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Update main.js

This commit is contained in:
Nordi98 2025-08-04 05:48:00 +02:00
parent 53578d1af6
commit 8bcfbb815c

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@ -2,6 +2,8 @@ import { fetchNui } from './fetchNui.js';
import { Global } from '../../lang/global.js'; import { Global } from '../../lang/global.js';
let config; let config;
// Eine Variable, um ausstehende Spielerdaten zu speichern
let pendingPlayerData = null;
/** /**
* Get element by id * Get element by id
@ -42,7 +44,19 @@ const closeFunction = () => {
* @param playerData {Object} * @param playerData {Object}
**/ **/
const openIdCard = (playerData) => { const openIdCard = (playerData) => {
// Überprüfen, ob config und config.Licenses existieren
if (!config || !config.Licenses) {
console.error('Config oder Licenses nicht initialisiert. Bitte stellen Sie sicher, dass configData vor playerData gesendet wird.');
return;
}
// Überprüfen, ob der cardtype gültig ist
const license = config.Licenses[playerData.cardtype]; const license = config.Licenses[playerData.cardtype];
if (!license) {
console.error(`Lizenztyp "${playerData.cardtype}" nicht in der Konfiguration gefunden`);
return;
}
const elements = { const elements = {
lastname: playerData.lastname, lastname: playerData.lastname,
name: playerData.firstname, name: playerData.firstname,
@ -67,16 +81,32 @@ const openIdCard = (playerData) => {
}; };
const autoClose = () => { const autoClose = () => {
if (!config.IdCardSettings.autoClose.status) return; if (!config || !config.IdCardSettings || !config.IdCardSettings.autoClose || !config.IdCardSettings.autoClose.status) return;
setTimeout(closeFunction, config.IdCardSettings.autoClose.time); setTimeout(closeFunction, config.IdCardSettings.autoClose.time);
}; };
window.addEventListener('message', (event) => { window.addEventListener('message', (event) => {
const { type, playerData, configData } = event.data; const { type, playerData, configData } = event.data;
if (type === 'playerData') {
openIdCard(playerData); if (type === 'configData') {
} else if (type === 'configData') {
config = configData; config = configData;
// Wenn es ausstehende Spielerdaten gibt, verarbeiten Sie diese jetzt
if (pendingPlayerData) {
openIdCard(pendingPlayerData);
pendingPlayerData = null;
}
}
else if (type === 'playerData') {
// Wenn die Konfiguration bereits geladen ist, öffnen Sie die ID-Karte
if (config) {
openIdCard(playerData);
}
// Andernfalls speichern Sie die Spielerdaten für später
else {
pendingPlayerData = playerData;
console.log('Konfiguration noch nicht geladen. Spielerdaten werden für später gespeichert.');
}
} }
}); });
@ -87,6 +117,6 @@ window.addEventListener('load', () => {
}); });
document.addEventListener('keydown', (e) => { document.addEventListener('keydown', (e) => {
if (e.key !== config.IdCardSettings.closeKey) return; if (!config || !config.IdCardSettings || e.key !== config.IdCardSettings.closeKey) return;
closeFunction(); closeFunction();
}); });