From 71d3cde4542df11a5846b3e4edfbbc4c676d2bba Mon Sep 17 00:00:00 2001 From: Nordi98 Date: Mon, 14 Jul 2025 17:42:45 +0200 Subject: [PATCH] ed --- .../[carscripts]/lockpick/lockpick/LICENSE | 21 ++ .../[carscripts]/lockpick/lockpick/README.md | 33 ++ .../[carscripts]/lockpick/lockpick/client.lua | 36 ++ .../lockpick/lockpick/fxmanifest.lua | 12 + .../lockpick/lockpick/html/index.html | 29 ++ .../lockpick/lockpick/html/script.js | 309 ++++++++++++++++++ .../lockpick/lockpick/html/styles.css | 137 ++++++++ 7 files changed, 577 insertions(+) create mode 100644 resources/[carscripts]/lockpick/lockpick/LICENSE create mode 100644 resources/[carscripts]/lockpick/lockpick/README.md create mode 100644 resources/[carscripts]/lockpick/lockpick/client.lua create mode 100644 resources/[carscripts]/lockpick/lockpick/fxmanifest.lua create mode 100644 resources/[carscripts]/lockpick/lockpick/html/index.html create mode 100644 resources/[carscripts]/lockpick/lockpick/html/script.js create mode 100644 resources/[carscripts]/lockpick/lockpick/html/styles.css diff --git a/resources/[carscripts]/lockpick/lockpick/LICENSE b/resources/[carscripts]/lockpick/lockpick/LICENSE new file mode 100644 index 000000000..29d056db5 --- /dev/null +++ b/resources/[carscripts]/lockpick/lockpick/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2022 BagusCodeStudio + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/resources/[carscripts]/lockpick/lockpick/README.md b/resources/[carscripts]/lockpick/lockpick/README.md new file mode 100644 index 000000000..b18a1cc78 --- /dev/null +++ b/resources/[carscripts]/lockpick/lockpick/README.md @@ -0,0 +1,33 @@ +# Lockpick UI Minigame + +![image](https://user-images.githubusercontent.com/60974759/161067952-d0acf8ef-ab1e-4540-bf83-b96268196b9c.png) + +An easy lockpick export for FiveM. +I know this was in a lot of leaked resource and has been made similarly. +But this one I edited it myself from the codepen mentioned below. +Credits to [antoxa-kms](https://codepen.io/antoxa-kms/). + +## Installation + +1. Download the resource. +2. Drag and drop to resources folder. +3. Ensure or start the resource in server.cfg and you are done. + +## Usage + +Use `startLockpick` export to start lockpicking. + +```lua +RegisterCommand('lockpicktry', function() + local result = exports['lockpick']:startLockpick() + print(result, 'lockpicking result') +end) +``` + +## Contribution + +Suggestions and pull request are welcome! + +## Acknowledgements + +I do not take any credits from the UI code, credits to [antoxa-kms](https://codepen.io/antoxa-kms/pen/qbqoMy) codepen. diff --git a/resources/[carscripts]/lockpick/lockpick/client.lua b/resources/[carscripts]/lockpick/lockpick/client.lua new file mode 100644 index 000000000..5f008bdbb --- /dev/null +++ b/resources/[carscripts]/lockpick/lockpick/client.lua @@ -0,0 +1,36 @@ +local Promise = nil + +RegisterNUICallback('close', function() + SetNuiFocus(false, false) + if Promise then + Promise:resolve(false) + end +end) + +RegisterNUICallback('succeed', function() + SetNuiFocus(false, false) + Promise:resolve(true) +end) + +RegisterNUICallback('failed', function() + SetNuiFocus(false, false) + Promise:resolve(false) +end) + +RegisterCommand('lockpicktry', function() + local result = exports['lockpick']:startLockpick() + print(result, 'lockpicking result') +end) + +exports('startLockpick', function(tries) + SendNUIMessage({ + start = true, + tries = tries + }) + SetNuiFocus(true, true) + + Promise = promise.new() + + local result = Citizen.Await(Promise) + return result +end) \ No newline at end of file diff --git a/resources/[carscripts]/lockpick/lockpick/fxmanifest.lua b/resources/[carscripts]/lockpick/lockpick/fxmanifest.lua new file mode 100644 index 000000000..6616b5891 --- /dev/null +++ b/resources/[carscripts]/lockpick/lockpick/fxmanifest.lua @@ -0,0 +1,12 @@ +fx_version 'cerulean' +game 'gta5' + +ui_page 'html/index.html' + +files { + 'html/index.html', + 'html/styles.css', + 'html/script.js' +} + +client_script 'client.lua' \ No newline at end of file diff --git a/resources/[carscripts]/lockpick/lockpick/html/index.html b/resources/[carscripts]/lockpick/lockpick/html/index.html new file mode 100644 index 000000000..555b08799 --- /dev/null +++ b/resources/[carscripts]/lockpick/lockpick/html/index.html @@ -0,0 +1,29 @@ + + + + + + + + + + +
+ +
+
+
+
+
+
+
+
+

WASD and Move cursor to pick lock

+

5 Lockpick Remaining

+
+ + diff --git a/resources/[carscripts]/lockpick/lockpick/html/script.js b/resources/[carscripts]/lockpick/lockpick/html/script.js new file mode 100644 index 000000000..a5dc1e544 --- /dev/null +++ b/resources/[carscripts]/lockpick/lockpick/html/script.js @@ -0,0 +1,309 @@ +let minRot = -90, + maxRot = 90, + solveDeg = Math.random() * 180 - 90, + solvePadding = 4, + maxDistFromSolve = 45, + pinRot = 0, + cylRot = 0, + lastMousePos = 0, + mouseSmoothing = 2, + keyRepeatRate = 25, + cylRotSpeed = 3, + pinDamage = 20, + pinHealth = 100, + pinDamageInterval = 150, + numPins = 5, + userPushingCyl = false, + gameOver = false, + gamePaused = false, + pin, + cyl, + driver, + cylRotationInterval, + pinLastDamaged; + +$(function () { + //pop vars + pin = $('#pin'); + cyl = $('#cylinder'); + driver = $('#driver'); + + $('body').on('mousemove', function (e) { + if (lastMousePos && !gameOver && !gamePaused) { + var pinRotChange = (e.clientX - lastMousePos) / mouseSmoothing; + pinRot += pinRotChange; + pinRot = Util.clamp(pinRot, maxRot, minRot); + pin.css({ + transform: 'rotateZ(' + pinRot + 'deg)', + }); + } + lastMousePos = e.clientX; + }); + $('body').on('mouseleave', function (e) { + lastMousePos = 0; + }); + + $('body').on('keydown', function (e) { + if ( + (e.keyCode == 87 || + e.keyCode == 65 || + e.keyCode == 83 || + e.keyCode == 68 || + e.keyCode == 37 || + e.keyCode == 39) && + !userPushingCyl && + !gameOver && + !gamePaused + ) { + pushCyl(); + } + }); + + $('body').on('keyup', function (e) { + if ( + (e.keyCode == 87 || + e.keyCode == 65 || + e.keyCode == 83 || + e.keyCode == 68 || + e.keyCode == 37 || + e.keyCode == 39) && + !gameOver + ) { + unpushCyl(); + } + }); + + //TOUCH HANDLERS + $('body').on('touchstart', function (e) { + // console.log('touchStart', e); + if (!e.touchList) { + } else if (e.touchList) { + } + }); +}); //docready + +//CYL INTERACTIVITY EVENTS +function pushCyl() { + var distFromSolve, cylRotationAllowance; + clearInterval(cylRotationInterval); + userPushingCyl = true; + //set an interval based on keyrepeat that will rotate the cyl forward, and if cyl is at or past maxCylRotation based on pick distance from solve, display "bounce" anim and do damage to pick. If pick is within sweet spot params, allow pick to rotate to maxRot and trigger solve functionality + + //SO...to calculate max rotation, we need to create a linear scale from solveDeg+padding to maxDistFromSolve - if the user is more than X degrees away from solve zone, they are maximally distant and the cylinder cannot travel at all. Let's start with 45deg. So...we need to create a scale and do a linear conversion. If user is at or beyond max, return 0. If user is within padding zone, return 100. Cyl may travel that percentage of maxRot before hitting the damage zone. + + distFromSolve = Math.abs(pinRot - solveDeg) - solvePadding; + distFromSolve = Util.clamp(distFromSolve, maxDistFromSolve, 0); + + cylRotationAllowance = Util.convertRanges( + distFromSolve, + 0, + maxDistFromSolve, + 1, + 0.02 + ); //oldval is distfromsolve, oldmin is....0? oldMax is maxDistFromSolve, newMin is 100 (we are at solve, so cyl may travel 100% of maxRot), newMax is 0 (we are at or beyond max dist from solve, so cyl may not travel at all - UPDATE - must give cyl just a teensy bit of travel so user isn't hammered); + cylRotationAllowance = cylRotationAllowance * maxRot; + + cylRotationInterval = setInterval(function () { + cylRot += cylRotSpeed; + if (cylRot >= maxRot) { + cylRot = maxRot; + // do happy solvey stuff + clearInterval(cylRotationInterval); + unlock(); + } else if (cylRot >= cylRotationAllowance) { + cylRot = cylRotationAllowance; + // do sad pin-hurty stuff + damagePin(); + } + + cyl.css({ + transform: 'rotateZ(' + cylRot + 'deg)', + }); + driver.css({ + transform: 'rotateZ(' + cylRot + 'deg)', + }); + }, keyRepeatRate); +} + +function unpushCyl() { + userPushingCyl = false; + //set an interval based on keyrepeat that will rotate the cyl backward, and if cyl is at or past origin, set to origin and stop. + clearInterval(cylRotationInterval); + cylRotationInterval = setInterval(function () { + cylRot -= cylRotSpeed; + cylRot = Math.max(cylRot, 0); + cyl.css({ + transform: 'rotateZ(' + cylRot + 'deg)', + }); + driver.css({ + transform: 'rotateZ(' + cylRot + 'deg)', + }); + if (cylRot <= 0) { + cylRot = 0; + clearInterval(cylRotationInterval); + } + }, keyRepeatRate); +} + +//PIN AND SOLVE EVENTS + +function damagePin() { + if (!pinLastDamaged || Date.now() - pinLastDamaged > pinDamageInterval) { + var tl = new TimelineLite(); + pinHealth -= pinDamage; + // console.log('damagePin, pinHealth=', pinHealth); + pinLastDamaged = Date.now(); + + //pin damage/lock jiggle animation + tl.to(pin, pinDamageInterval / 4 / 1000, { + rotationZ: pinRot - 2, + }); + tl.to(pin, pinDamageInterval / 4 / 1000, { + rotationZ: pinRot, + }); + if (pinHealth <= 0) { + breakPin(); + } + } +} + +function breakPin() { + var tl, pinTop, pinBott; + gamePaused = true; + clearInterval(cylRotationInterval); + numPins--; + $('span').text(numPins); + pinTop = pin.find('.top'); + pinBott = pin.find('.bott'); + tl = new TimelineLite(); + tl.to(pinTop, 0.7, { + rotationZ: -400, + x: -200, + y: -100, + opacity: 0, + }); + tl.to( + pinBott, + 0.7, + { + rotationZ: 400, + x: 200, + y: 100, + opacity: 0, + onComplete: function () { + if (numPins > 0) { + gamePaused = false; + reset(); + } else { + outOfPins(); + } + }, + }, + 0 + ); + tl.play(); +} + +function reset() { + //solveDeg = ( Math.random() * 180 ) - 90; + cylRot = 0; + pinHealth = 100; + pinRot = 0; + pin.css({ + transform: 'rotateZ(' + pinRot + 'deg)', + }); + cyl.css({ + transform: 'rotateZ(' + cylRot + 'deg)', + }); + driver.css({ + transform: 'rotateZ(' + cylRot + 'deg)', + }); + TweenLite.to(pin.find('.top'), 0, { + rotationZ: 0, + x: 0, + y: 0, + opacity: 1, + }); + TweenLite.to(pin.find('.bott'), 0, { + rotationZ: 0, + x: 0, + y: 0, + opacity: 1, + }); +} + +function outOfPins() { + gameOver = true; + // $('#lose').css('display', 'inline-block'); + finish(false); +} + +function unlock() { + gameOver = true; + // $('#win').css('display', 'inline-block'); + finish(true); +} + +//UTIL +Util = {}; +Util.clamp = function (val, max, min) { + return Math.min(Math.max(val, min), max); +}; +Util.convertRanges = function (OldValue, OldMin, OldMax, NewMin, NewMax) { + return ((OldValue - OldMin) * (NewMax - NewMin)) / (OldMax - OldMin) + NewMin; +}; + +window.addEventListener('message', function (event) { + let data = event.data; + + if (data.start) { + $('#wrap').show(); + $('#text').show(); + minRot = -90; + maxRot = 90; + solveDeg = Math.random() * 180 - 90; + solvePadding = 4; + maxDistFromSolve = 45; + pinRot = 0; + cylRot = 0; + lastMousePos = 0; + mouseSmoothing = 2; + keyRepeatRate = 25; + cylRotSpeed = 3; + pinDamage = 20; + pinHealth = 100; + pinDamageInterval = 150; + numPins = 5; + userPushingCyl = false; + gameOver = false; + gamePaused = false; + pin = $('#pin'); + cyl = $('#cylinder'); + driver = $('#driver'); + cylRotationInterval = null; + pinLastDamaged = null; + $('span').text(numPins); + + reset(); + } +}); + +function finish(success) { + $('#wrap').hide(); + $('#text').hide(); + if (success) { + $.post('https://' + GetParentResourceName() + '/succeed', JSON.stringify({})); + } else { + $.post('https://' + GetParentResourceName() + '/failed', JSON.stringify({})); + } +} + +document.addEventListener('keyup', keyUpHandler); + +function keyUpHandler(e) { + if (e.code == 'Escape') { + $('#wrap').hide(); + $('#text').hide(); + $.post('https://' + GetParentResourceName() + '/close', JSON.stringify({})); + } +} diff --git a/resources/[carscripts]/lockpick/lockpick/html/styles.css b/resources/[carscripts]/lockpick/lockpick/html/styles.css new file mode 100644 index 000000000..7f3fc03da --- /dev/null +++ b/resources/[carscripts]/lockpick/lockpick/html/styles.css @@ -0,0 +1,137 @@ +@import url(https://fonts.googleapis.com/css?family=Lato:400,700,300,900); +html, +body { + width: 100%; + height: 100%; + padding: 0; + margin: 0; + font-family: 'Lato', helvetica, arial, sans-serif; +} +body { + display: inline-block; + overflow: hidden; +} +#text { + display: none; +} +#wrap { + display: none; + position: relative; + width: 12%; + margin: 15% auto 5%; + overflow: visible; +} +p { + color: #fde470; + color: #2f2; + text-align: center; + font-weight: 400; + font-size: 1.2em; + padding: 0; + margin: 0.5em; +} +p.disclaimer { + position: absolute; + bottom: 0; + left: 0; + opacity: 0.5; + font-size: 0.9em; + color: #000; + font-weight: 300; +} +#collar { + display: block; + position: relative; + width: 100%; + height: 100%; +} +#cylinder { + display: block; + background: url('https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/cylinder.png'); + background-size: cover; + width: 69.914%; + height: 69.914%; + position: absolute; + top: 14.9%; + left: 15%; +} +#driver { + display: block; + width: 172.1739%; + height: 84%; + background: url('https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/driver.png'); + background-size: cover; + position: absolute; + top: 57%; + left: 46%; + transform-origin: 3% -3%; +} +#pin { + display: block; + background-size: cover; + width: 7.1304%; + height: 146.4347%; + position: absolute; + left: 47.4%; + top: -98%; + transform-origin: 50% 99%; +} +#pin .top { + display: block; + width: 100%; + height: 50%; + position: absolute; + top: 0; + left: 0; + background: url('https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/pinTop.png'); + background-size: cover; +} +#pin .bott { + display: block; + width: 100%; + height: 50%; + position: absolute; + top: 50%; + left: 0; + background: url('https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/pinBott.png'); + background-size: cover; +} +#modal { + display: none; + overflow: auto; + position: fixed; + top: 0; + left: 0; + width: 100%; + height: 100%; + background: rgba(0, 0, 0, 0.8); + text-align: center; +} +#modal div { + margin-top: 5%; + display: inline-block; + background: #fff; + border-radius: 20px; + box-sizing: border-box; + padding: 1%; +} +#modal div h1 { + margin-bottom: 0.22em; +} +#modal div h2 { + margin-top: 0; + margin-bottom: 1.5em; + font-size: 1.4em; +} +#modal div h3 { + font-size: 1.1em; +} +#modal div h4 { + font-size: 0.8em; +} +#modal #win { + display: none; +} +#modal #lose { + display: none; +}