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33 changed files with 14 additions and 2 deletions
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@ -543,7 +543,7 @@ Config.Electric = {
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{ prop = "prop_electric_01", location = vector4(181.14, 6636.17, 30.61, 180.96), ropeLength = 7.5 },
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{ prop = "prop_electric_01", location = vector4(1714.14, 6425.44, 31.79, 156.94), ropeLength = 7.5 },
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{ prop = "prop_electric_01", location = vector4(1703.57, 4937.23, 41.08, 56.74), ropeLength = 7.5 },
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{ prop = "prop_electric_01", location = vector4(1993.38, 3777.8, 32.18, 220.1), ropeLength = 7.5 },
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{ prop = "prop_electric_01", location = vector4(1993.38, 3777.8, 31.18, 220.1), ropeLength = 7.5 },
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{ prop = "prop_electric_01", location = vector4(1770.86, 3337.97, 40.43, 302.1), ropeLength = 7.5 },
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{ prop = "prop_electric_01", location = vector4(2690.25, 3265.62, 54.24, 59.98), ropeLength = 7.5 },
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{ prop = "prop_electric_01", location = vector4(1033.32, 2662.91, 38.55, 96.38), ropeLength = 7.5 },
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BIN
resources/[defaultmaps]/fa_studio_davis_policestation/.fxap
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resources/[defaultmaps]/fa_studio_davis_policestation/.fxap
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@ -0,0 +1,12 @@
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fx_version 'cerulean'
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game 'gta5'
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lua54 "yes"
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author 'Fastudio'
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description 'PoliceStation'
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version '1.0.0'
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this_is_a_map 'yes'
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dependency '/assetpacks'
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@ -1,3 +1,4 @@
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config = config or {}
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config.vendingMachine = {
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active = true,
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machines = {
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@ -141,7 +141,6 @@ local weaponList = {
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weapon_navyrevolver = 500,
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weapon_gadgetpistol = 500,
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weapon_pistolxm3 = 500,
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weapon_klog19fde = 500, -- Mod
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-- Submachine Guns
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weapon_microsmg = 1000,
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weapon_smg = 1000,
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