forked from Simnation/Main
[Garage]
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01b5635131
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2 changed files with 20 additions and 2 deletions
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@ -12,7 +12,7 @@ Citizen.CreateThread(function()
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end)
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-- Funktion zum Spawnen des NPCs
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local function SpawnGuardNPC(npc)
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function SpawnGuardNPC(npc)
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-- Ped Model laden
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RequestModel(npc.model)
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while not HasModelLoaded(npc.model) do
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@ -38,7 +38,7 @@ local function SpawnGuardNPC(npc)
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end
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-- Funktion zum Entfernen des NPCs
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local function RemoveGuardNPC()
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function RemoveGuardNPC()
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if DoesEntityExist(npcHandle) then
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DeleteEntity(npcHandle)
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isNPCSpawned = false
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@ -59,8 +59,10 @@ CreateThread(function()
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print("spawnDistance: "..spawnDistance)
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if dist < spawnDistance and not isNPCSpawned then
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print("Trigger")
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SpawnGuardNPC(v.NPC)
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elseif dist > spawnDistance and isNPCSpawned then
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print("Distrigger")
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RemoveGuardNPC()
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end
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end
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@ -18,3 +18,19 @@ Config.Zonen = {
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}
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}
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}
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Config.Log = {
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Webhook = "https://discord.com/api/webhooks/1366812966049288192/9ZjJC9_gLX6Fk-acf0YSW_haGWpCqG9zRGWaj0wCKLZefp8FX-GwNZBP77H6K93KfIw3",
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Color = {
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green = 56108,
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grey = 8421504,
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red = 16711680,
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orange = 16744192,
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blue = 2061822,
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purple = 11750815,
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},
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SystemName = "Evolution_State_life Log [Dr. Teddy]",
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UserAvatar = '',
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SystemAvatar = '',
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}
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