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Config = {}
Config.BlackBarSize = 0.20
HideHud = function(status)
end
--===================================================================
-- SCENARIOS
--===================================================================
-- You can add as many scenarios you want ( like before going to jail, or to transfer player from city to paleto or sandy , or any other idea you have like scenario for something )
Config.Scenarios = {
['Welcome'] = { -- this name must stay Welcome if you are using it for PostCharacterCreator
StartWalkLocation = vector4(2628.1289, 2936.3772, 40.4228, 57.3484), -- location where player scenario starts
StopWalkingLocation = vector4(2623.7268, 2938.6338, 40.4228, 64.0300), -- walking from coords to coords must be straight line
-- Location where train will be spawned
spawnLocation = vector4(2614.9763, 2944.1470, 40.1375, 140.1980),
-- Final Destination where train will stop and player gets out
targetLocation = vector3(324.7359, -1796.8044, 28.1226),
TrainModel = 24,
TrainDirection = false, -- its true/false
PlayerInCarriage = true,
DriverModel = 'u_m_m_edtoh',
-- location where player will be teleported after train stopes at station
StationCoords = vector4(313.8152, -1784.0806, 28.1811, 236.6900),
PostScenario = function()
-- this is client side function
-- You can trigger any client or server event here / or any client export
end,
},
-- this is our example for video you can edit it or use it ( here we replaced train with another model but you can use any model you want )
['Jail'] = {
StartWalkLocation = vector4(184.5892, -1908.8032, 22.8594, 227.5445), -- location where player scenario starts
StopWalkingLocation = vector4(206.6665, -1933.1744, 22.3089, 216.1803), -- walking from coords to coords must be straight line
-- Location where train will be spawned
spawnLocation = vector4(212.1824, -1931.2069, 22.7389, 318.9960),
-- Final Destination where train will stop and player gets out
targetLocation = vector3(1965.6018, 2419.7219, 60.2874),
TrainModel = 20,
TrainDirection = true, -- its true/false
PlayerInCarriage = true,
DriverModel = 'u_m_m_edtoh',
-- location where player will be teleported after train stopes at station
StationCoords = vector4(1851.5878, 2585.7178, 45.6719, 85.5455),
PostScenario = function()
-- this is client side function
-- You can trigger any client or server event here / or any client export
-- for example here add your jail logic ( to send player to jail )
end,
},
['Paleto'] = {
StartWalkLocation = vector4(-459.9373, 5368.5127, 81.2990, 251.0909), -- location where player scenario starts
StopWalkingLocation = vector4(-453.2338, 5366.6680, 81.2989, 253.9655), -- walking from coords to coords must be straight line
-- Location where train will be spawned
spawnLocation = vector4(-447.7654, 5358.0933, 81.9381, 181.3557),
-- Final Destination where train will stop and player gets out
targetLocation = vector3(1810.5146, 3510.3872, 38.7271),
TrainModel = 24,
TrainDirection = false, -- its true/false
PlayerInCarriage = true,
DriverModel = 'u_m_m_edtoh',
-- location where player will be teleported after train stopes at station
StationCoords = vector4(1825.2296, 3508.4880, 38.3468, 28.0931),
PostScenario = function()
-- this is client side function
-- You can trigger any client or server event here / or any client export
end,
},
}
--=======================================================================
-- HOW TO USE THIS RESOUCE
--=======================================================================
--[[
If you want to use This Resource Scenarios you can call it from Client using event :
--@ type is 'Welcome','Jail' or any other scenario you created
TriggerEvent('train:startscenario',type)
If you want to use it from server call it like this :
TriggerClientEvent('train:startscenario', source, type)
]]

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fx_version 'cerulean'
author "NTeam Development"
version '1.0.0'
description 'NTeam Train Scenario'
games { 'gta5' }
lua54 'yes'
ui_page 'html/index.html'
files {
'html/index.html',
'html/sounds/*.mp3',
}
shared_scripts {
'config.lua',
}
client_scripts {
'client.lua',
}
server_scripts {
'server.lua',
}
escrow_ignore {
'config.lua',
}
dependency '/assetpacks'

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>NTeam Train Scenario</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
}
.button-container, .welcome-container {
position: absolute;
left: 50%;
transform: translateX(-50%);
background: rgba(0, 0, 0, 0.7);
color: white;
padding: 10px 20px;
border-radius: 5px;
font-family: Arial, sans-serif;
font-size: 18px;
text-align: center;
display: none;
}
.button-container {
bottom: 50px;
}
.welcome-container {
top: 30%;
width: 100%;
height: 300px;
font-size: 50px;
display: none;
flex-direction: column;
align-items: center;
justify-content: center;
text-align: center;
opacity: 1;
transition: opacity 1s ease-out; /* Fade-out transition */
}
.welcome-container.fade-out {
opacity: 0;
}
.welcome-container div {
flex-grow: 1;
display: flex;
align-items: center;
justify-content: center;
}
.welcome-container span {
color: turquoise;
}
.button-container span {
color: red;
}
.logo {
display: block;
margin: 10px auto;
width: 300px;
height: 300px;
}
</style>
<script>
window.addEventListener('message', function(event) {
if (event.data.action === 'showUI') {
document.querySelector('.button-container').style.display = 'block';
} else if (event.data.action === 'hideUI') {
document.querySelector('.button-container').style.display = 'none';
} else if (event.data.action === 'showWelcome') {
document.querySelector('.welcome-container').style.display = 'flex';
document.querySelector('.welcome-container').classList.remove('fade-out');
playWelcomeSound();
} else if (event.data.action === 'hideWelcome') {
const welcomeContainer = document.querySelector('.welcome-container');
welcomeContainer.classList.add('fade-out');
setTimeout(function() {
welcomeContainer.style.display = 'none';
}, 2000);
}
function playWelcomeSound() {
let audio = new Audio(`nui://${GetParentResourceName()}/html/sounds/welcome.mp3`); // Replace with your sound file
audio.play();
}
});
</script>
</head>
<body>
<div class="button-container">PRESS<span> SPACE</span> TO CHANGE CAMERA</div>
<div class="welcome-container">
<!-- IF YOU WANT TO USE MESSAGE UNCOMMENT THIS LINE UNDER THIS COMMENT AND IF YOU WANT TO USE JUST LOGO UPLOAD IT AND EDIT LINK -->
<!-- <div>WELCOME TO &nbsp;<span>NTEAM</span>&nbsp; SERVER</div> -->
<img class="logo" src="https://iili.io/2txUqIR.png" alt="">
</div>
</body>
</html>

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