forked from Simnation/Main
ed
This commit is contained in:
parent
92f9b55b4c
commit
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31 changed files with 6 additions and 561 deletions
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@ -111,7 +111,12 @@ Config.MechanicLocations = {
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coords = vector3(-989.0930, -2051.7393, 9.4054),
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coords = vector3(-989.0930, -2051.7393, 9.4054),
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size = 8.0,
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size = 8.0,
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showBlip = false,
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showBlip = false,
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}
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},
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{
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coords = vector3(1707.73, 3712.24, 34.37),
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size = 8.0,
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showBlip = false,
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},
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},
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},
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blip = {
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blip = {
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id = 446,
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id = 446,
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@ -1,18 +0,0 @@
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fx_version 'cerulean'
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game 'gta5'
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lua54 'yes'
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client_script {
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'native_cl.lua',
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'init_cl.lua',
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}
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server_script {
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'native_sv.lua',
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'init_sv.lua',
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}
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export 'GetMySteamID'
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dependency '/assetpacks'
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@ -1,12 +0,0 @@
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fx_version 'cerulean'
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game 'gta5'
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lua54 'yes'
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client_script 'hudevent_c.lua'
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client_script 'hudevent_aff.lua'
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server_script 'hudevent_s.lua'
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dependency '/assetpacks'
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@ -1,55 +0,0 @@
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author "kad Darem : shop.jumpon-studios.com"
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documentation "https://docs.jumpon-studios.com"
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version "1.2.2"
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package_id "5207275"
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fx_version "cerulean"
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game "gta5"
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lua54 "yes"
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escrow_ignore {
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"shared/config.lua",
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"overwriteConfig.lua",
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"shared/lang.lua",
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"overwriteLang.lua",
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"meta/flatbed/vehiclelayouts.meta",
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"meta/flatbed/handling.meta",
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"meta/flatbed/vehicles.meta",
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"meta/flatbed/carcols.meta",
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"meta/flatbed/carvariations.meta",
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"stream/*"
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}
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shared_scripts {
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"shared/config.lua",
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"overwriteConfig.lua",
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"shared/lang.lua",
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"overwriteLang.lua",
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}
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client_script {
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"@kd_hud-event/hudevent_aff.lua",
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"@kd_custom-native/native_cl.lua",
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"client/depanneur_plateau.lua",
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}
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server_scripts {
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"server/depanneur_server.lua",
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"server/versionChecker.lua"
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}
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data_file "VEHICLE_LAYOUTS_FILE" "meta/flatbed/vehiclelayouts.meta"
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data_file "HANDLING_FILE" "meta/flatbed/handling.meta"
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data_file "VEHICLE_METADATA_FILE" "meta/flatbed/vehicles.meta"
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data_file "CARCOLS_FILE" "meta/flatbed/carcols.meta"
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data_file "VEHICLE_VARIATION_FILE" "meta/flatbed/carvariations.meta"
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files {
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"meta/flatbed/vehiclelayouts.meta",
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"meta/flatbed/handling.meta",
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"meta/flatbed/vehicles.meta",
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"meta/flatbed/carcols.meta",
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"meta/flatbed/carvariations.meta",
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}
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dependency '/assetpacks'
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@ -1,23 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<CVehicleModelInfoVarGlobal>
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<Kits>
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<Item>
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<kitName>0_default_modkit</kitName>
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<id value="0" />
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<kitType>MKT_SPECIAL</kitType>
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<visibleMods />
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<linkMods />
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<statMods />
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<slotNames />
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<liveryNames>
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<Item>FLATBED3_LV1</Item>
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<Item>FLATBED3_LV2</Item>
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<Item>FLATBED3_LV3</Item>
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<Item>FLATBED3_LV4</Item>
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<Item>FLATBED3_LV5</Item>
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<Item>FLATBED3_LV6</Item>
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</liveryNames>
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</Item>
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</Kits>
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<Lights />
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</CVehicleModelInfoVarGlobal>
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@ -1,145 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<CVehicleModelInfoVariation>
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<variationData>
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<Item>
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<modelName>flatbed3</modelName>
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<colors>
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<Item>
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<indices content="char_array">
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112
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112
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159
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156
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</indices>
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<liveries>
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<Item value="true" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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</liveries>
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</Item>
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<Item>
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<indices content="char_array">
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62
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62
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4
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</indices>
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<liveries>
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<Item value="false" />
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<Item value="true" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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</liveries>
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</Item>
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<Item>
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<indices content="char_array">
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18
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18
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</indices>
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<liveries>
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<Item value="false" />
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<Item value="false" />
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<Item value="true" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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</liveries>
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</Item>
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<Item>
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<indices content="char_array">
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19
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19
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</indices>
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<liveries>
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="true" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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</liveries>
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</Item>
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<Item>
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<indices content="char_array">
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27
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27
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36
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</indices>
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<liveries>
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="true" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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</liveries>
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</Item>
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<Item>
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<indices content="char_array">
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108
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108
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</indices>
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<liveries>
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="false" />
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<Item value="true" />
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<Item value="false" />
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<Item value="false" />
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</liveries>
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</Item>
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</colors>
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<kits>
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<item>0_default_modkit</item>
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</kits>
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<windowsWithExposedEdges />
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<plateProbabilities>
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<Probabilities>
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<Item>
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<Name>Standard White</Name>
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<Value value="25" />
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</Item>
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<Item>
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<Name>White Plate 2</Name>
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<Value value="50" />
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</Item>
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<Item>
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<Name>Blue Plate</Name>
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<Value value="10" />
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</Item>
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<Item>
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<Name>Yellow Plate</Name>
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<Value value="15" />
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</Item>
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</Probabilities>
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</plateProbabilities>
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<lightSettings value="335" />
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<sirenSettings value="9" />
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</Item>
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</variationData>
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</CVehicleModelInfoVariation>
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<?xml version="1.0" encoding="UTF-8"?>
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<CHandlingDataMgr>
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<HandlingData>
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<!-- Add your car handling here -->
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</HandlingData>
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</CHandlingDataMgr>
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<?xml version="1.0" encoding="UTF-8"?>
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<CVehicleMetadataMgr>
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<VehicleCoverBoundOffsetInfos />
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<FirstPersonDriveByLookAroundData />
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<VehicleExplosionInfos>
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<Item type="CVehicleExplosionInfo">
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<Name>EXPLOSION_INFO_DEFAULT</Name>
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<ExplosionData />
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<AdditionalPartVelocityMinAngle value="0.000000" />
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<AdditionalPartVelocityMaxAngle value="0.000000" />
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<AdditionalPartVelocityMinMagnitude value="0.000000" />
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<AdditionalPartVelocityMaxMagnitude value="0.000000" />
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<VehicleExplosionLODs>
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<Item>
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<Radius value="0.000000" />
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<PartDeletionChance value="0.000000" />
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</Item>
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<Item>
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<Radius value="10.000000" />
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<PartDeletionChance value="0.400000" />
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</Item>
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<Item>
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<Radius value="17.000000" />
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<PartDeletionChance value="0.800000" />
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</Item>
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</VehicleExplosionLODs>
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</Item>
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<Item type="CVehicleExplosionInfo">
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<Name>EXPLOSION_INFO_CAR</Name>
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<ExplosionData>
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<Item>
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<ExplosionTag>CAR</ExplosionTag>
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<PositionAtPetrolTank value="true" />
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<PositionInBoundingBox value="false" />
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<DelayTimeMs value="34" />
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<Scale value="1.000000" />
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<PositionOffset x="0.000000" y="0.000000" z="0.000000" />
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</Item>
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</ExplosionData>
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<AdditionalPartVelocityMinAngle value="45.000000" />
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<AdditionalPartVelocityMaxAngle value="60.000000" />
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<AdditionalPartVelocityMinMagnitude value="5.000000" />
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<AdditionalPartVelocityMaxMagnitude value="8.000000" />
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<VehicleExplosionLODs>
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<Item>
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<Radius value="0.000000" />
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<PartDeletionChance value="0.000000" />
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</Item>
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<Item>
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<Radius value="15.000000" />
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<PartDeletionChance value="0.400000" />
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</Item>
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<Item>
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<Radius value="22.000000" />
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<PartDeletionChance value="0.800000" />
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</Item>
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</VehicleExplosionLODs>
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</Item>
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</VehicleExplosionInfos>
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</CVehicleMetadataMgr>
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<?xml version="1.0" encoding="UTF-8"?>
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<CVehicleModelInfo__InitDataList>
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<residentTxd>vehshare</residentTxd>
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<residentAnims />
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<InitDatas>
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<Item>
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<modelName>flatbed3</modelName>
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<txdName>flatbed3</txdName>
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<handlingId>FLATBED</handlingId>
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<gameName>FLATBED3</gameName>
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<vehicleMakeName>MTL</vehicleMakeName>
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<expressionDictName>null</expressionDictName>
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<expressionName>null</expressionName>
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<animConvRoofDictName>null</animConvRoofDictName>
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<animConvRoofName>null</animConvRoofName>
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<animConvRoofWindowsAffected />
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<ptfxAssetName>null</ptfxAssetName>
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<audioNameHash>FLATBED</audioNameHash>
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<layout>LAYOUT_TRUCK</layout>
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<coverBoundOffsets>FLATBED_COVER_OFFSET_INFO</coverBoundOffsets>
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<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
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<scenarioLayout />
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<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
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<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
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<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
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<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
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<FirstPersonDriveByIKOffset x="-0.055000" y="-0.050000" z="-0.020000" />
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<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonProjectileDriveByIKOffset x="0.063000" y="-0.058000" z="0.000000" />
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<FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.083000" z="0.033000" />
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<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.461000" />
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<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
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<PovCameraOffset x="0.000000" y="-0.081000" z="0.615000" />
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<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
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|
||||||
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.040000" />
|
|
||||||
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.040000" />
|
|
||||||
<vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
|
|
||||||
<shouldUseCinematicViewMode value="true" />
|
|
||||||
<shouldCameraTransitionOnClimbUpDown value="false" />
|
|
||||||
<shouldCameraIgnoreExiting value="false" />
|
|
||||||
<AllowPretendOccupants value="true" />
|
|
||||||
<AllowJoyriding value="false" />
|
|
||||||
<AllowSundayDriving value="false" />
|
|
||||||
<AllowBodyColorMapping value="true" />
|
|
||||||
<wheelScale value="0.354000" />
|
|
||||||
<wheelScaleRear value="0.320000" />
|
|
||||||
<dirtLevelMin value="0.300000" />
|
|
||||||
<dirtLevelMax value="1.000000" />
|
|
||||||
<envEffScaleMin value="0.000000" />
|
|
||||||
<envEffScaleMax value="1.000000" />
|
|
||||||
<envEffScaleMin2 value="0.000000" />
|
|
||||||
<envEffScaleMax2 value="1.000000" />
|
|
||||||
<damageMapScale value="0.600000" />
|
|
||||||
<damageOffsetScale value="1.000000" />
|
|
||||||
<diffuseTint value="0x00FFFFFF" />
|
|
||||||
<steerWheelMult value="1.000000" />
|
|
||||||
<HDTextureDist value="5.000000" />
|
|
||||||
<lodDistances content="float_array">
|
|
||||||
20.000000
|
|
||||||
90.000000
|
|
||||||
130.000000
|
|
||||||
260.000000
|
|
||||||
750.000000
|
|
||||||
750.000000
|
|
||||||
</lodDistances>
|
|
||||||
<minSeatHeight value="1.213" />
|
|
||||||
<identicalModelSpawnDistance value="20" />
|
|
||||||
<maxNumOfSameColor value="10" />
|
|
||||||
<defaultBodyHealth value="1000.000000" />
|
|
||||||
<pretendOccupantsScale value="1.000000" />
|
|
||||||
<visibleSpawnDistScale value="1.000000" />
|
|
||||||
<trackerPathWidth value="2.000000" />
|
|
||||||
<weaponForceMult value="1.000000" />
|
|
||||||
<frequency value="10" />
|
|
||||||
<swankness>SWANKNESS_1</swankness>
|
|
||||||
<maxNum value="999" />
|
|
||||||
<flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_AVOID_TURNS FLAG_EXTRAS_REQUIRE FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_CANNOT_TAKE_COVER_WHEN_STOOD_ON FLAG_HAS_LIVERY FLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYED</flags>
|
|
||||||
<type>VEHICLE_TYPE_CAR</type>
|
|
||||||
<plateType>VPT_FRONT_PLATES</plateType>
|
|
||||||
<dashboardType>VDT_TRUCK</dashboardType>
|
|
||||||
<vehicleClass>VC_INDUSTRIAL</vehicleClass>
|
|
||||||
<wheelType>VWT_SPORT</wheelType>
|
|
||||||
<trailers />
|
|
||||||
<additionalTrailers />
|
|
||||||
<drivers>
|
|
||||||
<Item>
|
|
||||||
<driverName>S_M_M_Trucker_01</driverName>
|
|
||||||
<npcName />
|
|
||||||
</Item>
|
|
||||||
</drivers>
|
|
||||||
<extraIncludes />
|
|
||||||
<doorsWithCollisionWhenClosed>
|
|
||||||
<Item>VEH_EXT_BONNET</Item>
|
|
||||||
</doorsWithCollisionWhenClosed>
|
|
||||||
<driveableDoors />
|
|
||||||
<bumpersNeedToCollideWithMap value="true" />
|
|
||||||
<needsRopeTexture value="false" />
|
|
||||||
<requiredExtras />
|
|
||||||
<rewards />
|
|
||||||
<cinematicPartCamera>
|
|
||||||
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
|
|
||||||
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
|
|
||||||
</cinematicPartCamera>
|
|
||||||
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
|
|
||||||
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
|
|
||||||
<buoyancySphereSizeScale value="1.000000" />
|
|
||||||
<pOverrideRagdollThreshold type="NULL" />
|
|
||||||
<firstPersonDrivebyData>
|
|
||||||
<Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
|
|
||||||
<Item>TRUCK_PACKER_FRONT_RIGHT</Item>
|
|
||||||
</firstPersonDrivebyData>
|
|
||||||
</Item>
|
|
||||||
</InitDatas>
|
|
||||||
<txdRelationships>
|
|
||||||
<Item>
|
|
||||||
<parent>vehshare_truck</parent>
|
|
||||||
<child>flatbed3</child>
|
|
||||||
</Item>
|
|
||||||
</txdRelationships>
|
|
||||||
</CVehicleModelInfo__InitDataList>
|
|
|
@ -1,5 +0,0 @@
|
||||||
-------------
|
|
||||||
-- USE THIS FILE TO EDIT THE CONFIGURATION OF THE SCRIPT
|
|
||||||
-- CONFIG LOCATION : shared/config.lua
|
|
||||||
-- Copy ONLY values you want edit, NOT ALL the config file
|
|
||||||
-------------
|
|
|
@ -1,5 +0,0 @@
|
||||||
-------------
|
|
||||||
-- USE THIS FILE TO TRANSLATE THE SCRIPT
|
|
||||||
-- LANG LOCATION : shared/lang.lua
|
|
||||||
-- Copy ONLY values you want edit, NOT ALL the Lang file
|
|
||||||
-------------
|
|
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|
@ -1,71 +0,0 @@
|
||||||
-------------------------------
|
|
||||||
-- DOCUMENTATION : https://docs.jumpon-studios.com/
|
|
||||||
--------------------------------
|
|
||||||
|
|
||||||
-------------------------------------------
|
|
||||||
-- DON'T EDIT THIS FILE
|
|
||||||
-- TO OVERWRITE CONFIG VALUE, USE overwriteConfig.lua file instead
|
|
||||||
-------------------------------------------
|
|
||||||
|
|
||||||
Config = {}
|
|
||||||
|
|
||||||
-- Display helpfull information to setup a new truck
|
|
||||||
Config.Debug = false
|
|
||||||
-- Max length of the winch
|
|
||||||
Config.MaxLengthRope = 19.0
|
|
||||||
-- Can push the car with rope ? (unrealistic but useful to get off the vehicle of the bed)
|
|
||||||
Config.pushWithRope = true
|
|
||||||
-- Duration to synchronize the rope between players
|
|
||||||
Config.ResyncRopeFrenquency = 10000 --ms
|
|
||||||
-- Keys
|
|
||||||
Config.DefaultKeys = {
|
|
||||||
tow = "j",
|
|
||||||
winch = "h",
|
|
||||||
unwind = "g"
|
|
||||||
}
|
|
||||||
-- Model name of the hook object
|
|
||||||
Config.HookModel = "prop_rope_hook_01"
|
|
||||||
|
|
||||||
-- List of truck available for this script (you can add more)
|
|
||||||
Config.ValidModel = {
|
|
||||||
-- Copy this array to add vehicle.
|
|
||||||
[`flatbed3`] = {
|
|
||||||
-- Set bedUp & bedDown to 0 if you don't need to move the bed to use the winch
|
|
||||||
referenceBone = "bodyshell", --optional, by default: bodyshell
|
|
||||||
--referenceBone <-> attachVehBone is the distance to define if the bed is up or down
|
|
||||||
bedUp = 3.7, -- Distance between bodyshell bone and attachVehBone when the bed is up
|
|
||||||
bedDown = 8.1, -- Distance between bodyshell bone and attachVehBone when the bed is down
|
|
||||||
bedSpeed = 0.3, -- Speed of the bed movement 0.0 <> 1.0
|
|
||||||
ropeBone = "misc_b", -- Bone where the rope is attached
|
|
||||||
ropeOffset = vector3(0, 0, 0.3), -- offset from ropeBone to adjust the position of the rope
|
|
||||||
ropeDistancetake = 1.5, -- Max distance to take the winch
|
|
||||||
attachVehBone = "misc_a", -- Bone where the vehicle is attached
|
|
||||||
attachLocationOffset = vector3(0.0, 0.0, 0.0), --optional: offset from the attachVehBone bone
|
|
||||||
attachOffset = vector4(0.0, 0.0, 0.0, 0.0) -- for the vehicle location when attach (w value is the tilt)
|
|
||||||
},
|
|
||||||
[`slamtruck`] = {
|
|
||||||
bedUp = 0,
|
|
||||||
bedDown = 0,
|
|
||||||
ropeBone = "bodyshell",
|
|
||||||
ropeOffset = vector3(0.0, 0.7, 0.5),
|
|
||||||
ropeDistancetake = 1.5,
|
|
||||||
attachVehBone = "bodyshell",
|
|
||||||
attachOffset = vector4(0, 0.0, 0.0, 10.0)
|
|
||||||
},
|
|
||||||
[`chauler`] = {
|
|
||||||
bedUp = 0,
|
|
||||||
bedDown = 0,
|
|
||||||
ropeBone = "bodyshell",
|
|
||||||
ropeOffset = vector3(0.0, 0.7, 0.5),
|
|
||||||
ropeDistancetake = 1.5,
|
|
||||||
attachVehBone = "bodyshell",
|
|
||||||
attachOffset = vector4(0, 0.0, 0.0, 10.0)
|
|
||||||
},
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,30 +0,0 @@
|
||||||
-------------------------------------------
|
|
||||||
-- DON'T EDIT THIS FILE
|
|
||||||
-- TO TRANSLATE THE SCRIPT, USE overwriteLang.lua file instead
|
|
||||||
-------------------------------------------
|
|
||||||
|
|
||||||
Lang = {}
|
|
||||||
|
|
||||||
Lang['key_tow'] = "Flatbed tow truck~"
|
|
||||||
Lang['key_winch'] = "Flatbed winch~"
|
|
||||||
Lang['key_unwind'] = "Flatbed unwind~"
|
|
||||||
Lang['wind_up'] = "wind up the trailer"
|
|
||||||
Lang['get_down'] = "get down the trailer"
|
|
||||||
Lang['press_trailer'] = "Press %s to %s"
|
|
||||||
Lang['must_store_hook'] = "You must store the hook before moving the tow truck"
|
|
||||||
Lang['store_hook'] = "Press %s to store the hook"
|
|
||||||
Lang['take_hook'] = "Press %s to take the hook"
|
|
||||||
Lang['press_attach'] = "Press %s to %s"
|
|
||||||
Lang['unhook'] = "detach the vehicle"
|
|
||||||
Lang['hook'] = "attach the vehicle"
|
|
||||||
Lang['unhooked'] = "Vehicle unhooked"
|
|
||||||
Lang['hooked'] = "Vehicle hooked"
|
|
||||||
Lang['no_vehicle'] = "No vehicle on the towtruck"
|
|
||||||
Lang['winch_hold'] = "Hold %s to wind the winch"
|
|
||||||
Lang['unwind_hold'] = "Hold %s to unwind the winch"
|
|
||||||
Lang['winch_attch'] = "Press %s to attach the hook to the vehicle"
|
|
||||||
Lang['winch_max'] = "Cable unwound at maximum"
|
|
||||||
Lang['winch_drop'] = "Press %s to drop the hook"
|
|
||||||
Lang['winch_take'] = "Press %s to take the hook"
|
|
||||||
Lang['request_control'] = "Taking control of the vehicle"
|
|
||||||
Lang['winch_already_use'] = "The winch is already used"
|
|
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Loading…
Add table
Add a link
Reference in a new issue