1
0
Fork 0
forked from Simnation/Main
This commit is contained in:
Nordi98 2025-07-27 20:58:10 +02:00
parent 649f74d074
commit 72e7fa8387
2 changed files with 10 additions and 2 deletions

View file

@ -3,7 +3,7 @@ Update Video: https://youtu.be/DeWn_e7cZwE
1 : To load bullets into the gun, you must use the bullet item. When used, it will load bullets based on the `config.ammo.ammo` value. 1 : To load bullets into the gun, you must use the bullet item. When used, it will load bullets based on the `config.ammo.ammo` value.
2 : Pressing the R key reloads bullets from your inventory up to the weapon's magazine limit. For example, if the magazine limit is 30, it will deduct 30 bullets from your inventory and load them into the clip. 2 : Pressing the R key reloads bullets from your inventory up to the weapon's magazine limit. For example, if the magazine limit is 30, it will deduct 30 bullets from your inventory and load them into the clip.
]] ]]
config.ammoSystem = 2 -- 1 or 2 config.ammoSystem = 1 -- 1 or 2
config.clearAnimationWhenReload = false -- when true, the animation will be cleared when reloading config.clearAnimationWhenReload = false -- when true, the animation will be cleared when reloading
config.disableStunGunAmmo = false -- when true, stungun works like in gta config.disableStunGunAmmo = false -- when true, stungun works like in gta

View file

@ -1912,7 +1912,7 @@ itemsData = {
type = 'weapon', type = 'weapon',
unique = true, unique = true,
description = 'Wenn die Klog nicht mehr reicht.', description = 'Wenn die Klog nicht mehr reicht.',
image = 'screenshot_405-removebg-preview.png', image = 'weapon_heavypistol.png',
label = 'FM 510', label = 'FM 510',
ammotype = 'AMMO_PISTOL', ammotype = 'AMMO_PISTOL',
name = 'weapon_heavypistol', name = 'weapon_heavypistol',
@ -10651,6 +10651,7 @@ itemsData = {
label = 'Softair AR15', label = 'Softair AR15',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftm4.png', image = 'weapon_airsoftm4.png',
name = 'weapon_airsoftm4', name = 'weapon_airsoftm4',
}, },
@ -10662,6 +10663,7 @@ itemsData = {
label = 'Softair M249', label = 'Softair M249',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftm249.png', image = 'weapon_airsoftm249.png',
name = 'weapon_airsoftm249', name = 'weapon_airsoftm249',
}, },
@ -10673,6 +10675,7 @@ itemsData = {
label = 'Softair Uzi', label = 'Softair Uzi',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftmicrouzi.png', image = 'weapon_airsoftmicrouzi.png',
name = 'weapon_airsoftmicrouzi', name = 'weapon_airsoftmicrouzi',
}, },
@ -10684,6 +10687,7 @@ itemsData = {
label = 'Softair MP5', label = 'Softair MP5',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftmp5.png', image = 'weapon_airsoftmp5.png',
name = 'weapon_airsoftmp5', name = 'weapon_airsoftmp5',
}, },
@ -10695,6 +10699,7 @@ itemsData = {
label = 'Softair R700', label = 'Softair R700',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftr700.png', image = 'weapon_airsoftr700.png',
name = 'weapon_airsoftr700', name = 'weapon_airsoftr700',
}, },
@ -10706,6 +10711,7 @@ itemsData = {
label = 'Softair R870', label = 'Softair R870',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftr870.png', image = 'weapon_airsoftr870.png',
name = 'weapon_airsoftr870', name = 'weapon_airsoftr870',
}, },
@ -10717,6 +10723,7 @@ itemsData = {
label = 'Softair Klog 20', label = 'Softair Klog 20',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftglock20.png', image = 'weapon_airsoftglock20.png',
name = 'weapon_airsoftglock20', name = 'weapon_airsoftglock20',
}, },
@ -10728,6 +10735,7 @@ itemsData = {
label = 'Softair GCR', label = 'Softair GCR',
unique = true, unique = true,
useable = true, useable = true,
ammotype = 'AMMO_AIRSOFT',
image = 'weapon_airsoftg36c.png', image = 'weapon_airsoftg36c.png',
name = 'weapon_airsoftg36c', name = 'weapon_airsoftg36c',
}, },