1
0
Fork 0
forked from Simnation/Main

Update config.lua

This commit is contained in:
Nordi98 2025-08-12 18:23:32 +02:00
parent e5a37a0ac6
commit 7105fdb6b1

View file

@ -405,24 +405,24 @@ Config.Items = {
-- Here you can enter model and coordinates to spawn new vending machines around the map, the last value of the vector is the heading
Config.PlaceVendings = {
prop_vend_snak_01 = {
vec4(459.8792, -992.0368, 23.9149, 93.7301),
},
prop_vend_soda_01 = {
vector4(180.08, 7397.59, 13.6, 109.41)
},
--Config.PlaceVendings = {
-- prop_vend_snak_01 = {
-- vec4(459.8792, -992.0368, 23.9149, 93.7301),
--},
--prop_vend_soda_01 = {
-- vector4(180.08, 7397.59, 13.6, 109.41)
--},
}
--}
-- Here you can customize the exhibition of vending machines near certain coordinates based on the name of vending
Config.OverrideExhibition = {
--Config.OverrideExhibition = {
{
name = "snack", -- name of vending (based on Config.Vendings)
coords = vec3(459.8792, -992.0368, 23.9149),
--coords = vec3(459.8792, -992.0368, 23.9149),
exhibition = {
a1 = "chips_ribs",
@ -447,7 +447,7 @@ Config.OverrideExhibition = {
e4 = "chips_paprika",
},
},
}
--}
-- Settings for individual vending machines, if you want to disable the blip for an individual vending machine simply delete that entire section.
Config.Vendings = {