forked from Simnation/Main
Update config.lua
This commit is contained in:
parent
671f0b9947
commit
87cdb93b08
1 changed files with 9 additions and 9 deletions
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@ -1541,7 +1541,7 @@ Config.Items = {
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},
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},
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["munky_juice"] = {
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["munky_juice"] = {
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uses = 1,
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uses = 1,
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prop = { model = `bzzz_food_capisun_a`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `bzzz_food_capisun_a`, boneId = 28422, offset = vec3(0.0, 0.00, -0.07), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -1555,7 +1555,7 @@ Config.Items = {
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},
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},
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["munky_juice_ice_tea"] = {
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["munky_juice_ice_tea"] = {
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uses = 1,
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uses = 1,
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prop = { model = `ng_proc_sodacan_01b`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `ng_proc_sodacan_01b`, boneId = 28422, offset = vec3(0.0, 0.00, -0.07), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -2028,7 +2028,7 @@ Config.Items = {
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},
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},
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["sprunk"] = {
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["sprunk"] = {
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uses = 2,
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uses = 2,
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -2042,7 +2042,7 @@ Config.Items = {
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},
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},
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["ecola"] = {
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["ecola"] = {
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uses = 2,
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uses = 2,
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -2056,7 +2056,7 @@ Config.Items = {
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},
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},
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["ornageo"] = {
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["ornageo"] = {
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uses = 2,
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uses = 2,
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -2070,7 +2070,7 @@ Config.Items = {
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},
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},
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["ecola_light"] = {
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["ecola_light"] = {
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uses = 2,
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uses = 2,
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, .0.20), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -2084,7 +2084,7 @@ Config.Items = {
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},
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},
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["sludgie"] = {
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["sludgie"] = {
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uses = 2,
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uses = 2,
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -2098,7 +2098,7 @@ Config.Items = {
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},
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},
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["juice"] = {
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["juice"] = {
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uses = 2,
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uses = 2,
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `prop_cs_bs_cup`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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@ -2168,7 +2168,7 @@ Config.Items = {
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},
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},
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["cup_cola"] = {
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["cup_cola"] = {
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uses = 2,
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uses = 2,
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prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
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prop = { model = `apa_prop_cs_plastic_cup_01`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
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