forked from Simnation/Main
Update open.lua
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1 changed files with 8 additions and 0 deletions
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@ -74,6 +74,14 @@ if not Config.UseOldSlingScript then
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else
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else
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return false
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return false
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end
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end
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elseif GetResourceState("tgiann-inventory") == 'started' then
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local count = exports["tgiann-inventory"]:HasItem(Weapon)
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if count then
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return true
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else
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return false
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end
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elseif GetResourceState("core_inventory") == 'started' then
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elseif GetResourceState("core_inventory") == 'started' then
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if Framework == "QBCore" then
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if Framework == "QBCore" then
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local citizenid = FWork.Functions.GetPlayerData().citizenid
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local citizenid = FWork.Functions.GetPlayerData().citizenid
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