forked from Simnation/Main
ed
This commit is contained in:
parent
8f44065e5f
commit
7c015c2472
9 changed files with 238 additions and 37 deletions
|
@ -1500,7 +1500,7 @@ CodeStudio.Products = {
|
||||||
itemInfo = "",
|
itemInfo = "",
|
||||||
},
|
},
|
||||||
['weapon_klog19fde'] = {
|
['weapon_klog19fde'] = {
|
||||||
itemName = "Klog 19 FDE",
|
itemName = "Klog 19 FD",
|
||||||
itemStock = 50,
|
itemStock = 50,
|
||||||
itemPrice = 0,
|
itemPrice = 0,
|
||||||
itemInfo = "",
|
itemInfo = "",
|
||||||
|
@ -3036,17 +3036,15 @@ CodeStudio.Shops = {
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
[4] = {
|
[4] = {
|
||||||
ShopName = 'Admin Shop',
|
ShopName = 'Crime Waffen',
|
||||||
Category = {
|
Category = {
|
||||||
[1] = 'weapons',
|
[1] = 'weapons',
|
||||||
[2] = 'police_weapons',
|
[2] = 'ammo',
|
||||||
[3] = 'ammo',
|
|
||||||
[4] = 'attachtments',
|
|
||||||
|
|
||||||
|
|
||||||
},
|
},
|
||||||
requiredJob = {
|
requiredJob = {
|
||||||
['admin'] = {0}
|
['sud'] = {0}
|
||||||
},
|
},
|
||||||
Locations = {
|
Locations = {
|
||||||
vector4(4435.1216, -4470.0146, 4.3284, 3)
|
vector4(4435.1216, -4470.0146, 4.3284, 3)
|
||||||
|
@ -3330,6 +3328,30 @@ CodeStudio.Shops = {
|
||||||
},
|
},
|
||||||
|
|
||||||
},
|
},
|
||||||
|
[17] = {
|
||||||
|
ShopName = 'Legale Waffen',
|
||||||
|
Category = {
|
||||||
|
[1] = 'police_weapons',
|
||||||
|
[2] = 'ammo',
|
||||||
|
|
||||||
|
},
|
||||||
|
requiredJob = {
|
||||||
|
['sud'] = {0}
|
||||||
|
},
|
||||||
|
Locations = {
|
||||||
|
vector4(150.3828, 288.1915, 109.9736, 3)
|
||||||
|
},
|
||||||
|
Interaction = {
|
||||||
|
targetIcon = 'fas fa-gun',
|
||||||
|
targetLabel = 'Admin Shop öffnen',
|
||||||
|
spawnPed = false, -- Put false if you dont need ped
|
||||||
|
scenario = 'WORLD_HUMAN_STAND_MOBILE', --Ped Scenario Animation put false if you dont need
|
||||||
|
radius = 2.5,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
AddTextEntry("WEAPON_KLOG19FDE", "Klog 19 FDE")
|
AddTextEntry("weapon_klog19fde", "Klog 19 FDE")
|
||||||
|
|
|
@ -0,0 +1,54 @@
|
||||||
|
<?xml version="1.0" encoding="UTF - 8"?>
|
||||||
|
|
||||||
|
<CWeaponComponentInfoBlob>
|
||||||
|
<Infos>
|
||||||
|
<Item type="CWeaponComponentFlashLightInfo">
|
||||||
|
<Name>COMPONENT_AT_PI_FLSH_02</Name>
|
||||||
|
<Model>w_at_pi_flsh_2</Model>
|
||||||
|
<LocName>WCT_FLASH</LocName>
|
||||||
|
<LocDesc>WCD_FLASH</LocDesc>
|
||||||
|
<AttachBone>AAPFlsh</AttachBone>
|
||||||
|
<WeaponAttachBone>WAPFlshLasr</WeaponAttachBone>
|
||||||
|
<AccuracyModifier type="NULL"/>
|
||||||
|
<DamageModifier type="NULL"/>
|
||||||
|
<bShownOnWheel value="true"/>
|
||||||
|
<CreateObject value="true"/>
|
||||||
|
<HudDamage value="0"/>
|
||||||
|
<HudSpeed value="0"/>
|
||||||
|
<HudCapacity value="0"/>
|
||||||
|
<HudAccuracy value="0"/>
|
||||||
|
<HudRange value="0"/>
|
||||||
|
<MainLightIntensity value="6.000000"/>
|
||||||
|
<MainLightColor value="0xFFC9C9FF"/>
|
||||||
|
<MainLightRange value="30.000000"/>
|
||||||
|
<MainLightFalloffExponent value="32.000000"/>
|
||||||
|
<MainLightInnerAngle value="0.000000"/>
|
||||||
|
<MainLightOuterAngle value="20.000000"/>
|
||||||
|
<MainLightCoronaIntensity value="3.000000"/>
|
||||||
|
<MainLightCoronaSize value="0.200000"/>
|
||||||
|
<MainLightVolumeIntensity value="0.300000"/>
|
||||||
|
<MainLightVolumeSize value="0.100000"/>
|
||||||
|
<MainLightVolumeExponent value="70.000000"/>
|
||||||
|
<MainLightVolumeOuterColor value="0xFF050E3B"/>
|
||||||
|
<MainLightShadowFadeDistance value="10.000000"/>
|
||||||
|
<MainLightSpecularFadeDistance value="10.000000"/>
|
||||||
|
<SecondaryLightIntensity value="4.000000"/>
|
||||||
|
<SecondaryLightColor value="0xFFFFFFFF"/>
|
||||||
|
<SecondaryLightRange value="6.000000"/>
|
||||||
|
<SecondaryLightFalloffExponent value="64.000000"/>
|
||||||
|
<SecondaryLightInnerAngle value="0.000000"/>
|
||||||
|
<SecondaryLightOuterAngle value="40.000000"/>
|
||||||
|
<SecondaryLightVolumeIntensity value="0.300000"/>
|
||||||
|
<SecondaryLightVolumeSize value="0.400000"/>
|
||||||
|
<SecondaryLightVolumeExponent value="24.000000"/>
|
||||||
|
<SecondaryLightVolumeOuterColor value="0xFF000F85"/>
|
||||||
|
<SecondaryLightFadeDistance value="10.000000"/>
|
||||||
|
<fTargetDistalongAimCamera value="8.000000"/>
|
||||||
|
<FlashLightBone>Gun_FLMuzzle</FlashLightBone>
|
||||||
|
<FlashLightBoneBulbOn>Bulb_On</FlashLightBoneBulbOn>
|
||||||
|
<FlashLightBoneBulbOff>Bulb_Off</FlashLightBoneBulbOff>
|
||||||
|
</Item>
|
||||||
|
</Infos>
|
||||||
|
<InfoBlobName/>
|
||||||
|
</CWeaponComponentInfoBlob>
|
||||||
|
|
|
@ -0,0 +1,30 @@
|
||||||
|
<?xml version="1.0" encoding="UTF - 8"?>
|
||||||
|
|
||||||
|
<CWeaponComponentInfoBlob>
|
||||||
|
<Infos>
|
||||||
|
<Item type="CWeaponComponentScopeInfo">
|
||||||
|
<Name>COMPONENT_AT_PI_RAIL</Name>
|
||||||
|
<Model>w_at_pi_rail_1</Model>
|
||||||
|
<LocName>WCT_SCOPE_MAC</LocName>
|
||||||
|
<LocDesc>WCD_SCOPE_MAC</LocDesc>
|
||||||
|
<AttachBone>AAPScop</AttachBone>
|
||||||
|
<WeaponAttachBone>WAPScop</WeaponAttachBone>
|
||||||
|
<AccuracyModifier type="NULL"/>
|
||||||
|
<DamageModifier type="NULL"/>
|
||||||
|
<bShownOnWheel value="true"/>
|
||||||
|
<CreateObject value="true"/>
|
||||||
|
<HudDamage value="0"/>
|
||||||
|
<HudSpeed value="0"/>
|
||||||
|
<HudCapacity value="0"/>
|
||||||
|
<HudAccuracy value="5"/>
|
||||||
|
<HudRange value="0"/>
|
||||||
|
<CameraHash/>
|
||||||
|
<RecoilShakeAmplitude value="0.280000"/>
|
||||||
|
<ExtraZoomFactorForAccurateMode value="1.200000"/>
|
||||||
|
<Reticule value="0"/>
|
||||||
|
<ReticuleHash/>
|
||||||
|
</Item>
|
||||||
|
</Infos>
|
||||||
|
<InfoBlobName/>
|
||||||
|
</CWeaponComponentInfoBlob>
|
||||||
|
|
|
@ -0,0 +1,30 @@
|
||||||
|
<?xml version="1.0" encoding="UTF - 8"?>
|
||||||
|
|
||||||
|
<CWeaponComponentInfoBlob>
|
||||||
|
<Infos>
|
||||||
|
<Item type="CWeaponComponentScopeInfo">
|
||||||
|
<Name>COMPONENT_AT_SCOPE_MACRO</Name>
|
||||||
|
<Model>w_at_pi_rail_1</Model>
|
||||||
|
<LocName>WCT_SCOPE_MAC</LocName>
|
||||||
|
<LocDesc>WCD_SCOPE_MAC</LocDesc>
|
||||||
|
<AttachBone>AAPScop</AttachBone>
|
||||||
|
<WeaponAttachBone>WAPScop</WeaponAttachBone>
|
||||||
|
<AccuracyModifier type="NULL"/>
|
||||||
|
<DamageModifier type="NULL"/>
|
||||||
|
<bShownOnWheel value="true"/>
|
||||||
|
<CreateObject value="true"/>
|
||||||
|
<HudDamage value="0"/>
|
||||||
|
<HudSpeed value="0"/>
|
||||||
|
<HudCapacity value="0"/>
|
||||||
|
<HudAccuracy value="5"/>
|
||||||
|
<HudRange value="0"/>
|
||||||
|
<CameraHash/>
|
||||||
|
<RecoilShakeAmplitude value="0.280000"/>
|
||||||
|
<ExtraZoomFactorForAccurateMode value="1.200000"/>
|
||||||
|
<Reticule value="0"/>
|
||||||
|
<ReticuleHash/>
|
||||||
|
</Item>
|
||||||
|
</Infos>
|
||||||
|
<InfoBlobName/>
|
||||||
|
</CWeaponComponentInfoBlob>
|
||||||
|
|
|
@ -0,0 +1,28 @@
|
||||||
|
<?xml version="1.0" encoding="UTF - 8"?>
|
||||||
|
|
||||||
|
<CWeaponComponentInfoBlob>
|
||||||
|
<Infos>
|
||||||
|
<Item type="CWeaponComponentClipInfo">
|
||||||
|
<Name>COMPONENT_PISTOL_MK2_CLIP_01</Name>
|
||||||
|
<Model>w_pi_pistolmk2_mag2</Model>
|
||||||
|
<LocName>WCT_CLIP1</LocName>
|
||||||
|
<LocDesc>WCD_P_CLIP1</LocDesc>
|
||||||
|
<AttachBone>AAPClip</AttachBone>
|
||||||
|
<WeaponAttachBone>WAPClip</WeaponAttachBone>
|
||||||
|
<AccuracyModifier type="NULL"/>
|
||||||
|
<DamageModifier type="NULL"/>
|
||||||
|
<bShownOnWheel value="false"/>
|
||||||
|
<CreateObject value="true"/>
|
||||||
|
<HudDamage value="0"/>
|
||||||
|
<HudSpeed value="0"/>
|
||||||
|
<HudCapacity value="0"/>
|
||||||
|
<HudAccuracy value="0"/>
|
||||||
|
<HudRange value="0"/>
|
||||||
|
<ClipSize value="12"/>
|
||||||
|
<AmmoInfo/>
|
||||||
|
<ReloadData ref="RELOAD_DEFAULT_WITH_EMPTIES"/>
|
||||||
|
</Item>
|
||||||
|
</Infos>
|
||||||
|
<InfoBlobName/>
|
||||||
|
</CWeaponComponentInfoBlob>
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>unarmed_holster_1h</Clip>
|
<Clip>unarmed_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -18,7 +18,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>2h_melee_holster_1h</Clip>
|
<Clip>2h_melee_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -29,7 +29,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>1h_holster_1h</Clip>
|
<Clip>1h_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -40,7 +40,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>2h_holster_1h</Clip>
|
<Clip>2h_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -51,7 +51,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>mini_holster_1h</Clip>
|
<Clip>mini_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -62,7 +62,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>unarmed_holster_1h</Clip>
|
<Clip>unarmed_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -73,7 +73,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>unarmed_holster_1h</Clip>
|
<Clip>unarmed_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -84,7 +84,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>1h_holster_1h</Clip>
|
<Clip>1h_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -95,7 +95,7 @@
|
||||||
<UnholsterClips>
|
<UnholsterClips>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<Clip>2h_holster_1h</Clip>
|
<Clip>2h_holster_1h</Clip>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -109,7 +109,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -133,7 +133,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -164,7 +164,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -188,7 +188,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -219,7 +219,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -243,7 +243,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -274,7 +274,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -298,7 +298,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -329,7 +329,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
@ -353,7 +353,7 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Item>
|
<Item>
|
||||||
<Weapons>
|
<Weapons>
|
||||||
<Item>WEAPON_KLOG19FDE</Item>
|
<Item>weapon_klog19fde</Item>
|
||||||
</Weapons>
|
</Weapons>
|
||||||
<ClipSets>
|
<ClipSets>
|
||||||
<Item>
|
<Item>
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
<WeaponAnimationsSets>
|
<WeaponAnimationsSets>
|
||||||
<Item key="Default">
|
<Item key="Default">
|
||||||
<WeaponAnimations>
|
<WeaponAnimations>
|
||||||
<Item key="WEAPON_KLOG19FDE">
|
<Item key="weapon_klog19fde">
|
||||||
<CoverMovementClipSetHash/>
|
<CoverMovementClipSetHash/>
|
||||||
<CoverMovementExtraClipSetHash/>
|
<CoverMovementExtraClipSetHash/>
|
||||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||||
|
@ -53,7 +53,7 @@
|
||||||
<Item key="Gang">
|
<Item key="Gang">
|
||||||
<Fallback>Default</Fallback>
|
<Fallback>Default</Fallback>
|
||||||
<WeaponAnimations>
|
<WeaponAnimations>
|
||||||
<Item key="WEAPON_KLOG19FDE">
|
<Item key="weapon_klog19fde">
|
||||||
<CoverMovementClipSetHash/>
|
<CoverMovementClipSetHash/>
|
||||||
<CoverMovementExtraClipSetHash/>
|
<CoverMovementExtraClipSetHash/>
|
||||||
<CoverAlternateMovementClipSetHash/>
|
<CoverAlternateMovementClipSetHash/>
|
||||||
|
@ -102,7 +102,7 @@
|
||||||
<Item key="FirstPerson">
|
<Item key="FirstPerson">
|
||||||
<Fallback>Default</Fallback>
|
<Fallback>Default</Fallback>
|
||||||
<WeaponAnimations>
|
<WeaponAnimations>
|
||||||
<Item key="WEAPON_KLOG19FDE">
|
<Item key="weapon_klog19fde">
|
||||||
<MovementOverrideClipSetHash>move_m@generic</MovementOverrideClipSetHash>
|
<MovementOverrideClipSetHash>move_m@generic</MovementOverrideClipSetHash>
|
||||||
<CoverMovementClipSetHash/>
|
<CoverMovementClipSetHash/>
|
||||||
<CoverMovementExtraClipSetHash/>
|
<CoverMovementExtraClipSetHash/>
|
||||||
|
@ -166,7 +166,7 @@
|
||||||
<Item key="FirstPersonAiming">
|
<Item key="FirstPersonAiming">
|
||||||
<Fallback>Default</Fallback>
|
<Fallback>Default</Fallback>
|
||||||
<WeaponAnimations>
|
<WeaponAnimations>
|
||||||
<Item key="WEAPON_KLOG19FDE">
|
<Item key="weapon_klog19fde">
|
||||||
<CoverMovementClipSetHash/>
|
<CoverMovementClipSetHash/>
|
||||||
<CoverMovementExtraClipSetHash/>
|
<CoverMovementExtraClipSetHash/>
|
||||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||||
|
@ -228,7 +228,7 @@
|
||||||
<Item key="FirstPersonRNG">
|
<Item key="FirstPersonRNG">
|
||||||
<Fallback>Default</Fallback>
|
<Fallback>Default</Fallback>
|
||||||
<WeaponAnimations>
|
<WeaponAnimations>
|
||||||
<Item key="WEAPON_KLOG19FDE">
|
<Item key="weapon_klog19fde">
|
||||||
<CoverMovementClipSetHash/>
|
<CoverMovementClipSetHash/>
|
||||||
<CoverMovementExtraClipSetHash/>
|
<CoverMovementExtraClipSetHash/>
|
||||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||||
|
@ -289,7 +289,7 @@
|
||||||
<Item key="FirstPersonScope">
|
<Item key="FirstPersonScope">
|
||||||
<Fallback>Default</Fallback>
|
<Fallback>Default</Fallback>
|
||||||
<WeaponAnimations>
|
<WeaponAnimations>
|
||||||
<Item key="WEAPON_KLOG19FDE">
|
<Item key="weapon_klog19fde">
|
||||||
<CoverMovementClipSetHash/>
|
<CoverMovementClipSetHash/>
|
||||||
<CoverMovementExtraClipSetHash/>
|
<CoverMovementExtraClipSetHash/>
|
||||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
<WeaponSlots>
|
<WeaponSlots>
|
||||||
<Item>
|
<Item>
|
||||||
<OrderNumber value="400"/>
|
<OrderNumber value="400"/>
|
||||||
<Entry>SLOT_WEAPON_KLOG19FDE</Entry>
|
<Entry>SLOT_weapon_klog19fde</Entry>
|
||||||
</Item>
|
</Item>
|
||||||
</WeaponSlots>
|
</WeaponSlots>
|
||||||
</Item>
|
</Item>
|
||||||
|
@ -15,10 +15,10 @@
|
||||||
<Item>
|
<Item>
|
||||||
<Infos>
|
<Infos>
|
||||||
<Item type="CWeaponInfo">
|
<Item type="CWeaponInfo">
|
||||||
<Name>WEAPON_KLOG19FDE</Name>
|
<Name>weapon_klog19fde</Name>
|
||||||
<Model>w_pi_klog19fde</Model>
|
<Model>w_pi_klog19fde</Model>
|
||||||
<Audio>AUDIO_ITEM_COMBATPISTOL</Audio>
|
<Audio>AUDIO_ITEM_COMBATPISTOL</Audio>
|
||||||
<Slot>SLOT_WEAPON_KLOG19FDE</Slot>
|
<Slot>SLOT_weapon_klog19fde</Slot>
|
||||||
<DamageType>BULLET</DamageType>
|
<DamageType>BULLET</DamageType>
|
||||||
<Explosion>
|
<Explosion>
|
||||||
<Default>DONTCARE</Default>
|
<Default>DONTCARE</Default>
|
||||||
|
@ -245,13 +245,50 @@
|
||||||
<FirstPersonReticuleStyleHash/>
|
<FirstPersonReticuleStyleHash/>
|
||||||
<PickupHash>PICKUP_WEAPON_COMBATPISTOL</PickupHash>
|
<PickupHash>PICKUP_WEAPON_COMBATPISTOL</PickupHash>
|
||||||
<MPPickupHash>PICKUP_AMMO_BULLET_MP</MPPickupHash>
|
<MPPickupHash>PICKUP_AMMO_BULLET_MP</MPPickupHash>
|
||||||
<HumanNameHash>WEAPON_KLOG19FDE</HumanNameHash>
|
<HumanNameHash>weapon_klog19fde</HumanNameHash>
|
||||||
<MovementModeConditionalIdle>MMI_1Handed</MovementModeConditionalIdle>
|
<MovementModeConditionalIdle>MMI_1Handed</MovementModeConditionalIdle>
|
||||||
<StatName>CMBTPISTOL</StatName>
|
<StatName>CMBTPISTOL</StatName>
|
||||||
<KnockdownCount value="3"/>
|
<KnockdownCount value="3"/>
|
||||||
<KillshotImpulseScale value="1.000000"/>
|
<KillshotImpulseScale value="1.000000"/>
|
||||||
<NmShotTuningSet>Normal</NmShotTuningSet>
|
<NmShotTuningSet>Normal</NmShotTuningSet>
|
||||||
<AttachPoints/>
|
<AttachPoints>
|
||||||
|
<Item>
|
||||||
|
<AttachBone>WAPScop</AttachBone>
|
||||||
|
<Components>
|
||||||
|
<Item>
|
||||||
|
<Default value="true"/>
|
||||||
|
<Name>COMPONENT_AT_SCOPE_MACRO</Name>
|
||||||
|
</Item>
|
||||||
|
</Components>
|
||||||
|
</Item>
|
||||||
|
<Item>
|
||||||
|
<AttachBone>WAPScop</AttachBone>
|
||||||
|
<Components>
|
||||||
|
<Item>
|
||||||
|
<Default value="true"/>
|
||||||
|
<Name>COMPONENT_AT_PI_RAIL</Name>
|
||||||
|
</Item>
|
||||||
|
</Components>
|
||||||
|
</Item>
|
||||||
|
<Item>
|
||||||
|
<AttachBone>WAPClip</AttachBone>
|
||||||
|
<Components>
|
||||||
|
<Item>
|
||||||
|
<Default value="true"/>
|
||||||
|
<Name>COMPONENT_PISTOL_MK2_CLIP_01</Name>
|
||||||
|
</Item>
|
||||||
|
</Components>
|
||||||
|
</Item>
|
||||||
|
<Item>
|
||||||
|
<AttachBone>WAPFlshLasr</AttachBone>
|
||||||
|
<Components>
|
||||||
|
<Item>
|
||||||
|
<Default value="true"/>
|
||||||
|
<Name>COMPONENT_AT_PI_FLSH_02</Name>
|
||||||
|
</Item>
|
||||||
|
</Components>
|
||||||
|
</Item>
|
||||||
|
</AttachPoints>
|
||||||
<GunFeedBone/>
|
<GunFeedBone/>
|
||||||
<TargetSequenceGroup/>
|
<TargetSequenceGroup/>
|
||||||
<WeaponFlags>CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion</WeaponFlags>
|
<WeaponFlags>CarriedInHand Gun CanLockonOnFoot CanLockonInVehicle CanFreeAim AnimReload AnimCrouchFire UsableOnFoot UsableClimbing UsableInCover AllowCloseQuarterKills HasLowCoverReloads HasLowCoverSwaps QuitTransitionToIdleIntroOnWeaponChange DisableLeftHandIkWhenOnFoot TorsoIKForWeaponBlock UseFPSAimIK UseFPSSecondaryMotion</WeaponFlags>
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue