openIdCard(pendingPlayerData);
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pendingPlayerData = null;
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}
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}
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else if (type === 'playerData') {
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// Wenn die Konfiguration bereits geladen ist, öffnen Sie die ID-Karte
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if (config) {
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openIdCard(playerData);
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}
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// Andernfalls speichern Sie die Spielerdaten für später
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else {
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pendingPlayerData = playerData;
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console.log('Konfiguration noch nicht geladen. Spielerdaten werden für später gespeichert.');
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}
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}
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}
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});
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});
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@ -87,6 +117,6 @@ window.addEventListener('load', () => {
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});
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});
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document.addEventListener('keydown', (e) => {
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document.addEventListener('keydown', (e) => {
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if (e.key !== config.IdCardSettings.closeKey) return;
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if (!config || !config.IdCardSettings || e.key !== config.IdCardSettings.closeKey) return;
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closeFunction();
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closeFunction();
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});
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});
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