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2 changed files with 497 additions and 582 deletions
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@ -24,46 +24,16 @@ CreateThread(function()
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end
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end)
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-- Helper function to get machine ID by precise coordinates
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function getMachineIdByCoords(preciseCoords)
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-- First try to find an exact match
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for id, machine in pairs(vendingMachines) do
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if machine.coords.x == preciseCoords.x and
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machine.coords.y == preciseCoords.y and
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machine.coords.z == preciseCoords.z and
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machine.coords.model == preciseCoords.model then
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return id
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end
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end
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-- If no exact match, try with a small tolerance
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local closestId = nil
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local closestDist = 0.1 -- Very small tolerance
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for id, machine in pairs(vendingMachines) do
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if machine.coords.model == preciseCoords.model then
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local dist = #(vector3(preciseCoords.x, preciseCoords.y, preciseCoords.z) - vector3(machine.coords.x, machine.coords.y, machine.coords.z))
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if dist < closestDist then
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closestDist = dist
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closestId = id
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end
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end
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end
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return closestId
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end
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-- Register vending machine (when player buys it)
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RegisterNetEvent('vending:server:registerMachine', function(preciseCoords, prop)
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RegisterNetEvent('vending:server:registerMachine', function(coords, prop)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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-- Check if there's already a machine at these coords
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for id, machine in pairs(vendingMachines) do
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if machine.coords.x == preciseCoords.x and
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machine.coords.y == preciseCoords.y and
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machine.coords.z == preciseCoords.z then
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local dist = #(vector3(coords.x, coords.y, coords.z) - vector3(machine.coords.x, machine.coords.y, machine.coords.z))
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if dist < 2.0 then
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TriggerClientEvent('QBCore:Notify', src, 'Hier ist bereits ein Automat registriert!', 'error')
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return
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end
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@ -81,7 +51,7 @@ RegisterNetEvent('vending:server:registerMachine', function(preciseCoords, prop)
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-- Create machine in database
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local machineId = MySQL.insert.await('INSERT INTO vending_machines (owner, coords, prop, money, items, prices, managers) VALUES (?, ?, ?, ?, ?, ?, ?)', {
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Player.PlayerData.citizenid,
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json.encode(preciseCoords),
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json.encode(coords),
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prop,
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0,
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json.encode({}),
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@ -93,7 +63,7 @@ RegisterNetEvent('vending:server:registerMachine', function(preciseCoords, prop)
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vendingMachines[machineId] = {
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id = machineId,
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owner = Player.PlayerData.citizenid,
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coords = preciseCoords,
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coords = coords,
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prop = prop,
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money = 0,
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items = {},
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@ -102,19 +72,19 @@ RegisterNetEvent('vending:server:registerMachine', function(preciseCoords, prop)
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stash = 'vending_' .. machineId
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}
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print("^2[VENDING]^7 New vending machine registered: #" .. machineId)
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print("^2[VENDING]^7 New vending machine registered: " .. machineId)
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TriggerClientEvent('QBCore:Notify', src, 'Verkaufsautomat erfolgreich gekauft für $' .. Config.VendingMachinePrice .. '!', 'success')
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TriggerClientEvent('vending:client:refreshTargets', -1)
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end)
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-- Sell vending machine
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RegisterNetEvent('vending:server:sellMachine', function(preciseCoords, machineId)
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RegisterNetEvent('vending:server:sellMachine', function(coords, machineId)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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if not machineId then
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machineId = getMachineIdByCoords(preciseCoords)
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machineId = getMachineIdByCoords(coords)
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end
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if not machineId then
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@ -194,16 +164,13 @@ function canManageMachine(playerId, machineId)
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end
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-- Open management menu
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RegisterNetEvent('vending:server:openManagement', function(preciseCoords)
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RegisterNetEvent('vending:server:openManagement', function(coords)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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local machine = vendingMachines[machineId]
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@ -220,16 +187,13 @@ RegisterNetEvent('vending:server:openManagement', function(preciseCoords)
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end)
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-- Open stash
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RegisterNetEvent('vending:server:openStash', function(preciseCoords)
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RegisterNetEvent('vending:server:openStash', function(coords)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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-- Check if player can manage
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if not canManageMachine(src, machineId) then
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@ -246,18 +210,14 @@ RegisterNetEvent('vending:server:openStash', function(preciseCoords)
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label = 'Vending Machine #' .. machine.id
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})
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end)
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-- Set item price
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RegisterNetEvent('vending:server:setItemPrice', function(preciseCoords, itemName, price)
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RegisterNetEvent('vending:server:setItemPrice', function(coords, itemName, price)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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-- Check if player can manage
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if not canManageMachine(src, machineId) then
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@ -275,16 +235,13 @@ RegisterNetEvent('vending:server:setItemPrice', function(preciseCoords, itemName
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end)
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-- Withdraw money
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RegisterNetEvent('vending:server:withdrawMoney', function(preciseCoords, amount)
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RegisterNetEvent('vending:server:withdrawMoney', function(coords, amount)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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-- Check if player can manage
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if not canManageMachine(src, machineId) then
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@ -309,16 +266,13 @@ RegisterNetEvent('vending:server:withdrawMoney', function(preciseCoords, amount)
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end)
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-- Buy item from vending machine with quantity selection
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RegisterNetEvent('vending:server:buyItem', function(preciseCoords, itemName, amount)
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RegisterNetEvent('vending:server:buyItem', function(coords, itemName, amount)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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local machine = vendingMachines[machineId]
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local price = machine.prices[itemName] or Config.DefaultPrice
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@ -381,16 +335,13 @@ RegisterNetEvent('vending:server:buyItem', function(preciseCoords, itemName, amo
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end)
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-- Add manager to vending machine
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RegisterNetEvent('vending:server:addManager', function(preciseCoords, targetId)
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RegisterNetEvent('vending:server:addManager', function(coords, targetId)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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local machine = vendingMachines[machineId]
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@ -428,16 +379,13 @@ RegisterNetEvent('vending:server:addManager', function(preciseCoords, targetId)
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end)
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-- Remove manager from vending machine
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RegisterNetEvent('vending:server:removeManager', function(preciseCoords, citizenid)
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RegisterNetEvent('vending:server:removeManager', function(coords, citizenid)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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local machine = vendingMachines[machineId]
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@ -483,148 +431,9 @@ RegisterNetEvent('vending:server:removeManager', function(preciseCoords, citizen
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end
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end)
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-- Start robbery
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RegisterNetEvent('vending:server:startRobbery', function(preciseCoords)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machine = vendingMachines[machineId]
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-- Check if player has required item
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local hasItem = Player.Functions.GetItemByName(Config.RobberyItem)
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if not hasItem or hasItem.amount < 1 then
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TriggerClientEvent('QBCore:Notify', src, 'Du benötigst einen ' .. Config.RobberyItem, 'error')
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return
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end
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-- Check if already being robbed
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if robberyInProgress[machineId] then
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TriggerClientEvent('QBCore:Notify', src, 'Dieser Automat wird bereits aufgebrochen!', 'error')
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return
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end
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-- Check if machine has money
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if machine.money < Config.MinRobberyAmount then
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TriggerClientEvent('QBCore:Notify', src, 'Nicht genug Geld im Automaten!', 'error')
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return
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end
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robberyInProgress[machineId] = true
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-- Alert police
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local streetHash = GetStreetNameAtCoord(machine.coords.x, machine.coords.y, machine.coords.z)
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local streetName = GetStreetNameFromHashKey(streetHash)
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local players = QBCore.Functions.GetQBPlayers()
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for k, v in pairs(players) do
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if v.PlayerData.job.name == 'police' and v.PlayerData.job.onduty then
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TriggerClientEvent('vending:client:policeAlert', v.PlayerData.source, machine.coords, streetName)
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end
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end
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-- Alert owner and managers
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for _, playerId in ipairs(QBCore.Functions.GetPlayers()) do
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local targetPlayer = QBCore.Functions.GetPlayer(playerId)
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if targetPlayer then
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if targetPlayer.PlayerData.citizenid == machine.owner then
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TriggerClientEvent('QBCore:Notify', targetPlayer.PlayerData.source, 'Dein Verkaufsautomat wird gerade aufgebrochen! Standort: ' .. streetName, 'error', 10000)
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elseif machine.managers then
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for _, manager in pairs(machine.managers) do
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if targetPlayer.PlayerData.citizenid == manager then
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TriggerClientEvent('QBCore:Notify', targetPlayer.PlayerData.source, 'Ein Verkaufsautomat, den du verwaltest, wird gerade aufgebrochen! Standort: ' .. streetName, 'error', 10000)
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break
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end
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end
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end
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end
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end
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TriggerClientEvent('vending:client:startRobbery', src, preciseCoords)
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end)
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-- Complete robbery
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RegisterNetEvent('vending:server:completeRobbery', function(preciseCoords, success)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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TriggerClientEvent('QBCore:Notify', src, 'Automat nicht gefunden!', 'error')
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return
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end
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local machine = vendingMachines[machineId]
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robberyInProgress[machineId] = false
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if success then
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local stolenAmount = math.random(Config.MinRobberyAmount, math.min(machine.money, Config.MaxRobberyAmount))
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-- Remove money from machine
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machine.money = machine.money - stolenAmount
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MySQL.update('UPDATE vending_machines SET money = ? WHERE id = ?', {machine.money, machineId})
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-- Give money to player
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Player.Functions.AddMoney('cash', stolenAmount)
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TriggerClientEvent('QBCore:Notify', src, 'Du hast $' .. stolenAmount .. ' gestohlen!', 'success')
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-- Remove robbery item with chance
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if math.random(1, 100) <= Config.RobberyItemBreakChance then
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Player.Functions.RemoveItem(Config.RobberyItem, 1)
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TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[Config.RobberyItem], 'remove')
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TriggerClientEvent('QBCore:Notify', src, 'Dein ' .. Config.RobberyItem .. ' ist kaputt gegangen!', 'error')
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end
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else
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TriggerClientEvent('QBCore:Notify', src, 'Aufbruch fehlgeschlagen!', 'error')
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end
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end)
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-- Get machine data by coordinates
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QBCore.Functions.CreateCallback('vending:server:getMachineByCoords', function(source, cb, preciseCoords)
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local machineId = getMachineIdByCoords(preciseCoords)
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if machineId then
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cb(vendingMachines[machineId])
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else
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cb(nil)
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end
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end)
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-- Get stash items for vending machine menu
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QBCore.Functions.CreateCallback('vending:server:getStashItems', function(source, cb, preciseCoords)
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local machineId = getMachineIdByCoords(preciseCoords)
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if not machineId then
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cb({})
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return
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end
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local machine = vendingMachines[machineId]
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-- Get stash items using correct export
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local stashItems = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", machine.stash)
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local items = {}
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if stashItems then
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for slot, item in pairs(stashItems) do
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if item.amount > 0 then
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item.price = machine.prices[item.name] or Config.DefaultPrice
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table.insert(items, item)
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end
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end
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end
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cb(items)
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end)
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-- Get managers list
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QBCore.Functions.CreateCallback('vending:server:getManagers', function(source, cb, preciseCoords)
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local machineId = getMachineIdByCoords(preciseCoords)
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QBCore.Functions.CreateCallback('vending:server:getManagers', function(source, cb, coords)
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local machineId = getMachineIdByCoords(coords)
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if not machineId then
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cb({})
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return
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@ -676,15 +485,177 @@ QBCore.Functions.CreateCallback('vending:server:getManagers', function(source, c
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cb(managersList)
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end)
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-- Check if machine exists
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QBCore.Functions.CreateCallback('vending:server:machineExists', function(source, cb, preciseCoords)
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local machineId = getMachineIdByCoords(preciseCoords)
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cb(machineId ~= nil)
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-- Start robbery
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RegisterNetEvent('vending:server:startRobbery', function(coords)
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if not Player then return end
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local machineId = getMachineIdByCoords(coords)
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if not machineId then return end
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local machine = vendingMachines[machineId]
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-- Check if player has required item
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local hasItem = Player.Functions.GetItemByName(Config.RobberyItem)
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if not hasItem or hasItem.amount < 1 then
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TriggerClientEvent('QBCore:Notify', src, 'Du benötigst einen ' .. Config.RobberyItem, 'error')
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return
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end
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-- Check if already being robbed
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if robberyInProgress[machineId] then
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TriggerClientEvent('QBCore:Notify', src, 'Dieser Automat wird bereits aufgebrochen!', 'error')
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return
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end
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-- Check if machine has money
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if machine.money < Config.MinRobberyAmount then
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TriggerClientEvent('QBCore:Notify', src, 'Nicht genug Geld im Automaten!', 'error')
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return
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end
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robberyInProgress[machineId] = true
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-- Alert police
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local streetHash = GetStreetNameAtCoord(coords.x, coords.y, coords.z)
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local streetName = GetStreetNameFromHashKey(streetHash)
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local players = QBCore.Functions.GetQBPlayers()
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for k, v in pairs(players) do
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if v.PlayerData.job.name == 'police' and v.PlayerData.job.onduty then
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TriggerClientEvent('vending:client:policeAlert', v.PlayerData.source, coords, streetName)
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end
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end
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-- Alert owner and managers
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for _, playerId in ipairs(QBCore.Functions.GetPlayers()) do
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local targetPlayer = QBCore.Functions.GetPlayer(playerId)
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if targetPlayer then
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if targetPlayer.PlayerData.citizenid == machine.owner then
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TriggerClientEvent('QBCore:Notify', targetPlayer.PlayerData.source, 'Dein Verkaufsautomat wird gerade aufgebrochen! Standort: ' .. streetName, 'error', 10000)
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elseif machine.managers then
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for _, manager in pairs(machine.managers) do
|
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if targetPlayer.PlayerData.citizenid == manager then
|
||||
TriggerClientEvent('QBCore:Notify', targetPlayer.PlayerData.source, 'Ein Verkaufsautomat, den du verwaltest, wird gerade aufgebrochen! Standort: ' .. streetName, 'error', 10000)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
TriggerClientEvent('vending:client:startRobbery', src, coords)
|
||||
end)
|
||||
|
||||
-- Complete robbery
|
||||
RegisterNetEvent('vending:server:completeRobbery', function(coords, success)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
if not Player then return end
|
||||
|
||||
local machineId = getMachineIdByCoords(coords)
|
||||
if not machineId then return end
|
||||
|
||||
local machine = vendingMachines[machineId]
|
||||
robberyInProgress[machineId] = false
|
||||
|
||||
if success then
|
||||
local stolenAmount = math.random(Config.MinRobberyAmount, math.min(machine.money, Config.MaxRobberyAmount))
|
||||
|
||||
-- Remove money from machine
|
||||
machine.money = machine.money - stolenAmount
|
||||
MySQL.update('UPDATE vending_machines SET money = ? WHERE id = ?', {machine.money, machineId})
|
||||
|
||||
-- Give money to player
|
||||
Player.Functions.AddMoney('cash', stolenAmount)
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Du hast $' .. stolenAmount .. ' gestohlen!', 'success')
|
||||
|
||||
-- Remove robbery item with chance
|
||||
if math.random(1, 100) <= Config.RobberyItemBreakChance then
|
||||
Player.Functions.RemoveItem(Config.RobberyItem, 1)
|
||||
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[Config.RobberyItem], 'remove')
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Dein ' .. Config.RobberyItem .. ' ist kaputt gegangen!', 'error')
|
||||
end
|
||||
else
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Aufbruch fehlgeschlagen!', 'error')
|
||||
end
|
||||
end)
|
||||
|
||||
-- Helper function to get machine ID by coordinates
|
||||
function getMachineIdByCoords(coords)
|
||||
for id, machine in pairs(vendingMachines) do
|
||||
local dist = #(vector3(coords.x, coords.y, coords.z) - vector3(machine.coords.x, machine.coords.y, machine.coords.z))
|
||||
if dist < 2.0 then
|
||||
return id
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Get machine data by coordinates
|
||||
QBCore.Functions.CreateCallback('vending:server:getMachineByCoords', function(source, cb, coords)
|
||||
local machineId = getMachineIdByCoords(coords)
|
||||
if machineId then
|
||||
cb(vendingMachines[machineId])
|
||||
else
|
||||
cb(nil)
|
||||
end
|
||||
end)
|
||||
|
||||
-- Get stash items for vending machine menu
|
||||
QBCore.Functions.CreateCallback('vending:server:getStashItems', function(source, cb, coords)
|
||||
local machineId = getMachineIdByCoords(coords)
|
||||
if not machineId then
|
||||
cb({})
|
||||
return
|
||||
end
|
||||
|
||||
local machine = vendingMachines[machineId]
|
||||
|
||||
-- Get stash items using correct export
|
||||
local stashItems = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", machine.stash)
|
||||
local items = {}
|
||||
|
||||
if stashItems then
|
||||
for slot, item in pairs(stashItems) do
|
||||
if item.amount > 0 then
|
||||
item.price = machine.prices[item.name] or Config.DefaultPrice
|
||||
table.insert(items, item)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
cb(items)
|
||||
end)
|
||||
|
||||
-- Check if player owns machine
|
||||
QBCore.Functions.CreateCallback('vending:server:isOwner', function(source, cb, coords)
|
||||
local Player = QBCore.Functions.GetPlayer(source)
|
||||
if not Player then
|
||||
cb(false)
|
||||
return
|
||||
end
|
||||
|
||||
local machineId = getMachineIdByCoords(coords)
|
||||
if not machineId then
|
||||
cb(false)
|
||||
return
|
||||
end
|
||||
|
||||
local machine = vendingMachines[machineId]
|
||||
cb(machine.owner == Player.PlayerData.citizenid)
|
||||
end)
|
||||
|
||||
-- Check if player can manage machine
|
||||
QBCore.Functions.CreateCallback('vending:server:canManage', function(source, cb, preciseCoords)
|
||||
local machineId = getMachineIdByCoords(preciseCoords)
|
||||
QBCore.Functions.CreateCallback('vending:server:canManage', function(source, cb, coords)
|
||||
local Player = QBCore.Functions.GetPlayer(source)
|
||||
if not Player then
|
||||
cb(false)
|
||||
return
|
||||
end
|
||||
|
||||
local machineId = getMachineIdByCoords(coords)
|
||||
if not machineId then
|
||||
cb(false)
|
||||
return
|
||||
|
@ -693,6 +664,12 @@ QBCore.Functions.CreateCallback('vending:server:canManage', function(source, cb,
|
|||
cb(canManageMachine(source, machineId))
|
||||
end)
|
||||
|
||||
-- Check if machine exists at coords
|
||||
QBCore.Functions.CreateCallback('vending:server:machineExists', function(source, cb, coords)
|
||||
local machineId = getMachineIdByCoords(coords)
|
||||
cb(machineId ~= nil)
|
||||
end)
|
||||
|
||||
-- Get online players for manager selection
|
||||
QBCore.Functions.CreateCallback('vending:server:getOnlinePlayers', function(source, cb)
|
||||
local src = source
|
||||
|
@ -735,3 +712,4 @@ QBCore.Commands.Add('vendingdebug', 'Debug vending machines (Admin Only)', {}, f
|
|||
end
|
||||
end, 'admin')
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue