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Nordi98 2025-07-14 16:45:38 +02:00
commit 6622100a39

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@ -8,5 +8,9 @@ local info = {
RegisterNetEvent(Utils.eventsPrefix .. ":qb-inventory:server:stashNew", function(stashId) RegisterNetEvent(Utils.eventsPrefix .. ":qb-inventory:server:stashNew", function(stashId)
local playerId = source local playerId = source
local scriptName = Utils.getScriptName("qb-inventory") -- DO NOT EDIT! If you want to edit the name, you can do it in-game local scriptName = Utils.getScriptName("qb-inventory") -- DO NOT EDIT! If you want to edit the name, you can do it in-game
exports[scriptName]:OpenInventory(playerId, stashId, info) --exports[scriptName]:OpenInventory(playerId, stashId, info)
TriggerServerEvent("inventory:server:OpenInventory", "stash", stashId, {
maxweight = 4000000,
slots = 50,
})
end) end)